|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Rare|
|Battle for Zendikar (BFZ)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Destroy target creature or planeswalker.
Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
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Ruinous Path Discussion
22 hours ago
4 days ago
hello really like your deck
Cloudstone Curio with Rooftop Storm is the combo you are probably looking for boucing Gray Merchant of Asphodel to drain everyone or bouncing Grave Defiler to cast all zombie in your deck but you could stick with only Rooftop Storm + Grimgrin, Corpse-Born + Gravecrawler + Diregraf Captain
for the cut it really depend on how you play the deck the problem is that you are trying to do everything you have control/agro/combo going on you should pick combo/agro or control/combo
for the card that in my opinion arent worth to play are : Consuming Aberration , Fatestitcher, Geth, Lord of the Vault, Ghoulcaller Gisa, Josu Vess, Lich Knight, Liliana's Reaver, Noosegraf Mob, Stitcher Geralf, Undead Alchemist, liliana, death's majesty, Liliana Vess , Cancel, Counterspell, Hero's Downfall, Murder, Negate, Silumgar's Command, Quietus Spike, Sword of Vengeance, Freed from the Real, Training Grounds, Army of the Damned, Dark Salvation, Rise from the Tides, Ruinous Path also cut some of the worst land like Dimir Guildgate and run some more basic
for the card that you should be adding to the list: Grave Defiler, Kalitas, Traitor of Ghet, Phyrexian Altar, Skullclamp, Throne of the God-Pharaoh, Bitter Ordeal could be good if your local meta is a lot of food chain/flash hulk or combo deck , Diabolic Intent and all the other tutor if you have the money Cabal Coffers + Urborg, Tomb of Yawgmoth
ps: my recommendation fit for a agro/combo deck
1 week ago
Alright, it seems the deck is a bit top heavy. Here are my suggestions. I have structured this rework of the deck to sac and get the mana out quick till you can have Meren stay on the board long enough or just hard cast the big things. You don't have to take my suggestions but I highly insist that this will make her work again.
1 month ago
Ti consiglio di togliere:
Armillary Sphere, Traveler's Amulet e Wanderer's Twig non mettono le terre in campo, quindi sono molto lente. Meglio rampare velocemente con Sword of the Animist, oppure accelerare con Sol Ring, Caged Sun o Black Market.
In ogni caso, ti suggerirei di avere 2/3 boardwipe nel mazzo, gestisciteli tu. In un mono-nero, non posso che consigliarti vivamente Mutilate, oppure anche In Garruk's Wake. Due tizi fighi che spazzano solo le cose degli altri, a proposito, anche se non sono vampiri, sono Dread Cacodemon e Reiver Demon.
Hai tanti single target removal, tipo 10-11 (contando anche Hex, Dregs of Sorrow...). Valuta tu se magari tagliarne 2/3 e mettere qualche vampiro in più, come Twilight Prophet, Champion of Dusk, Mirri the Cursed, Drana, Liberator of Malakir, Necropolis Regent o Defiant Bloodlord.
La tua mana base è un po' fatta di corsa, valuta sostituire qualche Swamp con delle utility lands come: Barren Moor, Mortuary Mire, Bojuka Bog, Myriad Landscape, Crypt of Agadeem, Cabal Stronghold. Se ti va, c'è sempre la combo Dark Depths + Vampire Hexmage.
1 month ago
You are INCREDIBLY land heavy. Most commander decks run 32-38 lands, with decks based entirely around lands usually only playing up to 45. In a deck like this with a curve like yours, probably drop down to 35. That also gives you 21 more card slots to fill.
Seems to me you're pretty light on removal - you might find it hard to keep up with your friends if they're playing more 'Hardcore' creatures. For some budget-ish options try Hero's Downfall, Ruinous Path, Beast Within, Putrefy, Tragic Slip, Sever the Bloodline, Murderous Cut. There's plenty of other playable removal spells but those are some of the best. Have fun!
2 months ago
A few things :)
2) No Toxic Deluge?? It's (IMO) one of the strongest black cards ever printed.
6) Your curve is relatively high, and I'm not really a fan of Manalith and other 3-mana rocks. I'd focus more on cheaper rocks such as Mana Crypt and Mana Vault to accelerate Chainer, as well as Jet Medallion to make your spells cheaper.
This is my mono-black deck, if you feel like taking a look for anything you might add that I've forgotten:
Commander / EDH
SCORE: 151 | 164 COMMENTS | 18022 VIEWS | IN 59 FOLDERS
5 months ago
I agree, ramping in Grixis isn't easy. Mana rocks for days. I'd say a Dimir Signet would help you out more, yeah.
Reign of the Pit is cute, but I would say CM takes the cake. While it doesn't hit every player, it's a gut punch to a single player that's hard to recover from, even in Commander.
Refuse / Cooperate is also not great. If you want to copy things, the way to go is ultimately gonna be Reiterate. If you hardcast it, then pay the Buyback cost when you cast it from the graveyard, it'll go back to your hand instead of exile! Helps get a bit more oomph out of every card.
Go for the Throat and Walk the Plank are decent, but I'd consider upgrading to a planeswalker autokill, like Dreadbore, Hero's Downfall, or Ruinous Path if you can. If you want to go even more battlecruiser, Phthisis is slow, cumbersome, and expensive -- but in Commander, it can hit like a bag of bricks.
6 months ago
Looks like a good start...For a cheap upgrade I would squeeze in 1 or 2 Hero's Downfall and/or Ruinous Path to deal with Planeswalkers. Adding Exquisite Blood will get you an infinite life-gain/life-loss combo with Sanguine Bond. Demon's Horn doesn't really help you win games, only prolongs them. I would replace them with another Sign in Blood and something like Geth's Verdict or Dash Hopes.