Stirring Wildwood

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ultimate Masters Promo (UMAP) Mythic Rare
Ultimate Masters (UMA) Rare
Commander 2017 (C17) Rare
Duel Decks: Zendikar vs. Eldrazi (DDP) Rare
Worldwake (WWK) Rare

Combos Browse all

Stirring Wildwood

Land

Stirring Wildwood enters the battlefield tapped.

: Gain or .

: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Stirring Wildwood Discussion

TheSlowestBro on Oathbreaker Tamiyo, the Warleader

2 weeks ago

Hahah me neither! I've seen that card many times and have never noticed that detail. I was also looking over your list and perhaps some manlands such as Forbidding Watchtower and Stirring Wildwood could be another win condition?

Sebastian_Temples on Now you're playing with Toughness

1 month ago

If you're on the look out for more control-y includes cards from the Fiend Hunter family (o-rings on sticks,) are almost always big butts in the 1/3 range, Gaddock Teeg , is a nice include but you'd need to switch up your sig to include him: so far I've found that dealing twenty consistently with this type of deck is relatively easy and Triumph of the Hordes is a bit of overkill that's likely get you hated out so switching to something else for the Teeg include (which shuts off almost every other deck at the table, since planeswalkers are more often than not cmc 4+) might be worth considering its.

In my experience, the deck is weak to board wipes and removal, which is why my signature spell is Heroic Intervention : the beauty of Teferi's Protection but at a discount.

Champion of Lambholt is nice evasion since you strategy is to puke creatures on the board. Semi-asymetric boardwipes like Dusk//Dawn and Wave of Reckoning are also really good, but remember that if you play Teeg, they nonbo; Magus of the Disk is a 2/4 board wipe on theme that Teeg doesn't turn off though.

Hunter's Insight and Mentor of the Meek are really strong card draw for the deck, and because your curve is so low to the ground, you can probably most often afford to tax one for the cantrip.

Bar the Door and Tower Defense are the strongest pump spells this type of deck can run that I'm aware of. Village Bell-Ringer is also an on theme combat trick for the deck.

Assault Formation is a nice alternative to your oathbreaker in case she gets removed or worse Imprisoned in the Moon .

Stirring Wildwood is a land. Growing Rites of Itlimoc  Flip is a billion green mana once it flips.

Indomitable Ancients is a four drop 2/10, and Skinshifter is a 1/1 for 1G with G: become an 0/8 uet.

Rhox Faithmender is the reason my record life total with the deck is 120 (three activations of Huatli for 11 doubled is 88 life plus starting life total and a net twelve life from somewhere).

Mirage Mirror is a second copy of anything in your or your opponents decks.

and lastly, Joven's Ferrets is a meme.

Duerten on V A L U E T O W N

2 months ago

Nice deck, aggressive and effective.

Sideboard seems a little too all-over-the-place, but i guess this is what you have to do when you play against the modern meta.

Although, why Dryad Arbor and Treetop Village ? Don't get me wrong i like the cards but at this setup you might be better of with 1-2 basics instead. I mean Stirring Wildwood already comes tapped, and Sunpetal Grove needs a basics bad.

Birds of Paradise is a really nice creature, flying and ramp is great in this deck, but the lands might slow you down too much.

I really like your creature base, that list can give some extreme pressure on the opponent, Kitchen Finks and Voice of Resurgence sticks around after a wrath. Maybe Experiment One ?

Chasmolinker on Abzan Midrange

3 months ago

I am a huge fan of Phyrexian Obliterator ! +1

I would suggest Urborg, Tomb of Yawgmoth in place of Stirring Wildwood . Also, 24 lands seems appropriate. (9 4cmc cards with no ramp). Mutagenic Growth seems unnecessary. Kambal, Consul of Allocation should be in the SB. Swap it for a Thoughtseize .

Also, if you're gonna run green, run Assassin's Trophy . If you're gonna run white, run Path to Exile .

DeviousPenguin666 on Abzan Walue

5 months ago

Cool deck! The one thing that jumps out to me is I think 10 shock lands is waaaaaaay too many. I would go down to 2x Overgrown Tomb , 1-2x Godless Shrine , and 1x Temple Garden , and add 1-2x Swamp , 2x Shambling Vent or Stirring Wildwood , and some number of Blooming Marsh / Concealed Courtyard . While shock lands are quite good, playing too many can be a downside against decks like burn and affinity. Other than that, this looks sweet! +1!

DeviousPenguin666 on Abzan Walue

5 months ago

Cool deck! The one thing that jumps out to me is I think 10 shock lands is waaaaaaay too many. I would go down to 2x Overgrown Tomb , 1-2x Godless Shrine , and 1x Temple Garden , and add 1-2x Swamp , 2x Shambling Vent or Stirring Wildwood , and some number of Blooming Marsh / Concealed Courtyard . While shock lands are quite good, playing too many can be a downside against decks like burn and affinity. Other than that, this looks sweet! +1!

APPLE01DOJ on Silver Bullets

6 months ago

Against control Carnage Tyrant is legit. It's not a silver bullet because they run both Settle the Wreckage and Terminus to answer it. And for that same reason you're not going to find an unstoppable answer. Id say 1-2 Tyrant in the main, 2-3 Treetop Village/Stirring Wildwood also in the main with 1-2 Choke and 1-2 Sorcerous Spyglass/Pithing Needle in the side. Will improve your Control match up. Your mana base probably can't afford them but a couple Field of Ruin/Ghost Quarter will also help against both Control & Tron.

As it is your sideboard is really weak. I would revise the whole thing. Especially since you're in white. There is no reason at all you shouldn't be running stuff like Stony Silence.

Against Tron. Basically land hate and exile effects with a quick clock.

So a full Path to Exile play set in the main. Soul Tithe, Oblivion Ring, Mwonvuli Acid-Moss, Stony Silence, Damping Sphere, Aven Mindcensor, Gaddock Teeg (which u have). If you want something that works with your deck I would use Wurmcoil Engine. It dodges Ugin & All Is Dust and if they crack an O-Stone will leave bodies behind.

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Stirring Wildwood occurrence in decks from the last year

Modern:

All decks: 0.05%

Commander / EDH:

All decks: 0.02%

GW (Selesnya): 1.02%