Seal of Primordium


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Common
Planar Chaos (PLC) Common

Combos Browse all

Seal of Primordium


Sacrifice Seal of Primordium: Destroy target artifact or enchantment.

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Recent Decks

Seal of Primordium Discussion

rumpy on Pauper EDH Deck Compendium

1 day ago

Some of the spots you bring up are somewhat debatable (Leonin Bola due to the voltron heaviness of the format, Seal of Primordium as there's only so many creature based ones and I felt I needed more), but on the whole agree to disagree. I run a lot of the Rampant Growth ETBs, but I take some my ramp in a more efficient direction with Dawn's Reflection et al, which is more explosive in a two-colour deck while retaining flexibility. Put 'em on a forest, get Arbor Elf value. I'll take my Gatecreeper Vine over your Gearseeker Serpent any day, as early game utility, Gorger bounce'ability in a pinch and just plain making land drops is better than a nondescript shielded vanilla beefslab (and that's even though the Vine and the Ranger are indeed some of the weaker spots on the whole). Multani's Acolyte is also actually good, not quite Elvish Visionary tier but gets work done with Gorger out. I also find it amusing how I run everything apart from Peregrine Drake from your attempt to list your deck's strengths, including a higher density of ways to make Gorger larger and connectable, including a Trinket Mage toolbox and a wizardcycling toolbox. Feel free to silently pillage some more stuff and keep your list as the "optimised" one.

Podkomorka on Pauper EDH Deck Compendium

2 days ago

Attention Everyone!

There are new decks to discuss up in the "Decks to Debate" section. Please take a look and give your thoughts.

@rumpy Thanks again for the deck, I think it has many good cards, in fact, I took a couple that I liked such as Pounce and Ambuscade. Although my deck is geared towards casual play I feel it has a more solid game plan. My deck consistently can abuse creatures that Rampant Growth when they ETB as this is the strongest ramp effect on a creature compared to something like Gatecreeper Vine that doesn't ramp. My deck then can deal with problems via my creatures like AEther Adept (very powerful effect to abuse, have as many as possible) and my other interaction spells like Lignify (the removal I liked from your list is soon to be worked in). After establishing myself I proceed to play huge creatures which were carefully chosen to give me a bit of a toolbox depending on the best way to get in for damage (Rancor is an auto-include as it turns your commander into a 2-shot kill with trample). The Peregrine Drake combo fits perfectly well into the deck as a fallback win condition, easily abusing any of my ETB creatures like Elvish Visionary to simply draw my deck or Eyeless Watcher to flood the board. I include a strong ratio of good draw spells and ramp spells as I calculate what those ratios should be for each of my decks. I pack good recursion to get back those beaters. Overall my deck is extremely resilient and has a strong gameplan.

Looking at your deck I can see you are trying to attack with Species Gorger which I don't think is a bad idea as it is decently big. We share a good amount of cards but our paths diverge when you include cards that dont ramp like Gatecreeper Vine and Sylvan Ranger. I feel tutoring lands into play is a much for reliable and resilient option. I'm not particularly a fan of how many token producers you have that only net you one token like Eldrazi Skyspawner and Nest Invader as that isn't particularly a strong effect. I also see some cards that I don't think are effective such as Leonin Bola, Explorer's Scope, Scion Summoner (along with the others that make just one token), Multani's Acolyte, Seal of Primordium (use creature based art/enchant removal since you can abuse it), all could be replaced with better cards.

Even with different game plans I'm still able to critique your list (which I'm very willing to talk more about and help out. I love working with people). Hopefully I've explained how I do in fact have a very solid game plan in my deck. (and thanks for bringing some neat cards to the table for me)

Honor_Basquiat on Muldrotha, the Gravetide

1 week ago

You're off to a great start.

Seal effects including Seal of Doom, Seal of Primordium and Seal of Removal are excellent abilities and wonderful to reuse with Muldrotha, the Gravetide.

Don't forget Wasteland in addition to Strip Mine.

Spore Frog is a great reusable way to protect our life.

Fact or Fiction, Thirst for Knowledge, Jace, Vryn's Prodigy  Flip and other card advantage spells that fill our graveyard are good.

Don't be afraid to run non permanent spells. Passing on mana efficent removal spells like Go for the Throat, Fatal Push, Abrupt Decay and others seems like a mistake to me.

multimedia on G/B Budget Elves, Help Wanted

1 month ago

Hey, you asked for my help. This is a very nice budget Elf deck, good job. To make $120 budget be prepared to cut quite a few cards.

To hit a $120 price point consider cutting:

Eladamri makes Elves unable to interact with Heritage Druid or Ezuri's regenerate. The combo of Heritage and Nettle Sentinel is one of the strongest Elf combos. Dwynen is the least good Elf lord because she can't interact with Collected Company replace her with more Imperious Perfect. Champion is fine, but cutting him cuts $7. You can replace him with one more Imperious Perfect.

Harbringer is also fine, but pretty slow cutting her cuts $5. Consider cutting Hopes replacing it with 4x Duress or 4x Mesmeric Fiend this will cut $4. The double black casting cost of Hopes is going to be very hard to cast because Elves are only making green mana not black. Only 4x sources of black mana is not enough to consistently cast Hopes when you need it in the early to mid game.

Duress is a better card than Fiend, but Fiend can interact with Company or take a creature either one is disrupting your opponent most importantly taking a potential board wipe. Consider cutting Grip for 2x Reclamation Sage cutting $3. Sage is an Elf and can interact with Company. Cutting 1x Decay from the sideboard cuts $4.


Good luck with your deck.

TheDuggernaught on

2 months ago

That would depend on the color combination you go with. For artifacts in particular, would utilize cards like Seal of Primordium and Nature's Claim in the sideboard. Blue would use Hurkyl's Recall. would likely use something like Ancient Grudge. Almost all colors have some way to deal with artifacts except for .

FullmetalWes on Well That's Pretty Gay

2 months ago

I'd strongly recommend Seal of Primordium as your artifact/enchantment removal since it's an enchantment and will help your Ethereal Armor. Stay slippery!

Miniferg on Bogle School

2 months ago

Given that your deck is 57% white; I'd say that it makes sense for you to be running a basic plains. If you do that, you're not completely shut down by Blood Moon. I saw that you said you'd just use Nature's Claim (which you don't have pre-board) to deal with Blood Moon but you really should consider running a basic plains to deal with it in your mainboard. Probably just swap it for one of the four Razorverge Thicket Since 4 in practice is a bit too "tap-land-ish". Also, what do you do against a deck that runs Chalice of the Void in addition to Blood Moon? Well in such a deck like "Sun and Moon", you're usually Chaliced on turn one, so that shuts off your artifact / enchantment hate immdeiately. So here's what I would suggest: drop the Nature's Claim for a spread of different CMC and also different coloured cards e.g. Krosan Grip, Seal of Primordium, Disenchant, Fragmentize, and/or Natural State.

BTW, here's my bant Bogles Toolbox Decklist:

P.S. I would also recommend finding room in your sideboard for a 4th Path to Exile; the ratio I have is 3 to 1 mani vs side for the amount of Paths in my Bogles deck

xyr0s on

3 months ago

You're welcome.

But... now I'm reading the actual text on Grave Peril... there is a bit of a problem. Dunno if you've also spotted it. It kills your own Generator Servant. Replace with Executioner's Capsule, perhaps? In order to get more card types to GY, you could also consider Ghost Quarter, but your manabase is already pressed, so...

Seal of Primordium is a really good sideboard card. It's not good in each and every game, but for some games, it could replace Executioner's Capsule, without slowing down the delirium thing.

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