Seer's Sundial

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Rare
Commander 2015 (C15) Rare
Duel Decks: Zendikar vs Eldrazi (DDP) Rare
Commander 2014 (C14) Rare
Commander 2013 (C13) Rare
Worldwake (WWK) Rare

Combos Browse all

Seer's Sundial

Artifact

Landfall — Whenever a land enters the battlefield under your control, you may pay . If you do, draw a card.

Price & Acquistion Set Price Alerts

CMT

C15

DDP

Ebay

Recent Decks

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Seer's Sundial Discussion

Bxbx on Kumano: The Art of War

6 days ago

Hi,

I like your deck because it's about smashing the opponents face in pure and simple!

I think you already made a really good job with your card choices. Many of those I would have suggested as well.

Here are the few that still come into my mind:

  • Illusionist's Bracers would economize mana if you activate the ability of Kumano, Master Yamabushi at least three times (assumed you play and equip the bracers the same turn you want to start shooting)

  • with Basilisk Collar your commander becomes a machine gun, because dealing one deathtouch damage to a creature suffices to kill it. It might also be good to gain some life with the collar here and then, though lifelink does only work with combat damage.

  • Repercussion has huuuge combo potential in this deck. It might be even dangerous for yourself. But normally you should be able to play it in a way that it hurts your opponents more than yourself. Imagine playing Blasphemous Act or Chandra's Ignition while this is on board and your opponent having 2 or 3 creatures. It will often be a game ender.

  • Commander's Sphere as another Mind Stone, Hedron Archive

  • maybe play Mind's Eye or Seer's Sundial

  • Radiate is a funny card

  • and why don't you play Skullclamp? It doesn't work with the ability of Kumano, Master Yamabushi because the creatures won't die, but you have enough sweepers and burn effects in this deck to cash in a lot of draws when you equip your creatures with skullclamp before.

  • you could use some land destruction as well: Volcanic Offering, Strip Mine, Tectonic Edge

  • Stranglehold establishes parity between you and all the black, green and blue decks that have the ability to play a lot of tutors. It is a great card and a bit underrated I must say.

  • Braid of Fire generates mana that you can use for Kumano, Master Yamabushis ability in your upkeep

That's all for now. I hope my comments are helpful.

Starsky2814 on A Michael Bay Film, Omnath: Age of Explosions! v3

1 month ago

Mycosynthlithium, let me know which deck plays out better.

Balaroth, I use to run both cards in a previous version. I think I cut Vorinclex, Voice of Hunger for Rampaging Baloths for other ways to produce large amounts of tokens, in case Omnath was being shutdown. I cut Green Sun's Zenith for Worldly Tutor to get a turn 2 Lotus Cobra out, so I can get an early turn Omnath.

NoNeedToBragoBoutIt, I use to run Chandra's Ignition, but cut it for Descent of the Dragons to give myself some 4/4 fliers for protection from the unfriendly skies.

feyn_do_alduin, If only Tyrant of Discord was all opponents rather than target opponent then it would be an auto-include for me.

Crawarc, I would include both Mind's Eye and Seer's Sundial if you have the room for both. The more draw engine cards you have the better for Omnath. I would advise against cutting Elemental Bond, it is such an easy card to abuse draw from with the many elemental tokens being produced.

Alex93220 on Surging Speed

1 month ago

I think you can add a Ring of Three Wishes to tutor Primal Surge, you can also run Mind's Eye,Seer's Sundial,Sylvan Library and Rowen to draw that would increase the chance to get your Primal Surge ! nice deck by the way (i copied it and make it a azuza in my own way )

MagicalHacker on Official MagicalHacker Commander List Update ...

1 month ago

Welcome, fellow planeswalkers, to the Official MagicalHacker Commander List Update (OMCLU) for Commander 2017!

If you are not aware, I have had lists for commander staple effects for a very long time now, and I have been updating them as new sets are released. Unlike other staple lists that showcase individual cards that are commonly used (which http://edhrec.com does better anyways), I instead use these lists to show all cards in categories that have proven to be advantageous to have in Commander. More specifically, these categories of staples are ones that answer certain problems a deck could be experiencing, such as having a hard time against control, not being able to play cards in hand quickly enough, or dealing with problematic commanders. (The full list can be found on my profile.)

The purpose of this thread is three-fold:

  1. To raise public awareness for these lists (which I know to be extremely useful since I use them more than literally any other resource online when building decks), especially for the newest additions to them.

  2. To receive feedback about C17 cards that should be added/removed from lists, as I am only human and make mistakes too.

  3. To receive feedback about older cards that should be added/removed from lists. I'm surprised how many times I miss cards when they should be included.

Commander 2017 is up on Gatherer, so its now time to go through the process of updating my decks! (Sorry for the delay, I was working through some technical difficulties.)


MagicalHacker - List of All Draw Cards (Steady):

MagicalHacker - List of All Draw Cards (Burst):

MagicalHacker - List of All Recursion Cards:

MagicalHacker - List of All Tutor Cards:

MagicalHacker - List of All Protecting Cards:

MagicalHacker - List of All Board Wipe Cards:

MagicalHacker - List of All Ramp Cards:

MagicalHacker - List of All "Tuck" Cards:

MagicalHacker - List of All Creature Removal Cards:

  • No changes

MagicalHacker - List of All Counterspell Cards:

  • No changes

MagicalHacker - List of All Item Removal Cards:

MagicalHacker - List of All Anti-Control Cards:

MagicalHacker - List of All Pillow Fort Cards:

MagicalHacker - List of All Anti-Tutor Cards:

  • No changes

MagicalHacker - List of All Anti-Infinite Cards:

  • No changes

MagicalHacker - List of All Gold-Hate Cards:

  • No changes

MagicalHacker - List of All Group Hug Cards:


Thanks for reading the wall of text! If you would like to see the whole list of lists, they can all be found on my profile: MagicalHacker.

Have fun deckbuilding!

LeonSpires on Simic Moonfolk Landfall

2 months ago

At Ruby_Rule Thanks for all the suggestions. I am already running Rampaging Baloths it is one of my main win cons. I need to pick up a copy of Crucible of Worlds and Ramunap Excavator now that I am running all the Onslaught fetch lands I can and most of the Zendikar fetch lands I can. Once I get the chance I will add them to the deck. I don't like lands that ETB tapped so I will pass on Simic Growth Chamber, Terramorphic Expanse, and Evolving Wilds. I ran Seer's Sundial for awhile but cut it for Tireless Tracker as tracker lets you chose when to pay the to draw a card. My playgroup is somewhat casual and don't like cards that mess with other player's land (this deck is on the limits of what they will allow). However I am thinking of making a sideboard for this deck (once I pick up Crucible of Worlds and Ramunap Excavator) with the "unfun" cards in it when I'm playing more try-hard EDH players. I was thinking of putting Sunder, Wasteland Mana Breach, and Strip Mine in it. Sunstone and Constant Mists seem very situational as I have played against and played plenty of decks that can win without ever using it's creatures to attack. However I might put them with other situational cards in the sideboard too. Thanks for giving me so many new ideas for the direction of this deck.

Crawarc on A Michael Bay Film, Omnath: Age of Explosions! v3

2 months ago

Starsky2814 Thanks again for the upvote on my Omnath deck. I see you are running Mind's Eye vs Seer's Sundial. Do you think Mind's Eye is definitely the way to go, or possibly both? I do like the idea of adding Blade of Selves to mine too.

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