|Commander / EDH||Legal|
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|Oath of the Gatewatch||Rare|
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Wandering Fumarole enters the battlefield tapped.
: Add or to your mana pool.
: Until end of turn, Wandering Fumarole becomes a 1/4 blue and red Elemental creature with ": Switch this creature's power and toughness until end of turn." It's still a land.
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Wandering Fumarole Discussion
7 hours ago
I am going to start by first saying massive props for trying 5-color, second off, you need to fix that mana base, it is better than some that I have seen, but Hissing Quagmire, Shambling Vent, and Wandering Fumarole are useless. The chance of you not only getting them out but then getting the two specific colors that you need to use them is beyond the scope of an actual modern game, and with burn, even if you do get them out, it will just mean that you lost a land. To replace it, use Scry lands, Fast Lands, Shock lands, Buddy Lands, Reveal lands, etc.
Now onto the deck. You have to focus on a single win condition, I see you want to use Tasigur, the Golden Fang, but if your goal is to try and make a 4/5 come out turn 2, and use creature beatdown, I would think mono-green ramp is much better, and I will list a little idea below:
What I actually think is that this is a deck that has no purpose, with weird cards like Yahenni's Expertise with the only mainboard 3-drops being Anger of the Gods, Lingering Souls, and Kolaghan's Command as the most efficient things you can pull out.
This deck at it's current state doesn't seem to work. It won't work. It is interesting, and nothing else from what I have seen.
12 hours ago
I really like the deck,
Mana Base i would do (if you have them)
1 day ago
Suggestions:Spirebluff Canal x3-4Wandering Fumarole up to 4Irrigated Farmland for cyclingconsider dropping a Sweltering Suns or 2 for Hour of Devastationgo up to 2 Essence Scatter?Disallowmaybe cut a few chandra's.
I like it!
4 days ago
Hey, in my opinion there looks like a few things that could be adjusted. Wandering Fumarole seems like a must in control decks. It is very powerful to have a creature land. I would also suggest adding in some number of Spirebluff Canal and instead of playing so much black mana and not enough blue mana to get Grasp on turn 2, fix the mana so you only need two colors early, like U/R. Harnessed lightning is much easier to cast in a 3 color deck and hits enough targets for you. If there is a lot of aggro in your meta, Magma Spray can take over for Grasp. Also, Never to Return is sorcery speed and that really hurts. I would try one To the Slaughter, if you need to kill Planeswalkers. Honestly another Hour of Devastation might be better in the sideboard. Good luck and let me know how the Fevered Visions works out! I am going to try it out of the sideboard with The Locust God against other control decks. My deck is also a tad more midrange, with Doomfall and Goblin Dark-Dwellers, but I am interested in Fevered Visions since I am casting as sorcery speed more.
1 week ago
In testing (which I've literally been doing all day on untap.in, played about 15 games and won about 9) 2x Pull from Tomorrow was too clunky with a lot of cards in my hand. However, i trimmed it down to 1 copy, and it worked great! I replaced it with another copy of Abrade, which was a lot better then I had expected. Overall, cool deck! I loved playing it! P.S. Why run 4x Highland Lake and only 3x Wandering Fumarole??? Wandering Fumarole is literally just a Highland Lake, but better... I switched the two numbers.
1 week ago
@ LCJ38 I thought that having anymore Approach of the Second Sun would be too many. As if they get stuck in my hand than they have the potential to become a dead card without Wildfire Eternal if I don't make land drops. I thought that I would have enough dig to find one plus it also has pseudo recursion by placing itself back in the library assuming it is not countered or milled.Wildfire Eternal and Wandering Fumarole also can function as alternate win conditions, in the event I can't find an Approach of the Second Sun.
1 week ago
1 week ago
multimedia I like your suggestions! here's my thoughts for the mainboard:
The sideboard was pretty cobbled together, so I'm just gonna wipe it and put in the cards I think I'll need, so:
1x Magma Spray
2x Dragonmaster Outcast (I actually really like that suggestion)
How does that sound?