|Commander / EDH||Legal|
Printings View all
|Dragons of Tarkir||Uncommon|
|Return to Ravnica||Uncommon|
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Destroy target monocolored creature.
Price & Acquistion Set Price Alerts
Ultimate Price Discussion
1 day ago
Maybe take out a Bogbrew Witch or two for that matter for 2 more Mortician Beetle. Then i would take out 2 Ultimate Price to put in 2 more Smallpox. I would keep other 2 drop kills spells like Ultimate Price and Kiku's Shadow in your sideboard along with Pulse Tracker and i wouldn't run Thoughtpicker Witch your Trepanation Blade is better in my opinion! <3
1 week ago
Hand disruption is also good Control, I play Liliana's Reaver a lot. Makes zombies and hand disruption.
If you like counterspells (I never leave the house with out some =P) then Dash Hopes is very good. One of my favorite black cards.
1 week ago
1 week ago
You might wanna think about Chief of the Scale and if he really is useful to the deck. I know, that yours is a tribal deck and the defensive chief seems like a completly intuitive thought. He is also complete budget friendly. Only problem; he is an attrition style creature in a deck focused onto aggression. If you have one of him on the field his effect still will not make your creatures save from Lightning Bolt or Lightning Strike. In short: Chief of the Scale counter-intuitivly does not make your creatures survive longer than Chief of the Edge would. The latter allows you to let your one drops trade with three drops and so on. People will not like to block against you. Raiders' Spoils hits the same veine.
This opens up slots for Glory-Bound Initiate, full playsets of Bloodsoaked Champion, Mardu Woe-Reaper, Battle Brawler and Arashin Foremost. You basically add card of your most formidable beating and game-winning cards while trading out Chief of the Scale who is not even that good at keeping you alive.
Last, but not least, consider Ultimate Price, Bile Blight, Ulcerate and Valorous Stance for instant speed cheap removal and protection. Gods Willing might also be useful, because it protects, makes a creature unblockable and let's you manipulate your topdeck.
1 week ago
Your list is cool and I can see has already made many improvements since the last time I saw it, here is some constructive feedback you may want to consider. For the most part I avoided recommending creatures because it appears you are going for a very limited creatures sub theme.
Planeswalkers you should consider cutting:
Ajani Unyielding (minus ability seems good, but it's really win more because you have very few creatures. This means it's only good if you already have a lot of planeswalkers on the battlefield. Plus ability isn't good because you have very few creatures and Atraxa already has lifelink and vigillance. I also don't like that it's a 4 drop because it shares the same CMC as Atraxa and you are more likely to want to play them on the same turn.)
Jace Beleren (Decent, but there are better card advantage engines. Double blue is also strict for a budget mana base, but this card is very good if you only minus and Atraxa is out).
Tamiyo, Field Researcher (plus ability is decent at discouraging attackers, but it is difficult to guarntee card advantage because you have so few creatures. I also don't like that it's a 4 drop because it shares the same CMC as Atraxa and you are more likely to want to play them on the same turn.)
Sorin, Solemn Visitor (plus ability hardly does anything because you have so few creatures and Atraxa already has lifelink. Minus ability isn't really worth the mana. I also don't like that it's a 4 drop because it shares the same CMC as Atraxa and you are more likely to want to play them on the same turn.)
Planeswalkers you are not running currently but should consider including:
Kiora, Master of the Depths (plus ability is ramp/mana fixing and has good synergy with mana dorks, minus ability is card advantage).
Tamiyo, the Moon Sage (very powerful plus ability, and with proliferation, she can ultimate quickly which is very powerful. Her minus ability can also generate a lot of cards against some match ups).
Karn Liberated (unconditional removal that you can repeat is a no brainer).
Your removal suite is good but the spells have too high of a converted mana cost on average. Higher converted mana cost is ok for spot removal, but if this is the case, the cards should be very verstaile (i.e. Sultai Charm)
Nonbudget Options:Abrupt Decay
Budget Options:Painful Truths
Glint-Sleeve Siphoner (I know you aren't trying to run a lot of creatures, but it's a solid option)
Non budget options:Phyrexian Arena
I recommend you review my list to get an idea of what a 4 color optimized mana base can look like, but there will be some slight differences because you are running superfriends. From your list recommend you consider to cut Gavony Township because it doesn't produced color mana and you don't run a ton of cretaures anyway (although you have some tokens from your planeswalkers).
Temple of the False God also doesn't make colored mana, and doesn't do anything early game. Ancient Tomb is much better, but I'm not even running that one. If you were to run a colorless land, I would recommend Ghost Quarter or Wasteland.
I understand that you can proliferate Dreadship Reef but I don't think it's good because you have to pay mana to add counters to it, this makes it slow. Mirrodin's Core seems much better. Gemstone Mine you should be running for sure.
Feel free to check out my Atraxa list. It's different than your list because it is control and isn't superfriends, but I would imagine we both can learn from each other's lists and I'd love to hear any feedback you have.
3 weeks ago
Hey, so looking through the list I'd consider bumping up your mana rocks a bit. I'm thinking Rakdos Signet and Talisman of Indulgence since they are budget and fix mana. I'd suggest cutting Staff of Nin and Rakdos Cluestone for them.
Creature wise you have a lot of big mean dudes, haste will be important so maybe a Hammer of Purphoros, Anger, etc. I'd also throw out as a good card to drop money on would be Sneak Attack, it'd be great here. I don't know what your play group is like but if they run a lot of removal Animate Dead, Exhume, stitched together, Dance of the Dead, Corpse Dance, Necromancy and such are all great and relatively cheap recursion. Anyways that's all I have atm, good luck!
3 weeks ago
I have this list of modern viable mono black cards Mono black deckbuilder's toolbox. I'll reccomend Pithing Needle and Ratchet Bomb as sideboard tools- they're easy to move to other decks if you're getting back into things, which is another plus. Fatal Push and Collective Brutality are the most recent 'core' black spells, but the deck can be very reliable running alternatives like Vendetta, Ultimate Price or Smother. I'll reccomend Whip of Erebos as a way to handle longer matchups where lifelink is relevant. Disfigure is traditionally sideboard against aggro, but I can't fault having it mainboard. Mutilate and Lashwrithe are worth a look when running pure swamps.Other than that, playtest and have fun, cause thats the important thing.
4 weeks ago
Interesting build, so +1, here are my suggestions:
Most of this stuff looks like the WB control deck from standard, which is a slower format, but in modern, almost every deck is trying to kill you around turn 4, which means cards like Read the Bones, Ruinous Path, Transgress the Mind just aren't going to make the cut, if you want card draw Night's Whisper is more on curve (you lose scrying but that should be ok) Phyrexian Arena is also an option that is more dependable. While Ruinous Path, Ultimate Price, and Hero's Downfall were great in standard, 3 mana in modern should get you more, cards like Go for the Throat, Path to Exile, and Dismember are much better at dealing with creatures and are more on curve. (Also, Victim of Night kills pretty much everything in the format, so I'd play it over Grasp of Darkness. Transgress the Mind is obviously outclassed by Inqusition of Kozilek and Thoughtseize but it could probably just be 2 more Castigate, since many deck in the format like burn don't even play 3 drops.
Do you really need 26 lands? 24-25 is what most decks need to consistently play 6 drops, but that's more for you to decide. In any case, some budget duals are Isolated Chapel and Caves of Koilos, I'd probably put chapel in since you play so many basics.
This deck looks well pivoted towards beating creature based decks, but a deck like Ad Nauseeum would run right over you. I'd recommend playing 4 copies of Duress in your sideboard if you don't have inquisitions/thoughtseizes in the main.
The deck needs a sideboard plan, as mentioned above Duress seems like a good option for the deck, I'd also recommend playing Disenchant or moving some amount of Anguished Unmaking into the sideboard, since you likely wont need all of them in a game. If gravehate is needed for budget Tormod's Crypt and Nihil Spellbomb are very cheap. Extirpate can shred combo decks and couples well with discard. There are other ideas but it's all meta dependent.
While I like the idea of assembling Bruna and Gisela, I think a better plan would be to play 2 Gideon Jura, as he can fog for a turn, kill creatures, and is a finisher all by himself. Also, I think you get rid of some of your creature removal to play Lingering Souls since you are so overloaded with it and the synergy it has with cards like Sorin, Solemn Visitor is amazing. Elspeth, Knight-Errant could also be looked at as a one-of since it works with Lingering Souls and Shambling Vent.
These are my suggestions, let me know if you'd like anymore feedback.