mtg, mtg cards, magic the gathering, gaming, geeks
Choose one — Counter target sorcery spell; or destroy target creature with power 2 or less; or look at the top three cards of target player's library, then put one back and the rest into that player's graveyard.
|Have (30)||SinfulDrug , Icarus79 , hollandboys , 8vomit , Comicalflop , Kasres , TheRedMage , gruvyslushytruk , shadowhound14 , IonImplant , XxCataclysmiCxX , Cypertur , TheDevicer , Jernyman , NoisyPotato , PrimeSpeaky , JdogCT , Zialon , Mutt5258 , EthanGlover1 , Joedragon3 , darkark12 , yo_ninja , TheAnnihilator , JIV_IV , NikVendiers , chief_choke-a-ho , rache , GureiSeion , CW|
I run a very similar deck, But i just run 3 Desecration Demon and 4 Nightveil Specter and opted for more control like Far / Away Dimir Charm Voyage's End and Soul Ransom (which is a favorite of mine) But to each their own.
one thing i would say that found was great help was having Erebos, God of the Dead side boarded for those games vs players using life gain.
Also whats with all the off colour Temples? is that to work with the Nightveil Specter and casting their stolen cards? I've never found it to much of an issue but i have put in a few Shimmering Grotto from time to time to help out if i felt it was needed.
Nice concept, but holy crap are you saturated with 3-drops! Athreos, Nightveil, Lifebane, Collector, Sphere, Dissolve and Downfall, at least three copies of each! I strongly recommend dropping some of these and adding in some two-drops to even things out; Ultimate Price , Dimir Charm , Omenspeaker and more copies of Syncopate are all good options.
I would suggest Psychic Strike over Dissolve better for mana base and -1 Dimir Charm -1 Far / Away +2 Cyclonic Rift I would drop Siren of the Silent Song for 4x Wall of Frost great defemder easy to get out and has an added ability and much better for the phenax mill. You can also probably cut your land count for 2 more Thoughtseize
great idea i used to play a similar deck i built and play tested for a year or so. your 7 draw discard spells do not get it done. Izzet Charm is a must 4x in this deck. Forbidden Alchemy is a card i played a 2x, and Dimir Charm is a great card also and has many uses all of which would help u greatly. Pentad Prism is a weakness i think u should think about moving out of the deck. i liked to us a greedy mana base with tons of fetch lands, lets be real here your trying to win first few turns so who cares about losing life for land. Borborygmos Enraged is better than Jin-Gitaxias, Core Augur . i used both and droped Jin-Gitaxias, Core Augur out of my deck and used Borborygmos Enraged as a 3x or 4x in my deck and had plenty of turn 2 wins with borbor he's a beast.
I cut Dimir Charm as well. I think it has great uses but most the time after holding the card for 4 or 5 turns I ended up doing its 3rd ability which is good but not as good as the first two. It seems really great I just dont think I really have room for it in my deck.
Really we have to deal with opposing planeswalkers (which Dreadbore and Hero's Downfall deal with nicely, along with damage redirection from burn / Rakdos's Return ), enchantments (non creature), and hand manipulation spells.
I have toyed with the idea of using Dimir Charm for its versatility at being removal AND a counter to opposing Thoughtseize , Rakdos's Return , Duress but it didn't work out the way I wanted it to. I have since cut it but I MAY toy with it again if my local meta goes back to MUD or MBD
|Avg. draft pick||6.71|
|Avg. cube pick||3.32|
|Commander / EDH||Legal|