Choose one —
- All creatures get -1/-1 until end of turn.
- Destroy target enchantment.
- Regenerate each creature you control.
|Want (4)||EmanRuoy88 , Etinifni , madx , Th3_Fl0r1st|
Printings View all
|Ultimate Masters (UMA)||Uncommon|
|Guilds of Ravnica: Guild Kit (GK1)||Uncommon|
|Commander Anthology (CM1)||Uncommon|
|Commander 2015 (C15)||Uncommon|
|Return to Ravnica (RTR)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Golgari Charm occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
Golgari Charm Discussion
2 days ago
Hey thanks for commenting y'all! I recently played with this deck and noticed that it was very slow to start, i'm guessing my land count and mana curve are coming back to bite me haha.
carlmoores i wasn't feeling them but now i have a slightly better understanding of the game, are there any that you recommend?
golgarigirl all my ramp cards made it more green than black but i like both. I believe I have Moldervine Reclamation, Golgari Charm, and Murder somewhere so i'll definitely add them! I also added Nylea, Keen-Eyed for less expensive creatures lol. I'll definitely look into getting Overwhelming Stampede as well, Timberwatch Elf helps me especially if someone else is running elves too. Do you know any cards that can protect my enchantments, especially Conspiracy and Liliana's Contract? Since it's my secondary win con and all that haha
2 weeks ago
It looks like you're running Nath just to access black and incidentally make elf tokens? Just wanted to check before making too many suggestions! I am also going to keep it budget-friendly ($3 or less), but you can let me know if you want some less budget ideas!
Both of your colors are really good at card draw, so we can definitely find some options. Since you have a lot of creatures, Shamanic Revelation is a mass-draw favorite. If you want to sacrifice your creatures at all, Evolutionary Leap can turn your elf tokens into real creature cards. Pair it with Moldervine Reclamation for some real draw power! Since you have a lot of bodies in your deck, God-Eternal Bontu can help you draw a ton of cards too. As can Underworld Connections, espeically with your elves that untap lands!
If you're playing black, I feel I would be remiss not to encourage you to run more removal. It's the color's greatest strength, and something green is not great at. Putrefy, Golgari Charm (which can save you from a board clear too!), Casualties of War, Eat to Extinction, even just simple Murder can save you in a pinch.
One final thing to mention is overrun effects...this is green's trademark win condition, and usually how Elves does it's thing. You make more creatures than your opponent, and then make them huge and swing! Overrun, Return of the Wildspeaker, and Overwhelming Stampede can really get an opponent who thinks they're safe from your little creatures.
6 months ago
Ok, I definitely understand your reasoning for those cards. They're very helpful for sure.
Yeah, you don't need to have Vigor out to use Blasphemous Act if you don't want to, in case someone else's board is getting ridiculous. It's just a fun interaction that they can have. Both cards are good in their own right, just combining them can be funny, especially if you have Primal Vigor or Doubling Season out too. But you don't need to use it in that way. Besides, you have other things to protect them from wipes, like Heroic Intervention and Golgari Charm .
As for your final cuts, I think one that should go is Evolutionary Leap . It's a great card, don't get me wrong, but I think skipping a lot of high value cards to get a creature in your hand may be detrimental. You have a ton of enchantments and spells that could be missed out on if you use it. If you're fine with that, then I would keep it. It's still a good card. Another card is maybe Fungal Plots , as it only works on saprolings and it takes two saprolings at a time to make it work for only one draw. Yawgmoth, Thran Physician can accomplish that, can sacrifice anything, and do more with it. Skullmulcher has good potential and goes well with the counter theme.
A card that has been kind of bothering me the more I look at it, is Blasting Station . More often than not, it will really only be valuable if you can infinite with it, but at that point you already have Goblin Bombardment which doesn't have a funky clause that needs it to work. You already have a ton of sacrifice outlets, and not nearly as many token generators even if Tana is a token generator in the command zone. If you want to keep an outlet for it still, I would recommend maybe a Viscera Seer over Blasting Station. It's good for fixing the top of your library more carefully and it is only 1cmc.
6 months ago
I would play snow basics and Dead of Winter to keep yourself from dying to Humans and stuff. Golgari Charm loses its usefulness once you have an Illness in the Ranks down while Dead of Winter basically does the same thing but can also keep you from dying against faster decks, of which there are a lot of in modern. Another option is Maelstrom Pulse , which can hit a bunch of tokens at once and is a good spot removal spell; basically, it'll be better for your deck in general if you play spells that also have use outside of getting rid of tokens.
I also suggest you upgrade the rest of your removal suite; Putrefy --> Maelstrom Pulse , Assassin's Trophy , or Fatal Push , Disallow --> Mana Leak . You probably put Disallow in for the possibility of countering one of your creatures' token etb triggers, but the feasibility of you getting to 6 or 7 mana to do so in the same turn is very low, so you're only ever gonna be using it to counter spells and Mana Leak is a better at doing that. Alternatively, you could play 1 cmc discard spells ( Inquisition of Kozilek / Thoughtseize ) in place of Disallow , both of which are more useful than counterspells in a deck that isn't committed to control (i.e. this one).
7 months ago
Witherscale Wurm taking wither damage won't trigger Hapatra, so there is not much point for him in he deck.
Are you really creating enough tokens to make Bloodflow Connoisseur , Bloodthrone Vampire and Carrion Feeder worthwhile? In my experience with myhapatra deck, the snakes are way to valuable to be sacrificed for a mere +1/+1 counter or +2/+2 until EoT on some creature with no evasion.
Fevered Convulsions , and Gnarled Effigy look terribly unefficient, for mana for a -1/-1 is way too much. I used to run Serrated Arrows and Trigon of Corruption but I ended up cutting them, maybe they could work fine in your deck as you are going strong on Proliferate. Now I'm testing Serrated Biskelion but I'm not completely sold on it, you know you never get to draw the cards you are trying out...
Decimator of the Provinces
is also way too costly, even if you emerge it, and all the trouble just for a wide +2/+2 trample; a simple
would give you a better bang for your mana.
will wipe most of your oponent's creatures and
Revenge of the Hunted
is a one player board wipe. I also find
to be an underrated card to spread counters on your creatures.
Canker Abomination will only get you a snake no matter how many counters it gets, so in the best case scenario it would be a 5/5 with one snake for four mana, its not really worth the deck slot. There are many creatures in the Amonkhet block that will do just that but better.
on the evasion department I would definetly cut Tawnos's Wand , Hot Soup has a bit of a drawback, but Hapatra only has toughness 2, so it won't be a big difference anyway and the card is really funny. Trailblazer's Boots is a bit more expensive, but I would still consider it a budget card.
These kind of decks are supper weak against board wipes, so I'd encourage you to include Golgari Charm or Wrap in Vigor .The best card for that task would be Heroic Intervention but it's getting more and more expensive every day.
If you want to check my Hapatra deck, it's this one Hapatra's death hosts
8 months ago
Can a creature whos been reduced to 0/0 via -1/-1 effects like Golgari Charm or Massacre Girl be regenerated? I know regeneration removes damage but these effects aren't damage, nor are they permanent counters...
8 months ago
Golgari Charm is a Swiss army knife. Ooze is meh because you have to devote a green and thus you could only eat once (maybe twice if you’re lucky) per turn.
8 months ago
I like about Careful Consideration that it can target myself. I run some cards, that are not very good in particular matchups. For example Damnation ist not good versus control. I like to have ways to get rid of those cards. Being instant is another huge plus for the Careful Consideration over many other similar cards. That said, Wheel and Deal is a cool idea, i try to find room for the card :)
@ God-Eternal Kefnet : I totally agree, but atm i do not run both 6/6 demons and in my opinion being 6/6 is better then being 4/5. Its for me similar to running Gurmag Angler over Tasigur, the Golden Fang . The added bonus is nice to have, but often not relevant.
Golgari Charm is a great out versus many problematic cards. -1/-1 gets rid of an opposing True-Name Nemesis , Sai, Master Thopterist token, Loyal Apprentice and its token, many other red aggro cards, Bitterblossom tokens (or Bitterblossom itself), buying a turn versus Yuriko, the Tiger's Shadow , killing a lot of cats in Arahbo, Roar of the World , killing mana dorks, etc...
There are also a lot of enchantments that are very problematic for this deck. For Example: Blood Moon , Hall of Gemstone , Song of the Dryads , Opposition , Treachery , Stasis , Search for Azcanta Flip (getting out of the lock), Parallax Wave , etc...
I think i have never used the third mode :)
Nissa, Vital Force is a good answer to a planeswalker, blocks like a champ, closes games and is incredible fast on her ultimate. The -3 is sometimes also nice, but not as relevant as the other two modes.