Golgari Charm


Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 Uncommon
Return to Ravnica Uncommon

Combos Browse all

Golgari Charm


Choose one ----

  • All creatures get -1/-1 until end of turn.
  • Destroy target enchantment.
  • Regenerate each creature you control.

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Golgari Charm Discussion

geekmp3 on how would i get started ...

1 week ago

I also enjoy how Commander makes multi-modal cards super valuable over others when we always end up talking about what to cut instead of what to add. We know what should go in but what do we try to make room for?

Examples: Supreme Will, Golgari Charm, Decree of Pain

Byuante on Life & Death: A Story of Decay

3 weeks ago

MagisterOfWerth, you have a point, the instance where Living Plane was destroyed due to another world enchantment has happened before, which was not nice. The only problem I have with it is that the combo of using Living Plane + Golgari Charm + A single trigger of Mazirek's Ability beforehand won't be possible, but that trick has only happened so many times and chances of drawing everything I need for that is quite low. I'll consider it. Thanks for the suggestion.

Trtl on Table of Terrors

3 weeks ago

I am overjoyed to hear you had as much success with this deck as i have!

Now, about Leyline of Sanctity, It simply isn't common enough for me to worry about.

I assume it is in your meta and that is why you bring it up; the best option would be to splash green for Golgari Charm, Nature's Claim, etc.

Other options are sideboard Pack Rat or Hunted Horror over Nyxathid to just beat them to death.

CkajLanoa on What happens to a regenerated ...

1 month ago

Here's the scinario: Boros Reckoner on my battlefield. Someone fires off an Earthquake, let's say, x=3. Instead of letting my Boros Reckoner die, I cast Golgari Charm, choosing the mass regeneration mode, regenerating my Boros Reckoner. The question is: do I still get the three damage trigger from the Earthquake damage hitting my Boros Reckoner? Thanks!

Hyperalgialysis on Budget Jund

1 month ago

Maybe drop Sin Prodder for another way to draw. Almost all of your cards cost 2 or less, and your opponent can decide to let you keep the things they can deal with and mill the rest. Treasure find is good for graveyard recursion. Since you aren't running pain lands and such Painful Truths is pretty decent. Jund Charm Rakdos Charm Golgari Charm and Gruul Charm are all good for sideboard tech. I also think some sort of sweeper effect that exiles like Flaying Tendrils or Anger of the Gods to deal with horde creatures like merfolk, zoo, etc.

smiffdemon on Ishkanah Stuff

1 month ago

Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!

The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~

Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?

Now for some super fun cards that benefit from a graveyard presence.

Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.

Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)

Protection: Asceticism, Swiftfoot Boots, Lightning Greaves, Heroic Intervention

Tutors: Green Sun's Zenith, Diabolic Tutor, Demonic Tutor

Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.

The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.

If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:

Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)

TheAnnihilator on The Purge (Developing Competitive)

2 months ago

Surgical and Thoughtseize are sort of a package deal that combine well with counters to make it extremely hard for combo decks to win. Thoughtseize and Surgical also make a surprisingly good plan vs. Tron, since they actually have relatively few threats that aren't cleanly answered ny Path/counters (well, unless Karn comes down on T3). RiP is actually not that great against dredge since they have Ray of Revelation and Abrupt Decay/Golgari Charm to desroy it, but a well-timed Surgical really is lights out. Death's Shadow decks tend to be very favorqbke for Esper, but Alliance is great and still worth playing a lot of.

As for no Stony Silence, Affinity tends to be a favorable matchup too (tho not as favorable without Spell Snare), so I would only run it if Lantern Control is a consideration. Purge is there for exiling Lilianas, Blood Moon, Keranos, Nahiri, Death's Shadow creatures (partiularly Grixis' delve threats), and other random crap like Koth.

landofMordor on Infestation

2 months ago

Not quite on Golgari Charm (I wish, though). It only works on creatures on the battlefield. The official rules text is "regenerate means the next time this creature would be destroyed, it isn't. Instead, tap it and remove all damage from it and remove it from combat." So it only works on creatures on the battlefield, but it'll save your team from some boardwipes and spot removal

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