Unclaimed Territory

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Uncommon
Promo Set (000) None

Combos Browse all

Related Questions

Unclaimed Territory

Land

As Unclaimed Territory enters the battlefield, choose a creature type.

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.

Price & Acquistion Set Price Alerts

XLN

Ebay

Recent Decks

Unclaimed Territory Discussion

vomitpile on Elves In Ravnica

1 day ago

Yeah I sort of dismissed Trostani Discordant at first, it's a better Regal Caracal and that does synergize with what you're doing, I sort of thought of it as a weird edh card over anything. Still not sold on Unclaimed Territory, I feel like 2 District Guide with 1 or 2 guildgates and 1 plains would be dead less often, you would have a white source to fetch from an opponent's Field of Ruin also which is some slight upside. I'm just not a fan of that card without being a 100% tribal deck though so that's personal preference over whether it is more efficient or not. Good luck!

Christpunchers666 on BR Revel in Riches/pirate aggro splashing U

1 day ago

I think you have too many creatures. You're gonna want to add some instants and sorceries. Also add about three to five more lands. Unclaimed Territory would help out a lot with you having three colors and them all being pirates.

Hoa on Elves In Ravnica

1 day ago

vomitpile The reason why Unclaimed Territory is in the deck is because for the sole reason of not putting any plains in the mainboard and to not increase the forests. Getting a plains in hand with a Steel Leaf Champion feels really bad. Having Unclaimed Territory lets me play Steel Leaf Champion and Emmara, Soul of the Accord while not sacrificing much on the land base. I have added Conclave Tribunal which is a great addition. Maybe there is space for it in mainboard but at the current state of the deck there is no room for it. I like Radiant Destiny but with playtesting the deck; it feels too slow and clunky. Maybe with tuning the deck, it can find a place. I don't think that cutting Trostani Discordant will do the deck any good. It makes tokens and provides extra power to the board which can then even cheat out a Ghalta later in the game. It does exactly what the deck is made to do. Thanks

RightyLefty on "Cats: The Modern-sical"

1 day ago

Some good budget options for your deck would be Unclaimed Territory Lead the Stampede Declaration in Stone and Honor of the Pure. Would also suggest lowering your land count slightly.

Pervavita on Modern Werewolves

2 days ago

Unclaimed Territory you should think about also for your mana base.

As your playing red I would consider Lightning Bolt.

for sideboard on theme I would look at creatures and instant speed items to be able to diversify when you cast spells or to directly impact the board. Ancient Grudge if you think artifacts are an issue. Feed the Clan to hose agro decks, Damping Sphere for Tron and Storm, Spellskite may not be bad though your meta may make it not as good. Scavenging Ooze for graveyard hate.

molok on [GRN] Boros Mentor

2 days ago

I think the issue you'll have to resolve is that there isn't any good way to play 1-drops of 2 different colors, unless they share a creature type and can be supported by Unclaimed Territory. You'll want 14 untapped sources of a color to reliably have it T1, and the mana can't support that.

The solution is to make all your 1-drops the same color. I'd suggest white, with Skymarcher Aspirant and Dauntless Bodyguard. Goblin Banneret doesn't excite me much.

Then, it runs into the problem that your 2-drop mentor creatures aren't large enough to mentor your good two power 1-drops. So maybe use other more efficient 2-drops such as Knight of Grace. Then you have a pretty good knights shell going, and History of Benalia becomes more powerful than Militia Bugler in the 3-slot. You also get Skyknight Legionnaire as an evasive threat.

I'd stay away from Risk Factor because it doesn't really aid your main strategy.

didster101 on Jeskai Legends - Post Rotation

3 days ago

Lordrain1922 thank you for the feedback. The main synergy in the deck is Historics, mainly legendary creatures, but focusing mainly on using angels and humans so I can use Unclaimed Territory for mana fixing, less to support each other.

molok on WB Knights post Rotation

3 days ago

Sadly with no Godless Shrine until the following set, W/B will be in a hard place for awhile. Perhaps Unclaimed Territory?

I think the way that this style of deck will be pushed is either W/G or W/R - the Skyknight Legionnaire reprint adds a bit of nice evasion. I could even imagine a Naya build working thanks to Territory.

Load more