Unclaimed Territory


Format Legality
Pre-release Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Uncommon
Promo Set (000) None

Combos Browse all

Unclaimed Territory


As Unclaimed Territory enters the battlefield, choose a creature type.

: Add to your mana pool.

: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type.

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Recent Decks

Unclaimed Territory Discussion

multimedia on Simic Standard Merfolk V 2.0

2 hours ago

Hey, why did you cut Unclaimed Territory? This budget land is wanted to be able to consistently cast Merfolk Mistbinder. Consider cutting 2x Forest and 2x Island for 4x Territory?

Other budget cards to consider adding:

Cards to consider cutting:

  • 3x Shaper Apprentice
  • 3x Reason / Believe
  • 4x River Herald's Boon
  • 1x Shapers' Sanctuary
  • 1x Forest

Leafwing01 on Dimir Favorable Pirates

2 days ago

why not run Unclaimed Territory all of the non-artifact creatures you're running are pirates anyway

LittleBlueHero on What Brawl Legend to run...

4 days ago

Traxos is tough... something like this would work.

Aether Hub, Arch of Orazca, Cascading Cataracts, Cradle of the Accursed, Dunes of the Dead, Endless Sands, Field of Ruin, Grasping Dunes, Hostile Desert, Inventors' Fair, Painted Bluffs, Scavenger Grounds, Sequestered Stash, Spire of Industry, Sunscorched Desert, Survivors' Encampment, Unclaimed Territory, Unknown Shores

Wastes woulda been nice here but at least we have a lot of colorless deserts. Not sure if its enough for a 60 card deck... I could be missing a few. Plus there are a few that come in tapped I believe.

Hexaflexagon on Baby's First Merfolk Deck

5 days ago

I'm going to suggest Herald of Secret Streams, more Forerunner of the Heralds, River Heralds' Boon, Kumena, Tyrant of Orazca(optional), more Merfolk Mistbinders and more Deeproot Elite. I'd probably take out Aquatic Incursion, Spire Winder, Riverwise Augur and Silvergill Adept.

As for land, I think you should add 1 or 2 more land. You have Explore, which is useful for low land decks like this. I'd also suggest not having Unclaimed Territory because you have a lot of non creature spells.

MagicAntoine on The grixis flag

6 days ago

I really like the Pirat trible. Hope theyll have some chance in standard!!!

Did you think about Unclaimed Territory ??

PerfektJade on Brass Knuckle Brawl

6 days ago

I plan on getting Unclaimed Territory , just forgot to put it on the Maybeboard. Thanks for the reminder. Captain Lannery Storm is on there too. Maybeboard are all cards that will be put in this deck, just have to get them. I thought about running Kari Zev, but I'm trying to stay in the latest block as much as I can. If I can get her, I'll throw her in, but she's not a priority at the moment.

Thanks for the feedback =)

JaceSeeker on Brass Knuckle Brawl

6 days ago

Why arent you running Unclaimed Territory? It does great in decks like these. I also suggest running Captain Lannery Storm make those treasures work for you. Along with maybe Kari Zev, Skyship Raider and Kari Zev's Expertise. Overall I like this build.

kamelyan on Rally Time (Incomplete)

1 week ago

You need to cut the lame stuff, like Kor Scythemaster and Affa Protector, to have a land base between 36-40. I know Cavern of Souls is expensive nowadays, but maybe Path of Discovery and Unclaimed Territory will help out.

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