Embodiment of Spring

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Khans of Tarkir (KTK) Common

Combos Browse all

Embodiment of Spring

Creature — Elemental

, : Sacrifice Embodiment of Spring: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.

Embodiment of Spring Discussion

mortalrage on Earth, Water, Fire

3 months ago

I would add more things that support both elemental and lands-matter synergies. Some options could be: Avenger of Zendikar , Embodiment of Insight , Embodiment of Fury , Embodiment of Spring , Roil Elemental , and Undergrowth Champion .

Another thing to consider, especially with a 4 cmc commander, Rampant Growth or Farseek can out-perform Cultivate and Kodama's Reach by coming out a turn earlier. If you're more worried about consistently having lands in-hand as opposed to speed, ignore this though.

Love the list overall, I'm really excited to try out the new Omnath!

Strangelove on mrstorybookhero

9 months ago

Embodiment of Spring makes me want to play Muldrotha.

Pandaka on Izzet combomentals

11 months ago

Cinder Pyromancer could also be used for the combo instead of Kaervek's Torch and it also is a elemental. Embodiment of Spring could be used for getting lands.

Advisorofdark on Muldrotha

1 year ago

If you want to protect yourself from graveyard hate, Siren Stormtamer and Nimble Obstructionist might do.

Embodiment of Spring is pretty terrible just because it suffers from summoning sickness, so you have to wait until your next turn to sac it and wait another round for the land to untap before you can even use the mana.

jozef on Animar Big Stuff

1 year ago

Some suggestions to consider: take out Manalith, Opaline Unicorn, Embodiment of Spring, and Gruul Keyrune, replace with Gruul Signet, Simic Signet, and Izzet Signet, and Sol Ring. For flying, Wonder provides a similar effect to Archetype of Imagination, and is a little harder to deal with. You will want to add more lands to this deck in order to cast your big creatures on time. I would say 35-38 lands, and cut some of your sorceries for ramp spells like Rampant Growth, Farseek,Cultivate, Kodama's Reach, Explosive Vegetation, or Skyshroud Claim. Thassa, God of the Sea is a more reliable way to make creatures unblockable than Invisibility or Way of the Thief. I always include a copy of Decimate in any deck that can play it. The same goes for Cyclonic Rift and Chaos Warp. Lastly, a few creatures that you could upgrade your deck with: Sakura-Tribe Elder, Joraga Treespeaker, Sylvan Caryatid, Courser of Kruphix, Genesis, Avenger of Zendikar, Prime Speaker Zegana, and Progenitor Mimic.

enpc on Sac-able ramp for Muldrotha

1 year ago

Dawntreader Elk will be better than Embodiment of Spring due to the lack of tap requirement. But as for the question about running a 1CMC who sacs for 2 or a 2CMC who sacs for 1; Technially the 1CMC who sacs for 2 is better as you can paly it turn 1 and sac it turn two rahter than playing it turn 2 and having to wait to sac it until turn 3.

Also on your comment - Yavimaya Elder is actually not ramp. While he's a source of card advantage, he is slow and only puts lands in your hand. A card I have been impresseed with however is Heart Warden. Acts as ramp early game but is repeatable card advantage late game with your commander.

There's also Primal Growth which while not repeatable, gets you two lands and lets you get benefit from another creature ETB with your commander. In the same vein is Far Wanderings which benefits from having a full graveyard.

RoarMaster on Sac-able ramp for Muldrotha

1 year ago

So I have been looking for some re-usable ramp to recurr with Muldrotha.

At this point I have a pretty good selection of artifacts and enchantments, and am now looking to fill out a few creature slots aswell.

Currently am running Sakura Elder and Yavimaya Elder as "must haves".

For sacables, I'm not sure if I should run Dawntreader Elk, or one of the 'reverse' versions such as dilligent farmhand and Embodiment of Spring. Burnished heart I'm really not sure of, it's colourless which is nice, and is a 2-for-1 on lands, but a 6 mana investment is pretty steep.

Alternatively I'm considering adding Millikin and that 'new' blue version of him(can't remember the name off the top of my head). They are slower than sac ramps and don't make colours, but have the upside of 'drawing' me a card into my grave.

Any thoughts and suggestions are welcome, thanks!

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