Enigma Drake

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Uncommon
Amonkhet (AKH) Uncommon

Combos Browse all

Enigma Drake

Creature — Drake

Flying

Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.

Enigma Drake Discussion

Genesis26 on Limbo

1 day ago

A couple of things man.

I get the overarching theme is graveyard play, but there is a lot going on. I'd recommend you go directly midrange with it. 2x Enigma Drake , playset Incubation Druid , 1x Muldrotha, the Gravetide 2x Nicol Bolas, 2x Underrealm Lich 3x WORLDSHAPER! So 14 creatures. Flood of Recollection , Recollect and Nature's Spiral contradict Journey to Eternity  Flip and World Shaper .

Unmoored Ego doesn't fit here imo.

I know it doesn't help with a whole bunch of remove this but my point of the comment was maybe to give you a more focused brew to start with. I hope it helps. Also, tell me what you think of my Mardu mid-range Divine Afterlife

Zarathoustra on Wizards

1 week ago

Yeah I know the cards I suggested are not instant, but considering their mana costs and the fact you might want to use the prowess ability during your turn as well...

If you really want instants, stuff like Magma Jet , Incinerate or Skullcrack offer some useful side effects. You could also sideboard Smash to Smithereens .

Enigma Drake might be too slow, of course, and your 1.70 average CMC makes a good point.

Zarathoustra on Wizards

1 week ago

Rift Bolt or Lava Spike instead of Lightning Strike ? Or even Skewer the Critics ? Appart from that, not much to say, this looks cool and well balanced. Nice choice of creatures too.

For the late game you could try Enigma Drake .

Finix54eva on Dragons

1 week ago

Hi Hoffdaddyflex

I see that this deck is one that you built from cards that you have, I don't know if you are aware of all the cards that are in the standards sets, and for that I suggest that u go to gatherer.wizards.com and use their card search to find cards with abilities, etc. that you would like to include in your deck.

Next, I would advice you to streamline your deck. Understand what your win condition is and build a deck around that, with cards that synergise well and do not hinder their abilities. Your Crackling Drake and Enigma Drake can be seen in your deck to somewhat contradict themselves by having one take their power from the graveyard and the other from the exile pile. Focusing one one drake could result in a better outcome for your deck as it will result in your deck snapping to either having the Izzet's Jump-Start ability be a main mechanic for your deck or just a gimmick of one or two of your cards in your deck.

Lastly, realise a smooth mana curve. Quantities of your cards need to be balanced in terms of amounts needed to reliably draw it and how much that card is needed to win. Some cards can be substituted for other cards that have the same function, but costs less.

I'm not going to lie, your deck needs a lot of work, but I would rather have you do some research, come up with ideas about what you want, and what could work and then write a synopsis of your deck so I know what your basic game plan is and how all the synergies in your deck work and not a flat I don't know. By you doing that, all the help can mean mounds more than what you will get at this stage.

I can and I'm willing to help, but not with what you are giving me at the moment.

Regards

Finix54eva

Akromathia on an izzet deck V1

2 weeks ago

Hello! Be most welcome to MTG! I wish you the best duels and adventures with this great community!

Now, to the deck!

It looks good, but there is something that I think you should keep on mind. Usually this kind of decks runs out of gas very very quickly. The way to solve that out is by “card draw” spells, of those you have none. I suggest any combination of:

RED: BLUE: Also, some of the creatures need rework in my opinion.

Hope this helps!

Have a wonderful day! <3

Boroswins on Niv and his Thieves

2 weeks ago

Murphy77, Thanks for the comments! I debated between Enigma Drake and Crackling Drake and ended up with Cracking Drake because of the Card Draw and ability to benefit from spells in Exile (Chemister's insight after Jump-Start). I also didn't want anything competing with Thief of Sanity at the 3-drop level. I figured Hostage Taker doesn't usually come out the second you have the mana for him, so Crackling Drake can take the 4-slot. I like Siren Stormtamer and Hired Poisoner . I felt the deck needed some protection and Siren would help there. I also considered Dive Down for that. Thoughts on Dive Down? Opt helps the Niv Triggers, which, ultimately, is my primary win con. Aether Tunnel has problems because I run into a lot of removal, and its hard to keep my guys on the field, so a 2 for 1 is rough... I missed Dead Man's Chest . I will add that in during the update with Cast Down . I'll try running it with the smaller creatures, but I may move back if it can't hold things off.

Murphy77 on Niv and his Thieves

2 weeks ago

Working on the same steal your opponent's deck principle, I try to bring in Aether Tunnel to get an unblockable Thief of Sanity . Having a bit more creature hate (creature removal or deathtouch creatures) allows you to target your opponent's strongest creatures with Dead Man's Chest before killing them and stealing multiple cards. Hostage Taker is a bit slow and gives you a once-off partial steal (the cards return to the field if he leaves it). Enigma Drake (reprinted in M19) is cheaper and easier to cast than Crackling Drake .

I would look at replacing Crackling Drake , Hostage Taker and Chemister's Insight with Siren Stormtamer , Hired Poisoner and Dead Man's Chest then change out Opt for Aether Tunnel (which is really just one of my favourite cards, that adds a bit less to the deck) or Cast Down .

TehRazorBack on Mizzix Spellslinger

3 weeks ago

Yes to:

No to:

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Enigma Drake occurrence in decks from the last year

Standard:

All decks: 0.2%

Commander / EDH:

All decks: 0.0%