Sin Prodder

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Rare

Combos Browse all

Related Questions

Sin Prodder

Creature — Devil

Menace

At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand.

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Sin Prodder Discussion

Cereal_Killer on Mage-Ring Bullying

9 hours ago

First of all, what's your budget?

Then, since you want to go really fast, making big as soon as possible your creatures and dealing tons of damages immediately, why don't you consider Kiln Fiend or Monastery Swiftspear ?

Then, other "must have in this type of deck", in my opinion are: Mutagenic Growth (who cares if you lose 2, your creature gets bigger) and Apostle's Blessing

Now, cards I personally don't like in this deck:

Some cards I'd consider, but are not budget: shock and fetch lands, Thoughtseize , Inquisition of Kozilek , Blood Moon (in sideboard)

hoffie4 on Goodbye My LOVE!

2 weeks ago

Sin Prodder. Any creature that is revealed is automatically a free draw or damage to an opponent and immediate use for Feldon. Only downside is if the revealed card is a non-creature, but the opponent still has to take damage

1con1c97 on Rakdos, Lord of Riots EDH

3 weeks ago

Edit: Removed Sin Prodder and replaced with Vithian Stinger. Reason: Vithian Stinger is a more reliable way to get Rakdos, Lord of Riots out. Also, I don't like my opponents being able to just send my big guys to my graveyard. Even if it does a bunch of damage to them, my creatures will be more effective if they actually hit the battlefield, especially since I'm not running any reanimation spells.

saj0219 on landofMordor

1 month ago

Hey landofMordor, that sounds good to me. Arlin is in use and Swordtooth I no longer have, but I should be able to rustle up a copy of each of the others (Xanthrid is a promo, I think). I’m happy to just toss them in for nothing, but if you feel like parting with a Sin Prodder or Quasiduplicate I’d happily take either.

Murphy77 on Bedlam Moon

3 months ago

Yeah - never really thought that idea through - would be great if we could block lands. Agreed Manamorphose can be played with , but with a better / mana base, would you really need 4 mana-fixing cards? I have in the past tried similar decks with Sin Prodder and Fevered Visions and with cheap instants and Enigma Drake. The problem is that you tend to be slowed down too much by control heavy decks and really need to get your extra card draw going early. I might consider throwing in something like Doublecast, or even Guttersnipe

King_Of_Thallids on Ultra-budget RG aggro

5 months ago

I like the idea of Sin Prodder, but I would replace them with Zhur-Taa Druid. Reason being that they could really screw you over if you are in a pinch. The druid however would produce mana, and some damage. This would result in having a total of 12 creatures being mana-prodducers, There are two obvious solutions; first, work with the mana, and toss in some hydras, second, replace some of the mana-producers with other cheap spells, such as Dragon Fodder for a handful of early game blockers. I would also replace Pathbreaker Ibex with Wolfir Silverheart, or hydras if you are running with the mana. Endless One is a cheap alternative to hydras, but if you have them, or the money, I would recommend Primordial Hydra.

All of that being said however, I love the use of Shaman of the Great Hunt!

Murphy77 on Bedlam Moon

5 months ago

Blood Moon is great, turning your opponent's non-basic lands into mountains. It works well against anything except mono-red decks. Unfortunately your own land-base is also mainly non-basic lands. 6 Islands and 15 Mountains would really not help you deck.

You have no way of casting Manamorphose so it becomes a permanent dead card in the hand.

I would simplify: 9 Mountain and 12 Island will provide a more stable mana-base that works well with Blood Moon, then try the following instants;

2 Cryptic Command (which is a great utility card if you can pay the ),

2 Electrolyze (damage and card draw),

2 Remand (negation and card draw),

3 Abrade (damage or removal),

3 Lightning Strike,

3 Unwind (effectively a free Negate),

3 Spell Pierce,

3 Opt (Scry and card draw)

I think that I would tend to stick to the 3 copies of; Bedlam Reveler, Snapcaster Mage, Thing in the Ice  Flip, Roast, Serum Visions

You might then need to re-balance your mana-base. Cards that I would consider are; Disallow, Sin Prodder, Fevered Visions

Coward_Token on The Devil On Your Shoulder - EDH Tempting Deals

7 months ago

If you don't mind it being a regular thing then you could also consider Sin Prodder. (Bonus: is also a Devil.)

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