|Commander / EDH||Legal|
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|Shadows over Innistrad (SOI)||Rare|
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Creature — Devil
At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand.
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Sin Prodder Discussion
9 hours ago
First of all, what's your budget?
Now, cards I personally don't like in this deck:
Banefire , you need mana to spend on more than one spell, it's not synergic!
Magmatic Chasm , if your creature has trample or protection from a color, do you really need it?
2 weeks ago
Sin Prodder. Any creature that is revealed is automatically a free draw or damage to an opponent and immediate use for Feldon. Only downside is if the revealed card is a non-creature, but the opponent still has to take damage
3 weeks ago
Edit: Removed Sin Prodder and replaced with Vithian Stinger. Reason: Vithian Stinger is a more reliable way to get Rakdos, Lord of Riots out. Also, I don't like my opponents being able to just send my big guys to my graveyard. Even if it does a bunch of damage to them, my creatures will be more effective if they actually hit the battlefield, especially since I'm not running any reanimation spells.
1 month ago
Hey landofMordor, that sounds good to me. Arlin is in use and Swordtooth I no longer have, but I should be able to rustle up a copy of each of the others (Xanthrid is a promo, I think). I’m happy to just toss them in for nothing, but if you feel like parting with a Sin Prodder or Quasiduplicate I’d happily take either.
3 months ago
Yeah - never really thought that idea through - would be great if we could block lands. Agreed Manamorphose can be played with , but with a better / mana base, would you really need 4 mana-fixing cards? I have in the past tried similar decks with Sin Prodder and Fevered Visions and with cheap instants and Enigma Drake. The problem is that you tend to be slowed down too much by control heavy decks and really need to get your extra card draw going early. I might consider throwing in something like Doublecast, or even Guttersnipe
5 months ago
I like the idea of Sin Prodder, but I would replace them with Zhur-Taa Druid. Reason being that they could really screw you over if you are in a pinch. The druid however would produce mana, and some damage. This would result in having a total of 12 creatures being mana-prodducers, There are two obvious solutions; first, work with the mana, and toss in some hydras, second, replace some of the mana-producers with other cheap spells, such as Dragon Fodder for a handful of early game blockers. I would also replace Pathbreaker Ibex with Wolfir Silverheart, or hydras if you are running with the mana. Endless One is a cheap alternative to hydras, but if you have them, or the money, I would recommend Primordial Hydra.
All of that being said however, I love the use of Shaman of the Great Hunt!
5 months ago
Blood Moon is great, turning your opponent's non-basic lands into mountains. It works well against anything except mono-red decks. Unfortunately your own land-base is also mainly non-basic lands. 6 Islands and 15 Mountains would really not help you deck.
You have no way of casting Manamorphose so it becomes a permanent dead card in the hand.
I would simplify: 9 Mountain and 12 Island will provide a more stable mana-base that works well with Blood Moon, then try the following instants;
2 Cryptic Command (which is a great utility card if you can pay the ),
2 Electrolyze (damage and card draw),
2 Remand (negation and card draw),
3 Abrade (damage or removal),
3 Spell Pierce,
3 Opt (Scry and card draw)
7 months ago
If you don't mind it being a regular thing then you could also consider Sin Prodder. (Bonus: is also a Devil.)