Street Wraith

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Common
Future Sight (FUT) Uncommon

Combos Browse all

Street Wraith

Creature — Wraith

Swampwalk

Cycling-Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

Price & Acquistion Set Price Alerts

MMA

FUT

Ebay

Recent Decks

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Street Wraith Discussion

Lowenstein on Hollow One double trigger with ...

2 days ago

So I was just thinking, Hollow One says it costs 2 less for each card Cycled or Discarded that turn. Now, when you Cycle something, the rule is "Discard this card: Draw a card" right?

So you Discard it, then after drawing, the card has officially been Cycled, right?

So would Cycling say, Street Wraith, cause a double trigger on Hollow One?

Lowenstein on H: Seismic Swans deck (with ...

2 days ago

So, I know this may be a reach, but I've got a Seismic Assault deck I'm trying to trade. Everything on this list is what I've got except for the Leylines, instead I have some Simian Guides. Best Deck In Modern. Not Gonna Lie. (44 Lands)

If you are interested in single cards from it too then that's cool.

I'm looking for stuff like Bloodghast, Blood Crypt, Street Wraith, and Wooded Foothills or Blackcleave Cliffs.

Spirits on Kess, Dissident Mage

4 days ago

Cards that I don't like:

Darkwater Catacombs | In a turn 4/5 build, it's too slow. Basically useless in some situations and opposite of mana fixing

Fetid Pools | Enters tapped needs strong abilities, maybe turn 8 cycling would be good, but in a Turn 4/5 build, it's not a turn 1 through 4 land so shouldn't be in there

Great Furnace | I think you can fetch , a single on Turn 1 though 4 is terrible

Tolaria West | Great land, but what does it tutor for you that's a combo card, Mana Crypt is ok, but none of your combos are land based, I wouldn't run this. If you needed to fetch a specific land for a combo would be ok.

Big Cash $$$ Money Land Upgrades (Have fun with these): Underground Sea, Volcanic Island, Wooded Foothills (cheap!), Arid Mesa, Misty Rainforest, Verdant Catacombs, Marsh Flats

I would go down 1 net land to 36 as well.

Cut list:

Devastation Tide | Miracle is too random, want to control your spells not have them control you. And it's a sorcery, as an instant it would be ok.

Cryptic Command has a pretty High CMC with , it's instant so it's better than some of the other sorcery/creatures, but could be a problem. It's VERY good card though, I would keep it worth the hard casting cost.

Scroll Rack mana sponges, it's too random, and too slow for turn 4/5 deck

Tolaria West go down a land!

Tutor Plans?:

Beseech the Queen >> Necropotence or Show and Tell or Laboratory Maniac

Demonic Tutor >> Necropotence or Omniscience or Enter the Infinite

Fabricate >> Sensei's Divining Top or Seat of the Synod or Mana Crypt (Add) (Not really that utility, doesn't pull any combo pieces, could be a cut list, I would probably cut this card)

Gamble >> Necropotence (High Risk, High Reward) or Show and Tell or Demonic Tutor

Imperial Seal >> Necropotence or Omniscience or Enter the Infinite

Merchant Scroll >> Lim-Dul's Vault or Intuition (Add it) or Mystical Tutor

Personal Tutor >> Enter the Infinite or Show and Tell

Tunnel Vision (when used to tutor) >> Mizzix's Mastery! (Downside is it misses Omniscience so need something it can hit to put a card from graveyard into hand, best would be a card like that with flashback) OR Tunnel Vision >> Yawgmoth's Will. If it discards a Past in Flames get a couple shots. I think Kess, Dissident Mage can cast the Overload cost from the graveyard for Mizzix's Mastery too if you do get it looking for the Yawgmoth's Will which then cast the Yawgmoth's Will.

Throw an Imperial Recruiter in there as well to Tutor a Laboratory Maniac heh

Trinket Mage >> Sensei's Divining Top or Mana Crypt (Add). He doesn't pull combo pieces so he can be cut. Once you have Mana Crypt he only cost you , without it, he's not awesome.

Lim-Dul's Vault >> Any Tutor cluster or Any two combo cards, hard to plan this one because it relies on random cluster, or a Necropotence

Long-Term Plans >> Necropotence or Omniscience or Enter the Infinite

Mystical Tutor >> Show and Tell or Enter the Infinite

Tainted Pact >> Entire Library with Laboratory Maniac, or a specific solution, or to find a final combo piece

Vampiric Tutor >> Necropotence or Omniscience or Enter the Infinite

Summary: Harder to tutor items (Enchantment) should be priorities, Necropotence or Omniscience. Kess, Dissident Mage let's you recast and pull another item in most cases to finish the combo Omniscience + Enter the Infinite, lots of tutors pull Show and Tell for you.

Street Wraith, Doomsday (Don't need Lion's Eye Diamond you have other ways to win with it) honorable mention for adds.

Intuition, Mana Drain, Force of Will, Grim Tutor, Mana Crypt are all-stars.

Capture of Jingzhou and Temporal Manipulation are good too, but not necessary, you're really just trying to combo win with Show and Tell + Omniscience + Enter the Infinite would focus on getting there.

Don't need Thought Scour, it builds the graveyard for Kess, Dissident Mage but it's too dangerous if it pushes a Omniscience or Necropotence

Frantic Search is better if you have a way to recur-it, like a Nivix Guildmage, but it does give you more control on the discard. The problem arises when you only have 1 card in hand, becomes the same issue I'm sure you experience with the Scroll Rack.

Leyline of Anticipation can be cut, but I like it. Helps with protecting the top-decking tutors. Actually works against Kess, Dissident Mage though if you delay cast, in some random cases.

Dreadbore could just be another tutor that pulls Hero's Downfall they do the same thing anyway (or a Yawgmoth's Will if you need to recast Hero's Downfall and have used Kess, Dissident Mage. And it's a sorcery (YUCK)

You need the Lightning Greaves and Swiftfoot Boots for Phage the Untouchable and Laboratory Maniac. You could lose the Swiftfoot Boots since you do have Artifact tutors, but I bet they are pulling mana sources not boots.

Phyrexian Metamorph could go too if needed. 9 Artifacts, and 7 creatures, BUT, I would keep it to copy a Vendilion Clique or Snapcaster Mage or Laboratory Maniac to win.

Temporal Extortion could be wasted spell, since i doubt your doing the extra damage, but in multi-player perhaps it may resolve due to politics.

Time Warp could come out too if needed, high CMC extra turns. Useful for mid-range play though.

Need to research a way to bring a card from graveyard to hand, if it has flashback, that would be AMAZING!

Lowenstein on The Stock Exchange: An ongoing ...

6 days ago

H: 4 Leyline of Sanctity from M11

W: I'm trying to fill the expensive cards in a Hollow One deck I'm building. These are mostly things like Bloodstained Mire, Blood Crypt, Bloodghast, and Street Wraith.

Xica on [Community Discussion]: Modern Chat

1 week ago

...why do people not play Extirpate over Surgical Extraction?

Deck against which you would want to use these cards tend to have some kind of countermeasure, be it Dispel, casting the targeted card via Snapcaster Mage, or simply drawing/dredging it back to hand via stuff like Street Wraith.
Hence for me at least, it seems that a reliable 1 mana spell, is better than a easily disrupted "free" spell.

Unlife on turn one win red green

1 week ago

I've both played and played against a few different versions of this deck and they are glass cannons, especially with such a low creature count and lack of evasion. So I'm going to throw a wall of text at you, hopefully it will help. Assuming a turn-1 kill with this deck, especially off the draw is crazy. You may get it once in a while but assume your deck will win turns 3-4 normally

First off, manabase. This deck has no basics and even with all the red pump spells, it will fold in half to Blood Moon or enchantments like Spreading Seas. Add in a few basics of each and some fetch lands (reason for those later)

Your creature ratio, you need more. Minimum, you should have 15-16. Consider Kiln Fiend, Soul-Scar Mage, Blistercoil Weird and Abbot of Keral Keep

You need more evasion on your creatures, right now even with a god hand, if I throw down a blocker, nothing happens. Mainboard the Apostle's Blessing and ignore your life total. Think of the deck like infectless infect. Cards to consider adding as well are Temur Battle Rage, Rancor and Become Immense, with how fast your graveyard should fill up, especially if you add fetchlands

Finally card draw, you have none, you need it. Street Wraith, Manamorphose, Crimson Wisps and Viridescent Wisps all help with that.

I hope this helps

soylentgreen88 on Committing Sudoku

2 weeks ago

Street Wraith might be good, it should make a turn one combo sudoku more likely and will also leave you on less life which is potentially more honourable.

tikitree on Modern Donations? (v2)

2 weeks ago

For Gottsplitter

WOW, thanks for the really quality post!

I got to say I like your deck you have made, and your post has made me really think long and hard about the recommendations you have given me. So here are my thoughts on all of them.

Relic of Progenitus you are correct about it not being perfect, but it never really caused problems as I would just pull off a donation before triggering the ability, however the first effect on it helped a little with the exile 1. But all in all the main reason I was keeping it in was its draw effect, and as Nihil Spellbomb also has draw I am totally down to add it and see how it plays out at my next FNM.

Terminate and Go for the Throat as stated are mainly here to remove the Abyssal Persecutor, but I cant see me taking them out or changing it to Greater Gargadon for the simple fact of the kill gives me way more survivability. I find that I have enough donation in the deck that I rarely need to use them on Abyssal Persecutor and instead I use it as a kill to take out my opponents shenanigans. So I will not be adding Greater Gargadon but I do have to say I really like that combo and would have never see using it like that, such a good idea though.

Sign in Blood is something I was looking at, however the deck is already tight fitting in all the cards I need for my combos aswell as the cards that let me live long enough to pull off a win. And so there is just no room for Sign in Blood, and as for Street Wraith mostly the same reasoning as Sign in Blood but also it does not really fit the theam and idea of a donation deck.

As for more Fetchlands, I really want to... but that shit is expensive yo, and I am already way over budget for what I wanted to spend on this deck. (100$ was how much I was originally looking to spend, to give you an idea for how over budget this has gotten... but I do have to admit it has been really fun to play.)

Also this deck list is a little out dated after Juppe recommendations I have actually created a V3 of this deck witch I played last night at my local FNM, but after your recommendations I have created a V4 of the deck witch I hope to play next week.


Here is the links as well as the changes between each version.

Deck link: Modern Donations? (v3)

Changes from V2 to V3 Show


Deck link: Modern Donations? (v4)

Changes from V3 to V4 Show


Damn another long ass reply, well hopefully I did not ramble too much and got my point across, if you have any other ideas or recommendations feel free to place a comment and I will get back to you... also I will try and remember next Friday after FNM to make a comment and tell you how the Nihil Spellbomb play out.

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