Street Wraith

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Pauper Legal

Printings View all

Set Rarity
Modern Masters Common
Future Sight Uncommon

Combos Browse all

Street Wraith

Creature — Wraith

Swampwalk

Cycling-Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

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Street Wraith Discussion

andylkell on Simic Infect

2 days ago

Do you really need the Street Wraiths? I know Gitaxian Probe is gone, but I'd shave 1 Become Immense and the 4 Street Wraiths and put in 4 Blossoming Defense and another Distortion Strike or Slip Through Space. (Btw, Slip Through Space is better than Distortion Strike. It allows you to find better pump spells and keep your hand full.) Maybe even put in some Groundswells for a more explosive game. Infect is about to get worse with Fatal Push coming out. Any deck that runs black will at least sideboard them so you'll need more protection spells.

YamishiTheWickedOne on Infect without Gitaxian Probe

2 days ago

So, my thoughts...

The main benefit of Probe was it told you whether it was safe to go for the kill. I think we should just accept that now we're going to be fighting blind just like everyone else. My answer is to play more protective cards, though I actually think I'm going to keep Become Immense at 3. I'll quickly go over a few things that could fill those 4 slots.

Wild Defiance. This was seen a lot in the pre-BI days, and it's not hard to see why. In a deck with mana dorks in the form of Noble Hierarch, you shouldn't have much trouble casting a 3 mana enchantment. It adds a ton of value to your pumps, even turning Mutagenic Growth into +5/+5 for no mana. But the real beauty of this card is it makes bolt useless for your opponent. Burn now can't do anything to you barring sided Path to Exile and artifact hate on your Inkmoth Nexus. Opposing Dismember now only gives -2/-2 and can easily be played around.

Spellskite. This has been seeing less and less play as it doesn't fuel BI in any way and there's plenty of artifact hate running around. But I kind of like it as an insurance card.

Spell Pierce, Blossoming Defense, and Apostle's Blessing. Whether you're upping your count of these or adding blessings into a deck that had none. Blessing is both a form of evasion and protection against removal, and it can be cast with colorless mana from Inkmoth. Spell Pierce is a fantastic card as no matter what it puts your opponent at a state of minus. 2 mana often means they can't cast an additional removal spell on the stack, and that's if they have the mana at all. If they know you're playing infect, they know you may have Spell Pierce, and they know they need mana open and that they cannot afford to go all-in. Blossoming Defence is a no-brainer. It's the little brother card to Vines of Vastwood. I was only running 2 due to issues of space, and I'm now looking back and asking myself why didn't I have at least 3. Well I'm running 3 now and considering going up to 4.

Dismember, Twisted Image, Distortion Strike, and Slip Through Space, or rather additional copies of any of the above. Every one of these is useful for obvious reasons. The main one being ensuring you can land a hit with Glistener Elf, or in the case of Twisted Image, killing opposing spellskites or the occasional hierarch. Image also cantrips. In matchups where no 'skite is present I more or less just think of TI as a blue 1 cmc instant that reads "draw a card". In that respect it's useful for Become Immense fodder.

Peek, Serum Visions, Forbidden Alchemy, Street Wraith. I don't like these. They seem like a half-hearted attempt to maintain the momentum probe gave us. As a previous commenter mentioned, we should just accept that we'll never have what probe gave us. Probe let us see their hand, put a card in grave, draw a card, and for no mana. It was incredible because it did ALL of these things.

Surgical Extraction. Guys, a big reason probe was so good was it replaced itself. This is usually complete minus. I see it as not worth the gamble.

So, that's my two cents. Discuss?

rguilbault on Leovold Ridin' Spinners

3 days ago

fair enough. I'm keeping Street Wraith in, though ;-) dropped Strip Mine for Preordain since there is plenty of land searching available (I have a Three Visits) and colorless mana is not super useful to have T1-4. and I think Arbor Elf is better than Elves of Deep Shadow given I can get access to or or , vs. just . I have playtested 5 games so far and Ad Nauseam has yet to come into play, so until I lose because I Ad Nauseam into Street Wraith, I want to keep it. it's free, recurrable draw.

theopip95 on Leovold Doomsday

4 days ago

Great deck. I also have a Leovold doomsday deck (mine has a budget unfortunately), I have been tempted to run Street Wraith in the deck for the free draw in the doomsday piles but I'm not sure if it's worth it (plus it hurts if you hit it with as nauseam. What is your opinion on running Street Wraith have you tested/consierd it?

rguilbault on Leovold Ridin' Spinners

5 days ago

ok Bolsheviktory, this is what I have for the current build. if CMC is a concern for Ad Nauseam I would suggest the following mods:

thoughts?

rguilbault on Leovold Ridin' Spinners

5 days ago

but I can use Street Wraith + Call to the Netherworld to get 2 draws out of it...offers some flexibility?

YamishiTheWickedOne on Banned and Restricted - Jan ...

5 days ago

So guys, opinions on running Street Wraith to more or less maintain the flow of infect? Or do you guys think I'm better off running something along the lines of Serum Visions?

lonker on Young sniper storm

1 week ago

NikolosM uhh, it obviously says legal because he took the banned cards out...

Also, Gitaxian Probe is banned. I'd recommend Street Wraith in place of it for the 2 life draw a card. If you could afford it, Surgical Extraction is a neat replacement as it gives you more "hand information", but it sadly does not give a card.

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