|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||Uncommon|
|Modern Masters (MMA)||Common|
|Future Sight (FUT)||Uncommon|
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Creature — Wraith
Cycling-Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)
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Street Wraith Discussion
6 days ago
1 week ago
Have you considered Wild Mongrel? If ever there was an easy way to get Stinkweed into the graveyard, it's that. I think it would also help out your early game and speed the deck up. I feel like you've got a lot of creatures here that only take effect once you hit some prerequisites, but you've got to slow yourself down to get there. (I'd also personally go Delve more than Delirium or Undergrowth, but if those are the mechanics you're excited to play with, that's what to build your deck around.)
Putrid Imp would be glorious in this deck, too. Cards like that and Mongrel would also open you up to Grave Scrabbler. There's also cycling stuff like Street Wraith and Unearth, which is an additional way to get back your Stinkweed or Shambling Shell and fits the Sorcery slot nicely for Delirium.
2 weeks ago
I would run Street Wraith over Liliana of the Veil. Cut Raging Ravine and Treetop Village for 4 Verdant Catacombs, and find room for Gurmag Angler. Also, swap Grim Flayer for another Dark Confidant.
Arguel's Blood Fast Flip is interesting as a pseudo Bob.
Lose the Terminate for Fatal Push and Assassin's Trophy #3.
2 weeks ago
Why aren't you running Mana Crypt, Sol Ring, Mindbreak Trap, Force of Will, or any other good interaction, and are running Street Wraith? You know Wokshop, Paradoxical Outcome, and Oath will crush you, right?
Do you play Vintage? Or did you just see some cards and make a deck in 15 seconds...
3 weeks ago
Some things that came in my mind after trying it on the plytest mode are: How do you manage to play against enchantments (think about an opponent that, in g2, plays Rest in Peace)? That's why I'd add 2x of Abrupt Decay or Assassin's Trophy. Maybe you could cut 1x of Fatal Push and 1x of Bone Splinters. The only other alternative that comes in my mind is Reclamation Sage (but I personally prefer an uncaunterable instant as decay)
Now, about creatures. I've seen you have appreciated Ghoultree (and I'm glad about it!) but consider that it and also Molderhulk are big creatures, but they don't trample or fly. This means that also a 1/1 could block them without any problem. Probably I'd cut 1 of them (or 1 Ghoultree or 1 Molderhulk) to make space for a 1x of Ghalta, Primal Hunger cause it's big, tramples and can be easily cast if you have some creatures on the battlefield
But in the complex the creatures part is really positive
Last weak point I've seen: lands. I've noticed that except for Birds of Paradise you don't have red mana to use on Kessig Wolf Run. If you want to run it you need at least a Stomping Ground, a Blood Crypt or a Mountain. Or you could use Rogue's Passage. Personally I'd choose the second way without splashing red
I'd also add 3x Overgrown Tomb cause they help you fix your mana and you can search them with the fetch
Last point, some other good cards you could consider: Dakmor Salvage (very good in your deck cause it feeds the graveyard and can recover itself. Think about it. Maybe in 2x instead of 2x Swamp), Vines of Vastwood (could replace Titanic Growth?), Life from the Loam, Street Wraith (only due to it's cycling ability), Grim Discovery, Grapple with the Past, Grisly Salvage, Rancor, Bloodghast
4 weeks ago
Faerie Macabre is a "free" discard outlet, that doubles up as graveyard hate AND doesn't cost me life.
The former is obviously relevant in any graveyard base matcup, and has incidental value against a LOT of stuff from preventing Path to Exile - Snapcaster Mage - Path to Exile, shrinking Tarmogoyf got a favorable trade, to preveneting Kitchen Finks from coming back from the yard. Or simply wrecking living end decks very hard.
The latter case can be relevant in every case where i need to race deck that don't deal infinite damage, as in my experience at least, drawing a lot of Street Wraith can cost you games - and due to my cmcs i can't afford the cost of cycling Edge of Autumn.
1 month ago
2 months ago
I'm super excited you turned this into Esper Shadow!! I played Esper Shadow at SCG Indianapolis in February, I didn't do too well but that was more to misplay on my end than anything else. A few things I learned about the deck from then to now.
Street Wraith--> Must have for Shadow Decks. Instant speed draw and lose life? Exactly what the deck wants.
Additional thoughts, 22 lands is still too many, and you probably don't want Field of Ruin in either a Shadow or a Delver deck. Too slow a card for most games. Vendilion Clique is a very serviceable threat. For shocks, your best bet is 2x Watery Grave, 1x Hallowed Fountain and 1x Godless Shrine.
I'm going to recommend against this, but, one of my pet cards is Monastery Mentor.... If you have a lot of games starting to go long, he may be worth looking at placing in the SB. You also have one extra board slot right now as you have an extra Thoughtseize sitting over there.
Best of luck, if you want a link to my list from SCG Indy, let me know I'll send it over! It hasn't been updated in a while though, so adjust if you look at it.