Street Wraith


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) Uncommon
Modern Masters (MMA) Common
Future Sight (FUT) Uncommon

Combos Browse all

Street Wraith

Creature — Wraith


Cycling-Pay 2 life. (Pay 2 life, Discard this card: Draw a card.)

Street Wraith Discussion

Slivortal on Yawgmoth Token Storm

2 days ago

shadowmage 0 mana and 1 life to cycle? Street Wraith , eat your heart out. :P

wallisface on Nothin' but artifacts...

2 days ago

Having just playtested a bunch of hands with this - I think the weak link currently is Foundry Assembler . There's just too many times where he's tripping up us being able to drop down a Barricade Breaker , or slowing down a turn of otherwise decent artifact drops. It also feels like there's bunches of creatures in here already and his 3/3 body isn't providing much support. I feel like he'd be better as Street Wraith instead - to draw you into more useful cards and effectively give your deck better odds of getting the good stuff

Siosilvar on Lose - Turn 1 Edition

1 week ago

You can get more consistent by using 4x Street Wraith , 4x Serum Powder , 1x Gitaxian Probe to have a better chance to draw your lose condition. Mishra's Bauble is good too, but it might slow down the combo too much. Edge of Autumn has potential, but you'd have to rework the manabase to support it.

PuddinWing on UB Death's Shadow Tempo

2 weeks ago

Glad I could help! The only downside is you can't target Street Wraith .

PurePwnage on Anti-Fun

2 weeks ago

How does 4x Street Wraith and 2x Gurmag Angler sound as substitutes? In order to justify bringing in additional fetch lands I would most likely have to go to three color Esper or remove several basic lands which leaves me subject to Blood Moon . If only there was pain lands which tap for blue or black mana...

MTGplayer00 on Pauper Grind

3 weeks ago

I think this is a really original concept for a Pauper resource denial deck. The inclusion of Fade Away I especially like with this kind of setup. That being said, I think there are a few basic things you can do, a few bigger things you can do, and some sideboard shenanigans you can get into to make this deck truly primo.

First, there are a few basic card subs I would make. First off, you can straight up cut Street Wraith for Gitaxian Probe , it just fits better in this deck and does the same thing but strictly better. The other main cards I would sub would be to add in Daze for Force Spike . I was skeptical of Daze 's power over Force Spike at first, but I was converted very soon.

That's it for basic changes, but here are some important structural changes. Firstly, the main problem I see here is keeping your hand full and repeatedly denying resources. I have no idea how competitive your local meta is, but all I can say is that higher-level Pauper is 100% Legacy-Lite, meaning it plays a lot like Legacy. This means lands don't matter that much to the average deck. Many decks are perfectly fine with you keeping them at 3 lands, so the trick is going to be denying multiple lands per turn rather than just playing 1 or 2 bounce spells at best.

So how do we get repeatable effects? Well Capsize is pretty good but also pretty expensive. One way we can do this is to play Snow-Covered Island s and Rimewind Taskmage . You can also add in the artifact lands (and maybe Tumble Magnet ?) to use Vedalken Certarch .

These are really the only halfway decent repeatable land denial cards in this format. Thus card draw is going to be key to drawing some of the one-time denial spells. Without the Pauper fetches (because this is a mono color deck) Preordain is probably your best bet. On top of this, you may want to run Gush to keep your hand full. Trading cards for lands that can just be replayed is not a very sustainable model in the long term, so these powerful draw spells can help you get there.

Finally, as far as finishers go you can run AEthersnipe as just a big boy that gets a blocker out of the way or Stormbound Geist as a flyer that's hard to put down. Canal Courier is also a big body that will net you a bunch of card draw, which will be useful to grind out your opponents.

Finally, in the sideboard, I would run Hydroblast to destroy red decks, Aura Flux to destroy Bogles, and maybe some Foil s to protect your cards from tricky tempo and control decks.

Anyway, I really like this deck, keep working at it!

Adamleblanc on Shadow's Confidant/// Mono-Black Death's Shadow

3 weeks ago

If you didn't have Bobby boy I would suggest Street Wraith , also the new card Force of Despair looks like it might be a good option, if you had more gy synergy Mausoleum Secrets could be cool

hellhole3927 on Storm the Citadel

1 month ago

Interesting deck idea, if you aren't on a budget or anything you might want to consider Imperial Seal and the OG Duals. Also you mention Necromancy in the description, but it isn't in the list. Also the average cantrips/card draw spells I would expect to see aren't here Ponder , Preordain , Gitaxian Probe , Street Wraith , Treasure Cruise , and Dig Through Time .

BTW, if you are one of those players who loves to build decks that just "somehow" turn the game into archenemy and have a ton of synergy and back up plans in them, like this, I would highly recommend you try building Kruphix, God of Horizons . I'm one of these players that loves decks like these and I've gotta say this card looks so chill the first time you see it, but every time I go to my LGS to play EDH everyone just looks at each other and says: Player to my left: "Not Kruphix... We need to kill John first." Next player: "We already know that." Player of my right: " Goblin Guide for turn. Go to combat, John I'll attack you."

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Street Wraith occurrence in decks from the last year


All decks: 0.25%


All decks: 0.44%

Commander / EDH:

All decks: 0.0%