Desecration Demon

Desecration Demon

Creature — Demon

Flying

At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.

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Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
Duel Decks: Nissa vs. Ob Nixilis (DDR) Rare
Return to Ravnica (RTR) Rare

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Desecration Demon occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Rakdos: 0.26%

Desecration Demon Discussion

grendalos on Gary is back...on a budget!

1 week ago

Have you considered using Desecration Demon it can be used as a win con with flying as evasion and and him being a 6/6 will tempt your opponent to sacrifice their creature's. I would use demon to replace Ravenous Chupacabra

RuneLongsword on Rakdos Demon

1 month ago

Dark Ritual is the perfect tool for casting your demons earlier; I'd recommend fitting 3 or 4 in the deck. Heartless Summoning is something to consider as well. Ob Nixilis, Unshackled isn't very useful in this deck unless you run something that forces the opponent to search their library like Scheming Symmetry ; Some cheaper CMC (and $) demons to consider are Abyssal Persecutor and Desecration Demon . Rakdos, the Showstopper is also an OK one-sided board wipe as well. This could also open you up to cheaper CMC devils and Imps such as Rakdos Cackler or Vexing Devil . Overall I like the theme a lot and I think it has potential to be really disgusting.

Argy on Cast a Shadow | Pioneer

3 months ago

Blue_Flame and SMASHER101 I must apologise for throwing a hissy fit. I know you're both trying to help and it is appreciated.


I have looked to see if there is something better than Transgress the Mind , and I haven't found anything.

Although it is limited to cards 3CMC and above, it can remove ALL types, other than lands.

That gives a surprising amount of removal of big threats.

I will stick with 4 copies as it, along with Thoughtseize , nip cards with Hexproof in the bud.


Looking at Desecration Demon I can't see that is better than Kalitas, Traitor of Ghet , other than its Flying, and potential forced sac.

Kalitas can be pumped to survive Languish but, even if he isn't, he makes lots of little Zombies if he dies to a board wipe. The Oracle text explains that.

What Kalitas brings to the party are three things that work with this deck:

  1. His Lifelink is essential to offset the constant amount of life drain.

  2. He exiles Crestures that die. That takes care of the Hour of Devastation gods, Scrapheap Scrounger , Deathmist Raptor , and so many other recurring Creatures.

  3. He allows you to deliberately flip Archangel Avacyn  Flip if you sac a Zombie using his activated ability. That can set up a nice board wipe, which he survives, as well as giving you a big, Flying beater.

I will keep Desecration Demon in mind.


Thanks again to both of you for your help. Especially SMASHER101, who reminded me of a change I needed to make, and got me to update the "How to Play" section.

Blue_Flame on Cast a Shadow | Pioneer

3 months ago

Have you considered Desecration Demon in the main? It's a 6/6 beater that will be able to swing pretty much every combat due to your high density of kill spells, and it also survives Languish . I don't know what you'd cut for it, maybe some number of Kalitas or shave a couple Transgress the Mind , but I seriously do recommend it. I don't know if you played during Return to Ravnica Standard, and forgive me for downplaying your intelligence if you didn't. But I will tell you outright the card is legit, and I've seen it win numerous games firsthand.

SideBae on Ob Nixilis, unshackled

6 months ago

Hello! So a lot of my suggestions will depend on budget/card access; since I don't know what yours is, I'll just leave all of the suggestions I think of. Feel free to ignore me.

The first thing I think of when I think of a 'demon' deck is Shadowborn Apostle . With a critical mass of these lil' buggers, you can just tutor out whichever demon is good for any given situation. Pair them with Thrumming Stone for instant fun. To take that strategy a little farther, you might consider running Shirei, Shizo's Caretaker as your general. I know he's not a demon, but his synergy with the Shadowborn Apostle s makes him an honorary demon, as far as I am concerned.

Ramp is a premium in EDH. I notice you have a few rocks already in your deck; however, I think there're better ones you can run. In general, two-mana mana-rocks are going to be a lot better than three-mana mana-rocks, if only because once you're at three mana you typically want to be doing more than just ramping. I like your Jet Medallion ; consider Thought Vessel , Mind Stone , Charcoal Diamond , Coldsteel Heart , Prismatic Lens , Mana Vault , Mox Diamond and Mana Crypt . With as many artifacts as you have, Mox Opal is usually going to be online, too.

Land-wise, I must confess confusion as to why you're running Command Tower . If I am not missing something, it's a Swamp that dies to Wasteland , Back to Basics , Blood Moon , Magus of the Moon , Ruination , Dust Bowl and friends. I think you should replace it with a basic Swamp . Temple of the False God is a land I have mixed feelings about, as it isn't exactly the sort of land you want to see in your opening seven; that being said, it can be powerful late-game. Consider Ancient Tomb , as (since it was reprinted recently) it is at a relatively low price, and it can cast two-mana mana-rocks on turn one. Additionally, in mono-black, Cabal Coffers and Cabal Stronghold are very powerful mana sources. Pairing them with Deserted Temple works pretty well, too. Consider Lake of the Dead , Shizo, Death's Storehouse and Phyrexian Tower as good utility-lands. Also, you could probably use two to four more lands in your list. Twenty-eight is pretty much were I tend to bottom out on land-count, at that's when I'm running all the zero-mana mana-rocks.

Card-draw, card-selection and tutoring are all also very important in EDH. Demonic Tutor and Vampiric Tutor are the gold-standard for tutors, though their prices tend to make them rather inaccessible. Scheming Symmetry is a good tutor if your general is out; similarly, Maralen of the Mornsong seems... worth trying. Presumably, someone is going to take thirteen and kill her, but she's probably pretty good anyway. Diabolic Tutor , which I see you run, is a good option; Dark Petition , Mastermind's Acquisition and Beseech the Queen also come to mind. In the vein of card-draw, consider Night's Whisper , Ambition's Cost , Read the Bones , Phyrexian Arena , Twilight Prophet , Staff of Nin , Ancient Craving , Sign in Blood , Necropotence , Harvester of Souls , Null Profusion , Succumb to Temptation and friends. Graveborn Muse is good even as just a second Phyrexian Arena if you only have one zombie out. If you pair Waste Not with Words of Waste , you can also generate card-advantage. Almost as good as card-draw is preventing your opponents from drawing cards -- unfortunately, in mono-black this is pretty much just Chains of Mephistopheles , which costs about as much as a used kidney these days. Usually I'd suggest Narset, Parter of Veils or Spirit of the Labyrinth .

In terms of removal, you typically don't want to settle for one-for-ones. In EDH, you're generally facing three opponents, which means you're facing three times the number of creatures/threats that you would be facing in a one-v-one. So trading a card for just one creature is often times just not enough. I don't think Ob Nixilis's Cruelty or Unholy Hunger are very good, for that reason. You may have more luck with Ashes to Ashes , Toxic Deluge , Damnation and the like... perhaps even Hex , though keep in mind you'd need six targets on the field to even cast it. Decree of Pain , Overwhelming Forces , Mutilate and Rain of Daggers are also worth considering. Black also has access to some fun pox-style cards. Innocent Blood , Barter in Blood , Liliana's Triumph or Smallpox can all be powerful in the early-game, if you're ramping with artifacts and don't have any important creatures out yet. Similarly, I should mention Pox itself -- this is easily one of the most brutal cards to resolve in EDH, right behind Ravages of War , Armageddon and Cataclysm . I haven't had much luck with it, but depending on your meta Pox may be a powerhouse.

In the Stax/Pox vein, you might consider Night of Souls' Betrayal . Doing away with some of your X/1s would make this a powerhouse, and it is an insta-kill against elf- or goblin-decks. In the right meta, Yixlid Jailer is good; though bear in mind it's a straight nonbo with Night of Souls' Betrayal .

I see you're running Leyline of the Void . Consider pairing it with Helm of Obedience . If you activate Helm of Obedience targeting an opponent while Leyline of the Void is out, the mill from the helm will be replaced with exiling the card. Thus, Helm of Obedience just makes the opponent keep trying to put the top card of their deck into their graveyard and keep exiling it instead. This results in exiling your opponent's library, and leaving Helm of Obedience tapped on the field. This combo only takes out one opponent at a time, is sure to draw a lot of hate, and requires several tutors to make it consistent, but I figured you might be interested in it. If you're good at politics (I'm not), it can be a pretty powerful A-Bomb.

In mono-black, you should consider a reanimator package. Buried Alive or Entomb combined with Animate Dead , Reanimate , Necromancy , Victimize , Dance of the Dead or even Exhume can get a fatty on the table real fast. Entomb -ing Lord of the Void turn one and Reanimate -ing him turn two (or even turn one, if you run Dark Ritual or Lotus Petal ) seems pretty good to me. Whip of Erebos is also a form of permanent-based reanimation, which has the added bonus of gaining you life.

If you're having trouble killing opponents, consider Helm of the Host . This'll add a new threat to the board every turn, provided you can keep one on the table. Bloodchief Ascension also puts down one hell of a clock. Doom Whisperer , Herald of Anguish , Carnifex Demon and Desecration Demon are all additional demons to consider.

Finally, in terms of what to cut: Start by looking for inefficient cards or over-redundant/unnecessary/underwhelming effects. Keep an eye on those cards when you play, and if you're often seeing them, wishing you could just discard them and draw another card, that's a card you should cut. It might be a baller effect, but if the cost is too high or the effect to narrow, it isn't worth running.

Good luck, man!

Sid_the_sloth on Deck ideas need imput

6 months ago

Black green or "rock" as its also called ive played before way back in ravnixa standard. Back when Deathrite Shaman , Desecration Demon , Abrupt Decay and cards like Scavenging Ooze were standard. Also had green for a tiny bit of raml, I just back then liked the colors and how it played and dispite my failure last night to convey my self properly my question is do you think it's an "alright" idea to use that green black commander to play ttpical "rock".

While playing rock for its typical instants and sorceries package I was not going to go full demon tribal but a common creature would be demons and not all of them just the 5 or 6 drop ones that have decent draw abilities. All the while the while punishing their hand and grave yard.

Life_autonomous on As Above, So Below (Kaalia Zenith Seeker)

6 months ago

This is awesome! I am going to build around this Kaalia as soon as I can. Archfiend of Depravity and Desecration Demon are low cost demons that can make your opponents sac stuff, 5 and 4 cmc, respectively. And they're easy on the wallet. I'm sure there is better stuff out there, but demons on the cheaper side with good effects!

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