Creature — Demon
At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
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Desecration Demon Discussion
1 day ago
Hey there Boza! When I put this up on here I really just wanted to play it with other standard decks, but I'm seriously considering building it for modern and have come to terms with losing my pet cards (You'll be missed, Desecration Demon).
Now for some serious discussion, If you'd like to continue helping me!
I'm worried Ojutai Exemplars isn't good enough for the mana investment. It's good, but getting a dismember or path as soon as I put it down would hurt. I'll test it.
I put in lingering souls because you're right, it's just really good.
Thank you for the comment! I look forward to eventually making this (:
2 days ago
The deck seems to lack consistency with all of the 1 ofs. To help a deck flow it needs to have a game plan, a startegy. Your strategy from what you say is to play big creatures fast. I would recommomend then using cards like Birds of Paradise and Elvish Mystic to "ramp" into larger creatures like Terra Stomper i would try to get playsets (a playset is 4 copies in total in the deck) of Birds of Paradise and Elvish Mystic to ramp into creatures like Tasigur, the Golden Fang Terra Stomper, Gurmag Angler, and Desecration Demon. Now these options may not be optimal but playsets of those (except tasigur hes 1-3) will make ur deck more consistent and more likely to acheive a powerful boardstate
2 days ago
If you're going to mill them, then mill them. Don't waste precious resources on Delver of Secrets Flip, Desecration Demon, or Nightveil Specter. It's hard enough to mill someone out before they run you over. Those cards need to proactively progress your milling gameplan. Like Glimpse the Unthinkable.
If it doesn't mill them, and mill them good, then take it out for a control card, or a card that's going to not half-ass try to attack the opponent and instead do its job and mill the opponent.
Duskmantle Guildmage... four mana to mill two cards. No thanks.
You could mill your opponent in one swoop with a combo like Retraction Helix targeting Zephyr Scribe + Any 0-drop noncreature artifact like Tormod's Crypt + Altar of the Brood. Arguably, a combo shell that aims to protect and assemble its pieces is going to win more often and be harder to defeat than your current strategy. If that's not your playstyle, milling is going to be hard to do.
The best mill decks, in my opinion, have an extremely powerful control shell with plenty of draw power, removal, disruption, counterspells etc, and then small investment permanents that get the job done over time while continuing to control the game. The cards you would use to mill would be permanents like Ashiok, Nightmare Weaver, Nephalia Drownyard, and Sphinx's Tutelage. Also, playing Rest in Peace continues to strengthen your gameplan because it allows you to mill your opponent without fueling their graveyard and strengthening their Tarmogoyf, Deathrite Shaman, Snapcaster Mage, and any delve cards they might have like Tasigur, the Golden Fang.
If that doesn't strike your fancy, which after you said you don't like Cryptic Command, I can't imagine that it does, then there are other options. I feel like you enjoy knowing your opponent's hidden information. It's clear as I see you're running Dimir Charm and that you want to run Lantern of Insight. Knowing your opponent's hand and future draws can be really good for planning your plays, but it is certainly going to be hard to turn that into a win-condition with shuffling triggers. Even if you did, I wouldn't do that AND mill, AND try to be attacking with Delver. Delver can win, if you focus on being a delver deck. Milling can win if you focus on being a mill deck... Your deck needs some focus.
3 days ago
If you want to run kuro you need life gain. The two best cards here for that are Whip of Erebos and Griselbrand. Xathrid Demon can help you hit opponents and cards like Rise of the Dark Realms and Animate Dead are always good in black EDH. Demon of Death's Gate] is solid, sac three apostles and pay 6 life, turn three 9/9 flying trample. Damnation and Toxic Deluge if an opponent gets out of hand. Once again making Rise of the Dark Realms good. Sol Ring is a must, as are Cabal Coffers and Crypt of Agadeem and Volrath's Stronghold. Desecration Demon is strong, and Demonic Tutor is amazing. Demon of Wailing Agonies and Bloodgift Demon are also good cards. I suggest cutting puzzle box, spirit of the night, sanguinmancy, as nauseum, swamps for the lands, and maybe a couple apostles, as well as either oath of gouls or songs
4 days ago
5 days ago
Serendipitous_Hummingbird sorry about delay I posted this yesterday but I think that was right before my internet decided to crash for 8 hours. I've taken a look at Blood Baron of Vizkopa before, and after taking a second look at it now the deck has evolved somewhat, it does seem like it would be a great addition to the deck, at the very least could be subbed in for Desecration Demon. I think it synergizes well with what I have in there currently, and helps add threat to Sanguine Bond and Chalice of Life Flip. Chalice of Life Flip is really cool, but honestly it just doesn't do enough in play testing, so I think I'm going to take it out. Just trying to figure out what to put in its place.
KingMetalink why should Blood Baron be side boarded? As I see it, he is only a 1 of for this deck, and if he's not protected from the first match, I'd sub him out for something else? Or do you think that I should maybe look elsewhere for something a little more devastating?
1 week ago
Skittles is a nice flying body, but I'd prefer something less pricy and mana hungry. Desecration Demon is cheaper in both aspects; as long as you're consistently putting counters on creatures you either get creatures every turn and better control of the board or 6+ damage in the air.
1 week ago
Have you had any interest in other colors? Izzet (Red/Blue) decks are pretty fun, and very easy for newcomers to pick up the game with. There are a lot of things to you can try. =]
But based on the deck here, I've listed some examples of decks that match the colors you have presented.
Maybe a deck that aims to disrupt your opponents board using removal, and creatures that discourage your opponent from attacking you, such as with deathtouch? Doom Blade, Typhoid Rats, Ogre Slumlord and Dictate of Erebos are example cards for this deck.
Maybe you could go for a deck that focuses on have a high devotion to black, and smacking your opponent with a Gray Merchant of Asphodel for a ton of damage when it enters the battlefield. Gravestorm, Desecration Demon, Nightveil Specter, and Pack Rat are example cards for this deck.
Is there any direction in particular you want to build your deck towards (either that I've shown or that you have in mind)? And are you thinking of playing your decks in competitive settings like FNM, or in friendly settings among friends? Do you want to stick to a Standard legal deck, or have it be modern to have access to a wider variety of spells (that are also cheap)?
|Power / Toughness||6/6|
|Commander / EDH||Legal|
Printings View all
|Return to Ravnica||Rare|
- Desecration Demon + Grave Betrayal + Sheoldred, Whispering One
- Desecration Demon + Kiora's Follower
- Desecration Demon + Oona's Blackguard
- Desecration Demon + Essence Harvest
- Blood Artist + Desecration Demon
- Desecration Demon + Harvester of Souls + Reaper from the Abyss
- Abyssal Persecutor + Desecration Demon + Rune-Scarred Demon
- Curse of Stalked Prey + Desecration Demon
- Desecration Demon + Gift of Orzhova + Sanguine Bond
- Abyssal Persecutor + Desecration Demon
- Desecration Demon + Havoc Festival + Mogis, God of Slaughter
- Agent of the Fates + Desecration Demon
- Desecration Demon + Geth's Verdict
- Desecration Demon + Gatekeeper of Malakir