Desecration Demon

Legality

Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Rare
Duel Decks: Nissa vs. Ob Nixilis (DDR) Rare
Return to Ravnica (RTR) Rare

Combos Browse all

Desecration Demon

Creature — Demon

Flying

At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.

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Desecration Demon Discussion

Gracco on Mono Black "Casual"ties

5 days ago

Phyrexian Obliterator Vampire Nighthawk Gatekeeper of Malakir Desecration Demon Abyssal Persecutor just some quality creatures to consider. You look too invested in creature removal. That is where I would cut at first.

Force_of_Willb on Shade of the Past

1 month ago

There are many ways to build mono black, and there aren't many different cards that I can suggest that haven't been included in your maybe list. Typical builds of mono black that has had some success in modern include Zombies or Vampires. The deck formula is usually the same. ~22 lands, ~26 creatures (8 1-drops, 8 2-drops, 6 3-drop, 4 4+ drops), and ~12 disruption spells consisting of discard and removal. Some problems I see with your current deck is that the curve doesn't flow as your lowest creature CMC is 3 and you would only have about a 17% chance to have one in hand by turn three. Another problem with mono black is that it runs out of gas compared to other colors, your current build has only 2 draw spells (and not a great one at that).

If i was to build i would try out something like this: Creatures (in order or preference):

1 - drops (8): Gravecrawler ($) or Bloodsoaked Champion / Dread Wanderer (budget) - recursion, threats that continue late game and can recover after a sweeper (maybe even one you cast yourself)

Shadow Alley Denizen - makes other creatures difficult to block (worse against other black deck matchups)

Typhoid Rats - unfavorable to block, trades favorably on defense late game

Hex Parasite - Usual for removing counters / killing plainswalkers (Meta Choice)

Vampire Lacerator, Guul Draz Vampire, or Cryptbreaker, Diregraf Ghoul - choices if you build vampires or zombies

2 - drops (8): Bloodghast, Scrapheap Scrounger - recursion threats

Gifted Aetherborn - Vampires - difficult to block, gains life, good on defense

Most modern decks use Dark Confidant $$$ - some budget options to help draw cards could include Glint-Sleeve Siphoner, Pain Seer

3 - drops (6): Vampire Nighthawk is the best option in the three spot and should be a 4x of.

if building zombies you have other options, usually they use the 3 spot for lords DeathBaron ($), Diregraf Colossus, or Lord of the Accursed (budget) pumps and makes blocking harder.
Geralf's Messenger can remove 4 life without even attacking, trades favorably once and gets bigger - downside is the coming into play tapped. or Plague Belcher which is good if you have a gravecrawler to target the negative counters.

Ruin Raider and Grim Haruspex can hep draw you cards to keep you gassed.

4+ Drops (4): These are you finishers, if budget is not an option than Phyrexian Obliterator is the choice.

For zombies you could try a combination of Gray Merchant of Asphodel and Korlash, Heir to Blackblade as the legend multiples rule doesnt really count against him. Grave Titan could be an option too.

Vampires the choice is Vampire Nocturnus

Budget considerations include values cards like Nekrataal/Ravenous Chupacabra or Desecration Demon which has seen some success before.

For your removal package you need to think about a balance that supports your deck. If you are playing aggro with creatures that have recursion than hand disruption that targets instants and sorceries are weak. I would focus on creature removal with high kill spells and Harsh Scrutiny. If your creatures are weak to removal or have high amounts of evasion then the protect package Duress would be better. Obviously cards like Thoughtseize which targets both is better, but stick to one type that best suites the deck you build and place the other type in the sideboard.

For lands I would cut to 22, they can be all swamps but you can try out cards like Leechridden Swamp/Piranha Marsh/Desert of the Glorified/Ifnir Deadlands/Scavenger Grounds (meta choice) or Terramorphic Expanse/Canyon Slough/Fetid Pools if speed isn't too important

Darkblue92 on Braids, Cabal Minion Commander

1 month ago

Nice deck, I am also working on Braids for french EDH. The Deck in my Profile isn't updated. I think Drownyard Temple and Dunes of the Dead would be great in the deck. Toxic Deluge is also very effective removal and I picked Desecration Demon instead of Abyssal Persecutor.Also your Deck isn't french legal. All Mox are banned

DjustGreat on Rakdos Aggro Help

1 month ago

Looking to make my super-budget red/black aggro a lot better now that I have some cash to invest in it. Where should i start?

Creatures: 4x Crimson Muckwader 2x Desecration Demon 4x Diregraf Ghoul 4x Hellhole Flailer 3x Hellrider 4x Lightning Mauler 4x Rakdos Cackler 4x Vampire Nighthawk

Land: 4x Bloodfell Caves 8x Mountain 10x Swamp

Instant/Sorcery: 2x Shamble Back 2x Doom Blade 1x Hideous End 4x Burst Lightning

Thanks for any/all suggestions!

Faraven on Black/Green/Artifact Deck EDH

1 month ago

try ago control cards like Desecration Demon and Archfiend of Depravity and Heartless Summoning isnt bad to speed things up

Sargeras on Everything Zen [Black Devotion]

1 month ago

Since you commented on the primer, I figured I'd send you some love and suggestions, so +1 from me.

Here's my two cents.

  1. I don't know what your budget is, but I'll go as cheap as I can suggestion-wise. My first suggestion would be to find a place to put in Gifted Aetherborn, as it has pretty much become the all-star two-drop of mono-black. A playset of them will easily make your deck have a strong presence against aggressive decks. I'd cut Grim Haruspex becuase while I understand the synergy with Rite of Belzenlok, it really doesn't do well in your three drop slot at all.

  2. Cut Rite of Belzenlok and likely Squelching Leeches for either Lashwrithe or Desecration Demon (Maybe even Erebos's Titan) You really do want 4 drops that win you the game the turn after you get them.

  3. Cut Skirsdag High Priest, the fact that you need a total of three creatures on the board for him to work is pretty ridiculous, given how you want to be winning with Gray Merchant of Asphodel as the top of your curve. I'd seek out either a better two-drop or perhaps a 3-drop like Nyxathid to go in it's place.

  4. Guul Draz Vampire wants to be in a more aggressive deck than this one, I'd probably swap this card out for either a two-drop or removal/discard. As it won't hold up well against most of the decks you'd play at an FNM or something.

  5. Duress is the ultimate budget sideboard card for black players to use for noncreature matchups.

  6. I'd increase land count to make hitting 4-5 mana more consistent.

  7. I know you took a look at the primer, but if you want to look at a more budget list that's closer to what you'd be looking for, I have one here:


Competitive Mono Black Midrange on a Budget

Modern Sargeras

SCORE: -29 | 42 COMMENTS | 11838 VIEWS | IN 41 FOLDERS


  1. You can comment on my all or put my name in double brackets on here if you want more suggestions.

Cheers!

sylvannos on Verix bladewing

1 month ago

Wow I'm actually surprised Verix Bladewing is under $4. While he doesn't have haste, he's definitely a powerhouse. It's likely as others have stated that he's currently outclassed by what's currently in Standard.

I could see him spiking further down the road as the meta shifts due to rotations or people figuring things out. Definitely a cheap pickup if you have the cash.

I think a comparable card would be Desecration Demon, which sat at $1 for the longest time until Lingering Souls cycled out, then he spiked to $6+ overnight. Verix Bladewing is in a similar position.

Merfolk Trickster is a bargain at only $0.10 IMO. I don't think you even need to play it in Fish...it's a good value card in other decks. I'm considering putting a copy into my Bant Company because it blows the fuck out of half the format. Then there's stuff like U/W/x Midrange or Sun Titan Emeria that could benefit heavily from another critter to flicker.

As far as Fish goes, they're already cramped on 2-drops, so it's likely not worth the cut. For everything else? I think it's solid.

Agahdaur on Devoted to Budget

1 month ago

Sac AND spot removals. I think you should mix both Gatekeeper of Malakir with Dismember

4 copies of Dash Hopes can flood you a little bit, if something is really important players will pay 5 life to cast. 2 copies are great! Check out Imp's Mischief.

Dismember > all other removals that you are using but use only use 2 copies of it.

Desecration Demon

PROS:

  • Great agains small numbers of creatures
  • 6/6 fly for 4 manas

CONS

  • Tokens
  • Can be tapped both on your turn and enemy's turn

Suggest: 1 or 2 copies

About Duress and Raven's Crime lock, both cards are great but in my opinion choose a card to discard is better than your opponent's choice, so 3 Raven's Crime and 2 or 3 Duress.

And if you want some draws Sign in Blood, Asylum Visitor (great with Pack Rat) and Arguel's Blood Fast  Flip should help your with it.

Ps.: Check out Nyxathid

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