|Commander / EDH||Legal|
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|Modern Masters 2017 Edition||Rare|
|Duel Decks: Nissa vs. Ob Nixilis||Rare|
|Return to Ravnica||Rare|
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Creature — Demon
At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
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Desecration Demon Discussion
6 days ago
1 week ago
droslag, I originally had Desecration Demon in because it's badass, but it was pulling away from my drawing and discarding mechanics. As for splashing blue: it's reeeaalllyy tempting, but I don't know what I would take out, and I'm also pretty bad at balancing lands in a deck that is more than two colors. Maybe in the future I'll attempt it!
1 week ago
Desecration Demon is tite too. Really efficient card I find, he dropped a lot in price and hes just another cool demon
1 week ago
The deck began with 4 Obliterator. For multiple reasons that I will outline here, I kept cutting them until I ended up with zero.
a. It was difficult to cast. Mutavault is very very powerful, especially with Pack Rat; ideally, I would want four. But manlands and Academy Ruins and Gavony Township and Urza's Tower all exist, and demand an answer, so Ghost Quarter, for better or for evil, must be played (indeed, the Tron matchup is difficult enough as it is. Any less than 4 GQ most likely makes it unwinnable). A manabase with Vault and GQ cannot expect to consistently cast Obliterator on curve.
b. He does not fly. Arguably, trample is evasion - it is, however, offensive evasion in that he is woeful at holding down the fort against fliers. Inkmoth Nexus/Bitterblossom/Lingering Souls all ignored him for the win too often when I played him.
c. He is low output against hard removal; if he gets killed, he's killed, and that's that. Unlike, say, Gray Merchant of Asphodel and Kalitas, Traitor of Ghet, who can all eke out value when/before they're removed, even if they never get to attack.
So I replaced him with Desecration Demon. A 4 mana 6/6 flier is very very good against fair creature strategies and demands an immediate answer against control. Because of how Modern manabases play, out 6 * 3 equalling 18 damage represents a full one turn lessening of the clock from the 3 * 5 of Obliterator, which will not usually be enough to kill. The Demon represents a quicker clock against combo, is much easier to cast, flies over stalled board states for the win, and as a 6/6 or more is just straight up harder to break through than a 5/5. I have actually had opponents built up an enormous board while I developed mine as well, and then brute force through Obliterator sacrificing lands, tokens, Aether Vial, etc. Demon, on the other hand, would have threatened a quicker kill, and because he flies, would have forced my opponent in those situations to find a way to tap him, instead of just brute force killing him in combat. Yes, I got value off Obliterator in that situation - but I then lost on the backswing, whereas Demon would have just won.
But Demon and Obliterator are both the same in that if they're killed before combat, they do nothing, and Demon has the drawback of not being able to pull you back into the game if you're too far behind (but that's true of a lot of cards) and the opp just sacs to satiate him for a turn. Obliterator does grant more devotion, but the downsides are too high.
If you think I haven't considered something in this analysis, please let me know!
1 week ago
So a few things that you can work on. First, you should always run a 60 card deck with a 15 card sideboard. Don't run more than that, you want your deck to be as consistent as possible. Also, I see that you listed this deck as standard. This deck would actually be modern. Just fyi.
Secondly, throwing tons of giant creatures in a deck isn't the best strategy. You should balance your creatures with other spells, like removal spells and hand destruction. What's the point in having a giant Heroes' Bane if your opponent can block it with some tiny creature? Make sense?
Black green (also known as golgari) is a very strong color combination in modern. To build a competitive deck, you'll need about $1,500 (no I'm not joking). If you wish to go the cheaper rout, I would suggest that you run a lot of good value cards, like Desecration Demon and Rancor. Add in cards like Duress, or the more expensive but better Thoughtseize, and then put in Murderous Cut or Abrupt Decay.
The basic idea behind this type of deck is to disrupt your opponent's plan long enough to overwhelm them with your massive creatures. Without Tarmogoyf and Liliana of the Veil, the deck won't be as great, but it will be a lot more affordable, and maybe a bit more consistent than what you're currently working with. Hope this helps, good luck with your deck building!
2 weeks ago
Oh, so what format are you pursuing at the moment, then?
Well, even in standard there were definitely matches where you'd side out some number of Desecration Demon; it's a liability against aggressive token lists, and certainly is not the most reliable blocker. In Modern, this means Elves, Voice of Resurgence and Kitchen Finks decks, and possibly also Young Pyromancer decks.
Funnily enough, Demon is actually good against Lingering Souls. The fact that he sits there eating a soul a turn means you don't have to end up wasting kill spells on spirit tokens, and there as well flying is very relevant.
But in general, the fact that card is a 6/6 flier for 4 is very very good. It's a quicker clock than Obliterator (although admittedly Phyrexian Obliterator is better against Valakut, the Molten Pinnacle and Lightning Bolt), it's a 6/6 as opposed to a 5/5 (Reality Smasher, Drowner of Hope, Tarmogoyf), and it flies. Flying is hyper relevant a LOT of the time, whether because you need to hold back opposing fliers or end the game unopposed. It is also easier to cast with a manabase of Mutavault and Ghost Quarter.
Thoughtseize into Pack Rat is still good, for obvious reasons; except maybe against Supreme Verdict/Sphinx's Revelation decks. But being able to turn lands and lategame discard into Rats is very very good; and Pack Rat establishes a board presence mid-lategame as well like no other card can. It lets you go up to arbitrarily high devotion counts, and I haven't yet seen the Modern deck that can match an army of rats with their own army. That said, my build is much more discard heavy than yours, so the capacity for me to turn that into lategame power is more important than it is for your list.
Looking forward to the updates!
2 weeks ago
RingweMakil, Thanks for the comment! It's been a while since I've updated the deck, or even played modern, so forgive me for not keeping the deck up to date. I initially left out Pack Rat because I'd rather have more value for each individual creature, rather than a creature that required some setup. I like all of those suggestions, and I will definitely have to implement some when I revise the deck. I do question the Desecration Demon though. It was good in standard, but I dont know if it's better than the obliterator. Is it just better with dealing with threats?
2 weeks ago
No Pack Rat? :D
Liliana, the Last Hope is also very good. A copy of Erebos, God of the Dead against Kitchen Finks combo, Wurmcoil Engine, Batterskull and any control/midrange deck in general could be worth thinking about. Kalitas, Traitor of Ghet and Desecration Demon have both performed much better for me than Phyrexian Obliterator, and surely Fatal Push, Murderous Cut, and Collective Brutality are better than Disfigure, Dismember, and the other more conditional removal?
For reference, here's my list - http://tappedout.net/mtg-decks/damned-devotion/. Would love to hear your thoughts on it!