At the beginning of each combat, any opponent may sacrifice a creature. If a player does, tap Desecration Demon and put a +1/+1 counter on it.
|Have (102)||Basuldur , vishnarg , GeoKinetic , TheRedMage , bcornett24 , XTowelie , veritates1 , Valentine35 , jermtube , alulien , ThisIsBullshit , hygroscopicguy , Idgit1 , lotusofblackness , Khanye , Comicalflop , MindAblaze! , cwaugh , Shoten , Butters01 , FALLEN-X-ANGEL , Kasres , Azuleblood , blackdragonetm , usohatchi , Dallie , artakha , Rohnur , Lollyp0p , TheMadMinstrel , paulc5190 , clockworkcactus , NoisyPotato , RubyStrings , MagicMike69 , avatarofdiscord , mymanpotsandpans , JdogCT , MapleCat1337 , joeloverso , Mutt5258 , musicjunkie , MrEggCream , cdodgers , Hoob , Froggy7521 , Hob_Took , EmpyreGaming , Represser , CrimsonKing , Danielsworlds , Makki2chigi , AnagonLordofSnakes , JRobot , Klangas1234 , gnarlycore , Baezil , Wizard of the Damned , lttrevor , Odhrain , itheoryz , Mazzuno , Oldmannopants , nspooner , Captain_Canada , UnbornValkyrie , maxon , jpae , almerican , AlbinoLion , crazywhiteboydance , samk125 , amazingronaldo , B1ITZ3D , Caminator117 , Manicton123 , jwe94 , Moelawn , cleviticus , TheHorse , kanofudo , Metia , psykad , muman717 , Scorprix , chrishuffman95 , thecaleb , theHopp , reconaissance , Theplusone , Shmu , chalber18 , CastleSiege , Curius52 , Sauron_ , LSauce , noahband , pskinn01 , MtgGeeksGaming , miracleHat , brandontraps , kescher|
|Want (13)||djpickering , Draygo , JdogCT , BroncosFan18 , Lordslyver66 , TheBolas , GraffitiSoul , SpaderAce , Zikkeryzak , slagathor3 , wavemaster92 , Xwright , AlwaysHarmony|
it seems like Geralf's Messenger would fit very nicely here, and I found that Altar's Reap worked very well alongside Undying to provide some decent card advantage. I also like Treasured Find for its obvious advantages. I would take out the Grim Backwoods in favour of some GB duals of some sort, Woodland Cemetery works quite well, as do Overgrown Tomb s if you can acquire either. My suggestion for a finisher, though he doesn't exactly fit the theme, would be Desecration Demon he is either swinging for 6 as soon as he's able or he slowly clears their board until he starts swinging for some larger number. Putrefy and/or Abrupt Decay are great GB removal spells as well if you ever find you are looking for more. Nice job, +1 from me.
The main thing I would say about your deckbuilding in general (at least from using just this as an example) is that you need to come up with a goal or general idea for your deck then build to support that goal or idea. When building the GB deck I posted previously I knew I wanted to take advantage of "undying" and I also wanted to push Thragtusk to his limits. I found the cards I needed for the core, those being: Blood Artist , Young Wolf , Strangleroot Geist , Geralf's Messenger , Thragtusk and Conjurer's Closet the rest of the deck, the Desecration Demon s, Altar's Reap s, Abrupt Decay s, Putrefy s and Treasured Find s, were cards I looked for when I said to myself "okay, once I get this stuff on the field, how do I keep it there?" and "how will I deal with X (planeswalkers, artifacts, etc.) that my opponent is using to stall me out or kill me?".
Once I knew my goal it was easy to find supportive cards to smooth it out (admittedly it wasn't cheap, at one time the deck was worth over $350 at one point, luckily I trade for most of what I needed). Well I how this helped. Good luck, have fun and DFTBA.
Deathrite Shaman and Reaper of the Wilds would be a couple suggestions I have, along with Abrupt Decay if you can get your hands on some. I know the shaman and abrupt decay are a little pricier, but the reaper is only about 75 cents. I like the look though, +1 from me.
Here is a GB deck that I did quite well with when it was standard legal and I've kept it together because I feel it could compete in modern. The main wincon is the + combo, followed by + and then the Desecration Demon is there to just cause problems.
GB can be very fun and fast as an aggro deck. Good luck
Bought twelve Desecration Demon for a buck a piece. 108 dollar profit. I was happy.
I think we tied on that overall in terms of value
I'd max out the Hardened Scales , get a few Experiment One , and replace the Retribution of the Ancients with Unmake and replace a Putrefy with Mortify . As good as Desecration Demon is, I think that you'd be better off with a third Corpsejack Menace and a fourth Herald of Anafenza . Your mana curve is also really low on two drops. I'm personally fond of Tidehollow Sculler , but it doesn't fit the deck well.
I'd cut the Kin-Tree Invocation down to one, as it will only be useful late game.
Burst of Strength is a nice combat trick, allowing you outlast at the end of your turn, then when your opponent declares attackers, you untap the outlasted guy so he can be a surprise blocker, and it gets a boost as well.
Bramblewood Paragon is a nice two drop.Deranged Outcast might work.Lotleth Troll can get big quickly, and the regeneration makes him hard to kill.Quirion Dryad is insanely powerful in this kind of deck. She will get bigger practically every turn.
I made a trip to my local card store and bought some new cards, so I just made some changes.
Seer's Sundial , Ur-Golem's Eye , Blood Scrivener , Attrition , Transguild Promenade , Faithless Looting , Taigam's Scheming , Island , Indulgent Tormentor , Stronghold Assassin , Eater of Hope , Unscythe, Killer of Kings , Demolish
Fact or Fiction , Necromancy , Lightning Greaves , Phyrexian Arena , Bloodstained Mire , Desecration Demon , Impulse , Grim Monolith , Dark Ritual , Jace, the Mind Sculptor , Thran Dynamo , Gilded Lotus , Vandalblast
I can lose these cards:
I like the feel of this deck and how it runs a little more black than most others I've seen. My first thought is the land balance - I'd recommend at least 2 Mana Confluence
, but if not then perhaps drop 2 swamps for 1 more sandsteppe and one more Temple of Silence
. Second thought is about the Master of the Feast
. I picked up a playset when they came out because I figured they'd replace the Desecration Demon
. They almost have. But in my many games using them I have found that the only decks they really fit were pure mono-black aggro or a discard based deck where having them draw on your upkeep meant a late game sorcery-speed discard spell was not a wasted card.
In your situation, where you're trying to rely on removal to control the board around your win conditions (typically the planeswalkers), the opponent getting extra cards is potentially a bad idea. Playtest it and see how it feels and I bet you'll agree. In place of them, perhaps a 4th Hero's Downfall
and a Brimaz, King of Oreskos
. Or 2x Brimaz, as he is awesome. Or up to 4 Herald of Torment
because he rocks as well.
+1 on the deck! Cheers!
|0.05 TIX||0.25 TIX|
|Power / Toughness||6/6|
|Avg. draft pick||1.03|
|Avg. cube pick||8.3|
|Commander / EDH||Legal|
|Return to Ravnica||Rare|