Creature — Cleric
You may play land cards from your graveyard.
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Ramunap Excavator Discussion
6 days ago
Yeah 37 lands + Ramunap Excavator was to greedy. I had to add a Land back (Dust Bowl) and added Life from the Loam, for more stability. I am not going to add cyclelands or Intuition any time soon, since that would be a super slow engine and this deck does not need that. Intuition could be interesting since, i am running 2 lands, that can combo with Leovold and i am running enough LD on Lands. On the other Hand, this would be slow as well.
Treachery left the Deck, for Sword of Feast and Famine. I think, since you can separate casting and equip over two turns, this will help the deck, to be more manaefficient. Also it protects Leovold and allows me to stay at home and block without losses against most decks. Spellskite came back to the party for similar reasons.
Since Zurgo is on a decline, i decided to cut Collective Brutality (A card, that never made me happy), Simic Charm (Was more of a filler, then in the deck for a specific reason) and Vampire Nighthawk. Compared to the rest of the deck, i could not justify running a creature that had such an low impact on the board.
Final addition is Thragtusk. I wanted another lifegain in the deck and since Treachery was cut, i could convince my self, that a 5-drop should be ok for the deck. Also i saw this video on youtube and it reminded me of the power of this card.
1 week ago
What do you think?
1 week ago
I am not a fan of Dictate of Kruphix and Temple Bell, as, most of the time, it provides your enemies just as much an advantage as it does you. For these cards to be effective, they require additional card support. The additional cards, which turn a boon into pain, are often prime targets for removal, and never last as long as I would like. As such, I often find there simply is not enough space in a deck for Kruphix-like cards and the support they require.
Kami of the Crescent Moon could be a replacement for Kruphix as it costs a bit less to cast, and also provides a body for blocking. Though, without flash, you cannot keep your mana open for instants, and it provides an immediate benefit to your opponent. Generally, I think some of the other suggestions made in other's comments would be better replacements than a card with a similar effect.
I like benma78daboss's suggestion for trample-based hydras, particularly if you add additional ramp. It might be worth playtesting Mindcrank alongside the hydras--then even your backup win condition of dealing direct damage contributes to your primary win condition.
I like the bones of this deck a lot, and would be curious to see an non-budget version of this deck. Hedron Crab combined with things like fetch lands, Oracle of Mul Daya, and Ramunap Excavator could be delightfully evil.
2 weeks ago
First off: Fantastic work. This is a hilarious decklist with a great, unique win-con (Mina and Denn, Wildborn have got nothing on this) which actually could work. Just a few suggestions, although you've probably done more research for this than me. You could include Dunes of the Dead and Sunscorched Desert as alternative win-cons in case they exile your poor, innocent Piranha Marsh. Also, since your entire strategy revolves around your land, I would suggest Teferi's Response. This works fantastically in my Noyan Dar, Roil Shaper deck, and I feel it would have a home here. Also, Ramunap Excavator was printed for some reason, although I still haven't figured out what the devs were on when they decided to.
If you found this helpful, would you mind checking out my Release the Gremlins Tribal deck? I've gotten it as far along as possible on my own, but no one's commented to assist yet. If you have a spare moment.
2 weeks ago
Well at first, Mutagenic Growth is not really good card for this kind of deck.
Condemn Is just bad because sometimes it gives opponent so much life that it will gave you itself problems and requiring to attack is very bad.
I don't know about your budget but that landbase would use a lot of changes too.
Path to Exile is pretty much must in these decks.
Ramunap Excavator +Ghost Quarter is very nice combo to have, it wrecks many land bases on its own and Tron can't win usually trough that.
If you want to be seriously competitive this is very solid deck for example: http://www.starcitygames.com/article/35564_The-Ultimate-Guide-To-GW-Company.html
2 weeks ago
Is Gyre Sage really worth it as a mana dork? Maybe something like Bloom Tender or land untapping like Voyaging Satyr or Krosan Restorer would be better, since you should be able to find Nykthos, Shrine to Nyx or Growing Rites of Itlimoc consistently.
Kytheon, Hero of Akros Flip also feels a tad out of place, maybe try adding another hatebear. Hushwing Gryff, Spirit of the Labyrinth, Containment Priest, Linvala, Keeper of Silence, and Thalia, Guardian of Thraben are great hosers for various strategies, while Recruiter of the Guard can tutor up a bunch of hatebears. In addition, Ramunap Excavator could help against the land destruction you're facing.
3 weeks ago
Considering the extra land drop cards in the deck, maybe Ramunap Excavator, Crucible of Worlds, Exploration and some fetch lands could help make the deck a bit faster? It would also add a land hate tech to the deck.
Survival of the Fittest is another card that I think would be very useful here. That and maybe Fauna Shaman and Birthing Pod. From there, you can start trimming down the deck to include only dorks and creatures that will have a very big impact on the game.
3 weeks ago
What on earth!? Great deck, maybe some green and Ramunap Excavator but not that impactful