|Commander / EDH||Legal|
Printings View all
|Hour of Devastation (HOU)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Creature — Cleric
You may play land cards from your graveyard.
Ramunap Excavator Discussion
4 days ago
I like it! If you're looking for suggestions I would possibly recommend:
Another option if you want recurring landfall would be comboing Ramunap Excavator and any land that requires you to sac the land like Warped Landscape , Myriad Landscape , Evolving Wilds , Terramorphic Expanse , etc.
Bonds of Mortality to bypass indestructible + hexproof.
Rampaging Baloths used in tandem with your ramp to abuse landfall triggers.
Sight of the Scalelords to make your big creatures bigger and scarier.
Multani, Yavimaya's Avatar to make use of all those forests you have lying around.
Prowling Serpopard adds some utility that prevents your creature spells from being countered.
Deck is looking real good though! +1 for Helix Pinnacle, that card looks W I L D.
1 week ago
1 week ago
2 weeks ago
With several pox effects, as well as fetches, and other ways to sacrifice lands in this build, what are your thoughts on reanimating lands? Would Ramunap Excavator // Crucible of Worlds be worth it to mitigate pox damage or gain added value from cards like Lake of the Dead and cycling Nurturing Peatland ?
I really love the list and appreciate the time you've put into writing this up. There's so many options for mazirek it seems, and I struggle to find what works best without having an incoherent jumble of sacrifice effects.
2 weeks ago
I just did a 1v1 playtest against my Lathliss' Brood and ended up pulling off the Ramunap Excavator / Strip Mine combo. Completely shut my deck down 100%. It got to T8 and I only had 3 lands on the field because of it. I was still able to play at least 1x Dragon per turn thanks to having out Herald's Horn , Hazoret's Monument , Dragon's Hoard and Urza's Incubator but that Strip Mine really did some solid work. I was able to use Greater Good to close out the game after a full-frontal assault with Omnath and 3x tokens.
That Strip Mine is really what did my deck in. That is just horrific. Honestly I know in a 4v4 it's not going to be nearly so devastating, but in 1v1 that thing is way to powerful, lol.
Good build, though. Really enjoy playing with and against it. +1 from me, mate!
2 weeks ago
39 lands? I think you should go for broke and do 99, lmao.
Honestly though, so I see you run Ramunap Excavator and Crucible of Worlds . With these, a great card might be Borborygmos Enraged . See, each land in hand becomes a Lightning Bolt , and you can immediately play that land once you discard it if you haven't played your lands for the turn yet. He also refills your hand with more lands, perpetuating the engine. He's a great finisher if you need a solid beater on the field, as well as a hefty distraction. Also works as a great 2nd Commander.
You may also want to highly consider Wrenn and Six as a third means to recur lands from your graveyard.
3 weeks ago
Hey, nice upgrade of the precon.
Because you have Extortionist Temur Sabertooth is a combo with him to make infinite treasures which makes infinite mana and infinite sacs for Korvold. Diabolic Intent is a big upgrade since it's a sac and tutor for any card for two mana. Tireless Tracker is another excellent upgrade because it can be a repeatable source of clues to sac.
Ramunap Excavator helps to be able to freely sac lands for Kovold. It combines well with Tracker and a Fetch land to give you multiple triggers of landfall. Orcish Lumberjack is a very underrated card for ramp in Commander and it combines well with Excavator. Buried Alive is excellent with Genesis. It can tutor for Genesis which also puts it into your graveyard and it can fuel it's recursion with creatures. Life / Death is another underrated card in Commander that combines well with Buried. It can be two drop reanimation or make your lands into creatures to sac them for Korvold.
Good luck with your deck.
3 weeks ago
I actually debated whether or not I should have titled it 'cEDH' or not because it's not technically optimized for actual tournament play (being that Karador is obsolete these days). But the deck itself is still decently powerful and I wanted the title to reflect that. I look at it more as an amalgamation of a fully optimized cEDH Karador list, and a toolbox attrition list you see many people use him for. Good but not great, and leaves room for variability in gameplay.
The landbase is higher (to facilitate the value-engine I mentioned with card like The Gitrog Monster and Ramunap Excavator etc... I've toyed with manadorks in the past and prefer creatures that die to produce mana like Wood Elves and Sakura-Tribe Elder , they also curve out better with Birthing Pod but I might try them again in the future.
I definitely agree that hatebears can be insanely useful, but I prefer grinding out value in lieu of shutting down people simply because it works for me in my meta. I'd rather use higher CMC creatures that utilize spot-removal and grind out value more longterm, rather than static effects. The only hatebear absolutely necessary in my list is Grand Abolisher , though Gaddock Teeg and Linvala, Keeper of Silence might be slotted in eventually (probably replacing Aven Mindcensor ).
Appreciate the feedback!
Ramunap Excavator occurrence in decks from the last year
All decks: 0.03%
Commander / EDH:
All decks: 0.07%
BUG (Sultai): 0.72%
BRG (Jund): 1.45%