|Commander / EDH||Legal|
Printings View all
|Shadows over Innistrad (SOI)||Common|
Combos Browse all
Vessel of Nascency
, Sacrifice Vessel of Nascency: Reveal the top four cards of your library. You may put an artifact, creature, enchantment, land, or planeswalker card from among them into your hand. Put the rest into your graveyard.
Price & Acquistion Set Price Alerts
Vessel of Nascency Discussion
16 hours ago
It's not that I don't get you on being innovative. But there's just no denying that staple cards have that status for a reason (most of them, at least). So as far as I can tell, what you have here is a bad jund shell, with a surprisingly good combo finisher (Generator Servant into Master of Cruelties). But you still need to do all the grindy things a regular jund deck does - that is: win a bunch of 1-for-1 trades, and somehow come out a little bit on top. Lightning Bolt is "played by everyone", because it provides to things - best mana-to-damage ratio at instant speed, and an efficient way of trading 1 for 1. Slaughter Games is a really bad card, because you can't even trust it to trade for anything on your opponents hand - you just name a card, and hope you hit... and it costs 4 mana (compare to Thoughtseize with its 1 mana for trading for the best card in your opponents hand). So, it's not using other cards than the usual staples, I find doubtful, it's using new cards that do that do the same things as more commonly played cards, but are less effective.
If you change a deck fundamentally, you should go out of your way to get something out of it. In jund, you could for example play cards with delirium. Traverse the Ulvenwald would be really sweet in this deck, since you have a finishing combo with 2 creatures, and could use traverse to find the combo pieces. There's a pile of cheap enchanments that can be sac'ed, and that would help on delirium... Grave Peril looks promising, but so does Vessel of Nascency. There's also a couple of spellbombs that aren't too silly, and could put an artifact in GY. And then you could then play Grim Flayer and Whispers of Emrakul... discard 2 at random... that's just nasty. Speaking of discard, Blightning hasn't seen much play lately (since Kolaghan's Command covers the same functions and then some more too) - but it's still a good card, and you could easily get a lot of advantage out of it.
While it's not really card draw, Abbot of Keral Keep comes close enough. It's better when the average cost is a bit lower than what you have here (which is another argument for 1 cmc spells).
Also: Adding in 3 Thragtusks doesn't really reduce casting cost in this deck.
1 month ago
Those are some really good suggestions, but I rather love Vesuva as it can be really anything, including more Dunes of the Dead. I can see your point, however. I would feel comfortable dropping one or two copies and a copy of Nykthos, Shrine to Nyx, I like the idea of subbing in the Windswept Heath as it can cut down the size of the deck and that increase consistency. Plus the built-in sac ability is quite nice. I think I'll play Oath of Nissa as it gives devotion and is cheaper than Vessel of Nascency.
1 month ago
The second effect of Oath of Nissa isn't relative to most decks but it digs you to any of your win conditions or lands and lets you keep more opening hands. Compare it to Ancient Stirrings which is arguably the strongest cantrip in the Modern format. Vessel of Nascency is another option that can hit all but 4 cards in the deck and puts any excess lands into the graveyard which you can return later.
For green sources, I'd remove a couple of copies of Nykthos, Shrine to Nyx and Vesuva and add in some Windswept Heaths or Razorverge Thickets. Even if you run out of lands to fetch with the Heath, you can sacrifice it and bring it back from the graveyard again and again to trigger Landfall.
1 month ago
I am thinking about building a similar deck myself.
In my opion Blue is a better third color for the deck than Black (which doesn't offer much besides Grisly Salvage) as you get cards like:
Forbidden Alchemy, Strategic Planning, the flashback mode of Tracker's Instincts and also Invisible Stalker as a creature and Auramancer's Guise as a powerful aura.
Instead of running so many auras/creatures I'd rather play more self-milling cantrips.
Vessel of Nascency/Tracker's Instincts and Gather the Pack/Commune with the Gods/Grapple with the Past/Mulch can be decent options.
1 month ago
Since you're interested on cards that make full use of lands, may I suggest Genju of the Cedars. A little slow, but great recursion. Red options: Genju of the Spires & Crusher Zendikon. Natural Affinity is great for late game. Other cards to consider: Crop Sigil, Fork in the Road, Grapple with the Past, Groundskeeper, Ramunap Excavator, Hostile Desert, Restore, Splendid Reclamation, Terravore, Traverse the Ulvenwald, Vessel of Nascency, Anthousa, Setessan Hero, Krosan Restorer. Great cheap greenies: Kalonian Tusker, Garruk's Companion, Leatherback Baloth
1 month ago
Ciao, simpatico deck!
Secondo me, visti i costi di mana delle creature prenderei in considerazione qualche accelerino... esempio Scorned Villager Flip o Ulvenwald Captive Flip e inserirei qualcosa per rimuovere la board dell'avversario in modo da essere pi incisivo, tipo Prey Upon, Cartouche of Strength e Rabid Bite... (ovviamente possono essere dappoggio a Lightning Bolt che indubbiamente una carta eccezionale).
Infine farei un pensierino anche su Ember-Eye Wolf che anche se pescata in late pu fare una buona dose di danni... Hunger of the Howlpack che ci permette di tenere in vita Lican quando sono in versione Umana e Vessel of Nascency che potrebbe tirarci fuori da una situazione di stallo con la pescata giusta!
2 months ago
I love Vraska as well! I put her in my Casual Clue deck and she is just a dream whenever I'm able to cast her. Have you considered looking into the Delirium mechanic? I find that creatures like Ishkanah, Grafwidow and Gnarlwood Dryad are great for alternative avenues of board control. I use Vessel of Nascency and that seems to be the best way to get the cards into the graveyard to activate Delirium. The deck looks like a lot of fun though!
2 months ago
Hmmmm so you wanna generate mana quick to throw out hydras right? Would Cryptolith Rite have a home in here somewhere? Im trying to think of the quickest way to get all that mana up and maybe even like, Splendid Reclamation Fork in the Road Vessel of Nascency and Grapple with the Past?