|Commander / EDH||Legal|
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|Born of the Gods (BNG)||Rare|
|Promo Set (000)||Rare|
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Courser of Kruphix
Enchantment Creature — Centaur
Play with the top card of your library revealed.
You may play the top card of your library if it's a land card.
Whenever a land enters the battlefield under your control, you gain 1 life.
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Courser of Kruphix Discussion
1 day ago
Wauw. What conclusion: thinning one card from your deck in the early turns aren't worth it, therefore fetchlands are bad.
Along the way, they fix your mana. A lot of decks, at least in modern, have 2 main colors and then splash a third, and it's the splash color that's hard to do, if you don't have fetches. Apart from this, there's regular manafixing - hard to play triplecolor cost cards, if you don't have fetches to get exactly the right lands for that (as long as you play 2+ colors, no problem for monocolored decks, obviously). You want that Siege Rhino on turn 4? It's not impossible out of dual colored lands and basics, but it's fetches that makes it reliable.
Incidental advantages: Shuffling after playing Brainstorm or activating Jace, the Mind Sculptor. As far as I know (and I'm no legacy player at all), this is one of the strongest things to do in that format. Brainstorming without reshuffling is nowhere near the strength of brainstorming and reshuffling.
Triggering landfall (already mentioned). Not something you see that often, but in modern both burn (because Searing Blaze - try and get a basic land to enable landfall in your opponents turn) and decks with Tireless Tracker use this a lot.
Another reshuffle: Anything dealing with the topcard on your library, like Courser of Kruphix or as a play against lantern-control. Useful enough on its own - enough fetches can actually be the only way to play against lanterncontrol before sideboard.
Fetches go the graveyard, which is also an advantage to many decks - anything with Tarmogoyf, or cards that use delirium like Traverse the Ulvenwald and Grim Flayer, or cards that replay from the graveyard like Sun Titan, Ramunap Excavator or Renegade Rallier. Or anything so classic it uses threshold (speaking of classics; fetches can fetch the original ABUR dual lands - they've been able to do that since the first fetches from onslaught). Just count the advantage on this - a card in the graveyard, the land you really wanted for whatever hand you have, and a little bit of late-game thinning.
And only THEN, after you've gotten a good way into the game, the thinning becomes relevant. Is there seriously anybody thinking that removing one card in 52 (opening hand + 1 drawn in your first turn) is anything but microscopically relevant for your turn 2 draw on its own, or is that perhaps a strawman who has learned playing mtg? How often have a deck that didn't really need fetches played them? Are there any examples that could be linked? Monoblue merfolk with fetches whether legacy or modern? Monogreen stompy (without any revolt or landfall)?
1 day ago
If you're looking for a budget replacement for Oracle of Mul Daya, you could try Courser of Kruphix. They both work really nicely with shuffle effects like Rampant Growth. Top card a land? Play it! Not a land, shuffle your deck and reveal a new top card for a second chance.
Here are a few other cards with landfall or care about the number of lands you have: Kalonian Twingrove, Avenger of Zendikar, Oran-Rief Hydra, Rampaging Baloths, Undergrowth Champion, Tireless Tracker.
Also another thing you can potentially consider are fetchlands and their variants like Windswept Heath, Terramorphic Expanse, Evolving Wilds etc. While they are usually used in multicolor decks, it means you get 2 landfall triggers (one for the fetchland and one for the forest)
2 days ago
In spite of having more effect, Oracle of Mul Daya is not as good as Courser of Kruphix. It has a lot smaller body (dies to Lightning Bolt) and higher casting cost (can't be cascaded by Bloodbraid Elf).
I'm not really believing in mana dorks either - imagine cascading for something with impact, and coming up with Elvish Mystic. Not really what you'd want. Noble Hierarch at least has the exalted ability going for it, but its mana is off-color. Also, it has a pretty heavy pricetag, more than most fetch or shock lands.
I don't think there's any reasonable way to get to play your top-library card for free. But just to get more card advantage, you could perhaps play Dire Fleet Daredevil - a lot of match-ups could really turn around on that one. In others it would probably be rather irrelevant and just wait to be boarded out.
I don't think you should play a passive card like Crown of Convergence; a scenario with plenty of creatures on your side, working magic on your topdeck is nice, but drawing it and playing it on an empty table is bad.
3 days ago
This isn't half bad. I would ditch some lands (24 lands with way to fetch through them is a bit much)Bloodhall Ooze is a decent budget card. Bomat Courier is rough in modern. It will pretty much always be removed along with the cards exiled by it. It does however help with turning on delirium. Inquisition of Kozilek is pretty cheap now thanks to all of the re-prints. I would go full playset on that. Maybe go Courser of Kruphix over Oath of Nissa. Cool build though. +1
3 days ago
Having been back and look at bit at it, I think you can make a really funny RG deck which is all about your topdeck and card advantage.
4 Bloodbraid Elf (that's what it was all about from the start, right?)
4 Courser of Kruphix (normally I would be careful about playing more than 1, but since the top card is really important, 4 is ok)
2 Vizier of the Menagerie (topdecks matter)
2 Domri Rade (like I said, the topdeck is important)
X Temple of Abandon (to manipulate the topdeck)
X Tireless Tracker (that's the last echo of your landfall theme, would be better with fetches, though)
There's some 5 cmc creatures that could also be useful in a deck like this - Thragtusk, Glorybringer... anything else, that would give you some sort of semi-card advantage. But the main problem will most likely be the early turns of the game against fast decks, so a bit of Pyroclasm could also be necessary. Anyway, there's plenty of space left, so if you have anything particular, you'd like to cascade into, you can easily add that.
4 days ago
- She's a great early blocker.
- I love the card filtering.
- The incidental lifegain is superb ... it's almost always more than Kitchen Finks, because nobody ever bothers to Skullcrack a land drop.
- The synergy with Tireless Tracker and Chandra, Torch of Defiance is always good, and often insanely good.
All that said, with Jund rising (due to Bloodbraid Elf) we're sure to see a bunch more Tarmogoyf soon, and Courser is pretty terrible in that match up, since it gives them an Enchantment and a Creature for Goyf. So a few weeks from now, I could easily see having some mix of Finks and Jadelight Ranger in those slots. And without 3x Courser, I might drop one of the Chandras too ...
I've never been a fan of Huntmaster of the Fells Flip. I mean, it's a great card (it's a 4-of in my Modern Wolves funsies deck) and I know a lot of folks love it. But it's just never worked for me in Ponza.
I really like Pia and Kiran Nalaar; not running them is just a meta call. I'm on 2x Obstinate Baloth for now (due to Burn and Lili), and Chameleon Colossus and Thrun, the Last Troll are both regulars in those slots. But I could easily see running P&K there ... especially if Affinity becomes a big part of the meta, since Thopters are one of the few tools we have to stop Etched Champion.
Hope that helps!
4 days ago
With Jace and Bloodbraid in the format, I figured Ponza could be better with the elf. I also added a copy of Thrun to fight Jace, as he can't be bounced. Thoughts?4xArbor Elf 2xBirds of Paradise 3xBloodbraid Elf 3xInferno Titan 4xStormbreath Dragon 1xCourser of Kruphix 1xThrun, the Last Troll 2xChandra, Torch of Defiance4xBlood Moon 4xUtopia Sprawl 2xBeast Within4xMwonvuli Acid-Moss1xPrimal Command 4xStone Rain
4 days ago
I have a couple of suggestions: first, 33 lands is probably not enough especially in a deck which is all about the land :) Second I think you should take a look at abusing things with 'Landfall', as your general's first ability is the good one. In terms of creatures it therefore looks like Elementals might be the go - for example Omnath, Locus of Rage would be sweet if you can deal with its mana cost. Courser of Kruphix might also work well as it lets you play lands straight of the top of your library (and, lifegain). Cheers