Courser of Kruphix
Enchantment Creature — Centaur
Play with the top card of your library revealed.
You may play the top card of your library if it's a land card.
Whenever a land enters the battlefield under your control, you gain 1 life.
|Want (14)||epros1285 , mrcrow85 , Cabbieboy , Exerosis , adam1floyd3 , typicalmail , Xylode , Kelcool , hugocotis , atuck94 , Megawup , Ghostmajik , B1andy413 , JSTN64|
Printings View all
|Mystery Booster (MYS1)||None|
|Masters 25 (A25)||None|
|Born of the Gods (BNG)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Courser of Kruphix occurrence in decks from the last year
All decks: 0.11%
Commander / EDH:
All decks: 0.06%
BRG (Jund): 1.04%
Courser of Kruphix Discussion
4 days ago
Oh I forgot, how about some cards to return all lands from your graveyard into play? Things like Splendid Reclamation or The Mending of Dominaria; they drastically improve your Scapeshift performance as well. And I can't see Courser of Kruphix, it's just amazing with effects that provide extra land drops, and it mitigates some of the self-drain caused by fetchlands.
1 week ago
4 weeks ago
1 month ago
Cut Ishkanah, Grafwidow, as you will never get delirium.
1 month ago
Here are my thoughts on the deck. Your list seems to be a bit more grindy than most, which is fine for some decks, but as a Food Chain deck, we want to be as fast as possible. I'll list the changes I'd make while still keeping the list under $500.
Fierce Guardianship: I love this card in decks where you want your commander in play like Tasigur, the Golden Fang, but in this deck, our commander only serves as a Food Chain outlet. This card just isn't right for the deck. Replacement: Pact of Negation
Kenrith's Transformation: This card is better suited for grindy decks. Unlike Oko, Thief of Crowns, this card can only deal with creatures and can't take out problematic stax artifacts. I'd replace it with Narset, Parter of Veils because she hurts our opponents with her static ability while allowing us to dig at least 4 cards deep for a tutor, combo piece, or disruption.
2 Swamps out for Spell Pierce and Muddle the Mixture. The first card is underrated and can win counterspell wars. The second can be used to find Flash or Demonic Tutor to find a different combo piece like Food Chain.
Toxic Deluge is so bad for this deck due to the high density of mana dorks we run. Also, a board wipe shouldn't be necessary for this deck because we aim to win before a board wipe is necessary. I'd personally replace it with Perplex because I really like having tutors even if they're limited and 3 mana (but on a budget, you gotta do what you gotta do). However, I could also see the addition of Elvish Spirit Guide. This one's mainly a meta choice and it depends on how consistent you think the deck needs to be.
I'd also consider trying to mold the mana base to fit the restriction of Tainted Pact. I'll be trying to do that in my own $500 build of this deck and once I've built it, you'll be able to see it in the description of my primer: cEDH Whale Wolf Primer
I love the deck and I like the inclusion of the alternate Hulk line (I'm assuming it's due to the absence of Tainted Pact. I hope this helped you and please let me know if you need further help or clarification! Cheers!
1 month ago
A couple things with this.
1) hi I'm Tom, I've played Magic for ~7 years and I've been teaching new players for a little over a year now.
2) now onto the deck. You have a couple weird picks that I want to discuss.
Elvish Archdruid seems an odd choice. The odds are it comes down on turn 3 and very, very rarely generates more than two mana- sometimes just . You'd probably be better off with Elvish Mystic. It'll let you play a little faster.
Parallel Lives,Enlightened Tutor, and Endless Ranks of the Dead are all functional only when Open the Graves is in play. Having two cards that synergize with one another is good, encouraged, even, so long as they slot naturally into the deck. However, none of these four cards support your hydra theme at all. You could fill these slots with more ramp or more hydras to make this deck more consistent and focused.
4) if you want to overhaul the deck completely, go Blue/Green- it has excellent ramp and +1/+1 counter payoffs.
1 month ago
Have you considered the following:
Nomad Mythmaker for aura recursion.
Seal of Cleansing as a removal option.
Courser of Kruphix as a way to filter lands off your top deck (and is an enchantment itself).
Also phenomenal cards are already in here but was just curious if you'd seen or added any of the above?
1 month ago
Also, Tectonic Reformation is useful too.
...and yes, bouncing all creatures puts your awakened lands back in your hand. Nice if you didn’t need them as lands though; discard with Windgrace.