|Commander / EDH||Legal|
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|Born of the Gods (BNG)||Rare|
|Promo Set (000)||Rare|
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Courser of Kruphix
Enchantment Creature — Centaur
Play with the top card of your library revealed.
You may play the top card of your library if it's a land card.
Whenever a land enters the battlefield under your control, you gain 1 life.
Price & Acquistion Set Price Alerts
|Have (25)||Blue_Otaku_No.1 , Prettyfun , carsickpanda273 , Wolfninja , CAPT.Shock , BlueMageBrandon , Ellyreia , Dr_Jay , Neos272 , Nemesis , Rez09 , Auriel , MonoRedBomb.Com , TehDelta , Famicomania , frederiklw , mziter501 , thetechzombie , MattN7498 , rebelteddybear , saj0219 , rockleemyhero , Vasbear1 , , Spinalripper|
|Want (5)||edster , Galdelonian , twospires , fireborne1986 , goodair|
Courser of Kruphix Discussion
2 days ago
Looks fun, +1
Here are a few suggestions: Tectonic Edge over Evolving Wilds, also Ghost Quarter, Myriad Landscape, Blighted Woodland, Drownyard Temple, Nykthos, Shrine to Nyx, Oran-Rief, the Vastwood, Gargoyle Castle, Quicksand, Sanctum of Ugin and of course Wasteland.
2 days ago
Sarkhan has been very impressive (so far). My favorite play pattern by far is to +1 him twice and then Ultimate ... the card advantage from his -6 makes it almost impossible to lose afterwards. The challenge is all the other cards in our 5-drop slot are crazy-good as well. In my meta (where Pro-White is super-useful), Stormbreath is definitely better. But every time I'm up against a non-white deck, I kinda wish I had Sarkhan instead. And I'm not sure yet if Thragtusk is better ... it's really close. As you know, I kinda struggle vs. Burn, so I've been doing a lot of testing with Finks and now Courser of Kruphix in the main ... that's been working very well (so far), and would likely free up the Thragtusk slot. Of course, I could also downshift the slot and add another Chandra, Torch of Defiance ... she plays better with Courser than Sarkhan does and is just so good in so many ways. So I dunno ...
TL;DR: If your meta is full of Lingering Souls and your Inferno Titans essentially read "Lightning Bolt + draw a basic Land" (due to waaay to many Path to Exiles), then I'd avoid Sarkhan like the plague. Otherwise, I'd recommend trying him out, for sure.
By the way, I haven't updated my decklist here, but Chandra, Flamecaller has found a home in my maindeck for sure. Thanks tons for all the times you recommended her to me! :-D
3 days ago
Welcome to Ponza!
Frankly, this list looks extremely solid ... a really good "default" list, which you can then tune to satisfy your local meta or personal playstyle. For example, I go anywhere from 0-4x Bonfire in the 75 and 0-2x Thrun in the 75, depending on meta. I also go anywhere from 0-4x Stone Rain in the main, swapping in cards like Kitchen Finks, Courser of Kruphix, and Tireless Tracker.
Some thoughts on the sideboard: I love Sudden Shock vs. Infect, but I like Lightning Bolt in all other cases. I'm also a huge fan of Trinisphere for lots of tough match-ups. And I've moved to Tormod's Crypt lately because it's the only think fast enough to stop Vengevine. I also always consider Crumble to Dust and Magus of the Moon too, to make good match-ups even easier.
Bottom line though: I would not necessarily recommend any of these changes at this point ... this is really just stuff to think about, as you tune the deck over time.
4 days ago
I don't like running Noxious Revival in this deck. Drawing off the top of the deck is the only way this deck gets to see new cards, which is why many lists run Chandra, Torch of Defiance, Courser of Kruphix, and/or Tireless Tracker to help keep up. Revival putting something to the top of your deck doesn't help develop your hand in the early game and can become a dead card in many matchups. I'd run one of the threats that give you some sort of card advantage instead (likely courser since you said there's burn in your meta). Putting a bonfire on top is cute, but not necessary and won't normally win you the game unless you have a ton of mana available. The deck isn't tier 1 due to it's inherent inconsistency, so I wouldn't compound that problem by adding situational cards like Revival to the maindeck.
5 days ago
Hello! You commented on my deck RG Ponza, PPTQ WINNER!! the other day asking for advise, so here it goes!
Firstly, Ponza is a great deck, mostly because you can customize it to handle just about anything between good RG creatures and SB cards. Often you can use a variety of threats to win as long as your opponent can't develop their game plan in a timely manner due to your LD spells. That being said, I'm going to explain why certain builds and card choices have helped me be more competitive with the deck, and offer suggestions on how you can change your deck for a larger open meta.
The first thing I noticed in your list are the 2 MD Surgical Extractions. These slots are better as almost anything else. I know your idea is probably to use them as pseudo LD by exiling all of a certain type of fetchland from an opposing deck, but here it isn't worth the slots. Most people think that Ponza is a dedicated Land Destruction (LD) deck, but it really isn't. The LD is there simply to keep an opponent off-balance enough for you to land a large monster and beat down for the win. This is why all competitive lists run Blood Moon. Against an opponent that isn't mono-colored, Blood Moon will often slow them down enough that your huge threats can attack with impunity. So I'd look to replace the surgicals and a number of Molten Rains with a playset of Blood Moons as the first upgrade to the deck.
Once you do that, your mana needs to change. More basic forests and only 1 basic mountain along with your 8 fetches is the ideal for a Blood Moon deck. Almost every game you want a forest on turn 1 to play a mana dork or Utopia Sprawl. If you have blood moon, you want to always put your sprawl on a basic forest so it won't fall off if you play a moon and had a sprawl on a stomping ground for instance (since it wouldn't be a forest any longer). My list reflects a typical mana base for reference (although many people prefer to use 3 stomping grounds instead of 2 grounds and 1 Cinder Glade).
Now let's talk about your threats. You acknowledged that you see most lists run Stormbreath Dragon and Inferno Titan, and there is good reason for that. You want to make sure that your threats have an immediate impact on the board when you play them, or are otherwise incredibly hard to remove. Your choice of Predator Dragon isn't great since you really don't want to hamstring yourself by killing off your own mana dorks just for your opponent then Path your dragon and you've effectively 2-for-1'd or even 3-for-1'd yourself. Stormbreath Dragon's protection from white means that there are only a few commonly played removal spells in modern that are able to deal with it, and often they're not run as 4-ofs in the decks that use them (pretty much just Terminate and Dismember). A resolved Inferno Titan kills one or more of your opponent's creatures just for hitting the battlefield, or at the very least Lightning Bolts their face. I've won a few games just by getting my opponent low enough that the etb damage finished them off, or won under an Ensnaring Bridge thanks to that damage. Since you get that damage every time the titan attacks, he essentially swings in as a 9/6, with the ability to pump his attack so that often he gets in for 12 damage per attack if your opponent doesn't block. The titan is one of the fastest clocks to win the game, and affects the board in some way even if he gets removed. Other commonly good creatures in Ponza are Thragtusk and Obstinate Baloth since they gain life, have good bodies/abilities, and help shore up burn and other agro matchups.
Part 2 of your creature selection, is that you should include more big creatures to use. Right now your list only has 6 big threats to win with, and I think that number should be 10 or more. One of the ways this deck loses is by drawing too many LD spells and not finding a threat to close out the game with. Eventually your opponent will stick something and if you still haven't found a threat you'll have a tough time. I count Planeswalkers as threats, so if you look at my list I'm running 11 solid must-answer threats, with 2 Courser of Kruphix as support/card advantage slots. Some lists run Tireless Tracker in those slots, but I like how courser blocks better and gains life against agro and burn, and is naturally resistant to bolt. I also like how you don't need to sink additional mana into it to get the card advantage. To make space for the additional threats, I'd cut the remaining Molten Rains and the Boom/Busts. You don't need as high of a quantity of LD spells when you have Blood Moon, since moon often disables multiple lands at once. I recommend using a variety of threats from 3-6 converted mana cost so that you have options in games where you have trouble getting your 4th land or if your opponent kills your early mana creature. I'm testing out Carnage Tyrant myself, so that is a good one to keep in your 75 for now. If you do get the moons and make the changes to your LD spells that I suggested, then Goblin Dark-Dwellers becomes less good due to having fewer targets in most games and should be replaced with other threats.
Finally, on to your SB. You mentioned on my deck that you're still in the process of making it, which leads me to believe you may not be as familiar with what the good/bad matchups are. Affinity is a tough matchup, as is lantern control. For that reason, I would use Ancient Grudges over Destructive Revelrys. Since you're not a burn deck, the 2 damage from revelry doesn't matter as much, and being able to remove 2 artifacts with one card is great against the decks we want to beat. Mono-colored decks are also tough, with the worst being Merfolk since they present a fast clock and can disrupt our mana by putting Spreading Seas on whichever land we enchant with Utopia Sprawl. I run a single Choke in the SB just for them. Storm is also a tough matchup, so you'll need grave-hate on turns 1-2 to deal with them. Cage is good, but I like a split of both cage and Relic of Progenitus since relic is also good against Living End, which happens to be another bad matchup. Cage doesn't stop Living End decks, so I lean towards more relics for that reason. I also use a Scavenging Ooze in the SB for added utility/grave hate when I just want something for Snapcaster mage decks. Carnage Tyrant and more often Thrun, the Last Troll are used against control decks. Many people use Kitchen Finks against attrition decks like Jund or Death's Shadow, but I like Obstinate Baloth and Chameleon Colossus better since they are good main-deckable threats. I personally like Acidic Slime in the SB as a way to deal with enchantments, artifacts, and opposing large creatures (deathtouch). Any other SB slots are up to your discretion as to what you want to beat.
Well, I know I wrote a book here, but hopefully I explained some of the reasons why many lists look the way that they do. One way you could go with your list here is to make the Blood Moon change last, keeping the Molten Rains in place of them to allow you to use the dark-dwellers as threats until you make the change (since Moon just wins many games by itself). This is only if the list you currently have here is what you have irl. If you're buying cards for it, just start with the blood moon version since it's more viable in larger events. Good luck with Ponza!
6 days ago
What do you think of Terrain Generator? You can use it early to get to Omnath a turn or maybe two quicker, and later to drop another trigger for him... And it's a good chunk cheaper than alternatives like Exploration or Azusa, Lost but Seeking. You could probably add that and Courser of Kruphix for about $5. Courser is good for some life gain too.
I also use Strionic Resonator in my Omnath deck and that's often handy with all sorts of triggers.
Fertilid is another one which could add something including being an elemental.
6 days ago
1 week ago
I have also considered Courser of Kruphix maybe something like that could help make the deck a little more stable.
I also really like Hornet Nest that card is very cool, it's just the type of janky thing I would try.