Target player puts the top two cards of his or her library into his or her graveyard.
Draw a card.
|Have (20)||Valentine35 , Comicalflop , JIV_IV , Didgeridooda , xlebec , XxCataclysmiCxX , georgeegroeg2013 , Mutt5258 , GureiSeion , lucyfarrell , zachi , MapleCat1337 , Nines19 , Braxlyon , Raistlin911822 , jaredscottwilson , agtbubblez74 , twospires , Panda213 , Sauron_|
|Want (2)||Jacques , Heffrum|
I have a deck idea similar to this. It runs Heartless Summoning Myr Retriever and Bitter Ordeal as the wincon. The main difference is that the only other creature is Snapcaster Mage and the main digs are Thought Scour Dig Through Time Serum Visions and there's no Altar. I've yet to playtest it with real cards but the deck can dig through itself in 5-6 turns. It can win as quickly as turn 3 and average turns 4-5. Maybe you can find a few cards that'll help your build out? Either way I like what you're doing with the deck =) keep up the good work!
I extensively playtested with Izzet Charm in place of Fiery Fall , but it did not perform in the desired way. It is quite useless in the early game, as having both red and blue mana available is too demanding. And it is quite irrelevant in the late game too; the small creature damage is difficult to be backed up by a second red spell due to only 1 mountain being available, the counter effect is strictly worse than Negate and the "draw and discard" does not help with card advantage. I know that having options is supposed to make up for some of this, but this deck has enough card selection (with Peer Through Depths and Telling Time ) that you can almost always have the desired answer in your hand.
In the end, I replaced Fiery Fall with Thought Scour , which has the advantage of pumping Spellheart Chimera , helping pseudo-scry with Delver of Secrets Flip and getting even more value from Telling Time all while thinning the deck.
I agree with the above poster on Cheaper creatures. I would go as far to say you are running a bit over on land and control spells. 24 is high for a deck that is going to contain 4-8x draw options.
But I just got through with U/B budget infect control deck. All still fresh in my mind.
So here goes: all just friendly opinion
Card draw: Think Twice is just bad. Two cards for 5 mana is inefficient. I used to swear by it but realize now it's not good.
11 Islands is high. You can cut one for sure.
4x Dissolve is a lot of Double blue and missing even one spell is going to kill you.
I like to run 3 of the big spells.
Dispel is great - keep them.
Just going to make one suggestion.
And if you run into Stupid Tron decks. It's not going to help you get rid of their broken creatures anyway.
Devour Flesh is a good budget option to get rid of Bogles, Scouts, Pro black and Stalker.
Creatures - my favorite is Vampire Nighthawk
Tidehollow Strix is cool.
Dimir Charm if used situational is actually really good to. Just with some trickery around your draw or whatever.
|Avg. draft pick||6.45|
|Avg. cube pick||11.4|
|Commander / EDH||Legal|