|Commander / EDH||Legal|
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|Duel Decks: Jace vs Vraska||Common|
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Target player puts the top two cards of his or her library into his or her graveyard.
Draw a card.
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Thought Scour Discussion
1 day ago
I will probably go with Goblins then! Thanks everyone! Does the list seem fine?
Just an aside, @rothgar13 and @filthyc4sual, not quite as bad as you think. At least for Blue Moon, I'm currently 10-0 against Death's Shadow and 2-0 against Eldrazi Tron (not much E-Tron near me). I've found Bolt to be good now, but then again that's my personal meta. Also, previously I've been using Cryptic Serpent as a finisher with Thought Scour, and it's been good. I am also of the opinion Bolt is still good, but again, personal experience.
2 days ago
Hello, all! I recently decided (with some difficulty) that Grixis Delver would probably be better than the Jeskai Delver variant I've been playing the past while.
As such, I am looking to trade away the following cards from my Jeskai deck:
- 3 Path to Exile
- 1 Blessed Alliance
- 3 Lightning Helix
- 2 Sacred Foundry
- 2 Hallowed Fountain
- 3 Flooded Strand
- 1 Scalding Tarn
And I'm looking to trade for the following cards:
- 1 Fatal Push
- 2 Terminate
- 3 Kolaghan's Command
- 2 Thought Scour
- 1 Blood Crypt
- 1 Watery Grave
- 3 Bloodstained Mire
Unfortunately, if I don't get enough of a critical mass of offers, I won't be able to accept any of them, as it won't do me a lot of good to have half each of two decks lol.
Also, I have a binder that contains some of my other haves and wants, and I'm more than happy to make trades for cards not listed here.
Thanks in advance!
4 days ago
6 days ago
6 days ago
6 days ago
Mill decks tend to lose on the long run, so I'd drop the 5 drops to a minimum. Traumatize is too slow for its effect and I'd recommend running only 1 Jace. Thought Scour, Breaking and Mind Sculpt are good for faster mill.
6 days ago
You need a solid mill base before you add any control.
4x Shriekhorn- You can use this right away,Or wait to use it with Fraying Sanity for better results.
4x Mind Sculpt
4x Tome Scour
3x Archive Trap + 3x Ghost Quarter
3x Fraying Sanity
Then you add your control cards. The counters and bounces you've chosen, have better alternatives. I suggest 4x Unsummon. It's more aggro brother, Vapor Snag's lifeloss ability doesn't do you much good for this deck. And I would cut down to 2x Winds of Rebuke.
Start there, I think you'll find this will speed up the deck a helluvalot.
1 week ago
Deck looks good, although I would recommend trimming the fetch lands down a bit and adding more shocks, but only by 1-2.
I know that the fetchs play a large role for delve, but currently you only have 6 lands that tap for mana. You'll still have Street Wraith and Thought Scour to assist in building your graveyard and searching up your win cons. By adding another Steam Vents/Watery Grave or two, it will give you the extra mana to do some board control and sling some extra draws spells, which will help build your graveyard faster, while keeping the board clear for Gurmag Angler,and Death's Shadow to swing for damage.
But thats just my opinion, the deck still looks decent as is.