Target player puts the top two cards of his or her library into his or her graveyard.
Draw a card.
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Thought Scour Discussion
1 hour ago
Run Thought Scour instead of Pilfered Plans. Or both. Just make sure you have a decent number of cantrips that aren't too expensive to cast. I love mill decks, but damn do they make you look stupid when they run out of gas. You need stuff that keeps your hand from emptying too quickly.
The control aspect of your deck needs some improvement. Don't use those -X/-0 spells, they're not worth it - why waste your mana on Hydrosurge when you can bounce their attackers (Void Snare, Vapor Snag) or simply counter them before they even hit the board (Mana Leak, Spell Snare)? Speaking of counters, Countersquall is in your colors and doubles as a source of damage.
Your creatures are also all over the place. Archaeomancer, Elite Arcanist, Kraken Hatchling and Lord of the Void (SEVEN MANA!) all suck - each for different reasons, but they all suck. I'm not sure about Mirko Vosk, Mind Drinker either, especially as a 1-of. Prioritize creatures that cost 1 or 2 mana, unless they're powerful enough to justify their high cost (Consuming Aberration). Add more Wights, more Phantasms, more Hedron Crabs and one more Aberration and get rid of the others, and you'll soon notice how much more consistent your deck has become. If you want more creatures, try Invisible Stalker - great card to encode Paranoid Delusions on!
Oh, and by the way, want to know a nice little trick I always use when I play U/B mill? Turn 2 Nihilith, turn 3 Mind Sculpt. Gets you a 4/4 with haste and fear, seven cards in the graveyard and probably one mana open for Jace's Phantasm or whatever. In other words, get Nihilith ASAP!
13 hours ago
You could replace Vedalken Ghoul and Grindclock with Duskmantle Guildmage and Mindcrank for infinite mill combo. Anyway, in my opinion, you have to chose if your strategy is to take advantage from your opponents' graveyard, with creatures like Wight of Precinct Six, Nighthowler or Consuming Aberration or to win by simple milling and in this case you should definitely add more instants/sorceries Thought Scour, Mind Funeral, Mind Grind, etc.
1 day ago
I'd word it like this though: "Whenever a card you own moves from one zone to another, add one mana of any color to your mana pool."
1 day ago
Oh about how the triggers might be forgotten, can't that apply to some other cards? I mean probably not at the level that he does it, but if you know you're playing him it's just the whole thing of paying attention. Won't be as great of a mechanic if you can't utilize bounce and mill on an enemy, anyways.
I could imagine instant speed buffing of creatures would be nice for combat tricks as well with him. Attack with a creature, suddenly Thought Scour you just made a Giant Growth with mill and a card draw.
2 days ago
First, thanks heaps for your advice.
I completely forgot that Crypt of Agadeem was a thing, to be quite honest, it was in the original version. I like Call to the Grave, but I originally had too many non zombies to make it work. I'll put it in, I think it should work better now. Call to the Kindred is also a really good idea that I forgot, thanks heaps for that.
Now, I like the idea of Traumatize (especially when followed by a Zombie Apocalypse, but I've found that Zombie Apocalypse is still potent in the late game without it. Furthermore, I don't want to try and make this deck about mill, self or otherwise. Reason being, is because it will pull this deck in too many directions. If I had Traumatize in here, I'd probably want Thought Scour aswell. And then more mill spells, mill creatures and other tech. Then I'll be looking at Dredge mechanics and there'll be non-Zombies and this deck will all turn bad. That's exactly how the original went, so for this situation, I think I'll pass, thanks anyway.
I'm intrigued by Gray Merchant of Asphodel, but I don't think that he's super necessary in this deck. He'll be maybeboarded for now.
Now I just have to figure out what to drop. Coat of Arms was due to go out anyway, because it annoyed me. Your advice only solidified this idea.
Again, thanks heaps. I took at look at your deck and it seems super solid. +1. I'll incorporate some of your advice in here of the next few days.
3 days ago
If you're going with the Runechanter's Pike build, you really gotta add in some Thought Scour. Although you may consider milling your own deck dentrimental with potential cards you would've liked to use going into the graveyard, if you're going 4x with most of your cards, your deck should be consistent enough that losing those cards to the graveyard wouldn't matter. Think of it this way: in a game, you would never end up going through your whole deck and using all of your cards anyways, so milling yourself wouldn't hurt that much if you're running a full 4x with most of your cards. It would be more risky of course, if you have a few of those 1x wincons you're relying on, but you're not. A potential +3/0 with a single Thought Scour is huge IMO.
You can probably scale down to 2x Surgical Extraction, since having it in your hand early game would likely be a sitting, non-useful card. You can find a way to add in 2-4x of either Duress (or Thoughtseize if you got the budget...haha) or Raven's Crime (which is nice since you can throw away your lands with its retrace ability since you generally won't use a lot of mana). I can say probably going a full 4x on Doom Blade is probably the way to go.
And lastly, you probably want to more reliably draw more creature cards. You could potentially go with turns without seeing a single creature card in your hand, and that is no good. A common card seen in these builds is Invisible Stalker. If wanting to go more in midrange level, Vampire Nighthawk. I've never seen Gurmag Swiftwing often in decks, but I always believe it could be one heck of a surprise finisher, and it seems suitable for this deck. Vault Skirge is another suggestion. Just card suggestions for you to play around with. Good luck!
4 days ago
I myself have been playing storm for a few months now, and I recommend the following:
You may also want to take a look at Chris Fennell's Storm Deckfrom Pro Tour Born of the Gods. However, that was a different meta than now, but I still recommend taking a peek at it.
4 days ago
Tasigur makes the deck better in almost every other matchup. Alongside the Thought Scour that the Twin decks are making good use of to support Snapcaster Mage and Harvest Pyre, he can really buy back some relevant and powerful spells.
Try him out. Nuts.
|Avg. draft pick||7.85|
|Avg. cube pick||11.81|
|Commander / EDH||Legal|
Printings View all
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- Enter the Infinite + Laboratory Maniac + Thought Scour
- Thought Scour + Psychic Strike
- Monastery Swiftspear + Mountain + Thought Scour
- Thought Scour + Treasure Cruise
- Jace's Erasure + Thought Scour
- Thought Scour + Visions of Beyond
- Delver of Secrets + Thought Scour
- Set Adrift + Thought Scour