Firebrand Archer

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Common

Combos Browse all

Firebrand Archer

Creature — Human Archer

Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.

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Firebrand Archer Discussion

COUGARMEAT on Primal burn

4 days ago

Just gonna spitball. Soul-Scar Mage and Rampaging Ferocidon are decent and maybe even Firebrand Archer if you want some creatures. Chandra, Torch of Defiance is pretty versitile. Shock is good against pesky early aggro and can go to the face once you stabilize. I mentioned Inferno Jet already. Dunno, I think I like Shock over the other options I mentioned.

NV_1980 on Neheb's Blazing Inferno

2 weeks ago

I like this :) I think Firebrand Archer, Harsh Mentor and Viashino Heretic can all add some excellent value to your deck. Other cards I would definitely consider would be Smash to Smithereens, Sizzle and Insult.

Happy gaming!

scorp9896 on Burn (Experiment)

2 weeks ago

Thanks for looking at the deck! I'm going to write up a league report on Reddit soon after going 5-0 yesterday with this deck (after multiple 4-1's!). Let me answer your questions about deck choices, though.

Flame Rift is one of the best cards in the deck for most Game 1's. All burn decks want to race, but this deck can chain together many one-drop instants before the kill turn as well. Conversely, it's one of the first cards to get sided out when I need more interaction and I'm on the draw for Game 2.

For creatures, I have had some combination of Thermo-Alchemist, Firebrand Archer, and Keldon Marauders in many iterations of the deck. IMO, if the opponent has any form of removal in their maindeck, your creature dies on the first turn it's out, so I wanted the card with the most upside if left unchecked. I won LOTS of games with a single attack from Firebrand Archer (along with 3-4 triggers) making the difference. Also, since I'm running Seal of Fire, I like the Archer over Thermo.

Abbanation01 on Fire in my Blood

3 weeks ago

Plus, you don't need to burn someone to necessarily win here, you could theoretically use the Young Pyromancer, Firebrand Archer, or Thermo-Alchemist

DaKiwiMonsta on 8-Alchemist Burn

3 weeks ago

Thanks for the suggestions Von.Banamaor, you certainly put forward some interesting points. Unfortunately the issue with Simian Spirit Guide is that it involves exiling in order to get 1 mana, while Rite of Flame replaces itself in terms of mana and counts as a non-creature spell cast for Firebrand Archer, Thermo-Alchemist, and Monastery Swiftspear. A lot of the time this difference will only mean 1 or 2 damage more dealt but a lot of the time it's actually worth it. In summary I feel like it's a lot down to personal preference, as some people may prefer to have Simian as a backup 2/2 creature. Also in regards to Lava Spike, I found in previous iterations of the deck that I needed the straight damage to my opponent's face and that Spike provided that dome damage. Perhaps for greater board interaction I could put a few copies of Shock in the sideboard?Also it's great to hear that my list helped give inspiration for your own decklist, Renegade Tactics can be really sweet for making Swiftspear more evasive in tough board-states.

jacobisboss on $8 BeastBudget Counterburn

4 weeks ago

Thank You! I just didn't put them in, because I thought that Enigma Drake and Firebrand Archer weren't very many creatures... or enough creatures to use Crash Through on. I now realize that giving trample to a 10 power Enigma Drake Is very powerful. almost as powerful as drawing you that card. I will add...

RudeCanadian on The Perfect Kill it with Fire

4 weeks ago

No Firebrand Archer? Maybe a Braid of Fire for free mana?

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