Firebrand Archer

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Common

Combos Browse all

Firebrand Archer

Creature — Human Archer

Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.

Firebrand Archer Discussion

5dollarMTG on $5 Literal Burn

2 days ago

I'd probably take out a few copies of Firebrand Archer Jormmungard.

Tzilakatzin on Niv Mizzet Parun Burn them All

3 weeks ago

I honestly don't think you should use those XCMC burnspels because Niv daddy already makes shitloads of damage, i haven't try the orientation that you are picking but i found quite easy to get the wheel going with tons of Pyretic Ritual s alongside with the Goblin Electromancer s effect so, for that, i replaced the U CMC spells such as Opt with the rituals, because i draw a card and generate mana at the same time on one side and are quite redundant with Niv's ability and you don't get the electromancer's 1 mana discount on the other side. What i already said can be discussed but what cannot be is the absence of the following cards:

Basilisk Collar & Gorgon Flail : equipped with Niv dady or Goblin Sharpshooter you can kill almost any creature on the field Grafted Exoskeleton : you can equip this to a Guttersnipe type of card (including Niv daddy) and you can almost kill al the opponents in one turn (with powerfull cards such as High Tide Firebrand Archer & Thermo-Alchemist : with those you can draw A LOT OF CARDS alongside with Curiosity and allows you to not only save it for the time you wanna combo out with Niv daddy.

Also you will want to get all of those 2 CMC mana artifacts that give U/R as possible because this deck is so mana-color-intensive (begining with Niv).

I have other suggestions but i dont quite have the time nor i remember the name of the cards. Awesome deck and i take note of some of your interesting picks such as Torbran, Thane of Red Fell among others.

Nyx_The_Necromancer on Artifact Storm Pioneer Idea

3 weeks ago

I could go with a Firebrand Archer sort of theme as well so long as I can get the consistency down.

TheRoaringBlaze on Artifact Storm Pioneer Idea

3 weeks ago

If you’re using Inspiring Statuary and Ghirapur AEther Grid , consider using Paradox Engine as a way to generate mana, and with grid, damage. Also, I know you’re going the Reservoir route, but considering Pithing Needle is common in this format, consider maybe adding in Reckless Fireweaver or Firebrand Archer as alternative ways to win.

lagotripha on Cheers, love! The Cavalcade’s here!

1 month ago

Fire Urchin / Thunderkin Awakener and Firebrand Archer or Thermo-Alchemist make nice additions alongside spitfire. Nivix Cyclops saw play in Temur Battle Rage combo lists.

Soul-Scar Mage & Immolation Shaman might have sideboard spots. Satyr Firedancer has always looked far better than it is-don't bother.

Foundry Street Denizen , Goblin Piledriver , Goblin Instigator , Hordeling Outburst and similar goblin spam does a lot.

Burning Prophet is interesting card filtering, as is Magma Jet . Kari Zev, Skyship Raider is efficient, and Tilonalli's Summoner is cute af.

Dreadhorde Arcanist / Young Pyromancer ; strong and meta, but end up defining any deck they are in. Break Through the Line is an interesting enabler, but cards that aren't dealing damage are a little weak here.

MyUsernameWasTakenTwice on Sevinne, the Chronoclasm Acid Flashback

1 month ago

Merjan1 I built a very similar copy of this deck about a week ago. As far as I can tell, the current win-con is to copy as many "cast instant/sorcery spell, opponents take damage" creatures as you can ( Guttersnipe , Electrostatic Field , Firebrand Archer ) with cards like Quasiduplicate and Cackling Counterpart , then activating recursion with Pull from Eternity and Sevinne's ability stacking several times.

The last time I played, I won by playing Quasiduplicate on a Guttersnipe, then casting it from my graveyard as my first spell (and also casting Increasing Vengeance for value). Used Pull from Eternity to get Quasi back in the bin, cast Time Warp and basically did it again for lethal. Other than that, I've had times where I've had +8 turns and done basically nothing because I was digging for an answer every turn. If I had to guess - this list probably uses Devil's Play and Ral, Storm Conduit to deal damage, but I wouldn't be opposed to putting in Storm Herd or Molten Disaster or something to just boost my ability to win properly off Thousand-Year Storm .

BeachLA on Tor-Burn, Pain of Red Fell

2 months ago

Missing Firebrand Archer but otherwise looks like a fun deck! d:D

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Firebrand Archer occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Red: 0.16%