Firebrand Archer


Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Common

Combos Browse all

Firebrand Archer

Creature — Human Archer

Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.

Price & Acquistion Set Price Alerts



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Firebrand Archer Discussion

scatteredsun on You get pain, and you get pain, EVERYONE GETS PAIN

1 week ago

This deck is fun. It's not blatantly threatening enough to draw early hate but dang it can build up fast. Won a game last night with a well timed Price of Progress. Got it past a Force of Will with a Fork. All the small incremental damages add up to some serious mana.

Tunneling Geopede and Firebrand Archer are both inconspicuous but drop a land for turn, cast something like Sizzle and suddenly you have 15 mana on your second main (4 players assumed) and you've dealt 5 to all opponents.

I realize Guttersnipe is missing. I'll rectify that ASAP.

I also realize that dedicated lifegain decks will stand up well to this deck. I may need to find something to shore up that hole.

EternalBrewmaster on This is What Glory Looks Like: a Savage Beating

1 week ago

Thermo-alchemist and Braid of Fire have both been in iterations of this deck but just didn't make the long term cut. I need my cheap creatures to be able to attack and as it turns out, Firebrand Archer is way better than Thermo-alchemist. Also, Braid of Fire turned out to be next to useless as this deck goes from 0-1,000 in a turn with all the mana Neheb can generate. You end up not really needing any other slower mana sources. If anything, I often have too much mana and not enough things to do with it. I'd say the top 3 mono red commanders in no particular order are Kiki-Jiki, Mirror Breaker, Zada, Hedron Grinder, and Neheb, the Eternal. They all do sort of different things with KJ being almost strictly combo, Neheb being straight-up burn, and Zada is aggro af with probably the best card draw in mono red. Krenko is undoubtedly very powerful, but I find him mind-numbingly boring and solved and due to the low land count most Krenko decks run, if you kill Krenko once or twice, the deck usually runs out of steam quickly. I don't think flip Chandra is relevant in EDH in any capacity.

Thanks for the comments and upvote! You were the 100th!

silentone2k on modern red aggro

2 weeks ago

The bolt-on-a-stick creatures are what I went for here. Didn't like Keldon Marauders initially because they don't have the haste/trample of the spark/hellspark.

I keep looking at switching over to the auto-tims because I have a standard deck that ran 4x Thermo-Alchemist and Firebrand Archer, which would roll well with the fire and torch Chandras. But all that raises the average CMC.

MoGoose831 on Construct Shenanigans - ULTRA BUDGET!!!

1 month ago

thanks again for stopping by suicidelg!

I honestly haven't play tested 3rd Degree enough to give you an answer I would be happy with. I've played it on xmage and what not just not enough in person. This is the current deck in running until the rotation.

I don't run sideboards on here because it effects the price of the deck. But i do run Essence Scatterx3, Firebrand Archer 4, Bone Sawx4, Cathar's Shieldx4. My sideboard is pretty funky but that's because there are a couple turbo fog decks at my lgs and Firebrand Archer wrecks them!

dommi on 6 million, choose one

1 month ago

Rakshasa99, I think that that is a good idea, the reason I picked Gifted Aetherborn was because it is very cost effective for 2 mana. I have not the chance to test the deck, so it could be that Firebrand Archer would be more fun.

Rakshasa99 on 6 million, choose one

1 month ago

Great deck! (Much better than my first.) I'd take out a Gifted Aetherborn and add in something different, like maybe a Fervent Paincaster or Firebrand Archer. But hey, I'm no genius when it comes to deck building.

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