Smokebraider

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition Common
Planechase Common
Lorwyn Common

Combos Browse all

Smokebraider

Creature — Elemental Shaman

: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activated abilities of Elementals.

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Smokebraider Discussion

Firebones675 on josh

2 weeks ago

Welcome to the game! I have a few suggestions about your deck

The first one should be easiest to fix, but most decks should try to stick to the minimum 60 card limit, this increases the chance of you drawing your best card, or a card that will get you out of the current situation.

Secondly is about colors. While it is tempting to include a lot of colors so you have the best cards from each, often times you end up with a situation like having a lot of white spells in hand, but no white mana to cast them. Most decks are only 1-3 colors for this reason and the ones with 3 colors tend to have to use cards specifically to ensure their colors line up. For now I'd try to stick with only 2 colors if possible to have the best consistency.

The term synergy gets thrown around a lot. In terms of magic it talks about how well your deck or individual cards work together to produce something better. At present, your deck doesn't quite have that yet. You have mana intensive cards like Ashen Monstrosity and while Smokebraider gives you extra mana, it can't be used to cast spirits. I'm not saying every card needs to work perfectly with every other card, but it's something to keep in mind.

Magic is a complex game and I can guarantee you that even when professional magic players started out, they needed help at first. I don't mind helping you tweak your deck more and tappedout has a lot of other people like me who are willing to help.

If you pick what kind of deck you want (Do you want to try to win quickly, or slow down the game and win with your high mana cards? Somewhere in the middle?) and what color or colors you want to focus on, i can give you some pointers on what cards might be best. Hope this helps :)

hunkers on g/u Landfall

2 months ago

Brighthearth Banneret, Crackleburr, Eyes of the Wisent, Grinning Ignus, Flamekin Harbinger, Ingot Chewer, Liege of the Tangle, Incandescent Soulstoke, Living Hive, Mulldrifter, Omnath, Locus of Mana, Smokebraider, Wilderness Elemental , Stigma Lasher, Spawnwrithe, I looked up all the modern Elementals and these are the ones I found relevant.Noticed that some of the Larger Elementals could have a potential Through the Breach effect.

-Orvos- on Restricted Mana usage that survives ...

2 months ago

So i was playing around with my Totally Biased Mutual Destruction deck and ran into a situation where I had Omnath, Locus of Mana out and my Smokebraider. I used my Smokebraider to put into my mana pool which effectively beefed up my Omnath, Locus of Mana. My question is...

Does the restriction on how I can use the mana produced by Smokebraider survive the phase with the mana or is it still restricted and I have to keep track of it separately?

Jgfusca on Elemental Fury

2 months ago

It may look that way but I don't plan on hard casting the blue, black, or green elementals. The idea is to cheat them out with Incandescent Soulstoke and Smokebraider. Most of the time I'll just need to evoke them.

Jgfusca on ELEMENTALS FTW!

2 months ago

I think I've created something pretty unique here... Elemental Fury. It's all about pumping out elementals with Incandescent Soulstoke or with Smokebraider + Generator Servant and capitalizing on creatures with evoke.

Tips appreciated!

TheVectornaut on The Elements Obey Me Now

2 months ago

I think the fastest you can play Omnath is turn 3 with something like:

Turn 1- Forest, Birds of Paradise

Turn 2- Mountain, Brighthearth Banneret, Smokebraider

Turn 3- Forest, Omnath, Locus of Rage

However, I usually don't play him until turn 5 or so. Since the elementals can't ramp out Perilous Forays, you'll basically need 5 lands and a Birds of Paradise to combo off on the next turn. Hitting 5 land drops in a row isn't a massive challenge or anything, but Fertilid does make it more consistent. He has synergy with all the other elemental creatures + Amulet of Vigor and is just a strong ramp play in the intermediary turns of ~3-5. The alternative I had was another 1 drop accelerator like Arbor Elf, but as you said, they can't do as much without haste. That being said, it's hard to justify playing a haste enabler if it's going to cost 3-4 and thus come out after all my ramp has already hit the board. The cheapest option is Mass Hysteria, but I worry it could really backfire given the symmetry of its ability.

I will update the sideboard with some protection for Omnath. I think I have an old Asceticism floating around somewhere. I'd also like something to protect Perilous Forays but the only thing that's coming to mind is the rather expensive Privileged Position.

Tluff on

2 months ago

You could power out those cards with Generator Servant and Smokebraider this would allow you to drop a threat through soulstoke such as Liege of the Tangle Nova Chaser or Hound of Griselbrand turn 3. I would reccomend going the full 4 on each as well as a few Mulldrifters and hitting all 4 Primal Beyonds. Ancient Ziggurat is also an option. this would allow you to splash a 3rd or 4th color fairly painlessly. If you are going on this route, ball lightning would be the first to cut. If the combo is really important also add 2-4 Serum Powder.

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