Legion Warboss

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Rare

Combos Browse all

Tokens

Legion Warboss

Creature — Goblin Soldier

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

Browse Alters

Legion Warboss Discussion

sdh101 on TRY JUND!

1 day ago

I'm not a huge fan of the Chandra, Acolyte of Flame s. The first 0 does next to nothing while the other one is just not a great threat. The last ability lets you rebuy a removal spell, but I like playing more Lava Coil s more. What I don't like about Chandra, Acolyte of Flame is it doesn't give inevitability like most walkers. I think if you want that, I would play Treasure Map  Flip.

Also, I'm curious as to the exclusion of Llanowar Elves . I think you just get some free wins by curving that into Gruul Spellbreaker or Legion Warboss . It also ramps you into Rekindling Phoenix , Doom Whisperer and Chandra, Awakened Inferno . I might cut 2x Merfolk Branchwalker s and mabye 1x Assassin's Trophy and 1x Thrashing Brontodon .

Another thing I'm curious about is maybe some Temple of Malady s.

Madcookie on If I propose to resolve ...

2 days ago

I can't resist hopping in on the discussion. My opinion is that a stack with more than 2-3 things on it has to be resolved one-by-one as it usually involves decisions and responses. In this situation however I don't know how it would matter either way - good players would float their mana before you tap their lands (if thats what you are aiming) and if they have responses they will respond to the Remand regardless of short-cuts and whatnot as when you cast it, they get priority back.

A little side note: In my LGS we had a situation. Player 1 plays and resolves Legion Warboss . Then he immediately says "I attack you for 1 with my goblin token", to which player 2 respond "before we enter the combat phase I Cast Down you warboss and there isn't a token created". Our judge accepted this (the response from p2) as there is passing of priority from player 1 to player 2 at the end of p1's main phase, and p2 uses this opportunity to kill the creature, before changing phases.

hullos on My First Deck

1 week ago

Some suggestions I have are, Gutterbones can be a real annoyance to opponents, especially if you put something like Judith, the Scourge Diva in the deck, Legion Warboss and Fireblade Artist are also great cards that work with judith and put down a ton of early game pressure on opponents. Finally, some removal and hand control like Drill Bit / Duress and Skewer the Critics could also fit in. maybe as a late game threat you could put in a Rekindling Phoenix if you wanted to. those are my suggestions.

blzd4dyz on Naya Visitation (Diamond Rank)

4 weeks ago

Question, have you tried Krenko, Tin Street Kingpin instead of Legion Warboss ? Warboss is nice because you get the goblin token whether you attack or not, but Krenko definitely seems more powerful overall. Or perhaps adding just one Krenko since you can have multiple Warbosses in play? Just curious what your thoughts are on them.

DrkNinja on Tajic, Legion's Edgelord [Artillery Aggro, Primer]

1 month ago

Lets start with your CMC. In order for an aggro deck to be fast, the mana curve for the deck needs to be incredibly low to the ground. With that in mind here are some creatures that are all sub-three CMC:

You do also need some cards to add support which you have a few of but these three are pretty hefty; Iroas, God of Victory , Purphoros, God of the Forge and Hero of Bladehold .

You are also gonna need to give your creatures haste, and one of my favorite cards does just that for next to nothing; Mass Hysteria .

Here are a few cards I also think would be really good support, or are staples in this archetype:

I know your goal isn't to nessecarily win via commander damage but these two cards I find are helpful and threaten any opponent usually... Sword of Feast and Famine and Sword of Fire and Ice

Lastly... I know you said you avoided it intentionally but... I think it was a mistake... You need more ramp. The more ramp you have the faster you can play dudes the faster you can kill someone. So Mana Crypt , Sol Ring , Boros Signet , Chrome Mox , etc. I think you should play at least 5 ramp artifacts to really help you get that overwhelming force, because on T4 you now have to live in fear of WoGs

Ok that's all... he said after posting a page long comment... Sorry. <3 If you need help with cuts anything above 4 cmc should be the first things to go with the exception of Cathar's. get your CMC as close to 2 as you can.

abby315 on Get on my Level!

1 month ago

I question the 3x deckbuilding choices; generally, if you want to be sure you see a card in your opening hand, you play 4, and if you want to see it once a game you play 3. So for Skirk Prospector , Legion Warboss , and Goblin Instigator I would really recommend 4x each! Gift of Strength is an underwhelming card (in fact, Giant Growth is back in standard I believe and is strictly better) and I don't think you need pump spells, so I would cut those for the extra 1-ofs your core cards.

BaneOfLordran on Krenko help pls

1 month ago

Hey there! I love the idea of buying out all the tokens out! xD
I say you sleeve each one in a unique sleeve.

As for krenko, I have a deck on my profile ( What Just Happened?) that he plays a key role in. I chose Bant ( green, white, red) and lean on pump spells to finish the game as quick as possible.

As for you, both gruul and boros each have their pros and cons...

If you go gruul run collision/colossus as well as domri, auger of Bolas as a foundation and go from there... maybe use zur-ta goblin and gruul spellbreaker for an aggro build.

As for boros, you have access to cards like Swiftblade Vindicator , Aurelia, Exemplar of Justice , & Tajic, Legion's Edge so mentor could be fun to play around with.

I say you go outside the box and run Mono-red Goblins. cards like the goblin prospector (i forget his name, he is one mana) , Legion Warboss , and Siege-Gang Commander

Whichever route u choose, I wish you luck!

Infinity_Dragon_Blade on Temur Thunder

1 month ago

I think that the Expansion / Explosion copying itself is a better route to go than Finale of Devastation as it is cheaper and less complicated. Then you could even cut green altogether as I don't really see how it helps you otherwise (unless you add Wilderness Reclamation ). Fiery Cannonade is an alright sweeper as is Star of Extinction (probably as a 1 of). As far as creatures go you could put in a Legion Warboss or two to increase the pressure. If you got the spell route Augur of Bolas is pretty strong too. If you want to go green Llanowar Elves is usually a solid turn 1 even though you want red mana too.

Load more

Legion Warboss occurrence in decks from the last year

Standard:

All decks: 0.27%

Red: 1.54%

Modern:

All decks: 0.04%

Commander / EDH:

All decks: 0.01%

Red: 0.21%