Legion Warboss

Legion Warboss

Creature — Goblin Soldier

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)

At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

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Set Rarity
Guilds of Ravnica (GRN) Rare

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Tokens

Legality

Format Legality
Pioneer Legal
Duel Commander Legal
Magic Duels Legal
1v1 Commander Legal
Leviathan Legal
Vintage Legal
Canadian Highlander Legal
Commander / EDH Legal
Arena Legal
Standard Legal
Oathbreaker Legal
Casual Legal
Highlander Legal
Historic Legal
Brawl Legal
Modern Legal
Block Constructed Legal
Pre-release Legal
Unformat Legal
Legacy Legal
Tiny Leaders Legal

Legion Warboss occurrence in decks from the last year

Standard:

All decks: 0.27%

Red: 1.54%

Modern:

All decks: 0.04%

Commander / EDH:

All decks: 0.01%

Red: 0.21%

Legion Warboss Discussion

BioProfDude on Mono-R Goblins

1 week ago

I would drop Burning-Tree Emissary for Legion Warboss. I also get what you're doing with Torbran, Thane of Red Fell, but I'd go to no more than 2x, probably just 1x, and add Wild Slash. Same for Obelisk of Urd. A copy or two of Ramunap Ruins might also be good.

Cool deck! Good luck!

jakeyuki12 on Aurelia, the Warleader Commander Deck

1 week ago

Since your deck can use more creatures, there are a lot of cool creatures that I've liked lately.

Captain Lannery Storm is a great source of early ramp. Cartographer's Hawk is a new one you can try out. Verge Rangers is also a new one to test. Either of the generic recuiters (Recruiter of the Guard and Imperial Recruiter) are great early. I've also seen people have success with playing a small goblin package. Since Dockside Extortionist is a great card, you play a Goblin Matron that can tutor it. You can also play great goblins like Kiki-Jiki, Mirror Breaker or Goblin Rabblemaster or Legion Warboss. You can go all in and use Goblin Recruiter

If/when you're able to pick up a copy, I highly recommend Ancient Tomb. It's a super strong way to ramp- just by making a land drop! I've been testing Weathered Wayfarer as a way to tutor for lands I need for each situation. If I need to ramp I grab Ancient Tomb. If I need double strike I grab Sunhome, Fortress of the Legion. If I need haste I grab Hanweir Battlements  Flip. etc.

Lots of ideas to play with :D have fun!

multimedia on Hail to Kolaghan King!

3 weeks ago

Hey, for the low budget good job for your first Commander deck.

Consider a Goblin and Dragon theme? This would give your overall deck a more focused theme instead of just playing random creatures such as Diregraf Ghoul and Spinal Centipede. I suggest this because when Kolaghan attacks she pumps any creatures you control and Goblins can make lots of token creatures. This kind of strategy is call go wide. Which means attacking with lots of creatures, a wide battlefield of creatures.

Cards to consider adding:

Other Draw/Tutors

Other Ramp

Other Dragons

Other Goblins

Other Removal

Other Lands

Good luck with your deck.

sanguinaut on Winota Cedh

3 weeks ago

Awesome deck, ive been doing some brewing with her as well, just some quick suggestions that I dont see in your maybeboard:

Goblin Rabblemaster is probably better than Legion Warboss so why not run both?

Benalish Marshal comes out off Winota and lords up your entire board.

Mass Hysteria is probably the best hastifier for an aggro strategy.

Since youve got multiple ways to tutor for it, and win with it, adding Splinter Twin may decrease your average turns to combo.

Impact Tremors - lots of etb triggers in this deck. Also means you can win with kiki in play if you peel the other half of the combo off the top with Winota without having to wait for the next turn.

Same goes for Goblin Bombardment and it also is a nice response to a board wipe.

Wear - Plenty of artifacts and enchantments in cedh that will stop Winota or the Kiki combo. Namely Cursed Totem which is in literally every cedh control deck.

Ashen0ne on All That Remain

1 month ago

Here’s some decent pieces to both help with the war theme and make life difficult for your enemies.

Fumiko the Lowblood because samurai

Warmonger Hellkite makes creatures attack and can be pumped

Incite RebellionandDisrupt Decorum both have that sort of subterfuge, disrupt enemy lines feel to me.

Grand Melee because open war

Goblin Diplomats because diplomacy is needed in every war

Prowler's Helm like a spy slipping through their defenses.

Outpost Siege card advantage and siege is referenced.

Blackblade Reforged and Strata Scythe can both make varchild big after a bit of development. More survivors

Grenzo, Havoc Razor

Paragon of Fierce Defiance

Godo, Bandit Warlord and while you’re at it you could add Helm of the Host as an easy win

Torbran, Thane of Red Fell

Bloodsworn Steward

Archetype of Aggression

Dockside Extortionist because there is always people like that in war

Neheb, the Eternal is likely worth a spot.

Oni of Wild Places may not necessarily fit the theme but repeatedly bouncing varchild has its advantages

Signal Pest

Iron Myr for mana

Legion Warboss

Angrath's Marauders

Downhill Charge seems pretty good.

Fatal Frenzy and Mercadia's Downfall feel decent too.

Seize the Day is very war themed to me.

By Force implies hostilities

Burn at the Stake might be a big kill card after you’ve taken a bunch of survivors. 3 times the amount you tap gets huge quick.

World at War

Mizzium Mortars

Crawlspace so you can bottleneck their armies like Sparta did against the Persians lol.

Voyager Staff to remove varchild maybe?

That’s what stood out most to me with a quick glance through EDHRec. I’ll keep brainstorming for ya though!

pacolemere830530 on Krenko, Mob Boss Infinite Combos

1 month ago

Updated list with newer print cards:

Pashalik Mons replaces Boggart Shenanigans

Legion Warboss replaces Fanatical Firebrand

Castle Embereth comes in over a basic mountain;

Krenko, Tin Street Kingpin replaces Lightning Bolt

Added maybeboard goodies:

Treasure Nabber

Moggcatcher

Goblin Cratermaker

CynicalCzech on They breed like Goblins!

2 months ago

Boros goblins, eh? Nice!

Wouldn't Legion Warboss be a good addition as another goblin generator? The recent Weaponize the Monsters might also be a useful way of pinging your opponent down.

MaelstromLegends on Winota, Human Tamers

2 months ago

To preface this comment: Tinkering with different cool cards is what deck builders do, and I know that. My comment will, however, be based on possibly making the deck more competitive.

I feel like you're really missing out if you're playing Silverwing Squadron and Master Splicer. I like the concept with them, but you don't get the attack trigger from squardon, and splicer doesn't get you a ton of bang for your buck. I might recommend Charming Prince or Elite Guardmage. These would help with aggro matchups to slow them down.

I also think that going down on Legion Warboss is a choice is a mistake. You really want the turn 3 warboss into a t4 Winota. I can see that you took them out in your revisions, but I personally really like the card. 4 of these would help with control and ramp matchups to aggro them out or outvalue them.

I also think that Gingerbrute is an odd choice. There are a few reasons why this card is really good, but I don't believe you really want it in this deck. I would err more towards a way to get multiple triggers on Winota.

I like the Chandra, Acolyte of Flame as a way to create tokens or recast raise the alarm. I like Teferi, Time Raveler as protection during your burst turns as well as a way to bounce back etb cards like Agent of Treachery, or if you choose to run it, Charming Prince.

The sideboard really depends on meta, so that's up to you. Main things to keep in mind if you're on Arena post-Platinum is that you'll be going up against a lot of fires and control decks in Bo3, and a lot of fires and sacrifice decks in Bo1.

Good luck with brewing! I really like the potential that Winota has, and I'm interested to see where a deck like this goes post rotation without Agent of Treachery.

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