Seal Away

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Brawl Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Uncommon

Combos Browse all

Seal Away

Enchantment

Flash

When Seal Away enters the battlefield, exile target tapped creature an opponent controls until Seal Away leaves the battlefield.

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Seal Away Discussion

Stazeeee on dawn of abzan

1 day ago

I've played around quiet a bit with tokens. I'd say Song of Freyalise is generally better than Growing Rites of Itlimoc  Flip (especially since you aren't running Sram's Expertise to combo into growing rites). Your sideboard might want to include Heroic Intervention to combat Goblin Chainwhirler and Fumigate (as well as Seal Away, Cast Out, Fatal Push etc.) Dusk looks good on paper but rarely ever panned out for me. You might want to run more Duress to protect against board wipes and control. Vona's Hunger might be an interesting card to look into as well.

Caylem01 on call the knights

1 day ago

What Purple_Mage sorta said. It depends on what deck you want really. If you Want agro, might aswell just run mono white aggro which takes away from the Knight based Aspect. I love my tribal decks and I assume thats what you are going for. - Saying this again but FOUR Knight of Grace. It is a great 2 drop and curves very nicely into History of Benalia.

multimedia on I don't have money for Lyra lol GW

2 days ago

Hey, I can totally understand not having Lyra because her price is ridiculous right now. Consider playing more Shalai and Danitha and building your deck around them? Shalai is no Lyra, but she's a very good budget alternative. With more Shalai and Danitha you can take more advantage Urza's Ruinous Blast.

Shalai gives all your creatures hexproof this is exactly what you want if playing auras because a creature you try to enchant with an aura is protected from removal. Your opponent can't response to killing the creature who you are enchanting because the creature has hexproof, it can't be targeted by opponent. The aura can be targeted and destroyed by opponent, but not the creature.

On Serra's Wings is a good budget aura to play with Danitha as she makes it a three drop aura. It's legendary works with Blast. You can build your own Lyra with it :) Putting Wings on Shalai makes her very close to Lyra, best of all it gives her lifelink which is a reason that Lyra is such a good card.

Enchanting Shalai with Wings however is risky. It must be done when your opponent is tapped out or doesn't have any cards in hand. Shalai herself doesn't have hexproof she can be targeted and killed in response to being enchanted by Wings.

Shanna, Sisay's Legacy seems like a very good two drop for a strategy with Danitha, Shalai, Wings and Blast. Shanna has semi hexproof from your opponent's targeted abilities. With Shalai she gets full hexproof. Shanna can get big which is good, but she doesn't have evasion such as flying or trample, which is a drawback. If you can give her evasion then she becomes much better.

A few good support cards for this possible strategy can be Tragic Poet and Board the Weatherlight. Poet is backup to get back a destroyed enchantment such as Wings or Seal. Board lets you look at the top five cards of your library and can put any one legendary card into your hand. It can find everything for this possible strategy: Danitha, Shalai, Wings and Blast.

Consider this:

  • 4x Llanowar
  • 3x Poet
  • 3x Shanna
  • 4x Danitha
  • 3x Rishkar
  • 4x Shalai

  • 4x Rest or Seal Away
  • 3x Wings
  • 2x Blackblade

  • 3x Blast
  • 4x Board

  • 4x Expanse
  • 4x Evolving Wilds or Sunpetal Grove
  • 8x Forest
  • 8x Plains

Good luck with your deck.


Rwhr2d2 on RW Mana Control Burn

3 days ago

Seal Away Condemn Oust instead of Crib swap? Getting to 7 mana in modern is also pretty difficult, at least outside Tron.
While more expensive, Lightning Bolt is much, much better than Lightning Strike. Instead of Comet Storm Pyroclasm or Anger of the Gods is a better way to sweep away creatures without being as mana intensive. Ghostly Prison is also typically better than Windborn Muse, as most decks aiming to kill with creatures have removal, with the bonus of it coming down several turns earlier. 4 Baird, Steward of Argive is likely too many since you will wind up with copies stuck in hand.
Maindeck Curse of Exhaustion and Damping Sphere are strange. If you want a budget taxing option, Lodestone Golem is decent. Vryn Wingmare also can tax combo based decks such as Storm, as well as many decks playing few creatures.

I don't know how much this would win at a modern FNM but it seems somewhat similar to which is a fun deck, if you enjoy Blood Moon.

DankStompy on Seal Away removal question

3 days ago

it would not be possible for the Sentinel of the Pearl Trident to "bring back" the creature exiled by Seal Away. "bring back" implies that Seal Away has resolved. it is possible however, to play Sentinel of the Pearl Trident in response to Seal Away's triggered ability, and blink away the Seal Away's target before Seal Away has a chance to exile it.

Master_Tame on Seal Away removal question

3 days ago

I used Seal Away from my green/white brawl deck to seal Tatyova, Benthic Druid but my opponent used Sentinel of the Pearl Trident to bring her back. Is that possible? Thanks.

razelfark on DeathStar

3 days ago

Just a warning if you planed to take to an FNM, your deck is not "standard" legal. If you are wondering what is not standard legal in your deck you can see them listed to the "illegal" cards posted to the right of the window bellow the deck price and mana curve charts.

As for things to help your deck, You are running high on your mana cost for spells like Blessed Light and Fiery Intervention. You may want to change these out for Seal Away for earlier removal option, or Ixalan's Binding so you can remove any non-land permanent threat from the board (this includes planeswalkers).

Other spell options you might want to consider are Lightning Strike and Abrade for early removal spells.

I am not sure if you are trying to be a a r/w control deck or if you are trying to win by creatures. Rest of my suggestions would rely on knowing this. Since you said you did not want to sacrifice the sorcery and instant spells. If you want to be spell focused I would probably suggest a large change on the creature options.

Hope my suggestions are along the lines of what you are looking for.

Valca on UW Approach

3 days ago

I agree versus tokens decks it can be difficult, but you have everything to defend yourself. Of course the key is Settle the Wreckage but with all the counterpells and things like Seal Away and Cast Out you can survive until Approach of the Second Sun. I have not bad ratio versus Aggro/Token

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