Disallow

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Disallow

Instant

Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

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Disallow Discussion

Argy on I Drink Your Milkshake

2 days ago

Antwaan33 everyone always wants me to put Disallow in the Mainboard, but I know my local meta and it's better in the Side.


Cthu1uS4uru5R3x thanks for the kind words.

I do spend a lot of time putting my Descriptions together. It's nice to see someone who appreciates that.

It's also great to meet a fellow Tezzeret fan. I feel that he is very underrated, especially in Standard.

His artwork is amazing.

Argy on Bolas comes to Ixalan

4 days ago

alottafunn8430 AgentGreen has been playing Control for roughly six seasons, now.

As such, s/he knows which cards are most beneficial.

Negate is important against other Control decks, and to Counter the vast array of Enchantments and Vehicles that are being played in the current meta, as well as Disallow, which is a format staple.

eragon795 on XLN - Grixis Control

4 days ago

Hi everyone!

I recently took a similar list to this (it was originally going to be this but I made some last minute changes) to state championships and made top 8. I should have made it further except for some REALLY bad luck (and it was bad luck, not just me complaining). Anyway, I thought I'd update you and let you know my changes.

First off, my changes were:

Main deck:

Out: 3 Harsh Scrutiny, 2 Gifted Aetherborn, 1 Unlicensed Disintegration, 2 Perilous Voyage and 1 Evolving Wilds.

In: 2 Disallow, 1 Harnessed Lightning, 2 Glimmer of Genius, 1 Torrential Gearhulk, 2 Magma Spray and 1 Spirebluff Canal.

Sideboard:

Out: 2 Spell Swindle , 1 Star of Extinction, 1 Commit, 2 Magma Spray and 1 Scarab Feast.

In: 2 Duress, 2Lost Legacy, 2 Chandra's Defeat, 1 Bontu's Last Reckoning.

First I'll go over my changes. Mostly they were to shore up my bad matchups, but some were also becuase I didn't like cards.

Harsh scrutiny was consistently underperforming, so that went. Disintegration went simply because I wanted cheaper removal. Perilous voyage was, much as I hate to admit it, never good for me.

I added disallow because I didn't feel like I had enough hard counters, and it payed off. I still lost the quaterfinals because I couldn't find it, though. Glimmer came in because I wanted more card advantage, and it also performed very well. Gearhulk was critical in winning one of my matches, as it was the last threat in my deck. Magma spray was against mono-red, as I liked it better main deck than aetherborn in that matchup.

My sideboard was less good, I almost never wanted the second Reckoning, so I will be taking that out. Lost legacy was critical, it won me several games. Duress was also very good, although I didn't play many games against control. I'd still play the pair though. I didn't play against RDW, so I don't know about defeat, I might swap them out.

My only loss in the swiss was to the player who came second, and if I'd played better third game and not run in to Coup I would have won probably.

All in all I think it is a solid deck, I really liked most of the changes I made, which were against a broad meta as I didn't know what was being played, and there were not as many carnage tyrants as I thought.

Magickamek on Not Your Daddy's Oloro

5 days ago

Hi felow EDH player, I noticed you are low on ramp fro a deck you need to go to late game, i would suggest you to play more mana rocks, counting the simulcrum as ram, you should have at least 8-10 source that can help you reach turn 4 wrath of god consistently., also i would suggest to have 6 wrath efects, and very notably, Terminus as you can force a miracle with your tutors and there is nothing but Teferi's Protection that can save you from that. Also i suggest Sphinx's Revelation can be veeeery helpfull to use taht extra mana. also Remove that Cancel from the list, and ad any other 3 mana counter with an extra efect Dissolve, Dissipate,Disallow even Negate is better, obviously if you can get Force of Will or Mana Drain, that would be the best escenario. As for the lands try to keep them simplier, there will be a day you meet Blood Moon and things will be horrible, brush of lands like Riptide Laboratory and High Market wich are to specific and wont provide consistent use. Thats all for now, i hope this is usefull to you, see ya :D

DeBro5 on Mermalade (Beginner's Guide to Merfolk)

5 days ago

Ok so i played this deck for 4 rounds on fnm overall 2/2. It got trashed by ranumap red due to the slowness. It went fairly ok against black blue control 1/2 again the slowness was a problem. I the shuffld around the deckReplaced the deeproot waters for Disallows and a negate. Got rid of a kopala and a herald for a 2 kumena's speakers and then removed 2 jade guardians for 2 Revolutionary Rebuff s

After this change the deck ran alot smoother going 2/0 against pirates and 2/0 against energy.

Overall the deck is nice but needs some faster cards to apply early pressure or bait removal. One card that i found largely irrelevant was deeproot waters.

Alxdeckbuilder on black vise ebony owl stasis

6 days ago

hey thanks! Wall of Frost seems like a nice addition, i have a few hidden somewhere so ill toss em in see what gives. Disallow would also be really cool in case things dont come up as needed.

MtgNewb99 on black vise ebony owl stasis

6 days ago

This is a really nice deck, but I would suggest adding a few creatures. They do stil get to play things and some things will manage to slip through your fingers, so you may need to add a bit more removal and or counter spells, like Disallow simple creatures with high toughness would be perfect just to give you some protection, like Monastery Flock, or even better to go with the theme, Wall of Frost

Argy on I Drink Your Milkshake

6 days ago

There are also still lots of ways to deal with Blue White Approach [Competitive].

Particularly because a lot of their cards are setup to deal with Creature heavy decks.

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