Disallow

Legality

Format Legality
Standard Legal
Modern Legal
Frontier Legal
Commander / EDH Legal
Vintage Legal
Legacy Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Aether Revolt Rare

Combos Browse all

Disallow

Instant

Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

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Disallow Discussion

Va1kyrie on blue suppress

4 hours ago

why use Cancel when you could use Disallow

lefty117 on Teferi Control

23 hours ago

you know that the hard lock will NOT win you the game. Combat based commanders can kill you. Knowledge Pool states:

"Whenever a player casts a spell from his or her hand, that player exiles it. If the player does, he or she may cast another nonland card exiled with Knowledge Pool without paying that card's mana cost."

The Wording allows players to still cast Commanders like Prossh, Skyraider of Kher or other nasty commanders that can put you on a faster clock. The Knowledge Pool lock I only use to slow down my opponents so that I may gain the upper hand.

Now for suggestions First off I would take Omen Machine out you don't need redundancy in the lock and strictly worse to because it stops you from digging to end the game fast and promotes scooping. I would then put Mystical Tutor back in because you never know when you need an extra turn or to Evacuation or Cyclonic Rift the table

Insidious Will, Cryptic Command, Disallow should all be used because of the utility they offer.

Perilous Vault to deal with pesky gods and and indestructible things

Let me know what you think

BMHKain on 5cc Taysir's Superfriends EX

1 day ago

Just checked your list, and found some good stuff I really need: Norn's Annex, Eureka, Disallow. I've also noticed you used more than one planeswalker for most types. Is there an advantage to this I'm missing out on? I like a good variety you know... <_<

Darthseniar92 on Suck on my Thing!

2 days ago

Oh shit, I did not realize that about Mental Misstep, and there's actually 4 copies of Disallow in the main board. Figured it wouldn't hurt to double up. Definitely gonna add Noxious Revival though.

Delta-117 on Suck on my Thing!

2 days ago

Mental Misstep is not legal.

But anyways I suggest you use Disallow over Voidslime and consider trying Noxious Revival which you can just pay the life for and take a counter off Thing in the Ice  Flip.

mathimus55 on Nimble Obstructionist?

4 days ago

I think there are definitely going to be people experimenting with the card for sure. The place where this has legs that other similar cards like the already mentioned Disallow and company don't have is that they don't replace themselves when activated like Obstructionist does. 3 mana is still a lot of mana so it may never get legs, but it's very versatile as it can be a 3 mana uncounterable(almost) Squelch or a 3/1 evasive beater, which isn't going to be irrelevant either. Some sort of Aether Vial deck will probably love this the most alongside Spell Queller and the like.

This being an activated ability vs a spell to cast like Disallow already gives it more legs since it will be much harder to counter and replaces itself. It wouldn't surprise me if the card gets some play in Modern, but I'm not expecting it to be adopted by any decks either. It's interesting if nothing else.

Redace878 on Nimble Obstructionist?

4 days ago

The thing is that cards like Disallow, Trickbind, and Voidslime already exist.

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