|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition (MM3)||Common|
|Avacyn Restored (AVR)||Common|
Combos Browse all
Exile two target artifacts, creatures and/or lands you control, then return those cards to the battlefield under your control.
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Ghostly Flicker Discussion
1 week ago
2 weeks ago
I may be a tad late to this, but if you want to loop, isn't Archaeomancer + 2x Ghostly Flicker infinite Archaeomancers entering the battlefield? With Impact Tremors or Firebrand Archer in play you would theoretically ping your opponent for infinite. Janky combo tho, personally I would run a control build if you tried running that seriously. If you want to run Reanimator instead, just run Striped Riverwinder for a Turn 1 Cycle and a Turn 2 Exhume target.
2 weeks ago
smlvalentine1: So, I’ve built a deck similar to yours on Xmage to try it out. I’m still on the Altar of the Brood lines of play, with DramaticScepterReservoir as a backup. I like your list a lot, and it seems a lot tighter and more fluid than mine. I do have some questions for you:
1) With the Stratagem at EOT play, what plays do you go with on your turn to win after you’ve drawn your deck? Do you go with Ghostly Flicker win for the most part? Do you go for this win with only the eight mana required to start, or would it be better to have more mana available to make your winning plays?
2) Is Lion's Eye Diamond mainly used as free mana to accelerate comboing off, or is there another purpose for it?
4 weeks ago
First two thoughts are Deadeye Navigator (permanent with flickering activated ability), and Eternal Witness with Displace, Ghostly Flicker, or Illusionist's Stratagem (generally useful cards with good synergy).
1 month ago
This looks like a fun deck, might I recommend Ghostly Flicker as a better alternative to momentary blink. PS: Rasputin is probably one of the more interesting cards (being based off of the mad monk of Tsarist Russia and the song was as iconic is it gets)
1 month ago
A solid looking Breya build with good combos included. I do have some opinions on this build:
I think it would be a good goal to get the average CMC under 4 mana, high CMC cards I think that could be cut without interrupting your combos or synergy are: Ancient Stone Idol, Scuttling Doom Engine, Darksteel Juggernaut, Soul of New Phyrexia.
I think this deck really needs more low CMC color fixing ramp, the best being something like Fellwar Stone, but adding several signets would be an easy idea as well. When it gets to the late game and you don't need them anymore, you could just sacrifice them to Breya. Also, if you have a Chromatic Lantern, it deserves to be in this deck over any other deck you own honestly. Unless you build a 5-color deck, it really should be in here. Other cards that could help with color include: Vedalken Engineer and Chief Engineer.
I would consider some budget lands to better improve mana fixing: Spire of Industry and Exotic Orchard would be awesome. Tri-lands are a decent option such as Arcane Sanctum. I know they enter tapped, but rainbow production from these lands feels great: Gateway Plaza, Transguild Promenade, and Rupture Spire.
If you have (or know someone with) a Padeem, Consul of Innovation, that could be great. Both card draw and protection feels great on one card. Storm the Vault would a fun card in a deck like this as is Bident of Thassa when you take into account your thopters.
Blicking Breya at instant speed is good also because her effects can be used regardless of summoning sickness, so you can surprise someone with her effect when low on artifacts to sacrifice: Cloudshift, Ghostly Flicker or Deadeye Navigator.
Overall, looks really strong, I think all it needs is some simple cards to improve consistency.
1 month ago
PauperPower, thank you! Your feedback is great for helping me brew the deck.
I love Gurmag Angler, he was in this list when i started this. But I felt that Threshold and Delve doesn't work well together. But the Monarch is an interesting sugestion! I need draw with this kind of deck!
Pulse of Murasa is another great card. The thing is, after testing, the deck takes some turns before starting to do something. In our LGS, there are RDW, Stompy and Burn. 6 Life is almost irrelevant. Gnaw to the bone gives twice that life easily!
Mephitic Vapors is interesting. I didnt consider It, but now that you mention, I need to find a slot for It!!
About Faerie, I need It to break Ghostly Flicker combos. I hate that card! Lol Edicts are there because of Bogles and Heroic (also in my LGS).
Finally, I wanted to try Caterpillars Instead of Natural State because Im afraid of milling it accidentaly. And, Grapple with the Past helps me find Caterpillars If I need again.
Thank you once again for your interest in helping me on my brew! I'll report my matches soon!
1 month ago
You have a fair amount of solid etb creatures however I think you are a little light on flicker effects. I'd suggest throwing in Restoration Angel, Ghostly Flicker,Eldrazi Displacer, and Eerie Interlude. I'm also not a huge fan of Brain Maggot or Mesmeric Fiend as the card they exile goes back to their hand.