|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition (MM3)||Common|
|Avacyn Restored (AVR)||Common|
Combos Browse all
Exile two target artifacts, creatures and/or lands you control, then return those cards to the battlefield under your control.
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Ghostly Flicker Discussion
11 hours ago
What would possess you to run Izzet Boilerworks in a competitive deck?
Ulamog serves no purpose here except to lose you 11 life off of Dark Confidant.
You're also running Pili-Pala + Grand Architect but not any of the good infinite combos with her. Wanderwine Prophets or Dualcaster Mage + Ghostly Flicker are what you're after - these provide you with game ending effects rather than just infinite mana.
3 days ago
IMMG54 It's a bit hard to explain.
What you are going to want to have in the end is two Mnemonic Wall to then Ghostly Flicker them both to generate infinite mana via Songs of the Damned with Blood Celebrant. With that set up you can either Gain infinite life via Gnaw to the Bone and cast every creature in your deck using Death Denied for a next turn lethal swing or go the easy route and just cast Drain Life for their life total.
Now I know that all seems like a lot but it can happen turn three or four, it can also be done with only one mana which is pretty cool, given you have the correct cards in hand. I can see it biggest downside being enchantment removal because Tortured Existence is the absolute key in this deck.
6 days ago
I see you're running Bloodline Necromancer. If you're looking for a good and easy way to win, I'd thoroughly recommend finding a place for a Ashnod's Altar. Aside from being a great sac outlet that can really ramp you ahead with all of the token copies you make, it goes infinite with the Bloodline Necromancer, making infinite copies of it with haste so you can swarm the board (or cast Inalla and use her ability if someone is using Ghostly Prison or whatever). It's also a very solid option when you've got a bunch of wizards with counters on them and a Marchesa out.
On the subject of counters, I'd also suggest finding a place for Sage of Fables and Metallic Mimic if you can, as those can give your wizards a little more kick for combat and all, which is generally one of their weaker aspects.
I don't have my decklist online yet, but I built mine primarily as a tribal reanimator deck that abuses creature sacs and ETBS, then reanimates them to do it again. One of my typical lines of play involves putting out a Direfleet Ravager, making a copy of him, saccing both, cast something like Animate Dead on it, creating another copy, and by that point the table is drained enough that even my smaller wizards can swing for lethal. I also run Living Death and Patriarch's Bidding, as those reeeeeally help the deck have some longevity. A lot of my deck also involves looting, for which I'd recommend Champion of Wits as well, as that'll move things along quicker for you.
Spellseeker has also done some work as of late. Vedalken AEthermage is the tutor wizard you mentioned and well worth the include. AEther Adept is also a good choice as well, making for some solid tempo swings. Anathemancer can sometimes be a great finisher if you can find ways to reanimate it. Sower of Temptation is also good, as you can steal a few creatures off of it (plus you can oftentimes sac them if you've got a sac outlet and they try to kill the sower).
Seeing that you also have a Dualcaster Mage, I'd encourage getting Ghostly Flicker for the deck. If you cast flicker on whaever, then flash in the dualcaster mage, you can go infinite and make enough wizards to kill the board. Same for Naru Meha, Master Wizard with a kicked Rite of Replication (the copies will die due to legendary, but you can make infinite copies of every creature on the board with all the ETBs).
1 week ago
Hi friend! Seems like a pretty sweet list. I love the wincon, and it's cool to see Lightning Bolt in a tron list.
I'm a little confused on why you're running 4 Mnemonic Wall over the 2 Ghostly Flicker/2 wall split you see in a lot of lists- Mnemonic is decent value, but at five mana, I'm not sure it has the same impact without having the option to flicker it. I'm also wondering if 4 Radiant Fountain is worth it in a three color tron list- I almost feel like a couple of those could be subbed out for a Rugged Highlands and a Swiftwater Cliffs, or some other combination of temur duals.
Another thought- what if you turned the Shimmering Grottos into Painted Bluffs, and jammed a couple copies of Wall of Forgotten Pharaohs? It'd give you a good early blocker, and potenitally speed up the burn wincon.
Good luck with the list!
2 weeks ago
The Ghostly Flicker combo actually goes infinite with just Naru and the spell.
- Cast Ghostly Flicker targeting two lands.
- Flash in Naru targeting the Flicker on the stack.
- Resolve the copy, allowing it to blink Naru and one land.
- Tap the land for mana, and rinse and repeat.
2 weeks ago
If you're concerned about how it works, I'd be happy to playtest against it on untap.in!
3 weeks ago
I've been building a similar deck hadn't thought about the Pili-Pala combo might add it. I have a Ghostly Flicker and a Fauna Shaman in mine. Flicker combos with drake and witness effects for infinite mana. I use Shaman to find Timestream Navigator and equip it with Lightning Greaves to take infinite turns.
3 weeks ago
- Have commanderman in play.
- Cast Ghostly Flicker (or whatever).
- Cast Naru.
- Copy Ghostly Flicker twice. Have one of the copies target Naru, leaving other 3 targets available (in addition to the original spell's targets).
- When Naru re-enters from her flicker, repeat the previous step until you tire of ETBs.
Also, Stunt Double might be nice - flash is always useful when you're relying on ETBs.