|Commander / EDH||Legal|
Printings View all
|Zendikar Expeditions (EXP)||Mythic Rare|
|Journey into Nyx (JOU)||Rare|
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, Pay 1 Life: Add one mana of any color to your mana pool.
|Have (3)||, MikeLaserbeam , Pumpkinking913|
|Want (11)||M0zart , jpengland , Silverglader , dd_519 , klafooti , Blaze1230 , HangDoll , SnarpseTheKlepht , Spindanew , DonaNobisPacem , AzaraeltheEbonshard|
Mana Confluence Discussion
2 days ago
Also if you're going to upgrade the land base: Watery Grave , Blood Crypt , Steam Vents , City of Brass , Blackcleave Cliffs , Sulfurous Springs , Spirebluff Canal , Shivan Reef , Mana Confluence , and Darkslick Shores
1 week ago
Thanks to everyone that commented for the great feedback.
There are a number of cards mentioned that are already on my acquire list that I want for the deck that I just didn't have handy because they are already in my Scion/Ur-Dragon deck or others. This includes Illusionist's Bracers , Flameshadow Conjuring , Dragonmaster Outcast , Thousand-Year Elixir , Dragon Tyrant , High Market and Tel-Jilad Stylus . I should have included a 'too acquire' list.
There are some cards I cut from my first draft simply do to overall mana curve. I always build my decks too high and so I deliberately go back and reassess everything 6 CMC and up. I found this to be the case when I cut Dragon Mage , Utvara Hellkite , and Scourge of Valkas (avoiding 3 colored in the casting cost...I know, I know, it's a mono deck, but I still find away to get locked there somehow). I also did find Scourge of Valkas meeting my 'answers' need when it was tutored, but I can see @TypicalTimmy's combo as fun shenanigans, so I might need to make room for them.
As for rocks, I had trimmed both Fellwar Stone and Ruby Medallion because I went more on utility in other areas. The same sort of went for Dragon's Hoard . i'd be interested in suggestion on what to cut for any of these. I did leave both Thought Vessel and Reliquary Tower deliberately out as the deck just never puts you in that position to need them.
The honest answer on the City of Brass , Command Tower , Mana Confluence , Path of Ancestry , and Reflecting Pool is I ran out of the unhinged mountains I wanted to use and need to get more :). The command tower was an easy add as it doesn't lose much aside from being affected by anything that targets non-basic lands. The Path of Ancestry was because I wanted the advantage of the scry and then the ping lands were because I need more unhinged mountains.
I had Gamble in the deck, but cut it in favor of others. Suggestions on what to pull out for it?
Chaos Warp is in the deck.
2 weeks ago
I like the inclusion of the sac outlets and Feldon of the Third Path to get dragons back out of the graveyard. Have you considered cutting a few lands to make room for more dragons?
I'm also curious as to why you are running so many nonbasic lands in a mono red deck? I'm especially confused as to the inclusion of City of Brass , Command Tower , Mana Confluence , Path of Ancestry , and Reflecting Pool . You should consider adding High Market as another sac outlet for your dragons.
2 weeks ago
@Oloro_Magic I've been doing some updates to the copy version with all the info I've gotten from asking various questions on here as well as after talking to some friends. I really think that is the best version so far that I've had. I ended up taking Corrupted Crossroads out for Mana Confluence . I don't get the colorless but it really helps beef up my colored mana sources. This mana base seems to be the best so far too. It's got 14 blue sources to help reach double blue to emerge EDF, it has 8 black sources to help cast dismember and things out of the board (10 if i'm casting Distended Mindbender , it has 8 red sources to cast Kozilek's Return out of the board, and still has 21 colorless sources. Also, it's not just that the gryff triggers sanctum to get EDF. I can go get EDF, Thought-knot, or smasher depending on the situation. The deck can also have explosive draws like T1 mimic, T2 thought-knot, T3 smasher which can deal 18 damage by turn 3. I like where the deck is situated at this moment. My lgs doesn't have a huge modern following so there isn't a ton of degenerate decks running around, just a bunch of people playing things they like or find interesting. The only thing I feel like may be out of place is Warping Wail . It may be better as Collective Brutality or something else that has utility.
2 weeks ago
2 weeks ago
About lands - I think that actually Shinka, the Bloodsoaked Keep isn't that great. If you want more sources then I'd actually suggest better fixing, namely City of Brass , Mana Confluence , Llanowar Wastes , Karplusan Forest and Fellwar Stone might be a good idea.
Infinite combos are actually very good when you all are in a tight spot when nobody can win the game and it already feels like going for too long. Also I personally try to use them to win with stronger decks, while with less cutthroat playgroup I prefer to win with normal combat damage or damage triggers from Scourge of Valkas and/or Dragon Tempest so overall it's good to have that option but it's execution and usage is only up to you.
One more thing - I'd cut some less optimal Dragons for more ramp options like Demanding Dragon for Skyshroud Claim or Thunder Dragon for Goreclaw, Terror of Qal Sisma (might not look like a ramp but not only makes dragons cost less but you have additional source of Trample for them).
I'm really glad that you liked my insight, I just love tinkering Dragon decks :D
3 weeks ago
3 weeks ago
Hey, saw your forum topic asking for help.
Card upgrades to consider:
- Captain Sisay > Planar Bridge
- Mana Confluence > Temple of the False God
- Tezzeret the Seeker > Tezzeret, Artifice Master: tutor for Swords.
- Raff Capashen, Ship's Mage > Lavalanche
- Reki, the History of Kamigawa > Zendikar Resurgent
- Maelstrom Wanderer > Omnath, Locus of Rage
- Sheoldred, Whispering One > Garna, the Bloodflame
Mana Confluence occurrence in decks from the last year
All decks: 0.06%
Commander / EDH:
All decks: 0.15%
W/U/B (Esper): 0.68%
GWU (Bant): 0.62%
BUG (Sultai): 0.73%
RBW (Mardu): 0.46%
U/B/R (Grixis): 0.89%