Return all permanents of the color of your choice to their owners' hands.
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Wash Out Discussion
3 days ago
This reminds me of a casual Slobad deck I made long ago that was nothing but combo pieces and tokens.
If you're going for the artifact wackiness angle, you really want Dross Scorpion, Krark-Clan Ironworks (or Ashnod's Altar), and Clock of Omens, plus a heap of mana rocks. You also probably want that Forgemaster you maybe'd and Darksteel Forge to cheat out with it.
For more thopter stuff, Whirler Rogue and Thopter Engineer are on-point, plus Tomb of the Spirit Dragon is really an 'eh, why not' pick. If this is truly casual tokens then you are honor bound to play Warp World.
KailDaemon on K
4 days ago
Jin is good. But i feel he should be more of the 99 rather than the commander. Have you looked into Azami, Lady of Scrolls or Arcanis the Omnipotent? Both cost less in terms of real money and converted mana cost, making it easier to cast your commander.
With azami you could combo it off with a card like Docent of Perfection Flip to keep drawing you cards, plus you will have bodies to block with (on the next turn as they will be tapped) and with the cards you draw you can potentially cast them provided you have the mana to do so and make more wizard tokens.
You can also make bodies with Talrand, Sky Summoner for bodies in the air. Although the wont combo with azami.
To make it easier to cast spells with higher mana cost (like alot of blue spells have) you could add in an infinite mana generator like + or Grim Monolith / Basalt Monolith + Rings of Brighthearth...these also combo well with Blue Sun's Zenith and Braingeyser to kill an opponent or with Mind Spring for yourself to win with the lab man.
Another funny thing to do if you have your whole deck in hand or if lab man is countered or gone for whatever reason is Psychosis Crawler + Beacon of Tomorrows. Cast beacon, play crawler...take infinite turns with infinite lose of life to each opponent provided you arent stopped...but with a "deck" full of your own counterspells in hand and bounce effects to keep yourself safe i doubt you will run into that problem.
Metallurgic Summonings is also a wonderful enchantment in mono blue. Give it some thought.
As far as safety and protection: upgrading your instants and sorceries.-Counterspell
-Capsize (with infinite blue mana this card is fun)
The above 2 cards work wonderfully with Tunnel Vision
Another good way to slow down the game so you can catch up to speed is to use stax effects. Cards like:
All will help to give you an edge.
Hope this helps dude
2 weeks ago
Technically there should be a hyphen in "Deep-Sea Diving" :P
I love the deck! I love seamonsters and such and I love budget decks. Have you seen my Braids, Conjurer Adept deck The Braided Siren's Song? I keep having to take seamonsters out of it to streamline it, to much anguish and dismay, but I'm trying to keep a solid core of them. It's also quickly escaping "budget zone", as it started at $55.
It looks like you don't quite have the line-up to make Quest for Ula's Temple worth a spot. Not a big deal. I've had that card win me a game and I've seen it sit there useless for 5 games. I had to take it out because my deck wasn't creature-heavy enough.
Have you considered Quicksilver Amulet? It's pretty damn pricey but almost vital to a battlecruiser-style strategy like colossal seamonsters. Especially with as little mana ramp as you have. A Caged Sun would be a worthy upgrade once you get the funds. I'm still waiting on one for my Braids deck!
It's a shame Whelming Wave and Quest for Ula's Temple don't work with Squid and Whales. Kind of an oversight in my opinion. Colossal Whale is great and, if you feel like splurging, Chasm Skulker is sensational--especially when cloned and stuff. Aethersquall Ancient is decent. Tempt with Reflections is great for fatties such as seamonsters.
A few cheap mana rocks might do you well. Coldsteel Heart is cheap, Sky Diamond is cheap, Silver Myr, Palladium Myr. Sol Rings are practically a tax on playing a commander deck and only $2-3. Worn Powerstone is cheap.
You could use a bit of card-draw, in my opinion. You don't have to go nuts, and I suppose with a bunch of fatties in your hand you might not be wanting for cards in hand, but card-draw is a type of mana ramp if you need more lands out. Honden of Seeing Winds, Windreader Sphinx, Fact or Fiction, Windfall, Well of Ideas, and/or Blue Sun's Zenith perhaps?
Wash Out is a stellar card.
2 weeks ago
Caged Sun, Sunder, Kill Switch, Scourge of Fleets, Sakashima the Impostor,Metallurgic Summonings, Summary Dismissal, Last Word, Overwhelming Denial, Trickbind, Brine Elemental, Vesuvan Doppelganger,Clever Impersonator, Arcane Laboratory, Wash Out, Stratus Dancer, Docent of Perfection Flip...give these a thought
1 month ago
1 month ago
some more board wipes would be nice. Synthetic Destiny, Sunder+Windfall is awesome if you have mana dorks+rocks. Wash Out is awesome vs mono colors and tokens can be crushed with AEtherize. I tend to not be a fan of "good-stuff in its colors.deck", but this one has my attention because it is simic and not momir vig. +1
2 months ago
2 months ago
For win cons I'm thinking the 2 AEtherling and 2 Startled Awake Flip. Using my suggestions and tips you want to make sure you have I'd say 8 draw spells minimum. I would definitely add 4 Wash Out. I like this mass bounce card personally but you could research them yourself. I'd bring the counterspells down to 10 or 8. The addition of any of the cards I've listed would work great :) other than the card choices you want to get the ratio of card effects right, 8 draw, 8-10 counter, 4 mass bounce, 4 win con, 26 land, and unless im missing something the rest of the slots can be for your own flash you know? :) ooo I just remembered Rapid Hybridization and Pongify are amazing and maybe 4 of one of those!