|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Rare|
|Commander 2013 (C13)||Rare|
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Tempt with Discovery
Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search his or her library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles it.
|Have (2)||Mortiferus_Rosa , metalmagic|
|Want (11)||HomicidalHeffalump , paulcalypse , RobelCL , jagodot , AlyOfArendelle , Flamadiddle , Txport , Nuregami , vashaclarens , KillerSheFlash , lloydsmith28|
Tempt with Discovery Discussion
3 days ago
I think one way to improve consistency is by adding in maybe 3-4 more ramp spells. Since you've got green, land-based ramp is preferable. I'd add in Rampant Growth and Kodama's Reach and Tempt with Discovery personally. :)
2 weeks ago
Eric8828 this was a deck built mostly from what I had, aside from a few fetch lands and I plan on doing some playtesting before I add or remove any cards, also I have enough land tutors Hour of Promise , Tempt with Discovery and Pir's Whim that I didn't really feel a need for Realms Uncharted
3 weeks ago
KongMing brings an interesting point that I'm not sure has been established: "Almost any fetch land (...)"
I know I am taking this out of context, but there are a ton of cards that tutor without exactly being thought of as a "tutor".
Lands are also tutors. Literally all Fetch lands, including Evolving Wilds and Terramorphic Expanse , not to mention cards that search for lands such as Expedition Map , Sylvan Scrying , Tempt with Discovery , Reap and Sow , etc.
Heck, we even have Planar Bridge which is just an all-around basic tutor engine.
Then we get into Planeswalkers such as Nahiri, the Harbinger , Samut, the Tested , Garruk, Caller of Beasts , Tezzeret the Seeker , Sarkhan, Dragonsoul , Sarkhan Unbroken , and Liliana Vess to name a decent portion of them.
So "tutors" seem to be a lot more expansive than just the basic 1 - 4 CMC black sorcerys we are use to thinking of. To ask for an "archetype" that has none of these as well as the vast swath of unmentioned cards is actually kind of backbreaking to build. You purposely have to go out of your way to not at least consider some type of card in some kind of color(s) to assist you with. At that point, you're really building more of a challenge deck to test your skill as a deck builder, such as a "one-word tribal" or "goofy hats matter" deck.
It can be done. I'm sure there are tons and tons of decks out there that don't have a single tutor in them, but at the same time those are probably going to be mono-colored decks that have some sort of serious draw potential or so much duplication in terms of cards they select that they don't really NEED to find anything because it's probably going to be right there on top. Decks like this include: Aristocrats, Burn, Ramp, & Zoo.
At least, that's my thoughts on the matter. Either way, it's a good discussion to have as it helps set the tone on how to explore other hub ideas in the future :)
3 weeks ago
This is what I have so far for this next update!
?????????? OUT FOR Elvish Reclaimer
1 month ago
1 month ago
Color fixing in five colors is difficult. I'd recommend Mana Confluence and City of Brass for your deck, maybe even Prismatic Omen or Celestial Dawn , a pet card of mine for fixing colors. As for a win condition, if you're not planning on going beats with your commander, there's not a ton of payoff in the deck right now after everyone's permanents are gone but yours. I understand that salt is a prerequisite for this deck but if there's something that bothers players more than boardwipe tribal, it's being forced to sit through multiple turn rotations where you don't win from your advantage. Might recommend more x finishers like Torment of Hailfire or something like Rise of the Dark Realms . Last thought urborg/ coffers is extremely ambitious in five colors, recommend Crop Rotation and even Tempt with Discovery
1 month ago
Jacob's recommendations: Animist's Awakening , Archetype of Endurance , Asceticism , Collective Voyage , Finale of Devastation , God-Eternal Rhonas , Mosswort Bridge , Nykthos, Shrine to Nyx , Rogue's Passage , Selvala's Stampede , Tempt with Discovery , Traverse the Outlands , Vivien, Champion of the Wilds , Yeva, Nature's Herald
1 month ago
Yeah, those effects are usually green and reference land types, like forest/plains ect. There are a few that get generic "lands" but they are usually around the slot.
If you choose to run these effects, you need way more green in your mana base. A mulligan with a Nature's Lore in it wont help if you don't have a already in your hand. For that reason, leaning on the colorless artifact fixing like Commander's Sphere , Darksteel Ingot , and Fellwar Stone are probably more reliable.
Tempt with Discovery occurrence in decks from the last year
Commander / EDH:
All decks: 0.04%