Thunderbreak Regent


Format Legality
Pre-release Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Rare
Promo Set (000) Rare

Combos Browse all

Thunderbreak Regent

Creature — Dragon


Whenever a dragon creature you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.

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Thunderbreak Regent Discussion

elgosu1337 on Atarka and Big Dragons

3 weeks ago

Thunderbreak Regent is a really good dragon if you're having problems against control decks. Descendants' Path is great since you're playing so many dragons. Neheb, the Eternal, Gyre Sage, and Keeper of Progenitus could be good creatures to ramp your mana to cast more dragons. Bear Umbra will also help. I don't think Elderscale Wurm helps that much.

Ravis_Vynevron on HERPDERP DURGONS

1 month ago

HydraOoze I want to say I have a Stormbreath Dragon and a Thundermaw Hellkite somewhere. And if I don't, I know a local store where I can get them. Dragon Broodmother as well for the locating. I am sure I have Thunderbreak Regent somewhere.

Thank you for your advice!

Jimmy_Chinchila on Ur-Daddy Dragon Tribal

1 month ago

I would definitely add Thunderbreak Regent, Cavern of Souls, Chromatic Lantern. Cavern is expensive but super powerful in a 5-color Tribal build.


HeadinPants on The Ur dragon gives you the dragonstorm

1 month ago

Good but bumpy, sort of like the base commander dragon precon. I can tell you straight up that a five color deck needs a small number of basic lands, and almost exclusively lands that produce 2+ colors. Your mana fetch/ramp must be adjusted accordingly as well.

Mordant Dragon, while good, I'm not super fond of. Orator of Ojutai is kind of ehn IMO, mostly because while it draws you a card, it doesn't benefit from things like Dragonlord's Servant's or Utvara Hellkite's abilities. Taurean Mauler, while it is a dragon for all intents and purposes, it doesn't really add anything to the rest of the deck, only itself. Tyrant's Familiar is good in a way, but it relies very heavily on casting your general to be useful, and The Ur-Dragon is often better off not being cast because it's so expensive.

Thundermaw Hellkite I think is an amazing choice, as is Hoard-Smelter Dragon.

Cards I recommend adding: Thunderbreak Regent, Boneyard Scourge

sylvannos on Need Help - Reworking Modern ...

2 months ago

I've been toying around with a Dragon Control list myself. What I've been thinking of is:

2x Cavern of Souls
9x Forest
1x Kessig Wolf Run
3x Mountain
4x Stomping Ground
4x Wooded Foothills
Land (23)

4x Stormbreath Dragon
4x Thunderbreak Regent
4x Thundermaw Hellkite
Creatures (12)

4x Anger of the Gods
3x Blood Moon
4x Lightning Bolt
2x Planeswalkers (likely Chandra, Flamecaller and/or Garruk Wildspeaker)
4x Pyroclasm
4x Search for Tomorrow
4x Utopia Sprawl
Other Spells (25)

1x Blood Moon
2x Choke
1x Crumble to Dust
3x Destructive Revelry
1x Molten Rain
3x Obstinate Baloth
1x Shatterstorm
2x Thragtusk
1x Thrun, the Last Troll

The idea is to just sit on removal, toss out ramp spells, then curve into large dragon after large dragon. If you add blue in your list, I'd prioritize Serum Visions, Sarkhan Unbroken, and Silumgar's Scorn. Courser of Kruphix is also a good option, and you have those in your list.

Blood Moon and a planeswalker could come out for 4 copies of Glorybringer.

If you're not going to use Anger of the Gods and Pyroclasm maindeck, I'd strongly recommend Birds of Paradise over the other mana dorks in your list. Even then, I'd play Search for Tomorrow alongside it. That way, you set yourself up for consistent turn 3 dragons into more dragons on turn 4.

xyr0s on Temur Dragons: Khan't Touch This

2 months ago

Here's some suggested changes. But, erhm... dragons just aren't that great a strategy. So this is more of an RG ramp shell, with "add dragon to taste".

Creatures (16)

2x Courser of Kruphix4x Thunderbreak Regent4x Stormbreath Dragon4x Birds of Paradise2x Nissa, Vastwood Seer  Flip

Fewer dragons, and they all have haste. Which means they need less help getting to do damage. birds of paradise added, both as ramp, but also because they have evasion, and can be used with Kessig Wolf Run. Courser of Kruphix is nice - enough toughness to survive being bolted or Anger of the Godsed. Nissa for card advantage. I don't think you should play her until you can flip her right away.

Sorcery (10)4x Serum Visions3x Anger of the Gods3x Pyroclasm4x Search for Tomorrow2x FarseekDon't know why I left Serum Visions in, but it might be better than Rampant Growth - you have to try out what you feel you need the most, more cardselection or more mana. Otherwise: "reset-button added". All you need to do, is hold on until you have 5 or 6 mana... which means surviving early aggro. Which against means getting rid of attackers.

Land (23)

4x Forest2x Frontier Bivouac2x Haven of the Spirit Dragon3x Island5x Mountain2x Temple of Abandon2x Temple of Epiphany2x Temple of Mystery1x Kessig Wolf Run

Added Kessig Wolf Run, since it's a real threat in any ramp deck. All it needs is a Birds of Paradise or dragon token without summoning sickness... In general, consider playing some better lands. A lot of these enter the battlefield tapped, which is a set-back if you try and overtake your opponent - have a look at fastlands, shadowlands, shocklands, and all the other kinds available in modern.

Enchantment (3)

3x Dragon Tempest

Removed Temur Ascendancy, since all dragons in the deck has haste on their own. Cards that do nothing on their own are a real liability, and you had quite a lot of them. Dragon Tempest is a lot cheaper, and can actually end the game at least one turn faster, so that one I nthink you should keep.

Instant (4)

4x Lightning Bolt

I know. Boring and over-used. Also best available option, due to its low casting cost.

Planeswalker (2)

2x Sarkhan Unbroken

Sarkhan might just work. card draw, ramp, and tokens can't be all that bad.

xaerusblade on Dragon Party

2 months ago

i would suggest the following:

these cards are really slow, Burning-Tree Emissary, Flameblast Dragon, Myojin of Infinite Rage, Savage Ventmaw, Infernal Plunge, Banefire, Kodama's Reach,

try adding Slumbering Dragon,Dragonmaster Outcast, Dragon Egg, Dragon Tempest, Thunderbreak Regent, Metallic Mimic, Blessings of Nature, Moltensteel Dragon,

you also need 23+ lands, try looking for dual lands it is really good.. get check/pain lands they are relatively cheap as well. =)Birds of Paradise best ramp in your deck. if you can't afford it try

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