Thunderbreak Regent

Legality

Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Rare
Promo Set (000) Rare

Combos Browse all

Thunderbreak Regent

Creature — Dragon

Flying

Whenever a dragon creature you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.

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Thunderbreak Regent Discussion

TypicalTimmy on Exciting Cards in M19

2 weeks ago

My #1 favorite set in the entire history of Magic was the Tarkir block, specifically Dragons of Tarkir. I know most people went for Khans of Tarkir because of the fetch lands, but I'm not a very competitive player. I like flavorful decks, big flashy cards, stupid combos, and awesome finishers.

  • Your typical Timmy / Johnny Modern player

So when I saw the plethora of Dragons in M19 my inner fanboy freaked!

I currently have like four or five Dragon decks. Gruul, Jund, Rakdos, Azorius (That one sucks but is fun to play), and I had an older Jund deck that I quit using because it was making problems with my group.

I gotta say, Sarkhan, Fireblood pairs especially nicely with Sarkhan Vol. Their +1 abilities line up rather nicely. Draw a card and give your bois +1/+1 and Haste or pop out a Dragon and give it +1/+1 and Haste. Very nice.

Sure, Fireblood is two turns slower to ult but you also now have 8 cards in your deck that do the same thing (If you so choose). Dragon decks centered around Scourge of Valkas and Dragon Tempest will have far too much fun with these.

Which leads me into Sarkhan, Dragonsoul. I currently have a Mono-red Dragon deck that actually ramps via Dragonlord's Servant and Infernal Plunge. I'm definitely able to make room for at least two of these guys, which is going to be awesome.

I'm also considering tinkering around with Lathliss, Dragon Queen. Arcane Adaptation makes her a powerhouse of pain.

Another interesting pairing I can work with is Demanding Dragon and Glorybringer, alongside Thunderbreak Regent. That's an awful lot of control-like aspects in MRDs.

Stepping aside from Dragons now, I'm also super excited for Apex of Power as I routinely run decks that can very easily achieve those levels of mana, though I may just run a single copy in a deck as Genesis Wave is strictly better. For 10 mana, you get X=8 and they hit the battlefield. Though what's interesting is if you cast an Apex of Power, you can filter the top seven and Genesis Wave the next 8. I'm not 100% certain if this is a good idea or not, but it could be worth looking at.

I'd also like to say that I'm super excited for the new Gruulfriends deck I can build around Vivien Reid and Domri Rade. If you get both emblems, which should be rather easy to do in Gruul, everybody now gets the following:

  • +2/+2, Indestructible, Double Strike, Haste, Hexproof, Trample, and Vigilance. That's a TON of anthem!

Also, can I just say that Resplendent Angel alongside Nyx-Fleece Ram + Inventors' Fair + Venser's Journal + Fountain of Renewal + Radiant Fountain is dangerously potent when you consider Angelic Accord and Archangel of Thune are a thing.

Also worth noting: Amulet of Safekeeping + Mechanized Production is a serious power play.

Also a new Reverberate in the ways of Doublecast is pretty neat. Might have to make a copypasta deck running those and Howl of the Horde...

It's also nice to finally have a new Hydra addition that doesn't completely suck.

I also run a Mono-Black Demon Tribal centered around the following:

So, naturally Liliana's Contract is a nice addition. Worth noting: Grixis Arcane Contract will be fun.

QuantumSkies on Alekay's Control

1 month ago

The question is: "is it better than the Goblin Dark Dwellers?" The dwellers get value when they enter and are hard to block. The dragon escapes removal when opponent creatures are present and synergizes with regent's ability. Stormbreath Dragon is better if dragon synergy to legitimize Thunderbreak Regent is the plan though.

DragonGodKing90 on

1 month ago

hungry000: going below 24 lands in any deck aiming to hard-cast spells with a cmc of 4+ is HUGE no-no. even with mana ramp. if thats what you do with your own decks, i would highly recommend not doing that anymore. also, the -1/-1 from Heartless Summoning, when combined with the +3/-3 from Nameless Inversion, would kill my Thunderbreak Regent or Glorybringer. if i cast Nameless Inversion targeting Mirrorwing Dragon, it buffs my whole team, but Heartless Summoning would ruin that combo.

QuantumSkies on Alekay's Control

1 month ago

1 Thunderbreak Regent feels weird. If the command is put in, there is less need for Harvest Pyre and Dismember. Knowing this is a spell-based control deck, how many creatures do you want?

cdkime on Stir of Echoes

1 month ago

Let's start with what you should add:

  • Thunderbreak Regent is a fantastic card. It's a 4/4 with evasion for four mana, and has a stellar ability to protect your dragons. I'd recommend three copies of this.

  • Four copies of Birds of Paradise will help you tremendously.

  • Two copies of Glorybringer would make for a powerful finishing card.

  • Dragon Tempest gives your creatures haste and acts as a burn spell to boot.

  • Maybe some removal spells, like Lightning Bolt and Path to Exile. Both are worth running 4 copies of since you're in those colours.

Now, to make room for those cards, here's some cards I would consider cutting:

  • I'm a huge fan of alternate win conditions, but Door to Nothingness is not what you want in this deck. It's a 5 mana card that does nothing the turn it is dropped, and still demands 10 mana. It's something that would be fun in a casual deck, but it requires you fully commit to making it work.

  • I'd cut all the monuments--three mana for a mana rock isn't great, and the activated abilities cost a bunch.

  • You have way too many lands, and all your non-basic lands are incredibly mediocre. You should be running closer to 23-24 lands with a number of ramp cards.

  • O-Kagachi, Vengeful Kami is too difficult to cast for anything other than commander.

  • Hellkite Tyrant is pretty situational. It costs a lot of mana, and is unlikely to win you many games.

  • Ramos, Dragon Engine is a great card for commander, less so in non-singleton formats as they tend to be faster-paced.

  • Siege Dragon - too much mana for too little effect.

  • Numot, the Devastator - by the time you cast this, most players have an excess of lands.

Alekay on Alekay's Control

1 month ago

Hmm.. I suppose you're right. Several people i've played against have recommended replacing Thunderbreak Regent.. Ik it makes the mana curve smooth, though.. Some people Stormbreath Dragon. What do you think?

Guftders on Verix bladewing

2 months ago

So I was talking to my friend who is super hyped about Verix for Dragon Stompy, and he says the reason it's good is because you get such a good rate for 7 mana (8 power in the air between two bodies), that it could potentially replace Hazoret.

"But Guftders" I hear some of you say, "Hazoret isn't a dragon though". And to that I say, you are correct.

It's name is rather misleading nowadays, as barely any Dragon Stompy lists actually runs any dragons. There's a few lists that run Thunderbreak Regent with Thundermaw Hellkite, however most lists would be more accurately described as Mono Red prison.

And that's why Utvara Hellkite is terrible in Legacy Dragon Stompy. Not enough dragons to make it worthwhile, whereas a kicked Verix will not lose horribly to an Edict effect like Smallpox or Innocent Blood

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