|Commander / EDH||Legal|
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|Dragons of Tarkir (DTK)||Rare|
|Promo Set (000)||Rare|
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Creature — Dragon
Whenever a dragon creature you control becomes the target of a spell or ability an opponent controls, Thunderbreak Regent deals 3 damage to that player.
Thunderbreak Regent Discussion
7 hours ago
Hmm, interesting points. However, I actually see Patriarch's Bidding more like an enabler for Scourge of Valkas win with direct damage, which is my main objective, since everyone loses some life during game. So when you have reanimation you dump Dragons to reanimate and some spells as a distraction but when you don't it's best to throw something you don't need like extra lands or ramp spells when you have 8+ lands already in play.
Some more tutors and Stubborn Denial are correct here because I see that it's way easier to get that Aggravated Assault + Savage Ventmaw win and all the other Dragons are more of a distraction for opponents. I will add them to my build when I have time, maybe getting rid of Thunderbreak Regent but I still can't let go of Sarkhan, Fireblood - seems to be too good to just dump him as sub-optimal choice
10 hours ago
You bring up a few good points here——primarily in the "play a little slower" observation.
I think something this strategy wants to lean more on is being a midrange/slow combo deck; "I'm just playing big, dumb, fun dragons!" is kind of the message you want to send, so quickly dumping your hand and policing the board with a wipe doesn't play into that. I've won far more games w/ Savage Ventmaw + Aggravated Assault than anything else, and I'm thinking now that that should just be the primary line that we're sandbagging until we can set up protection to drop both on the same turn with backup (ideally Conqueror's Flail or Dragonlord Dromoka ).
The secondary line then becomes a grindier mix of go wide/beatdown, either/both via combat damage and/or via Dragon Tempest / Scourge of Valkas pings. The whole reanimation plan, especially with a mass binning into Patriarch's Bidding or Living Death , feels more like a Scion of the Ur-Dragon as Commander strategy, and we don't have the slots, the bigger support package, or the curve (or the need, really) to focus on it, it might be another trap pulling the gameplan in too many directions.
I haven't at all missed Thunderbreak Regent so far, and I'm actually happier for the time being having the extra land. Especially with the slightly slower gameplan (but lower overall curve with more consistency/smoother draws and mulligans). And with the Planeswalker package removed, Forbidden Orchard doesn't have as much of a downside, and can actually be a bit of a political play at any point in the game that takes some focus on you or gives minor resources to someone you had to hit with spot removal to try and avoid their targeting you back, but my list needs more fixing than yours due to the halved fetchland package.
Since some of my gameplan is playing on people's perception and sandbagging to mess with their ability to threat assess correctly, and since I'm seeing this primarily as more of a 50-75% deck that can kind of hang with higher power but likely not optimized tables, I'm actually thinking of holding off both on the full fetchland package as well as any ABUR duals. In paper, at least in whatever passes for a local meta around here, threat assessment isn't often, objectively, very good, and I've sat at more than a few tables where you can tell that a "Geez, your lands (or cards) are super expensive!" reaction can sometimes be enough on its own to have you targeted as archenemy; this deck doesn't play archenemy very well.
14 hours ago
Well, Toxic Deluge might be a bit risky but theoretically you can set it at 7-9 to kill everything besides commander and reanimate everything with Patriarch's Bidding . Life loss actually isn't that great if you play a little slower.
Teferi's Protection actually might save you from someone's alpha strike so that's the reason why I don't plan on cutting it.
Also how the deck plays without Thunderbreak Regent ?
1 day ago
Sounds like a plan - let me know how the games went without Thunderbreak Regent since its the one that might get cut out.
1 week ago
I think that this deck lacks some of the newest Dragons like Lathliss, Dragon Queen and Nesting Dragon . I'd also swap out some of them for more interaction like Glorybringer or static effects like Thunderbreak Regent .
Another way to win is Commander with Atarka, World Render and Kolaghan, the Storm's Fury - this way even if only commander attacks it becomes 11/10 Double Striker, which is enough to one-shot someone with commander damage.
4 weeks ago
For Dragons, which I guess you want win with I'd use ones with lower CMC since they're easier to cast and provide cool effects:
Kolaghan, the Storm's Fury
- I just don't like discarding hand especially in a deck without mass reanimation (
), while Kolaghan can pump all the Dragons, which with
Double Strike becomes lethal
- Moonveil Dragon for Glorybringer - it also can count as removal when you decide to Extert
- Thunder Dragon for Thunderbreak Regent - Regent punishes every target removal
For planeswalkers I'd strongly suggest trying out Sarkhan, Fireblood
1 month ago
Hello, have you considered adding some low-curve Dragons like Nicol Bolas, the Ravager Flip, Glorybringer or Thunderbreak Regent ? I just feel that lowering the average CMC would feel amazing to play.
1 month ago
What mistake was corrected?
Is Molten Disaster not a better upgrade to Earthquake? Split second is a powerful ability.
Thunderbreak Regent occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%