Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Prophecy (PCY) Rare

Combos Browse all

Related Questions



Hooded Hydra enters the battlefield with X +1/+1 counters on it.

When Hooded Hydra dies, put a 1/1 green Snake creature token onto the battlefield for each +1/+1 counter on it.

Morph {3}{G}{G}

As Hooded Hydra is turned face up, put five +1/+1 counters on it.

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Overburden Discussion

GasPerko on Estrid Stax cEDH

1 week ago

I've been playing a similar deck and I noticed that Overburden doesn't work with tokens.

Bandaro on 'Droth Lands

3 weeks ago

I definitely want to find room for Overburden, I love that card.

Mox Diamond is amazing, but a little outside of my price range (I try to avoid spending more than $40 - $50 on a single card).

I definitely want to find room for the land's you listed, especially Strip Mine, that's been on my list for a while.

Do you feel that Dustbowl is worth running? I feel like Strip Mine and Wasteland are amazing as far as land hate goes, but I'm on the fence about the Bowl.

SufferFromEDHD on 'Droth Lands

3 weeks ago

Mana Breach and Overburden are easy for you to play around. Your opponents not so much.

Mox Diamond is a must in lands lists.

Alchemist's Refuge, Dust Bowl, Deserted Temple, Strip Mine, Tolaria West great utility.

Architas on Bantchantress

3 weeks ago

Hey, tried to keep all cards under $15.

Helix Pinnacle: Can prove as an alternate wincon

Ground Seal: Not really a fan of this card (maybe its better in your meta?, if its for card draw you're better of with a Rhystic Study

Oblivion Ring: Has Grasp of Fate as an upgrade, more targets.

Burgeoning: Is also great to get more lands on the table.

Dueling Grounds: Allows for some breathing room when you are against decks with alot of creatures. Overburden: To keep your opponents from going out of control, but prepare for some hate.

Bear Umbra: Is also too good to cut imo, untapping all your lands just for attacking.

Grand Arbiter Augustin IV: Is also great, cheaper spells for you and more expensive for your opponents.

Azor's Elocutors: Tried to include this one as well but there is just to much targetted destruction so unless you have a bunch of counterspells or you can hexproof it, dont expect it to go off.

I would also include some more counterspells, you dont have alot of shroud/hexproof so you are an easy target for targetted destruction (and you also cant prevent a boardwipe)

Hopefully I was somewhat helpful :)

SufferFromEDHD on Tatyova, Divine Lands

2 months ago

Dude... This is a great Simic lands list. Heavy on landfall with strong support cards. Nothing major I would change about this. I'm going to make a few suggestions just to streamline your land theme.

Deprive over Arcane Denial.

Overburden is a great piece of stax tax that is irrelevant to you.

Tolaria West self explanatory.

Natural Order! Too many great targets. If you add this, Dryad Arbor and Green Sun's Zenith turn into an efficient package. Early Vorinclex is a game ender.

Tireless Tracker, Life from the Loam, Splendid Reclamation, Sylvan Awakening and Trade Routes from your maybe board are worthy of the mainboard.

mmcgeach on Estrid Stax cEDH

2 months ago

Hey, As I said I like this list. One thing that strikes me is Overburden, I've had bad experiences with it before. Particularly it's a non-bo with Winter Orb. Your opponents will be able to bounce a land to get an extra mana by playing a dork. If they bounce and tap Gaea's Cradle twice it's pretty depressing. I see you've got Kismet too, but without that Overburden is likely counter productive.

I also really liked Embargo as anti-creature tech. I used to run it in Teferi; probably good here too.

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