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Wrap in Vigor
Regenerate each creature you control.
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Wrap in Vigor Discussion
19 hours ago
I am abroad for a month so I don't have idea what the actual meta could be. I put Reclamation Sage and I was thinking about Choke,Creeping Corrosion, Dwynen, Gilt-Leaf Daen, Joraga Warcaller, Thragtusk and Wrap in Vigor
1 month ago
So if you want to protect and lock the opponent down, that is a Prison deck.
The combo you have shuts off combat damage, but not for long. Lots of decks pack burn spells, generic removal that hits scepter, or don't attack on a combat damage axis is the issue.
When the premier dumb beater in the format is Tarmogoyf, you are outclassed in creature terms. If you want to lock people with Scepter, there are better spells like Silence or removal. If you want to be a lock deck, there are better lock pieces etc
2 months ago
No problem! I had some good help from the competitive guys I play with locally. (The guy that has the Jeleva deck said it cost him about $12,000 to get it all foiled...he's also insane and works for a law firm...but he always has the #1 deck at any table and rarely loses a match.)
Ideally, you'd have enough mana to just re-cast Yisan after killing him. Personally, I prefer the Homeward Path, Boots, Greaves and Sabertooth since they keep the cost down.
Seedborn Muse is one of the most broken cards for Yisan to make use of, and gives you access to Yisan and friends every turn. The deck becomes super-responsive and you can always wait for their end steps or hold Yisan's ability to respond to problems and it made me feel like the Greenest Blue player ever to play Magic. Just be sure to stay on top of your triggers because there's a lot of them!
Temur Sabertooth became one of my most-favorite cards in the deck though. I was able to bounce-and re-cast Craterhoof Behemoth an infinite number of times with him and have no idea how much damage I ended up punching everyone with. Needless to say, they all DEFINITELY died to combat damage...
3 months ago
Made some biggish changes to how the deck works. Removed cards that were slow and/or didn't often help me win the game, or whose synergies too rarely came up. Added some new ones.
Echoing Courage: Good finisher and also saves my saprolings from Pyroclasm.
Fresh Meat: Hilarious response to board wipes. "Oh, yeah, I just lost all my saprolings. Too bad I gained an equal amount of 3/3 beasts". Also good for big defenses.
Quest for Renewal: Should go great with Sprout Swarm and Scatter the Seeds, since I can now use them twice as often. Sadly only one in play can ever be relevant, so I gotta hope I don't draw both (unlike Beastmaster Ascension - which is cumulative!)
Ghost Quarters, because every competitive deck seems to have a ridiculous number of overpowered nonbasic lands. So, at least I can deal with them now.
And on my sideboard, Fogs specifically for dealing with Kiln Fiends protected by Apostle's Blessing. Wrap in Vigor will be replaced by Heroic Intervention whenever that thing's price drops.
3 months ago
Heroic Intervention or Wrap in Vigor could help protect vs other people's board wipes. Not sure what usually gets played with your group but I personally would get a lot more value out of preventing a creature wipe than with a card like Karmic Justice
3 months ago
Glad I could help! Titania has a special place in my heart. Wish I could have her in my mono-green legendary tribal deck but too niche. She needs and deserves a deck built around her.
Mouth will be solid card draw too.
Kamahl, Fist of Krosa good for a boost late-game and can deter board wipes.
Selvala, Heart of the Wilds will be great mana production when you'll be blowing up your own lands. Even w just elementals she'll trade 1 mana for 5. Potential card draw is icing on the cake.
3 months ago
Fungreatmario TheSurgeon Wrap in Vigor is already on my sideboard for when threats like that come up! I've never actually used it in a game, but the cards are there in case I need to XD I could probably up it to 4 on the sideboard, just in case. It's not like I'm currently using the other 13 slots XD