Wrap in Vigor

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy (CNS) Common
Future Sight (FUT) Common

Combos Browse all

Wrap in Vigor

Instant

Regenerate each creature you control.

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CNS

FUT

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Wrap in Vigor Discussion

Austin_Smith_of_Cards on Attune with the Ban Hammer! (Pau-liferate)

1 month ago

Vigean Hydropon, as much as I love the card, isn't super great unless you're running some fight effects. Which you should probably be running anyway; your curve is so low and aggressive I encourage playing Prey Upon, Epic Confrontation and even Cartouche of Strength over your Fogs and Wrap in Vigors, which are more sideboard material.

You absolutely need to be running 2-3 Riparian Tiger to be able to contend with the boogeyman of Pauper. It's also just a solid lategame beater.

Depending on whether you find yourself getting chump blocked a lot or not, Aetherstream Leopard could be better than Thriving Rhino, although the former does have a cap on how big it will get.

Fuel for the Cause might be interesting. It's a rather expensive counterspell, but it's some form of removal, and synergistic with your list.

In short, I'd cut the Hydropons for the Tigers, replace Fogs with Prey Upons, and divide the Wrap in Vigors and Thrives for Fuel for the Cause and/or another fighting card.

Pal00ka on

1 month ago

Thran Turbine & Heartstone benefit any creatures who need mana to make saporlings.

Nykthos, Shrine to Nyx is a no-brainer, especially in a deck as hungry for mana as this one.

I brewed a GR fungus tribal deck and my thoughts were cards like: Wrap in Vigor, etc. are essential since spore counters are so slow.; Fog, etc. let you avoid damage without chump blocking with your fungus/saporlings; and Contagion Clasp, etc. get you more counters faster.

Turboblazer on UG Morph

2 months ago

I agree with Heroic Intervention. Works in the face of Wrath of God and and Path to Exile, which I was worried about with Wrap in Vigor.

As for Secret Plans, When building I only remembered the +0/1, which generally wouldn't be relevant with Lightning Bolt and Lightning Helix running around. The card draw has a lot of potential, but I'm not sure what I'd take out for it. All the cards have a pretty specific intent, even the less impressive ones like Icefeather Aven. There may be some combination where I lower other numbers to two-of's and I sneak in some Secret Plans, but it'd require some testing. I really like the idea though.

Regretfully, I'm generally more of a MtG spectator than player. This deck was only a brew and I haven't played it yet, though I'm happy enough with it that I will probably buy it later and actually get to test it. Thanks for checking out the deck and the advice!

Sombrereo on UG Morph

2 months ago

I've always liked the morph mechanic a lot! +1 from me

Have you considered swaping out Wrap in Vigor with Heroic Intervention? It seems like a straight upgrade to me. Did you try out Secret Plans yet? It could be good in slower matchups.

pviollier on Edric's rogue faeries

3 months ago

Sure!

These are the cards above 10 dollars and what to include instead:

  1. Exploration can be changed for Burgeoning, but Exploration is more explosive since it lets you also cast a one mana creature on turn one and attack with it on turn two, drawing a card.
  2. Temporal Manipulation can be changed for Part the Waterveil
  3. Time Warp is very importart, I would recommend you buying it (I'm saving for Capture of Jingzhou since 5 mana take a turn are crucial for going off), but if you are short on money Temporal Trespass may do the trick
  4. Gaea's Cradle can be replaced with Boreal Druid. Don't use Growing Rites of Itlimoc  Flip, since it is too slow. Remember to take out Crop Rotation
  5. Flusterstorm can be replaced with some other cheap counterspell, maybe Mana Leak, Disdainful Stroke or Swan Song (beware: the bird token blocking your flying creatures is very annoying)
  6. Force of Will can be replaced with Foil, specially since you will have more basics by taking out fetches. Abjure is another good option.
  7. Chrome Mox, Mana Crypt and Mana Crypt: fast mana is really important for this deck, maybe Elvish Spirit Guide can replace one, also try Druids' Repository and Nature's Will (specially if there is stax in your meta.

Regarding the mana base, just take of all the fetches, shocks and Cavern of Souls (its not that important) and replace them with duals lands that come into place untapped, like Reflecting Pool and Exotic Orchard (this is very important). If you don't find lands that come into play untapped, just play basics, a high basic land count its actually a good thing since Elvish Pioneer on turn one is one of your more explosive hands (it lets you cast Edric on turn two and attack with a creature).

This is a very "all in" version of the deck. Maybe a budget friendly version could try to be more resilient and run cards like Coastal Piracy, Bident of Thassa and more ways of protecting your creatures from wrath effects, Wrap in Vigor, Chasm Skulker, Hangarback Walker, Whisperwood Elemental, Foundry of the Consuls, Faerie Conclave are just some that come to mind.

This deck started as a budget one, and it did very well then :) it does improve with expensive cards, but not as much as you would think.

Best of luck! Upload yours when you build it and let me know of the results.

IlGuale on Budget Green Black Elves - Modern ($37)

3 months ago

Hello guys, thanks for the video and decklist! I have some questions about the deck for you:

1) have you playtested the list? If yes, at the kitchen table or at an FNM's level?

2) isn't Golgari Charm better than Wrap in Vigor in the sideboard or the in its cost makes it too hard too cast reliably?

3) desn't Decimator of the Provinces risk to become akward more time than not? It gives a good Craterhoof Behemoth impression, but in a deck without Elvish Archdruid or Nykthos, Shrine to Nyx we need to tap out with all our lands and mana dorks, thus reducing or even negating its anthem effect. Am i wrong? That said, it is still a 7/7 hasty trampler: nothing to scoff at.

Pal00ka on LAND HO!

5 months ago

Why Arbor Elf? You have no "special" forests nor enchantments to boost mana in which to untap for extra gain. The mana dorks (and rocks) in general (except Smokebraider) seem odd additions due to Omnath wanting you to drop lands. Why not more instants/sorceries to put lands on the field? Early game they'll get you to Omnath faster and late game they make elementals. Mana dorks may accelerate in beginning but can get wiped away and are subpar late.

Pandemonium, Where Ancients Tread, and Warstorm Surge were favorites of mine in Omnath.

I'd highly suggest more protection for Omnath because he's a magnet for removal. Swiftfoot Boots, Darksteel Plate, Bear Umbra, Boar Umbra, Snake Umbra, Spider Umbra, Archetype of Endurance, Wrap in Vigor, or Resuscitate all help him stick around longer.

In my build I was all in on making tokens with him. 1/5 of the deck was ramp spells alone. Two of the few elementals I included was Obsidian Fireheart (his burn ability doesn't go away even if he does) and Liege of the Tangle (we're already going to have lots of lands so might as well let them smash face too).

Haste for your elementals to immediately hit is wise too (get some value now in case a wipe is coming). Fervor, Hammer of Purphoros (good w Titania too), Fires of Yavimaya, Concordant Crossroads or Mass Hysteria fit the bill.

Trample too so your 5/5s are just getting chumped by 0/1s: Nylea, God of the Hunt, Primal Rage, Thunderfoot Baloth and Overrun/Overwhelming Stampede fit the bill.

Hope something helped!

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