Wrap in Vigor

Wrap in Vigor

Instant

Regenerate each creature you control.

Browse Alters View at Gatherer

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Set Rarity
Conspiracy (CNS) Common
Future Sight (FUT) Common

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pauper Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Wrap in Vigor occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Wrap in Vigor Discussion

Icaruskid on Hail Hydra

2 weeks ago

Thanks DoomNoodle (awesome name btw)!

I agree Zax needs protection. The counterspells, Wrap in Vigor, etc are meant to help with that some of the time but in testing I'm finding it difficult to not tap out so proactive cards may do just the trick.

I'm a little burnt out on the Greaves and Boots at the moment. I might lean into some alternatives like Kaya's Ghostform.

carlmoores on Nath does Hand Math

1 month ago

While my Nath deck is MUCH more unfriendly I do have two suggestions (that I actually don't play in my own list as I'm much more discard/ stax driven) Kaya's Ghostform and the criminally underplayed Aspect of Mongoose to protect Nath and Heroic Intervention, Wrap in Vigor and Golgari Charm to protect the team. Ezuri, Renegade Leader is also a must include IMO.

Optimator on Advanced Woodshop

1 month ago

ghostofsparta, thanks for the advice! Oviya is dope. As I mentioned in my description, I just find her fascinating. If you like my version be sure to up-vote it ;)

I've noticed the same thing with Oviya; her presence is kind of tertiary but a nice mana sink. Sometimes she serves as a good lightning rod because people don't realize how expensive her abilities are.

I know Skyshroud Claim is better--just didn't have one on-hand when I built the deck. It's been reprinted in the last few years but it used to be out-of-budget so I never bought any, like I did Explosive Vegetation. I don't know if you saw, but Soul of New Phyrexia and Wrap in Vigor are on the short-list for swaps for exactly the reason you stated. I haven't really fiddled with the deck in a long time since it's kind of one of my lower-powered decks to whip out with beginners. That said, I've had some extremely explosive games where I quickly crush out of nowhere, belying the deck's budget.

That's a good point about Inspiring Statuary. I've kind of scrapped the idea of Artifacts Matter, but including those three would keep some of that flavor while still being viable. I'll keep it in mind when I retool for sure!

Overcome is one I forgot about. Thanks! Arasta of the Endless Web seems good too.

I have an Oketra's Monument but it seemed too cute at the time I built the deck. Do you run it? Thoughts?

ghostofsparta on Advanced Woodshop

1 month ago

Ah, a fellow Oviya player. Warms my heart.

I've found that it's best to use her first ability as a last resort mana sink, casting the other spells in my hand first. I usually start spitting out her constructs ASAP so I can start punching face. And yes, you will look scary when your board is filled with tokens. Comes with the territory.

Find a copy of Skyshroud Claim and replace Explosive Vegetation with it, or run it alongside. Adding in that Wrap in Vigor and Soul of New Phyrexia can help against board wipes, but mainly you deal with board wipes by just recovering afterwards. If you do decide to use Inspiring Statuary then Throne of the God-Pharaoh and Genesis Chamber become much better here. Even if your opponents get a few creatures off of Chamber, they won't put up much of a fight when you steamroll them. Also, getting some extra life drain could make the overrun play easier later. BTW, Overcome is another of these overrun effects.

I'm testing Arasta of the Endless Web and Wilderness Reclamation in my build. I imagine Arasta getting out of hand quickly if not dealt with, and Wilderness allows you to play a spell AND use Oviya in the same turn cycle. Cheaper than Seedborn too, money-wise.

Secret artifact tech: Oketra's Monument. Sure, you don't get the cost reduction, but otherwise it's basically a one-sided Genesis Chamber.

CodeKain on Godzilla Raids Again

1 month ago

Looks spicy enough, you may like also God-Eternal Rhonas, which can be a total blowout; End-Raze Forerunners is another piece that may add some oomph to close out a game, Xenagos, God of Revels is a total haymaker too.

Asceticism is relevant against spot removal, as well as Archetype of Endurance (although mana-hefty).

Wrap in Vigor and Spearbreaker Behemoth are key protection against wrath effects that may reset your boardstate.

Prowling Serpopard and Spellbreaker Behemoth protect you from counter effects.

Since your cuve is quite high I'd add some more ramp effects, like classic Kodama's Reach, Nature's Lore, Explore, Harrow, Skyshroud Claim and so on.

To refill your hand, you may consider some mass effects like Rishkar's Expertise and Soul's Majesty.

For extra beats you may sprinkle some Kessig Wolf Run.

Cheekiest card ever, but quite difficult to retrieve is Seedtime.

I tried to keep my suggestions somewhat on a budget, if you want to aim high you can go for Heroic Intervention, Veil of Summer, Traverse the Outlands, Worldly Tutor, Green Sun's Zenith, Tooth and Nail, Craterhoof Behemoth (Best with Avenger of Zendikar!!!).

Have fun with Godzilla!

Monitor on Marwyn Elf Ball

2 months ago

Hey, saw your post on reddit and couldn't help but check it out. I love me some elfball, so here's what I've got for you. Everything is of course my opinion and to be taken with ample helpings of salt. Hope it helps!

Lands: Mosswort Bridge is a trap, though I haven't tried it in elves yet. Reliquary Tower is a trap, when you fire off in an elfball deck you can usually cast what you draw. I'm okay with your tapped cycling lands bc they cycle, so that's fine, and Oran-Rief, the Vastwood is sneaky good. It's the only tapland I tend to run. Your best land by far is Nykthos, Shrine to Nyx and the best way to get it is Crop Rotation. When you already have it, you'll want to use it for an instant-speed Wasteland/Strip Mine or Wirewood Lodge. I don't usually run Ancient Tomb in elves but there's nothing saying you can't, and it helps when you have plenty of things with generic costs, as you do, along with some lifegain.

Potential Cuts and Swaps: Harmonize out, Growing Rites of Itlimoc  Flip in: Harmonize is a classic, but Growing Rites never disappoints. Even if it whiffs, you probably have a gaea's cradle at end of turn.

Overwhelming Stampede out, Finale of Devastation in: You already have the Ibex, and the Finale is far more versatile than the Stampede can ever be. Can grab all sorts of things instead of being a single pump and dump. Considering it could double Marwyn's mana output for a turn could earn its keep, though.

Wrap in Vigor out, Heroic Intervention in: Strict upgrade, figured I'd mention it.

Wellwisher out, Essence Warden in: Incidental lifegain, if you want to use it, might be more reliable than being able to tap the Wellwisher for its effect reliably. Also, the Warden triggers on all creatures, including opponents.

Reliquary Tower out, Thousand-Year Elixir in: This is pretty sweet and you need fewer lands than you think you do.

Desert of the Indomitable out, Veil of Summer in: This card is just too good. Also, 33 lands is too many (I know, but you'd be surprised!) and this one ETB taps AND cycles for 2 mana instead of 1, so I'd cut it.

Llanowar Tribe out, Wirewood Channeler in: I've never liked the tribe, it always seems clunky, and in your list specifically it is competing with Marwyn at the 3CMC slot.

Doubling Season out, Asceticism in: I'm not sold on Doubling Season here, honestly, as Hardened Scales could serve the same purpose in most cases regarding the way this deck puts +1/+1 counters on things one at a time (mostly). If you REALLY want to lean in on the token doubling from Lys Alana Huntmaster, Elvish Promenade, and Imperious Perfect then it might could stay.

Genesis Wave out, Kindred Summons in: This counts tokens...it is ridiculous and casting it when you only have 3 or 4 elves out still feels great, whereas if you flip Praetor's Counsel with a nasty Genesis Wave you're a sad panda.

Dwynen's Elite needs a home here, its 2 mana for 2 counters on Marwyn, among other benefits. Not sure on what to pull out, but I've never been a big fan of Dwynen, Gilt-Leaf Daen herself, really. You don't want to stack too deep on lord effects when its so easy to tutor them out or draw them for an explosive growth instead.

The last thing I will note, is that any non-Elf REALLY needs to earn its keep. Each and every elf in your list makes it stronger, be it with more mana, more tokens, more counters, all of those things.

The reddit thread has some great recommendations on cards to check out as well, so you've got a lot to sift through. Good base though!

Rhys Up is my current GB list, there might be some ideas for you in the main and maybe boards. The deck is mostly green but plays my favorite black stuff, and most of the cost difference between these two lists lies in the manabase.

DadHumanPraetor on Wizard won

2 months ago

Wrap in Vigor and Heroic Intervention instead of regenerate. Also Shared Summons or even a Fierce Empath might be worth including. Way more instant speed interaction. You could run things like Counterspell Dispel Mana Leak Swan Song Essence Capture Negate Mystical Dispute to protect your board or to NOPE another players win condition. Berserk Hatred Triumph of the Hordes are all a few bucks but will help end games and shouldnt feel dead to draw. Looking at your entire list, I dont think your support cards really synergize with your creature base. I get why youre using cards that function with the commander but when Kadena costs 8 to cast its not worth it to save 3 mana for a facedown and draw a card, so including ways to win without him should be a priority. Hit me up if you wanna play later bro

muffpuncher on Eladamri Cheep Elf bitches

3 months ago

Here's the format for my suggestions: Remove - > Add

Winter Orb - > Emerald Medallion

Blanchwood Armor - > Triumph of the Hordes

Leyline of Vitality - > Guardian Project

Leyline of Lifeforce - > Leyline of Abundance

Obelisk of Urd - > Coat of Arms

Elvish Eulogist - > Nature's Lore

Elvish Scrapper - > Nature's Claim

Elvish Lyrist - > Natural State

Nettle Sentinel - > Primordial Sage

Talara's Battlion - > Ezuri, Renegade Leader

Pennon Blade - > Door of Destinies

Pendelhaven Elder - > Marwyn, the Nurturer

Bramblewood Paragon - > Green Sun's Zenith

Elvish Branchbender - > Skullclamp

Gempalm strider - > Lifecrafter's Bestiary

Elvish soultiller - > Elvish Mystic

Fyndhorn Elder - > Fyndhorn Elves

Frontier Guide - > Zendikar Resurgent

Might of the masses - > Lead the Stampede

Stampede - > Beast Within

Strength in numbers - > Heroic Intervention, but (Wrap in Vigor is the budget alternative)

Strata Scythe -> Growing Rites of Itlimoc  Flip

I highly dislike overrun, because I think you can run Ezuri instead, but I will admit that +3/+3 can sometimes be the difference between winning or losing.

Also, find room for an Eternal Witness in there, it's pretty good.

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