Thornwood Falls

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Common
Eternal Masters (EMA) Common
Commander 2015 (C15) Common
Fate Reforged (FRF) Basic land
Khans of Tarkir (KTK) Common

Combos Browse all

Thornwood Falls

Land

Thornwood Falls enters the battlefield tapped.

When Thornwood Falls enters the battlefield, you gain 1 life.

: Add or to your mana pool.

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Thornwood Falls Discussion

mrfab13 on Simic Pauper Infect

6 days ago

Seal of Strength vs Llanowar Augur genrally seal is better also where is Apostle's Blessing MB you have no evasion (ignoring blighted agent) or protection. daze in genral is better on the draw, so id swap daze and blessing MB and SB

Rancor and Lotus Petal is also somthing to consider

also if you are running brainstrom you need all the shuffle you can get so id go 4 Evolving Wilds and a rew Ash Barrens and cut Thornwood Falls (if you need life gain your doing it wrong) :P

Drakorog on The Whelming Wave

1 month ago

Ok, so I love where this is going, but I do have a few suggestions: 1: Cancel is a BAD. Look at the card Dissolve, for instance. Even Disallow.2: Simic guildgate is only good with Gate synergy. Play a Breeding Pool or even a Thornwood Falls instead.3: You may want to play another copy or so of Nimbus Swimmer.4: Reef Worm

GreenLover21 on Fable of Wolf and Owl

1 month ago

MRSCHROEPFER, I like the concept. Maybe try out Temur Sabertooth. She can pull double-duty as an indestructable blocker and hit your Fable of Wolf and Owl.

Also the mana base looks like its leaning majority blue, but you have a large green demand. Maybe look at running a full playset of Evolving Wilds and shift to Forest dominant to ensure hitting them in the early plays for Arbor Elf.

Other options for smoothing out your mana development try:

Breeding Pool, Thornwood Falls, Simic Guildgate, Lumbering Falls, Misty Rainforest, Flooded Grove, Hinterland Harbor, Simic Growth Chamber,

greyninja on rashmi says no

2 months ago

I really really like this deck +1 from me!

Rashmi loves instant speed spells, which fits right in with your control package. I'd go as far as to recommend Flusterstorm, Remand, Plasm Capture etc if you feel like you need more.

Your land count seems low, but hopefully Rashmi will keep refilling your hand. I'd suggest Burgeoning if you can find a slot. Casting spells on your opponent's turn and top decking a land might also mean playing the land on opponent's turns as well

I'd take out the etb tapped lands for basics or fetches. (Simic Guildgate, Thornwood Falls, etc). Two colors should be easy to fix

I did go with some combos in my rashmi deck (LINK). I use Progenitor Mimic on either Eternal Witness, Archaeomancer or Mnemonic Wall alongside cards like Time Warp for infinite turns. I can also use Deadeye Navigator on any one of those three creatures to get the same effect, or Ghostly Flicker on two of them with an extra turn card in the grave to go infinite. They're all mana-intensive but very fun

Keep up the good work! Hopefully you'll check out my rashmi deck and tell me what you think!

Soldrand on Nate P's Tournament Edric

3 months ago

I wouldn't bother with Summer Bloom at all, because you have so few lands in the deck, the odds of you having three extra lands in hand seems unlikely. In addition, I would get rid of Thornwood Falls, Vivid Creek, and Vivid Grove, and replace them all with islands. I have an Edric deck that I've built, feel free to check it out.

http://tappedout.net/mtg-decks/weenie-hut-general-3/

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