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Return all land cards from your graveyard to the battlefield tapped.
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Splendid Reclamation Discussion
13 hours ago
Oh also Splendid Reclamation is an absolute house in this deck, easily capable of dropping 7 or 8 lands into play
4 days ago
Very nice deck, I like it. Some cards that might interest you:Empty the Pits, Wonder, Endless Obedience, Satyr Wayfinder, Prized Amalgam, Splinterfright, Nyx Weaver, Sakura-Tribe Elder, Yavimaya Elder, Splendid Reclamation. Always remember to keep the creature count fairly high, so that sidisi can reliably produce Tokens. Also, you should probably try to upgrade your manabase, get some painlands/scrylands/Opulent Palace in there.
6 days ago
GorehoundABB thank you for the constructive criticism and the cut suggestions.
Gaea's Cradle has underperformed in this list and is getting cut.
1 week ago
I would get rid of Stalking Vengeance, Genesis Wave, Amulet of Vigor, Purphoros, God of the Forge (everybody gets ticked off if you use him so you're making yourself a target ) and add elementals like Vengevine (which synergies with like 10 things in this deck including the commander), Maze's End, Zendikar's Roil, and Splendid Reclamation
1 week ago
Thanks VexenX, I'm flattered. ;) Joking apart, let's concentrate on kicking even more ass with this deck:
Cutting lands is always a big decision in Omnath but here are my top 3 lands-possible-to-cut:
Sheltered Thicket: Tried it myself, too, and was fairly underwhelmed. Although fetchable, I never chose this land over an ordinary basic ('cause it enters tapped and when I search for a land I'm quite aware of what color I need) and I don't think the argument "I can cycle it AND play it if I have a CoW" compensates the fact that it always enters the battlefield tapped (amulet aside). Also, I already was in some situations where I thought a basic or another spell would be so much better at that moment than this land. Cycling is a cute gimmick but it is not better than drawing a card that has actual synergy with this deck or ramps.
Boseiju, Who Shelters All: Well, I'm REALLY not sure about this... of course it is completely dependent on your meta. What I DO know though is that it at least slows you down when playing it early. Only one colorless and entering tapped seems not like the best deal. But, yeah, it protects your finishers like Scapeshift and Splendid Reclamation...so better don't follow my suggestion here unless you made similar experiences.
Myriad Landscape: The fact that it enters the battlefield tapped is the main reason for this one. I was torn between this and Blighted Woodland but then I thought about blighted as a second Explosive Vegetation and that is still a solid ramp spell where myriad feels like an Explosive Vegetation for 2 with Suspend 1. And I'm not a huge fan of suspend either.
That said, I still find it hard to make these decisions but I personnally felt very comfortable once I cut down to 39 lands (from 42 that is). Main reason for this decision is that I play Gruul Turf and Cloudstone Curio and often times don't need any other land for I either just keep playing the turf over and over or alternate between two lands bouncing each other. And is there a reason why you don't play Ancient Tomb?
And last but not least allow me correct myself. I never wanted to badmouth Chord. That is an awesome spell and I wouldn't want you to cut it. I just wanted to highlight the fact that I feel Worldly Tutor is on a par with Chord for it doesn't have the same surprising impact but helps in a lot other situations where Chord doesn't. But of course, that is just a feeling I had with it.
1 week ago
Hey hoardofnotions. I think something like Silvos is probably stonger. Lower cmc, evasion, some survivability. Petradon's more if you want to play an old curiosity or if the beast creature type had synergy. You could be cute and use it to blink your lands out before land destruction.
Keldon Firebombers needs a bit of building around. To really benefit you basically need your mana production separate from your lands. So mana dorks and artifact ramp or to be able to work at a low land count. Splendid Reclamation and similar effects obviously work nicely with it. It doesn't get as bad a reaction as other land destruction as it doesn't wipe everything. It hits decks that are trying to play across multiple colours worst (ive mainly used it in mono decks).
1 week ago
1 week ago
add Retreat to Coralhelm, with Knight of the Reliquary you can dump all of your lands into the graveyard assuming they are part forest or plains. Then add Splendid Reclamation and get them back to field.