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Flying
Deathtouch (Creatures dealt damage by this creature are destroyed. You can divide this creature's combat damage among any of the creatures blocking or blocked by it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
| Have (25) | ichiroftw , capriom85 , ATM97 , mstancea , kamihaase , Comicalflop , Draygo , buky92 , CptDanger , ShadowLand , srctimber , BigBoiBoling , alex.goodwin51 , BrennanMcCabe , mmdw34 , Baezil , spartanvi , Talashar , VampireArmy , x754 , Fropper , Timocalypse , Danlev1608 , MarsHz , Destoo1 |
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First Attempt at Rainbow Deck
Fog , Safe Passage , and Riot Control are good cards to help stop the opponent. Guardian of the Gateless is good for countering a token deck. Deadly Recluse and Vampire Nighthawk are good options to discourage the opponent from attacking at all.
Soul Sisters - Help Please
That makes sense. In the current deck state, you have a near-1 in 2 chance of revealing a white card from your hand. If you took out 3 Thrull Parasite and 1 Vampire Nighthawk for Vizkopa Guildmage , then the chance is bigger. Therefore, Martyr of Sands 4 will get you to about 30-35 life on turn 2.
Soul Sisters - Help Please
I like the idea behind Blind Obedience and Royal Assassin (I love how oldschool it is, kind of like him with Icy Manipulator ).
BUT Martyr of Sands gets a little weaker for every nonwhite card you put in your deck. You have your lands already. Vampire Nighthawk is also a good card, but the Martyr really shines when she puts you at 35-41 life on turn 2 or 3. Also good with her is Squadron Hawk , considering he puts 3 white cards in your hand.
I'm kinda trying to put together a few Orzhov-colored decks too (I just like the aesthetics of the colors). Trying to make something that's actually decent in Modern or Legacy even. I like Orzhov Charm for being unconditional removal (you can pay the life pretty easily), as well as recurring all of your 1-drops. You can even get a second use out of a Martyr for three mana.
Anyway good luck!
Grixis Lock
Changes to consider:+ Instead of Devour Flesh , you should get Dreadbore . (You don't have enough cards to mill them fast and you're not running enough cards to burn them fast either. It's stuck in the middle of something and it's direction seems too hazy of a win condition.)
Ditch the Haunter of Nightveil for another Vampire Nighthawk or ditch them both for Boros Reckoner . (The Haunter of Nightveil seems really useless and really expensive.)
Invest in Crypt Ghast over Rakdos Keyrune .(By the time you have enough mana for Rakdos Keyrune , you can play something better... I'd rather the mana doubles of Crypt Ghast .)
Ditch Liliana of the Dark Realms for another Chandra, the Firebrand .(With the aforementioned input of Crypt Ghast , you won't need the ridiculous amounts of mana from Liliana of the Dark Realms .
Throw out the Nightveil Specter in your sideboard for more mill spells.(I mean, even Mirko Vosk, Mind Drinker seems like a better idea.)
Add more Crypt Incursion . (You need the life to stay alive.)
Add in more mill spells.(Set your win condition to be based around straight mill and burn. Don't give them a chance to recover with cards like Devour Flesh . Just kill and mill.)
Try to match your mana count to 24.(With control decks, mana is your biggest priority. The most annoying ass thing to run into is to have a hand full of cards without enough mana to cast anything. Try running more swamps and add two more Nephalia Drownyard in the place of the 2xDrowned Catacomb .
Last thoughts:I really like the idea of the deck and I've seen it do some crazy shit (earlier in play); however, the biggest thing to consider is a designated win condition. It's great that you want to make it so they can't do shit, but can you follow it up with something to get you a win? That should always be top priority.
I only have 2x promo Vampire Nighthawk s I dunno where you may have seen a third one...
Baron Beatdown
ive been looking at this deck all morning and i agree with some of those statements. Immortal Servitude dosent belong. im thinking taking it out for Lingering Souls . Sin Collector has justified its place because it dosent make them discard, it exiles that targeted card, and you have a chump blocker if nessissary. While i like Tribute to Hunger , it doesnt target, so they can chump sacrifice whereas the Orzhov Charm targets, plus its first ability gives you the chance to bounce a creature back to your hand in case of a board wipe. So maybe Tribute to Hunger as a sideboard card. as for Vampire Nighthawk and Basilica Guards , idk which of them will make the final build yet
Hell's Council
If I can get my hands on some dual lands I would, right now I've removed a Vampire Nighthawk and a Markov Blademaster to reduce the amount of double cost creatures, and because this deck doesn't allow Blademaster to come in early enough to do the most good.
| Power / Toughness | 2/3 |
| Color(s) | B |
| Cost | 1BB |
| Converted cost | 3 |
| Avg. draft pick | 2.49 |
| Avg. cube pick | 4.90 |
| Format | Legality |
| Standard | Legal |
| Extended | Legal |
| Legacy | Legal |
| Vintage | Legal |
| Commander / EDH | Legal |
| Modern | Legal |
| Set | Rarity |
| Magic 2013 | Uncommon |
| MTG: Commander | Uncommon |
| Zendikar | Uncommon |