Spirit Link


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Tenth Edition (10E) Uncommon
Ninth Edition (9ED) Uncommon
Ninth Edition Foreign Black Border (9EDFBB) Uncommon
Eighth Edition (8ED) Uncommon
Seventh Edition (7ED) Uncommon
Classic Sixth Edition (6ED) Uncommon
Fifth Edition (5ED) Uncommon
Fourth Edition (4ED) Uncommon
4th Edition Foreign Black Border (4EDFBB) Uncommon
Legends (LEG) Uncommon

Combos Browse all

Spirit Link

Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Whenever enchanted creature deals damage, you gain that much life.

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Recent Decks

Spirit Link Discussion

flanagin25 on Aura You Glad I Played Bruna

3 days ago

V 1.2

  • I pulled out Spirit Link in favor of Crackdown, to add a bit more protection

  • I moved Corrupted Conscience, since Infect might be a bit too powerful for my group but I could swap it back in for a more competitive game.

  • I thought I needed a bit more card draw, so I put Pariah in to the sideboard with the addition of Crackdown providing additional protection and added Reparations.

I feel like I don't have enough auras but I'll do some play-testing tonight to see if that's actually the case.

S1ydevi1 on Jenara - A Token Gesture

2 weeks ago

Cathars' Crusade really wants to be in here. Im not huge on Spirit Link, especially when Spirit Loop is a thing.

cdkime on

3 months ago

Soul Link, Spirit Link, and Vampiric Link are unusual cards that you might find helpful. You can throw these auras on an enemy creature and be the recipient of the lifegain the aura grants. This effectively provides you immunity from that creature's damage, as you would gain as much life as you would lose.

Near-Death Experience is a possible win condition alongside Worship

It might be useful to add Paradox Engine and Isochron Scepter alongside fogs (Darkness, Holy Day, Pollen Lullaby). This will give allow you to gain immunity each turn, as well as use your mana rocks to infinitely activate cards such as Basandra, Battle Seraph. Angel's Grace could be a fun one to use, particularly alongside Near-Death Experience.

solarPULSAR on Mind-Boggling Bogles

3 months ago

Silhana Ledgewalker is a good add because only 12 Bogle creatures probably isnt enough, you want to have one off your opening hand as often as possible. I would remove Leyline of Sanctity for it as that doesnt stop one of Bogle's biggest enemies in Liliana's sac effect, and only synergies it has in your deck is Ethereal Armor

I would also run more Dryad Arbors. Spirit Link could replace Cartouche of Solidarity or be added for burn decks, although Cartouche is great for Liliana. Sixth Sense is also great for card draw as Kor Spiritdancer usually doesn't get to draw cards. I would also consider making Hyena Umbra a four of as the totem armor effect is fairly important. Gryff's Boon is a decent one-of for evasion purposes.

Neotrup on If a creature has lifelink ...

4 months ago

During the first strike combat damage step the creature will deal damage equal to it's power and you'll gain that much life. This is a modification on the result of damage and does not use the stack. Then Spirit Link will trigger, and if it resolves you'll gain life equal to the damage dealt. Then, if the creature blocking/blocked by the enchanted creature is still on the battlefield for the regular combat damage step, or if the creature was unblocked, it will once again deal damage equal to it's power and you'll gain that much life, and Spirit Link will trigger again. When all is said and done you'll have gained life equal to four times the creature's power. If it killed everything blocking/blocked by it and does not have trample, it will not deal any damage during the regular combat damage step and you will not gain life from lifelink, and Spirit Link will not trigger.

zephramtripp on Card creation challenge

6 months ago

Hey, Bobbbyyy, the Aura you made doesn't necessarily have the intended effect because you give the text to the creature. To properly benefit from your opponent's creature you need to reference the wording on Vampiric Link or Spirit Link. Like so:

Double Agent

Enchantment - Aura

Enchant creature an opponent controls


Whenever enchanted creature deals damage, you gain that much life.
Whenever enchanted creature deals combat damage to a player, draw a card.

if you get my meaning.

NV_1980 on Judgement Day 8/29/97

6 months ago

For starters, I would drop all 'protection' stuff (with the exception of Baneslayer Angel). I know wards, scarabs and circles look useful, but they are not. The wards and scarabs only affect single creatures and will only help against a single color at a time. This means in multiplayer games, in which often enough you will face all MTG colors simultaneously, these will not help very much. Circles on top of that, are also very mana intensive to use. Especially against token decks, they become effectively useless.

If you would drop these, along with some of the other aura's that are not all that useful (examples are Holy Strength, Spirit Link and Daybreak Coronet), you could make room for 10 new cards.

Also, please note that there are now two Akroma, Angel of Wrath's in this deck. This is not allowed, so you need to get rid of one.

I would also recommend you take a good look at the cards I have suggested and compare them with the non-Angel creatures in this deck and decide for yourself which creatures would augment your strategies better. If it were me, I would use that list to make another 8-10 replacements.

Hope any of this helps. Happy gaming!

With kind regards,


JeranF on Casual GW Sunmare Experiment

6 months ago


First of all, thanks for the many tips! It's good to find cheap cards to help out the manacurve. I already heared of Knight Exemplar, but I also really like Silverblade Paladin, especially for the Soulbond effect, so I guess, I will definitely switch out Faithbearer Paladin and Abzan Kin-Guard. What I'm not sure about yet, is for once Sungrace Pegasus. I was thinking about taking him out too, since he's no horsetype, but the cheap flying would be useful aswell. Also have to see if I replace Healing Salve/Healing Leaves with Spirit Link or the proposed Leyline of Vitality, since I wanna keep atleast one of the instants.

I will take a look at all the possible changes tomorrow and then try to upload it for a first time.

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