Growth Spiral


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oathbreaker Legal
Modern Legal
Arena Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Common
Promo Set (000) Common

Combos Browse all

Growth Spiral


Draw a card. You may put a land from your hand onto the battlefield.

Browse Alters

Growth Spiral Discussion

alias42 on Untempered Dread

2 hours ago

I lost to a sultai mill deck the other day. I don't have a list obviously, but it was just full of such jank that I didnt know which cards were the threat. It was an unusual mill deck in that it didn't run any typical mill cards, instead relying on massive draw engines like Blue Sun's Zenith to do the job, used Wilderness Reclamation and Growth Spiral to help it ramp and used Nexus of Fate to keep me from having turns to stop it

TheRoaringRegisaur on Infinite Landfall 2: Electric Boogaloo

1 day ago

looks great! would you consider a Growth Spiral ?

troublinparadise on Niv-Mizzet Superfriends

2 days ago

Heck. Yes. I have been deep diving into War of the Spark content all day, and then googled "niv mizzet superfriends" and believe it or not this list was on top. Was surprised it was even this niv mizzet as it's so new. Your deck is everything I wanted it to be, kudos.

Now I didn't go through your list with too much scrutiny, but I figure you definitely want some stuff to cheat cards into the battlefield from your hand, if you're going to have a hand jam packed with Planeswalkers it would be great to be able to play more than one or two a turn, are there some cards in your list that are doing that?

I guess a two color ramp spell (like Growth Spiral , but there must be better ones) might be nice? Although perhaps you are thinking that on a quasi budget 5 color manabase, just jam some rocks that you can cast easily and then accept the misses because once Miz is cranking you don't really need more ramp anyways. I still think growth spiral might be an include, and there's room to think about other two color ramp options, like Deathrite Shaman , Mirari's Wake , Overabundance , Thrasios, Triton Hero , or Zhur-Taa Ancient .

I have some other feedback if you are at all interested in feedback, haha. Let me know and I'll look on my laptop where it's easier and make some suggestions. Overall excellent idea and execution! Hope you put it together once the set comes out. I might end up with a similar one.

Disasterpiece on Scorched Earth

1 week ago

This is a tricky one, I would seriously consider splashing a third color for access to cards that fetch artifacts like Fabricate but the mana fixing becomes a serious issue. I would happily drop AEther Membrane to do this but a three color deck just sounds inherently unreliable in terms of mana.

I mainly wanted to try to build around Isochron Scepter and my thoughts other than straight burn would be Doom Blade , Geth's Verdict , Mana Leak , Angelsong , Assassin's Trophy , Bile Blight , Commencement of Festivities , Dampen Thought , Dash Hopes , Deflecting Palm , Essence Scatter , Feed the Clan , Growth Spiral , Heroes' Reunion , Increasing Vengeance , Nourish , Raise the Alarm , Redirect , Solidarity of Heroes , Turn to Frog , Twincast , Veil of Secrecy , Whitesun's Passage .

I don't know, it just seems like the scepter could be a really awesome addition to a lot of decks but you would want the scepter plus a fetch for it as well.

Murphy77 on Proliferate into Ascension

1 week ago

Your list just seems to be all over the place - a few cards from a pod deck, a look at Ooze, 1 or 2 cards that you can adapt and a bit of proliferate. Unfortunately I just can't see this mis-matched set of cards working together. Yes, +1/+1 tokens do well with proliferate, but you first have to get tokens on the field before you proliferate.

Your are looking for synergy between cards - Biomancer's Familiar allows you to adapt creatures multiple times and also makes it cheaper to adapt. Growth-Chamber Guardian quickly becomes a powerful creature and searches for copies of himself. Incubation Druid , with Biomancer's Familiar provides the mana to put 3 +1/+1 tokens on himself each turn. Hadana's Climb  Flip adds tokens and partners well with Mowu, Loyal Companion . These cards get the tokens flowing so you want 4 of each.

Once you have this base, you can play around with options Simic Ascendancy to feed off tokens for a win-con is a great option. 1 or 2 Galloping Lizrog can be nice if you can fit them in. Evolution Sage will have you proliferating for free on most turns. Path of Discovery , Pollenbright Druid and Roalesk, Apex Hybrid all fit into the theme and generate counters. You could go creature-heavy, adding some of these to your base, or 2 Ajani, the Greathearted and 2 Ajani, Adversary of Tyrants could boost your token generating options.

A mix of Dive Down , Growth Spiral , Stealth Mission and Wilderness Reclamation finish off the deck.

You deck contains a long list of other very good cards that just add nothing to this deck.

hejtmane on War of the Spark: Spoilers ...

2 weeks ago

@ZendikariWol I know from the edh side Flux Channeler is ok but it is no Inexorable Tide and I think Evolution Sage is a card which I can do way more things with because I can cheat land onto the battlefield every turn in edh example Ghost Town and many many other tricks to cheat land onto the battle field especially in decks running green.

Even in standard I am thinking Evolution Sage can pull off more stupid proliferate like oh lets say Crucible of Worlds + Evolving Wilds so two land fall triggers and just keep cycling it then add in Growth Spiral and Circuitous Route .

I think we are about to see a ton of decks in standard that have very few creatures and tons of plane walkers. I am already tired of esper control but they are about to get another power bump and I already see a bunch of decks starting to pop up with all planes walkers. I run a deck with zero creatures or planewalkers for fun and win rate is all over the place some days it sucks and some days I wreck shop but I am already thinking that maybe if you are not running a planes walker deck you need to be running 4 The Immortal Sun

Klazen on Mad Science

2 weeks ago

beardumbra Oh man, I don't know how I missed Expansion / Explosion . That's basically a lower upside Reverberate or Twincast but with an upside of also having a half that can blow stuff up and draw me cards (two things I don't have enough of in this deck). I think I'll be replacing Reverberate with that, since I actually took Reverberate out of my Jaya Ballard, Task Mage EDH deck to make this one. I like the idea of adding in Growth Spiral as well, I just don't know what I would remove for it. An earlier Tana sounds like a great idea, though. Can't get those tokens generating soon enough!

beardumbra on Mad Science

2 weeks ago

Love what's going on in this deck. Given your high average CMC I recommend Growth Spiral as you seem to have the manabase to support consistently casting this on turn 2 to get Tana or another 4 drop on turn 3. If the colors are too restricting then Farseek is great as well. Expansion / Explosion is also a very strong and thematic card for you and could easily replace your Twincast or Reverberate. Another silly idea would be to clone Vigor . Good luck!!

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Growth Spiral occurrence in decks from the last year


All decks: 0.64%


All decks: 0.12%

Commander / EDH:

All decks: 0.02%