Growth Spiral

Growth Spiral

Instant

Draw a card. You may put a land from your hand onto the battlefield.

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Trade

Have (1) Taki117
Want (3) T-lis , Jx387 , Anikami

Printings View all

Set Rarity
Ravnica Allegiance (RNA) Common
Promo Set (000) Common

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Historic Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Casual Legal
Oathbreaker Legal

Growth Spiral occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Modern:

All decks: 0.12%

Standard:

All decks: 0.64%

Growth Spiral Discussion

hungry000 on Simerge

2 days ago

I always thought Emerge decks that used Deep Fiend were way better at instant speed than not. I've only ever played Grixis and UR variants of Emerge (He's gone) so I have a somewhat different perspective on the deck, but I personally think one of the strengths of Emerge is its ability to play at instant speed, which lets you deal with threats efficiently with removal and counterspells like a control deck while still having access a potent win condition.

That being said, I can see one flaw in your list: you don't have enough interaction. While Emerge is a fairly powerful game plan, it can fold pretty quick to simple one-for-one removal or unrelenting board pressure from your opponent. As such, I feel like you might have more success if you played more interactive spells to play at instant speed and fewer creatures. For example, you could replace the Sylvan Caryatids with Growth Spiral, Merfolk Branchwalkers with Quench/Censor/Supreme Will, and Jadelight Rangers with Frilled Mystic. It might make Decimator a bit less powerful, but I think this way you won't be run over by aggro as easily and you'll have a better chance against Inverter and those types of decks. A creature package of just Uro, Brazen Borrower, Frilled Mystic, and Deep Fiend/Decimator would keep its power but cut some of the more in-between-tempo/aggro cards for cards that would help keep you alive as well as make the deck more flexible overall.

In regards to the rest of the deck (Kiora, Incubation, Rapid Hybridization) I say you could probably play better removal/card draw (Opt) instead but I'll let you figure that out.

Hunt381 on yoU aGaIN?!?!?

6 days ago

9-lives: The reason I prefer Growth Spiral is because it not only allows me to draw a card (which could be Ugin, Hydroid, or even Uro) early game, but it allows me to then place a land card from my hand onto the battlefield that I can immediately play off of. And I did originally have Castle Garenbrig but it ended up being a tad slow, and I never used it to the full extent of the card. I found that cutting it and adding forests, it ended up speeding up the deck to get ugin out by almost a solid turn. I do kinda like Sylvan Caryatid, but I worry about it slowing down my deck from getting ugin out.

9-lives on yoU aGaIN?!?!?

6 days ago

Holy Crap! I haven't seen a card as good as Uro, Titan of Nature's Wrath in a long time! Very nice! Instead of Growth Spiral I would go with Flower / Flourish but this would only work with green mana. Also, a Castle Garenbrig is also good for green mana. Sylvan Caryatid are the Pioneer legal version of Birds of Paradise, but they cost 2 instead of 1, but the upside is that they are hexproof.

GollumWasFramed on yoU aGaIN?!?!?

1 week ago

Easy +1. I’ve been playing different ramp decks in pioneer and I think Simic is definitely the strongest. In testing I do think 3 Arboreal Grazer and 4 Growth Spiral is more consistent. Could be very wrong tho. Swweeet deck.

PourOverBro21 on Gates Outlast Deck

1 week ago

Future addons to deck:

Growth Spiral x2 Plaza of Harmony x1-2

evilclown5609 on Simic, Sensibility, and Sea Monsters

1 week ago

I love you and your great. this deck is a modern-day masterpiece.

Some suggestions:

Rashmi, Eternities Crafter Show

Engulf the Shore Show

Choke/Eaten by Spiders/Primeval Light/Capsize/Krosan Grip - This is a control shell. It IS NOT YOUR JOB to make sure they can play the game.

Explore/Harrow/Growth Spiral/Abundance - harder, better, ... you know the rest.

Veil of Summer/Voidslime/Tale's End/Last Word/Overwhelming Denial, Spell Burst, Thryx, the Sudden Storm - "no"

glhf<3

hungry000 on Help finding interesting cards to ...

2 weeks ago

That could use stuff like Arboreal Grazer, Hour of Promise, Growth Spiral, etc too. Maybe make it into a turbo fog deck with Haze of Pollen and Guild Summit to draw.

Bolo33 on Advertise your STANDARD deck!

2 weeks ago

Alrighty, I see the cross, and seek to help before posting my own deck! First, I want to know why Spawn of Mayhem is in there. He may be a 4/4 flier, but he does what else for you? I would switch that out for Uro, Titan of Nature's Wrath for sure, If you can afford it (I know I can't). If you cannot, I would suggest Rankle, Master of Pranks. After all, he deals with hand disruption. And he is a flier. Oh, also, he can sacrifice one of Garruk's dogs to get him loyalty. Lovestruck Beast is hardly fitting...you have a 1/1, but if you are playing it right, it won't be on the battlefield much. Replace that with Agonizing Remorse, I guess. As for ramp, you will need a Growth Spiral, although the titan does a better job of it.

Izzet Maximization Is another deck that needs work. I'm open to suggestions!

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