Search for Azcanta

Legendary Enchantment

At the beginning of your upkeep, look at the top card of your library. You may put it into your graveyard. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta.

Browse Alters View at Gatherer

Trade

Have (2) Azdranax , metalmagic
Want (5) BreauxCPA , brownwaterboys , arthurkchan , spaceyjdjames , PELOS_TIZNE

Printings View all

Set Rarity
Ixalan (XLN) Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Search for Azcanta occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Modern:

All decks: 0.26%

Standard:

All decks: 0.53%

Search for Azcanta Discussion

Farycane on Emry, Lurker of the Loch [Turn 1 Victory]

16 hours ago

Hey I don't know if you are still updating this List, but I may have some ideas that may be an upgrade

Crystal Vein for an Island

Narset, Parter of Veils not exactly sure what to take out, but not let opponents draw is great

Shimmer Myr Better than Leyline in many cases, recurable with Emry

Search for Azcanta  Flip Flip ability is super interactive

Soul-Guide Lantern Finally able to play artifact based onesided grave hate! Great new card

Sculpting Steel Phyrexian Metamorph depends a little, but there are some really nice artifacts to copy. Best I got was T1 2 Manacrypts but even Thornbite or Boots/Greaves are good to have as backup

Muddle the Mixture Tutor and Interaction, would kick out Tribute Mage for that

Riddlesmith would play rather than Vedalken Archmage. 2 Mana less und you have Grave access

Counterbalance really hard to Play against

Stifle for Disallow, 3 Mana ist much for a counter, Maybe Tale's End fits better than Stifle

Thoughtcast Visions of Beyond Some cantrip/Draw isn't always bad.

Retract Save from Artifact Wipes, basically a Ritual with fast mana, triggering Archmage/Riddlesmith etc again on recast

Freed from the Real not a loop, but really good untapper

Drafna's Restoration at instant this would be way too good, but still very good card

Chromatic Star Conjurer's Bauble take 1 mana more than the Other baubles (chromatic 2 to get startet), but drawing immediatly. Worth a Shot. Drawing a card extra on your turn can be important

Sensei's Divining Top Interactive, nearly unkillable, smooths draws

Tezzeret the Seeker Battlefield Tutor, 5 mana Reshape costs Boardpresence and finds 3 or less cmc (which is enough for combopieces) but Tezzi for 3 let's him stay on the Battlefield. Untapping Sol Ring and Vault e.g. with his +1 makes im nearly free

Corridor Monitor Not a good substitution for Mirran Spy or Chakram, but still usable. You can + on colorless mana as long as you have blue with KCI or Ashnods, as said, not nearly as good, but good enough to get some storm count to finish of opponents

I found this list from your Youtube video. Great work! I love the Budget Substitution at the end of the video. You do a really nice job with your channel! Keep going

Fishslapper on Weatherlight Consultation *Primer*

3 days ago

why does Kroxa, Titan of Death's Hunger beat out other cards in the two mana spot? It doesn't seem bad, but I am confused as to why making your opponents discard one is better than an engine like Search for Azcanta  Flip, Gallia of the Endless Dance or Thrasios, Triton Hero. Nin, the Pain Artist might also be good there.

Silverdrake on Simic Bioengineering

3 weeks ago

May I offer a different and far less complicated win condition that still uses the infinite counters combo your deck is built around? Here's an example game:
Turn one you play an island and Training Grounds .
Turn two you play a forest, Paradise Mantle , and Gyre Sage .
Turn three you plan an island, Gilder Bairn , (Trigger evolve on gyre sage) and use Gyre Sage to equip Paradise Mantle to the Bairn.
Turn four you play an island, use the combo to put infinite counters on Gyre Sage, tap Gyre Sage for 100000000000000 green, tap your three islands for UUU, and cast Blue Sun's Zenith for X=100000000000000 targetting your opponent. Assuming they don't have any tricky business, they draw from an empty library and lose the game. You could run Pact of Negation to protect yourself when you're going off, and Force of Negation as backup to counter removal spells they play on their turn when you aren't ready to go off yet. If you wanted to splash a color, you could try adding a bit of white for Teferi, Time Raveler to stop your opponents from interfering with you, or even Dovin's Veto for the same reason. Steelshaper's Gift can tutor for the mantle, and Idyllic Tutor can tutor for the grounds. If you run Idyllic, you could also run a package of useful enchantments like 2x Detention Sphere , 1x Privileged Position , 1x Spreading Seas , 1x Search for Azcanta  Flip.

I know that's a lot of recommendations, and I don't expect (or even recommend!) that you follow every single one. Blue Sun's Zenith would be my primary recomendation, "Free" countermagic like Pact and Force would be my next biggest recommendation.

Daveslab2022 on Card creation challenge

3 weeks ago

Enchantment lands are inherently unfair, in a similar way that the Artifact lands were unfair. While they don’t help circumvent mana costs like with Affinity, they still provide a _free _ advantage to enchantment based decks . If constellation wasn’t a thing, then maybe, but there are still cards that benefit simply from the amount of enchantments you own.

MaRo has stated in a drive to work that lands that also share some property with other cards (Artifact, and in this case enchantments), are unfair and probably won’t happen again.

Sorry for being that guy haha. I’ll still try!

The River Nyx

Legendary Land

add or to your mana pool

: Create an enchantment token named The Underworld with “whenever a creature dies, exile it. You may draw a card. You gain 1 life.” Exile ~

Idk. It’s not great but decent for a Control deck. Similar to Search for Azcanta  Flip , but a land first.

BrandonJamesCAC on UW Control

1 month ago

I think upping Narset to 3 is almost always going to feel better than Architect Jace. Narset gives you 2 free Impulses allowing you to run less of several cards.

Also isn't Seal Away better than that cycling one?

Nimble Obstructionist is good.

Search for Azcanta  Flip

Too bad all the Pioneer Counterspells are terrible

HookCitySlamJam on Grixis Midrange

1 month ago

What I would do to add a little bit of consistency is add a single Urborg, Tomb of Yawgmoth . Also I would try turning your Abrade and Bedevil into Kolaghan's Command they are easier to cast and have 4 modes. I would turn Dreadbore and Kalitas into Murderous Rider so you have three copies. Maybe turn the Ritual of Soot into Languish and through them in the sideboard and fill them with another Thoughtseize and Murderous Rider . I would also turn the Search for Azcanta  Flip into Jace, Vryn's Prodigy  Flip.

Best of luck to you sir and I hope you dominate your OGS.

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