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|Want (15)||MisterRoach , GauntletGaming , BantBitch , Remyth , Cobthecobbler , Alizer313 , multiplayer , FRancid , WhatTheBleep , NuBByThuMB , seanzbc12gamez , morimus , WUBRG... , MapleCat1337 , Comicalflop|
Scratch that, the extra basic should probably be an Island . Not sure, though.
gumbogogo, I think that Island may find a home in this deck due to the synergy it has with Polluted Delta and Thoughtseize . However, I think that I will probably have to do some playtesting to find out if it is really worth it.
I have been playing merfolk since before modern legal sets started coming out and I have play tested a lot of different cards in it. From splashing white, black, red... and here are some tips I can give you. I find 4x Spreading Seas can clog your hand. It can be great in some match ups but if you have more than 2 in your hand it can be devastating especially if your opponent is already playing blue witch so many modern decks are. Even burn is splashing blue for Treasure Cruise XP. I don't know how Thassa, God of the Sea is doing for you but I find she is a win more card. If you are already winning she adds a lot of sauce but is you a falling a bit behind she just draggs you a litte further behind. I have 1 in the side for control matchups to scry away lands and that is more than enough for me. Merrow Reejerey and Vapor Snag are great but I would bring them both down to 3 so you can add 1x Master of Waves , and 1x Phantasmal Image . Image is amazing if you are in a really tight spot even if you have nothing on the field. The great feeling of copying a Geist of Saint Traft , Thundermaw Hellkite or Wurmcoil Engine is amazing. For the sideboard I would add 3 or even 4x Hurkyl's Recall because if you haven't noticed yet affinity just destroyes you! Jund/junk can also be a bit tough and Threads of Disloyalty can really help in the side. Here goyfy goyfy goyfy! I don't know how often you would actually be siding in counter magic anyways so some remands could probably get booted. O yes, and as mentioned above Cavern of Souls can help a great deal against control decks. Minamo, School at Water's Edge and Oboro, Palace in the Clouds have saved me once or twice and can't hurt to have them as 1 ofs instead of Island . Plus they help protect against Choke . (I normally use phantasmal image to copy (in order of preference) Silvergill Adept or vialing it in to copy a Master of Waves of Merrow Reejerey . I rarely use it to copy a 2 mana lord. Anyways I hope this helps!
$100000000000 cash for sure, it's an Island
I think that when you draw it you would reveal it twice though, So if you reveal an Island you would draw 2 cards, if it was say a Sigiled Starfish then you would deal 3 Damage to something, then deal another 3 Damage to something.
|0.02 TIX||0.04 TIX|
|Avg. cube pick||13.45|
|Commander / EDH||Legal|
|Quest Magic RPG||Legal|