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Oh sorry, i meant take out 2 mutavault and 3 island, and add in white sources there, then change spear somewhere else. I didn't make that very clear on second reading of my post. I was thinking more on the lines of replacing 2 mutas and an Island with 3 of a combination of guild gates and Plains , maybe adding in a Judge's Familiar for a Cloudfin Raptor , then maybe taking out maybe 1 Nightveil Specter and something else (not sure what yet) for 2 Spear of Heliod , then adding some fiendslayers to the sideboard.
In your description you mentioned running Spear of Heliod . What you could do, is take out 2 Mutavault and 1 Island or something, then add in some Spear of Heliod to the main board, but also add in Fiendslayer Paladin to the side. This would slightly hurt your blue-devotion theme, but you would only in effect be losing 1 blue source. Alternatively, you could add in more guildgates to the deck, and thus sacrifice a little efficiency for greater midrange presence, and also gaining a very good answer to aggro and burn. Also, if you've got enough room in the sideboard, you could just commit 2 or so slots to guild gates, and 3 to Fiendslayer Paladin if some of your cards are under-performing. Another option would be to add in some plains and up the Judge's Familiar count. Familiar saw play in the last 2 Pro tour winning deck lists, and therefore by my stupid logic is the best card in standard. This would justify you playing plains, as they can cast familiars (helping the man abase) and give you a brilliant sideboard option.
So I'm glad you mentioned Ral Zarek not fitting in, I was getting that feeling as well. I'll take the Blaze out, but I think I'll keep the Fireball since if the blue side falls short I'm gonna be relying on the burns to take the match.
So with the Izzet Boilerworks out, I'm essentially leaving myself with 8 Mountain but I think that'll be fine since there's only 4 red spells and they are all cheap. With the extra Island I can also see where Vedalken Shackles could be useful.
I guess Counterbore would only be a solid play against a deck I know, where there's a nasty playset I know is in there and don't mind leaving 5 untapped mana for it. It will probably linger in the sideboard for those special occassions.
The more I'm looking at Time Stop the more I'm thinking to take it back out. It's good, but I'm already over 60 cards, and it's a troll card but just to be a troll, not a lot in it for me. Again, might put it in a sideboard.
I use one of each Island art from the last 44 and a bit sets. It adds a bit of variety to an otherwise very consistent deck.
I wanted to recreate this deck, but I wasn't sure what set the Island are from?
I have 2x full art zendikar Island and 1x vapor snag. I has wondering if there would be anything else in my binder that would interest you? Thanks for your time.
I personally really dislike Izzet Boilerworks because they make you vulnerable to land destruction and they're really slow.
You also need to cut the deck down to 60 cards because by having more you are reducing the consistency of the deck considerably so I would cut Blaze and Fireball or at least the Blaze because Fireball is just strictly better. I've also played with Counterbore a fair amount and I find it never does anything and is extremely slow.
What I would recommend is :
gufymike I'm not a judge, so I can't say how they would handle Dragon Eggs. If they make you hand over the whole thing or just the deck of cards. Though I'll likely ask one tonight just because I'm curious.
But I have received a game loss in the past for something as innocuous as having an unsleeved Island in my deck box. Considering it takes all of 5 minutes and you only stand to loose by not preparing for it, it seems in favor of erring on the safe side.
|Avg. draft pick||13.20|
|Avg. cube pick||13.87|
|Commander / EDH||Legal|