Island

Island

View at Gatherer Alters

Basic Land — Island

: Add to your mana pool.

Price & Acquistion Set Price Alerts

TCGPlayer.com Price Cardhoarder (MTGO) Price
Low Avg High Foil Normal Foil
$0.09 $0.24 $0.29 $0.54 0.01 TIX 0.01 TIX

Island Discussion

JWiley129 on What Magic:Origins cards should I ...

1 hour ago

I hear Island is a card played in all formats.

In all seriousness, you might want to invest in the Flip-walkers because they'll be casual superstars long after they rotate out of Standard.

jamesfiek on Islands

11 hours ago

Dang you're right. I misplayed an Island. Next time i'll win for sure!

SpringingTiger on Post-Theros Jeskai Dragons

11 hours ago

I would add some more dual lands, especially red ones. Here's the mana base that I would run: 4 Mystic Monastery; 4 Flooded Strand; 4 Shivan Reef; 3 Battlefield Forge; 1 Haven of the Spirit Dragon; 3 Swiftwater Cliffs; 1 Tranquil Cove; 1 Wind-Scarred Crag; 2 Plains; 2 Island. The combination of needing double-blue on turn two for Silumgar's Scorn, double-red on turn four for Thunderbreak Regent, and double-white on turn five for End Hostilities is rough on the mana. I'd like to find room for another Haven of the Spirit Dragon, but I don't think your color requirements allow for it.

I would also add a couple of Soulfire Grand Master's, because just having a couple of two-drops in your deck makes Ojutai's Command that much better. The number of instants you have in the deck means that it's activated ability will be relevant, and casting Draconic Roar with lifelink against an aggro deck is backbreaking. I'm not sure what I would cut - maybe the Mindswipe and a Monastery Mentor. Finally, I would add the fourth Dragonlord Ojutai, because he's just that good.

smackder on Islands

12 hours ago

jamesfiek You must have been playing it wrong because Boil doesn't stop the power of Island you simply play more!

GabeCubed on 0mn17r0n 5000

1 day ago

Having a weak combo versus just having good beatdown is not really where you want to be at. Think about it. With your combo, you'll at least have to be on turn 6 (The 3 Tron pieces and 3 Island). With beatdown/just good cards, you can have a Karn Liberated out by turn 3, or have a Wurmcoil Engine, or have a Ugin, the Spirit Dragon and just end up winning by turn 6 or earlier.

atlantis55555 on White Weenies Standard

1 day ago

what are the Forests and Islands? id assume that one is Archangel of Tithes

GabeCubed on Faveorite Land.

1 day ago

Art wise, any Mirrodin or Ravnica basic, ex. Mountain or Island

Card wise, Strip Mine because it's awesome.

Usage wise, Hallowed Fountain, especially the original. Because U/W is the best color combo.

Color(s) Blue
Cost
Converted cost 0
Avg. cube pick 13.4

Legality

Format Legality
Standard Legal
Legacy Legal
Pre-release Legal
MTGO Legal
Unformat Legal
Unknown Legal
Heirloom Legal
Vintage Legal
Commander / EDH Legal
Archenemy Legal
Planechase Legal
Vanguard Legal
Modern Legal
Pauper Legal
Noble Legal
Casual Legal
Hero Legal
Quest Magic RPG Legal
Quest Magic Legal
Block Constructed Legal
Limited Legal
Duel Commander Legal
Tiny Leaders Legal
Highlander Legal

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