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- If I enchant an artifact land (i.e. darksteel citadel) with ensoul artifact could I copy the creature it creates with fated infatuation?
- When does it die?
- Earthcraft + Shrieking Drake = infinite?
- Can you return Savage Knuckleblade to hand before it is damaged by a blocking creature?
- What is mana cost X when I have cards that reduce colourless costs by an amount?
Basic Land — Island
(: Add to your mana pool.)
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22 hours ago
Some changes I would make (just a few, without changing it too much):
-1 Walking Ballista: Good card but not great here. Mostly used to hinder opponent's strategy than bolster your own.
+1 Torrential Gearhulk: Established bomb and easily castable on 6th turn. Suits your 'Flash' strategy but you would need more Instants.
-1 Negate: Keep one main, but have one or two extra in the sideboard to use against control/non-creature stuff.
-2 Heart of Kiran: Possibly just -1 (because Legendary) and only half your creatures can crew it.
Anyway it just seems like you've mashed the two top decks without really balancing your strategy. Right now you're playing mono- splashing (but only for Spell Queller and Negate) and only for Scrapheap Scrounger. You could comfortably include for Shock, Unlicensed Disintegration and 1x Release the Gremlins in the sideboard, and make it a serious disruptive 'Flash' deck that keeps the opponent tentative and hesitant.
I like the idea though. I've been thinking about adapting my current deck to do something like this for a while (less control, more agro/tempo). It runs 4 colours so maybe I'll just write it up and link you. Keep going with this though and post up your results. +1 subbed.
2 days ago
In the future, please link all cards in your question. It makes it much easier for us to understand what's going on if we can see the cards involved. You can link cards by using double square brackets:
3 days ago
Keening Stone is fine but its a 6 drop and you have no means of ramp. The reason Mind Sculpt is better than Breaking is you can tap 2 Island for it. Breaking is mana specifc, not a huge deal, but could be annoying if you get mana screwed
6 days ago
6 days ago
totalnovice I personally find that they are useful against combo decks, however it is a flex slot so you can easily swap them out for anything from 1x Island and 1x Harbinger of the Tides (which is what I personally would use) to anything of your choosing.
1 week ago
Land depends on budget imo - I like running the pain lands for budget, and shocks with fetches are ideal if you can afford. But for now-
is prob your best bet
1 week ago
Interesting list, so +1, this is the list I ran a little while ago for Sultai
4 Abrupt Decay1 Breeding Pool3 Courser of Kruphix2 Creeping Tar Pit3 Darkslick Shores1 Dismember2 Forest3 Inquisition of Kozilek1 Island4 Jace, Vryn's Prodigy Flip3 Liliana of the Veil1 Maelstrom Pulse2 Misty Rainforest1 Murderous Cut2 Overgrown Tomb2 Polluted Delta2 Profane Command2 Scavenging Ooze4 Serum Visions2 Swamp4 Tarmogoyf2 Tasigur, the Golden Fang3 Thoughtseize1 Twilight Mire4 Verdant Catacombs1 Watery Grave
1 week ago
My apologies. I forgot to card-link that land-base list. Here:
1x Ancient Den
1x Fetid Heath
1x Mystic Gate
1x Port Town
1x Sunken Ruins
1x Tainted Isle
1x Watery Grave