Parallax Wave

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters Rare
Nemesis Rare

Combos Browse all

Parallax Wave

Enchantment

Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)

Remove a fade counter from Parallax Wave: Exile target creature.

When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards he or she owns exiled with Parallax Wave.

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Parallax Wave Discussion

VesuvanDoppelbanger on Super Friends Commander/EDH

5 hours ago

The golden goose for this deck has a hefty price tag, but Doubling Season often ends games.

Ramp that abuses Atraxa would be helpful. Astral Cornucopia and Everflowing Chalice can become huge mana sources.

Mirrodin's Core is excellent fixing.

The whole cycle of Parallax "X" get very interesting when sustainable w/ Atraxa. - Parallax Wave, Parallax Tide, and Parallax Nexus.

Norn's Annex and Sphere of Safety to keep your PWs safe.

amazingronaldo on Endless ETB triggers

3 weeks ago

You could use Parallax Wave, Parallax Tide, and Opalescence. All three area a combo for infinite mana and removal of all creatures, lands, and enchantments. You can use the Opalescence with the Parallax Wave to bounce 4 of your creatures and/or enchantments. Let those resolve, then target itself with the last fade counter removal which will exile it and return it with 5 fresh fade counters, and the 4 creatures/enchantments you exiled, letting you get all those ETBs. Rinse and repeat for all the ETBs endlessly, assuming they will kill your opponents or give you the victory in some manner.

I see Felidar Guardian in your list, so you could probably try for the endless Felidar Guardians with haste with Saheeli Rai. I don't think that has been banned in EDH, just standard.

What kind of deck are you looking to be? Control? Aggro? Mill? etc.

TearsInRain23 on Commander for a Mono White ...

3 weeks ago

I have done this already with great effect running Thalia, Heretic Cathar. Most white enchantments carry brutal control options that rival if not over power blue control in the commander metas I have seen. Ghostly Prison, Sphere of Safety, Solemnity, Spirit Mantle, Land Tax, Martyr's Bond, Opalescence, Aura of Silence, Parallax Wave, Worship, Seal of Cleansing, Idyllic Tutor, Enlightened Tutor, Academy Rector, Replenish, and I could go on.

Capt_telnet on Compleation

1 month ago

Nice, I also have an atraxa decklist. You might want to check it out, it could give you some ideas. I'm not sure how much play you've gotten with atraxa, but i've found that people really hate her, and tend to target her quickly (might just be my local meta) but having a way to get counters on her as she comes in is great. I see you already have Master Biomancer, but other cards with graft are a great way to get counters on atraxa. Cards like Plaxcaster Frogling, and Llanowar Reborn are FAN-TAS-TIC in this type of deck.

Also if we're talking about abusing counters, nothing beats Parallax Wave. As for other great (and very broken cards) in atraxa: Spike Weaver for infinite fog, Sage of Hours for infinite turns (its like Lighthouse Chronologist but your opponents can't stop you). Retribution of the Ancients turns counters into killing power. Odric, Lunarch Marshal, because your commander has FOUR KEYWORDS. And why not toss in Umezawa's Jitte to kill your opponent in no time with commander damage?

But I hear you saying: "this is to much mana, I can't cast all this!" WRONG. Atraxa has THE BEST four color manabase out of all the 2016 commanders. I see you have some of the vivid lands and one of the storage lands, grabbing the other two vivid's and storage lands from that cycle would be best. Vivid Marsh and Vivid Creek, Saltcrusted Steppe and Calciform Pools. You can also add lands that would normally only tap for 5 colors sometimes, but always tap for any color with atraxa. Like: Aether Hub, Mirrodin's Core and Gemstone Mine to name a few.

As for cuts? Cut all of the cards that don't have synergies with counters first, and then cards that don't Synergize that well after that. My picks for removal would be Bred for the hunt, commander's sphere, garruk wild-speaker, reveillark, zameck guildmage (sage of fables does this for colorless mana), and abzan falconeer.

Sorry for the long post, I did alot of brewing on my atraxa list. Let me know if you want more feedback.

freakingShane on ☭ Soviet Russia: The Deck ☭

1 month ago

The deck is coming together extremely nice! I have recently been building a stax Brago as well, so I have quite a bit of suggestions. In fact, I may have all of the suggestions, haha.

Seriously though, I apologize for my essay-length feedback...I tried to make it as aesthetically pleasing as I could.

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Good luck with your meta and may the oppression of Lord Stalin conquer all!

Capt_telnet on Atrax EDH (In The Works)

1 month ago

Whoops didn't post the link: Parallax Wave

spuiopq on Braggy

2 months ago

Hi, Emzed, Glad that you liked the deck, and thanks a lot for the advice.

Rather than a meta call, Containment Priest is more of a personal pet card having foiled a good number of Tooth and Nails when the playgroup was more casually. However, apart from hosing Derevi and occasional green tutors and graveyard shenanigans, I'm not sure whether the card is that crucial to my deck performance nowadays. Say If I'm gonna swap out the card, should I swap in some cheap counterspells or not?

Secondly, in my meta, owing to Brago not being the number one threat to eat removal on the spot, Sisay, that is, unless Cursed Totem 'd, I might be reluctant to run both boots. My preference on Swiftfoot Boots is that there were more than one Static Orb from both myself and the Derevi deck, and that I was too eager not to break the parity. But now I agree with you that Lightning Greaves is actually better, and I may try to swap out Static Orb for something not so troublesome to myself, with Derevi's swapped out earlier due to similar reasons.

As for the Palace Jailer, it's the card I've totally overlooked. In my opinion, it might create enough diversion to the beatdown player, I being monarch or not. I'll definitely give it a try, maybe in place of Lavinia of the Tenth or Treachery, due to the steep cost.

In order to give Palace Jailer a try, I'm currently considering replacing Rishadan Footpad, Static Orb, Lavinia of the Tenth with Recruiter of the Guard, Hokori, Dust Drinker, Palace Jailer. Furthermore, there's chance that Treachery may eventually become a Parallax Wave or, more aggressively, a Humility. I'm a fan of the latter one, simple and strong, but again, hard to break. I could use it as a last resort, when Strionic Resonator is not an option, hoping to hose the table long enough to assemble Helm of Obedience + Rest in Peace before death by furious 1/1 vanillas.

At last, I'm always sceptical of the use of Prophetic Prism. As a 2-drop that replace itself, with a meagre activated ability, it is the card that simply not good enough without commander presence. Some possible replacements are listed as follows: Ancestral Knowledge has more or less the same problem, if more mana intensive. Open the Armory might actually be good, being a tutor at least, fetching boots or Spreading Seas when necessary. However, the third possbile target, namely Treachery, is almost impossible to fetch and cast in the same turn, so this usage is niche. Steelshaper's Gift is a cheap, but narrower boot-fetcher. Idyllic Tutor can fetch any enchantment, but the cost is a bit more steep that the capability of fetch-and-cast is not guaranteed.

English is not my mother tongue, so pardon me for the glitches, if any. Thanks for reading. Any thought is welcomed.

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