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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Rules Q&A
Malicious Affliction
Instant
Morbid — When you cast Malicious Affliction, if a creature died this turn, you may copy Malicious Affliction and may choose a new target for the copy.
Destroy target nonblack creature.
nuperokaso on Orzhov Sacrifice Clerics
1 year ago
- Citizen's Arrest and Temporary Lockdown. Replace with Hero's Downfall, Planar Disruption, Oblivion Ring, Vindicate etc.
- Clawing Torment. I see no synergy with your deck. Use Tragic Slip or Fatal Push instead.
- Static Net Unless you plan to use the powerstone for something, Prayer of Binding is better since it has flash. But even that is not a good card.
- Sunfall Since your deck is a "sacrifice" deck, you most likely don't want to exile your creatures. If you really want a "Wrath" effect, probably play By Invitation Only. It works well if you have more creature than opponent.
- Sword of Once and Future You'll likely have nothing to cast with this.
- Orim's Chant While an unexpected trick, it effectively costs a card without affecting the board. I would simply play a 2 mana removal instead of this. If you really are a sacrifice deck, play Malicious Affliction.
jarncards on Dead WOMan Walking
1 year ago
Fiend Artisan is green
I think Sidisi, Undead Vizier is awful unless you use a lot of reanimate effects, it's just so expensive to tutor. Geth, Lord of the Vault is crazy strong, but he's a totally different deck most of the time. I'd dump Liliana's Steward too. You and one other player go down a card, putting the rest of the table ahead of you by one card, but they also get to choose, so you're never going to get the card you want out of their hand.
Hobbling Zombie and other cards like it, like Putrid Goblin are excellent at keeping attacks away from you while you build up your board. and the pseudo revival effects let you abuse a lot of other zombie mechanics. Butcher Ghoul, and Geralf's Messenger or Doomed Dissenter are ok too. i wouldnt use Sightless Ghoul though. They are all better than Reassembling Skeleton though. Keep Relentless Dead. Im not sure if they make the cut, but they arent scary, but that means they are good at keeping a target off your back til youre readyfor one.
Magus of the Bridge is great for a non-zombie. Probably use it over Tainted Adversary, i feel like that one just costs way too much before its good. Dreadhorde Invasion is incredibly good, as is Mikaeus, the Unhallowed. i'd put those in for sure.Tormod, the Desecrator is still really good. Zombie Trailblazer is devastating to the person sitting to your left in particular or anyone playing five colors/ not black. When you REALLY need someone to not cast a spell. make all their lands swamps during the upkeep. almost every board wipe is a sorcery.
I think you might want to dump Thought Vessel for Mind Stone or even Blood Pet. In many cases discarding is beneficial to zombies. If you want to keep infinite hand size, Zombie Infestation and discard at will cards are pretty helpful.
I think Noxious Ghoul is the single best zombie card in the game, in this deck it basically says, tap your commander, wipe everyone else's boards. Use it.
Sutured Ghoul is runner up. If you include it and other high power zombies like Rotting Regisaur you can put him out as a 20+/xx easily, and then get 2/2s. HE doesnt play nice with mass reanimate, but he's an alternate win condition on his own. also its a great tool since youre probably gonna sac the dino and Phyrexian Soulgorger pretty quickly. If you sacrifice him on the end step before your turn i think you will almost always have a game ending horde.
Gray Merchant of Asphodel is utterly stupid. The absolute best reanimate target you could hope for. and since your card draw is gonna cost a ton of life, hes always going to be valuable. Whip of Erebos is probably the only other reasonable lifegain choice.That one makes aggressive attacking suddenly super safe
Jadar, Ghoulcaller of Nephalia is really cheap at making zombies if you dont have any other sources of decayed zombs. they cant block, but you get so many death triggers
Graveborn Muse is great card draw.
Hatred is usually better than Endless Scream
I think Gempalm Polluter is fantastic. its card draw, puts a big zombie into your graveyard, and hurts a player if things are going well.
I don't think Endless Ranks of the Dead is that great, but it certainly is cool. Wand of Orcus is really cool too. I'm not sure if its good though.
Board wipes will shut you down as you have things right now. Crowded Crypt and Kalitas, Traitor of Ghet, that way, even if there's a board wipe you still have a whole army of zombs to multiply even after everything is dead. Rise of the Dread Marn is another fantastic option that you can abuse if you run things like Carrion Feeder too. Run Carrion Feeder, period. It lets you loop gravecrawler and saves yourself from control magic and exile spells.
Consider Toxic Deluge and STRONGLY CONSIDER Nevinyrral's Disk. Single target removal like tragic slip is ok because you can choose when things die, but other cards like Malicious Affliction are going to miss a lot of key targets. And you absolutely need to have a way to clear artifacts and especially enchantments.
Dark Salvation is pretty cool. not sure if it is good enough, but i'd use it rather than some of your spot removal.
Liliana, Dreadhorde General is really absurdly strong if you can get it out, and even if it dies the next turn you can draw a bunch off of it. Liliana, Heretical Healer Flip you already know is great.
If you diversify your black lands, Field of the Dead is the best land. its silly how good it is. I'll start you off with the autoinclude Unholy Grotto. Malakir Rebirth Flip is too.
I'll see what you make and see if i find anything else. later
razdatgrvyrobr on The Rat Pack
2 years ago
Suggestions: Mask of Avacyn Nezumi Bone-Reader Plague Rats Underworld Connections Attrition Dismember Reprocess Crypt of Agadeem Malicious Affliction Imp's Mischief
tbone2072 on
3 years ago
Alright, I looked over your deck, and hear are some suggestions that I would make
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I would be wary of cards like Sprout Swarm and Shamanic Revelation that care about how many creatures you have because your deck is focused on sacrificing creatures.
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I'm curious as to why you have Vance's Blasting Cannons Flip in the deck because I don't see a way to easily flip it.
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I would replace Verdant Force with Tendershoot Dryad as the dryad is cheaper and can also buff all your saprolings if you have the city's blessing.
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I think your deck needs more land. 28 lands seems really low, even with all the ramp that you have.
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Adding more nonbasic lands like Savage Lands and Rugged Highlands to help with color fixing would greatly benefit your deck.
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I would recommend removing Saproling Cluster because paying 1 mana and discarding a card to get a 1/1 is a very bad deal.
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You might want to consider adding more removal. I would recommend Malicious Affliction as you can easily trigger morbid with your commander, Putrefy, and Dreadbore.
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I would also put in some boardwipes like Blasphemous Act because even though you plan to have a lot of creatures on your board sometimes an opponent will have an even bigger board and having a boardwipe to deal with them is important.
I hoped this helped your deckbuilding and if you have any other questions feel free to ask!
MrKillStar on Blood Diamonds
3 years ago
Optimator: Hello there! Always gotta love Vilis decks, especially as detailed as this one :D A lot of cards in Maybeboard would fit the deck really well (I just have no idea why you got some cards two or three times there), but I would try to minimalize the maybeboard as much as possible, to not look the deck so chaotic.
I run Vilis in my Syr Konrad's For the Void deck.. he doesnt really fit the theme/idea of the deck so well, but Vilis is just too badass to cut out :D (anyway, any feedback/suggestions would be welcomed aswell <3 )
Some cards in deck I would cut, why, and their replacement:
1) Falkenrath Noble - might be a nice card in an aristocrat deck, there isnt really any way to generate->sac big amount of your creatures to abuse Falkenrath Noble as much as possible, also costs . If you want an aristocrat, Bastion of Remembrance could be a possible option aswell. Its cheaper, gives you a 1/1 token and has the same effect as F.Noble. Sure, can't attack or block, but Bastion is also harder to remove since its an Enchantment.
2) Leaden Myr - as you already mentioned, a possible cut for some other mana-rock.. I would switch it for Malakir Rebirth
Flip as an another kind of "protection" to either Vilis or another important creature at the moment. With Vilis on board, it even draws you two cards (destroy protection, draw two cards, triggering aristocrat-like effects at instant speed for only ? YES PLEASE! ). In worse case scenario, its also additional land drop. Another possible replacement could be Blood Celebrant, which synergies well with both Vilis and K'riik.
3) Liliana's Contract - would probably fit better in some Demon tribal deck or Conspiracy deck. You also have only six Demons in your deck, all of them with fairly high mana cost. As a better card-draw, I would add either Greed, since it draws you 3 cards with Vilis on board, maybe even Skullclamp that would draw you two cards every turn with Ophiomancer, but Greed would be most likey better option, since there isnt really any other way to generate a lot of tokens every turn.
4) Crux of Fate - no Dragons in your deck, not even so many of them in black in general, so outside of politic reason, other 5CMC or less boardwipes would be better. I personally love Life's Finale, its more expensive than Crux of Fate, but enables you to look and search in target opponent's deck and put up to 3 creatures from their deck into theri graveyard, which would synergize with Chainer, Dementia Master, Geth, Lord of the Vault and some other.
5) Ruinous Path - sorcery speed removal is kinda meh, so something like Hero's Downfall is just better. I personally like Eat to Extinction, even if its more expensive, it helps with top-deck managment (+exiles targeted creature/pw).
6) Cut few swamps for:
6a) Cabal Stronghold - Stronghold is cheap, can tap itself for and can give you plenty of later on.
6b) Emergence Zone - I personally love this utility land, just because it gives you spells Flash whenever you sac it. It doesnt ETB tapped and can help you casting some stuff when you sac it.
7) Chaos Wand - might be a fun card, but doesnt really fit the deck at all. I would cut it for Bontu's Monument to make a lot of your big black stuff cheaper and another small source of life-gain.
8) Big mana-rocks: Gilded Lotus and Thran Dynamo - I used to run those too, but slowly started replacing them with cheaper mana rocks like Thought Vessel and Arcane Signet. Hedron Archive is okay-ish since it can draw you two cards when you no longer need it, but with Vilis and especially mono-black, there can always be enough card draw.
9) Spellbook - would be fine, if you didnt manage to get your Reliquary Tower or Venser's Journal on board, but otherwise its just a dead card that does nothing to you anymore. I would rather replace it with Ivory Tower to get some life back.
10) Curtains' Call - I would replace this one for one of the following:
10a) Devour in Shadow/Vendetta - cheap removal that can potentionaly draws you X cards aswell.
10b) Dismember - depending on how big the creature is, but since you could cast it for only one and draw 4 cards aswell, its decent choice aswell.
10c) Snuff Out - free removal in 99.999% time, which can draws you 4 cards aswell, but not for black creatures, which, depending on your opponent's deck, might be important. Still most likely a better option.
10d) Tragic Slip - goes through indestructible, but requires a creature to die to be maximum effective, which might be sometimes a problem. Still, really good one.
10e) Malicious Affliction - another cheap removal, which is also locked to non-black creatures, but is able to destroy two creatures if a creature died already, so similar issue like Tragic Slip.
10f) Profane Command - I just totally love this card. Its not instant, but can be really flexible in various situations, so I would probably go for this as a replacement.
10g) Erebos's Intervention - similar to Profane Command, it flexile aswell, providing you to remove some indestructible creature and get some life; or serves as a fairly decent graveyard hate at instant speed.
I won't go through cards in maybeboard, even though there is plenty of really nice cards that would work so well in Vilis's deck, like Bolas's Citadel, Doom Whisperer, Font of Agonies and Phyrexian Reclamation and many more, it would just be a little too much, I would say... :D
I hope some of my suggestions will help, gonna upvote this for sure, just because it looks really nice, especially with so many possible cards that could easily fit so well :)
TitaniumTP on K'rrick Kobain and his Monster Mash
5 years ago
Let's get down to business, shall we?
DELETE THIS
Venser's Journal , Mindcrank , Armillary Sphere , Dash Hopes , Doomblade, Street Wraith , Leshrac's Sigil ,
QUESTIONABLE
Noosegraf Mob , Phyrexian Reclamation , Kaya's Ghostform , Blood Tribute , Whip of Erebos , Armillary Sphere , Reiver Demon , Pestilence Demon , Magus of the Mirror , Endling , Bloodthirsty Aerialist
At first glance these are what I think you should delete and think about deleting.
COMBO TIME
I notice that you have combo potential with Mikaeus, the Unhallowed . The only 2 card combo with him is Mikaeus, the Unhallowed and Triskelion . All other combos with him require 4 pieces.
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The man (zombie?) himself: Mikaeus, the Unhallowed
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Sac outlet - Viscera Seer , - Ashnod's Altar , - Carrion Feeder ,
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The Sacrifice (something with persist, or that can somehow remove the +1/+1 counter from Mikaeus, the Unhallowed ) - Lesser Masticore , - Putrid Goblin , - Skinrender if you put the 3 -1/-1 counters on itself each time it enters, - Puppeteer Clique , - Lingering Tormentor ,
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ALL THESE TRIGGERS - Bitter Ordeal for infinite exiling of decks, - Falkenrath Noble for infinite damage, - Vindictive Vampire for infinite damage, - Zulaport Cutthroat for infinite damage, - Vengeful Dead for infinite damage, only if sacrificed creature is a zombie, - Blood Artist for infinite damage, - Pitiless Plunderer for infinite mana, - Pawn of Ulamog for infinite colorless mana, - Deathgreeter for infinite life, - Smothering Abomination for infinite card draw,
MORE COMBO
You also have the 3 piece combo of
- Sanguine Bond
- Exquisite Blood
- Anything that either causes you to gain life, or an opponent to lose life - Leechridden Swamp , - Ebony Charm , - Death Cultist , - Nightmare's Thirst
I recommend using instant speed interaction for the 3rd piece of the combo, so you can respond to removal by winning
If you decide to follow The Way of The Combo, you should also add library searching effectz to help make sure you always find your pieces.
LIBRARY SEARCHIN EFFECTZ
Expedition Map for finding lands for ramp, or combo pieces if you go for the aforementioned Leechridden Swamp combo Scheming Symmetry , Behold the Beyond , Demonic Collusion , Diabolic Tutor , Final Parting , Mastermind's Acquisition , Doomsday , Demonic Collusion , Dark Petition
The more combo and storm heavy your deck is, the more search library cards you will want to add.
EXTORT OP
Basilica Screecher , Thrull Parasite , Syndicate Enforcer
Nothing much to add here, but extort is so broken in this deck. Extort will be extra powerful in storm builds.
Okay, it's Mana Time
COOL LANDS
Castle Locthwain , swamp with benefits, Thespian's Stage , can become a copy of other dank lands like Temple of the False God and Cabal Stronghold , Crystal Vein , pop it on the turn where you're going to try and win, Westvale Abbey Flip, potential wincon, Leechridden Swamp , potential combo piece and also fun to use with leftover mana, Bottomless Vault , probably sucks but you could use it in a storm deck, Memorial to Folly , Mortuary Mire , Temple of the False God , Myriad Landscape , ramp that looks like a land
Mana Rocks
Cryptolith Fragment Flip probably not good, Thran Dynamo , super epic, Hedron Archive , Prismatic Lens , Fractured Powerstone , you know you want this for the planeschase ability, Sisay's Ring , Ur-Golem's Eye , Liliana of the Dark Realms , Nirkana Revenant , Paradise Plume , Magus of the Coffers , Black Market
For mana rocks you want the best bang for your buck, since you can just pay life instead of {B}. I like the mana rocks that cost {4} but tap for {2}, and the ones that cost {2} and tap for {1}. The more control heavy your deck is, the more rocks you want.
Ramp
Wayfarer's Bauble , Burnished Hart
Lots of Mana Fast
Cabal Ritual , Bubbling Muck , Spoils of Evil , Culling the Weak , Sacrifice , Dark Ritual , Songs of the Damned
Getting giant bursts of mana is good in any mono Black deck, but you should invest more heavily the more combo and storm themed your deck is, since you want to pop off in a single turn and cast 1,000 spells.
Investments
Basal Sliver , Blood Pet , Bog Witch , Overeager Apprentice , Basal Thrull , Priest of Yawgmoth , Blood Vassal , Soldevi Adnate
A lot of these cards that are single time use mana sources would be great in a storm deck where you would just build up your load until you bust damage all over the faces of those unfortunate enough to be within 50m of you. They're also good in reanimation decks, which could utilize Phyrexian Reclamation to keep getting them back.
Summary:
The more control heavy your deck is, the more mana rocks you want. If you're going for combos then you want more quick mana. The only land I'm gonna have to 100% recommend is Thespian's Stage . Keep in mind that the more nonbasic lands you have in your deck, the less useful cards like Crypt Ghast and Cabal Stronghold will be.
TRIBAL
Zombie Tribal
Corpse Harvester , library search, Cemetery Reaper , lord, Undead Warchief , epic lord, Josu Vess, Lich Knight , wincon, Endless Ranks of the Dead , wincon, Death Baron , lord, Liliana's Mastery , lord, Graveborn Muse , card draw, Zombie Master , protection, Graf Harvest , team evasion, Fleshbag Marauder , saccy, Phyrexian Delver , recovery, Cryptbreaker , card draw, Lord of the Accursed , lord, Shepherd of Rot , hurty everyone, Stronghold Assassin , funny removal, Loyal Subordinate , Liliana, Death's Majesty , potential finisher, Grave Titan , Open the Graves , board wipe protection, especially good if you're going all in on creature aggro, Curse of Disturbance , Awaken the Erstwhile , once you're in an advantageous position just cast this and watch your opponents cry, Tombstone Stairwell , this would be especially epic if you have cards to buff your boys, Risen Executioner , lord
Some cards that could be spicy in zombie tribal. Epic combos would be lords such as Cemetery Reaper and Lord of the Accursed , and fatties such as Army of the Damned and Josu Vess, Lich Knight . Having tons of zombies also combos with Pontiff of Blight . I think that Eldrazi Monument in a zombie build is nightmare fuel.
Vampire Tribal
Sanctum Seeker , Kalastria Highborn , Blade of the Bloodchief , Bloodlord of Vaasgoth , Malakir Bloodwitch , Bloodline Keeper Flip, Gatekeeper of Malakir , Nirkana Revenant , Drana, Liberator of Malakir , Sadistic Skymarcher , Defiant Bloodlord , Yahenni, Undying Partisan , Butcher of Malakir , Cordial Vampire , Bloodtracker ,
If you decide vampire tribal is better, here are some options. I would only play cards like Blood Tribute if you're going vampire tribal, I don't think it's worth to play unless you can get more value than just chopping 1 player's life in half.
To Go with Your Creature Spam, Sir...
Dowsing Dagger Flip, Mask of Memory , Necropolis Regent , Bloodforged Battle-Axe , Explorer's Scope , Throne of the God-Pharaoh , Whip of Erebos
Buff My Team!
Sword of the Paruns , Intimidation , Death Pit Offering , Eldrazi Monument , Obelisk of Urd
Summary:
The more of one tribe you have, the more synergy you have. Only include lords if you're all in on that tribe.
REMOVAL
Targeted Removal
Hero's Downfall , Vraska's Contempt , Murder , Murderous Rider , Noxious Gearhulk , Malicious Affliction , New Blood , Ruinous Path , Tendrils of Corruption , Bone Splinters , Liturgy of Blood
Epic Board Wipes
Decree of Pain , Crux of Fate , Kindred Dominance , Bontu's Last Reckoning , Do or Die , Hellfire , Necromantic Selection
Summary: Use more board wipes the more control heavy you want your deck to be. Try to choose targeted removal such that the end cost will only be {1} and some life, so that it will be as cheap as possible. This is especially important in storm builds. Since we play multiplayer quite a bit, you'll probably want to add extra board wipes, especially the ones that draw you cards or come bundled with reanimation.
Wow, I Hate Minorities
Wow, I hate tokens
Ritual of Soot , Force of Despair
Wow, Green is Cancer
Wow, I hate when other people play spells
Wow, I hate when other people attack me
No Mercy , Dread , Koskun Falls
Wow, I hate myself
Season of the Witch (okay, maybe not that much Revenge of Ravens )
Wow, I hate lifegain
Wow, I hate real board wipes
Sudden Spoiling , Mutilate , Languish , Massacre Girl , Golden Demise
Wow, I hate burst damage
Wow, I hate my opponents having creatures
Dictate of Erebos , Grave Pact , Butcher of Malakir
Wow, I hate this one person in particular
Curse of Vengeance , Trespasser's Curse , Curse of Fool's Wisdom
Lifegain
Profane Memento , Crypt Incursion , Vampiric Link , Loxodon Warhammer , Kokusho, the Evening Star , Cavalier of Night , Whip of Erebos
Protection
Benefit from Death
Ogre Slumlord , Shadows of the Past
Cool Card Draw
Moonlight Bargain , Promise of Power , Succumb to Temptation , Ransack the Lab , Infernal Contract , Necrologia , Carnival of Souls , Grim Haruspex , Night's Whisper , Succumb to Temptation , Phyrexian Etchings , Cruel Bargain , Dark Deal , Foreboding Fruit , Live Fast , Painful Lesson , Necropotence
Add more card draw the more stormy you want your deck to be. Also try to add ones that will cost the least amount of mana if you take your commander's ability into account.
Card Draw Requiring Sacrifice
Altar's Reap , Costly Plunder , Morbid Curiosity , Bankrupt in Blood , Skulltap , Merciless Resolve
These will be better in decks where you're sure you'll have tons of creatures. So adding these into zombie tribal would probably be a good idea, since you have things like Army of the Damned and Josu Vess, Lich Knight that produce a million tokens.
Storm Build Cards
Aphotic Wisps , Cremate , Succumb to Temptation , Yawgmoth's Will , Ill-Gotten Gains , Priest of Forgotten Gods , Skirge Familiar , Rain of Filth , Dredge , Gravebind , Nighthaze , Street Wraith
The idea of a storm deck is to cast as many spells in one turn as possible, building up a fat storm counter to execute all who oppose us with our 3 finishers, which are Aetherflux Reservoir , Tendrils of Agony and perhaps Empty the Pits . You'll want lots of cheap spells that only cost {B} mana and replace themselves, such as Aphotic Wisps . One time use mana is also dank here, such as Dark Ritual and Cabal Ritual , and creatures like Basal Thrull and Soldevi Adnate .
Win Cons to think about
- Thieving Amalgam , epic value over time (a 2/2 on each opponent's upkeep),
- Sorin Markov , there health becomes 10,
- Army of the Damned , lots of zombies,
- Josu Vess, Lich Knight , lots of zombies,
- Grave Betrayal , steal everyone's creatures, good in control builds with lots of board wipes,
- Pestilence , add it,
- Revel in Riches , also good in control builds with lots of board wipes,
- Aetherflux Reservoir , storm/combo builds,
- Tendrils of Agony , storm,
- Empty the Pits , storm,
- Pontiff of Blight , use in creature heavy builds, like zombie tribal,
- Mikaeus, the Unhallowed + Putrid Goblin + Ashnod's Altar + Blood Artist combo ,
- Mikaeus, the Unhallowed + Triskelion combo
MurderForBrunch on Nicol bolas: punishment
5 years ago
Hi! First of all, I like the concept of the deck, it seems pretty cool. However at first sight I can see two issues that you might have with this deck. The first is that you have way too much land! Having 47 lands in a Commander deck is a ton, even with a 8-drop Commander, specially considering that you have quite some ramp.
That takes me to the second issue. You barely have any removal. I would cut about 10 lands and add more removal such as Hero's Downfall , Malicious Affliction , Go for the Throat or Doom Blade . Maybe even some board wipes, Black Sun's Zenith is a pretty cool and mosty unexpensive in black! Finally, you could add some counterspells if that's your jam, if only to protect yourself. Swan Song and Pact of Negation are specially useful in commander. Oh! Also Throne of the God-Pharaoh doesn't seem that useful, in that, you don't have too many creatures, and almost any of them have tap abilities.
As a final note, I like a lot this type of deck, and yours doesn't seem that bad (in spite of the length of my comment haha). Have fun brewing! :D
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