Undaunted (This spell costs less to cast for each opponent. )
Destroy two target creatures.
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Curtains' Call Discussion
1 month ago
I highly recommend more answers and draw power. This deck has almost no draw power, so it will probably run out of gas pretty quickly. You also don't have many ways of dealing with troublesome cards from your opponent.
For card draw, I recommend:
- Staff of Nin
- The Immortal Sun
- Arch of Orazca
- Phyrexian Arena
- Underworld Connections
- Disciple of Bolas
- Kumena's Awakening
If you don't mind giving cards to your opponent in return for a slight mill effect and cheaper draw power, you can try:
For removal/answers, I recommend:
- Sever the Bloodline
- Curtains' Call
- Go for the Throat
- Murderous Cut
- Victim of Night
There's probably some stuff that could be done better in regards to the mill and kraken themes the deck is going for, but I don't know enough krakens and I don't play mill, so I can't be much help there lol. Those are some things I spotted though.
1 month ago
Well, you have a lot of single target removal, so maybe more instants that remove more than one creature like Curtains' Call, Perilous Predicament, Vona's Hunger, and Gang Up is pretty cool and political so it can be highly effective at creating someone else as the archenemy. Then there is just more utility like card draw through Bone Harvest or Dark Bargain. Then there is a lot of just assorted utility like Burden of Greed, Makeshift Mannequin, Tainted Strike or Cabal Ritual and friends.
4 months ago
Sorry for taking so long to respond, I haven't checked back on here for a bit.
Barsan I mainly didn't include the tempt cards because my playgroup has become pretty stingy with them, so they never accept any of the offerings. I do like Tempt with Reflections a lot, but Tempt with Vengeance tends to cause a board stalemate and Tempt with Immortality tends to cause one of my opponents to get one of their game-ending creatures back.
Coward_Token Sygg, River Cutthroat is a great idea! My only concern is that it becomes fairly obvious what I am trying to do, since my main goal with this deck is to cause people to lose life while looking as unassuming as possible. The same goes for Bloodchief Ascension but to a higher degree. I like Curtains' Call a lot actually, and I might just replace Deadly Designs with it as Deadly Designs never seems to work well, however Force of Will is far, far outside of my budget range.
Chill_Casual I like where you are going with this! I personally like to keep Browbeat because it's more of a political card than anything; my opponents can choose to let me draw cards which makes the card draw a bit less intimidating, but evoke cards are definitely great with Vial Smasher. Smoke would be too annoying of a card for a deck like this, since it inhibits every player so they'd want to target/kill me to get rid of it. I've been trying to get my hands on a Blasphemous Act since it's obviously great in this deck, so thanks for the suggestions!
4 months ago
5 months ago
Nice deck...brutal...but nice :)
I'd suggest a couple more boardwipes for control: Toxic Deluge and Deadly Tempest are great. If you prefer targeted removal, I really like Curtains' Call. It can be great value with the cost reduction.
Sidisi works well with repeated graveyard reanimation. Let Sidisi go to the graveyard and keep on bringing her back. Coffin Queen, Chainer, Dementia Master, and Corpse Dance are all great repeatable reanimation effects.
You may also want a little more ramp just to make sure you hit it each game. I like Myriad Landscape in mono coloured decks. Getting more swamps on the field works well for Crypt Ghast and Cabal Coffers. Ditto for Wayfarer's Bauble.
Hope this helps
7 months ago
1 year ago
VexenX Thanks! Always happy to help. I really liked your idead and I wanted to build him anyway so I kinda tagged along and play the deck 90% similar to yours. In my playgroup you have to be very careful with infinite win Combos so I will pass Phyrexian Altar. Since my Plagroup ist mostly 3 guys I will skip Curtains' Call as well. For 4cmc I think there is better removal.
I kinda dislike the Undead Alchemist cause as long as he is on the field you contradict The Scarab Gods Ability. That I dont like. I think 1-2 specific Token are way more valuable than just a massive 2/2 Zombie Horde. (If you hit a Wrath ALL Cards will be gone and Scarab God is nearly a 5/5 Beatstick and nothing more.)
1 year ago
TDK: OMG, i know its stupid but had to comment on how great of a suggestion cutting Chromatic Lantern for Phyrexian Altar is, just wow. Opens up combos and still serves the mana purpose, just thumbs up man.
VexenX : First of all, congratulations on the best zombie EDH deck on tappedout, you deserve it for putting this much work into it :) And i am also going to build one zombie deck with scarab god, it might be an exact copy of this deck, why mess with the formula ;). Love the amount of zombies, not to many but not to few, great token abilities, not only clean 2/2 zombies but zombie token with abilities :D And can win without its commander which is so nice to be able to do either through draining life, milling or just smash them in the face with zombies.
Now on your recent update.
First of all Phyrexian Altar, im glad to see you adding it soon, it goes so well with Gravecrawler and unlocks so many combos, most have already been posted but my list is over 20 combos with the two of them, crazy. And with The Scarab God Scry ability, you will find those two so freaking fast.
Chromatic Lantern out for Damnation: Agree, Not that useful in 2 colours, you will rarely start with mono coloured mana in your hand. Damnation is a great boardwipe, and there should always be included board wipes in EDH decks, and as you mention it fills the grave. There is still the Zombie friendly board wipe with Noxious Ghoul you could consider if you think about replacing a zombie.
Overseer of the Damned out for Fleshbag Marauder: Sad to see Overseer of the Damned go, it such a good card, but because of the CMC it just doesn't work. It is very expensive and not a zombie which also takes it a bit down. Fleshbag Marauder on the other hand is a zombie, removes more than Overseer of the Damned on the enter the battlefield effect, even though you dont get to choose, but playing it early will not often give other players a choice :)
Risen Executioner out for Undead Alchemist: Great swap. Risen Executioner as you say is the most expensive and worst lord. Completely agree on the arguments about Undead Alchemist, if only the exile had just let them stay in the graveyeard it would have been nuts. But it is still powering up your commanders triggered ability which seem more mana friendly than the activated ability, and a bit more healthy for you being one step ahead in both life total and knowing what you will be getting from your topdeck the next several turns. And if somebody removes it for the life drain effect, oh no what will i do with my 20 zombie tokens...swing.
Nim Deathmantle out for Gempalm Polluter: Yeah, the mana needed for Nim Deathmantle always seemed to high for me, awesome effect but for 6 mana there are better things to use the mana on. Gempalm Polluter seems really good, if only for its cycling its still amazing it can be a instant target player dies :)
Psychic Strike out for Rewind: I would say strictly better counterspell, great swap. Nice having four mana open, and it will also be able to generate an extra mana with Dimir Aqueduct or if you included Temple of the False God could in a rare instance generate 2 more mana :)
Dictate of Erebos out for Curtains' Call: Seems like a fine swap, more removal is always good, and Dictate of Erebos always seems like a little to expensive and you already have the same effect with Grave Pact.
4 mana for the ability = 1 trigger (4 mana total)
+2 additional trigger = 2 triggers (6 mana total)
+2 additional trigger = 3 triggers (8 mana total)
+2 additional trigger = 4 triggers (10 mana total)
+2 additional trigger = 5 triggers (12 mana total)
+2 additional trigger = 6 triggers (14 mana total)
4 mana for ability + extra trigger = 2 triggers (4 mana total)
4 mana for ability + extra trigger = 4 triggers (8 mana total)
4 mana for ability + extra trigger = 6 triggers (12 mana total
But yeah, great swaps :)
My last considerations is Noxious Ghoul for the zombie friendly board wipe.
Phyrexian Altar which you are going to include, which is good :D
Yeah, thats all i got, great deck, thanks for the appreciation of the suggestions, really nice to see one appreciating them :)