Undaunted (This spell costs less to cast for each opponent. )
Destroy two target creatures.
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Curtains' Call Discussion
1 month ago
5 months ago
VexenX Thanks! Always happy to help. I really liked your idead and I wanted to build him anyway so I kinda tagged along and play the deck 90% similar to yours. In my playgroup you have to be very careful with infinite win Combos so I will pass Phyrexian Altar. Since my Plagroup ist mostly 3 guys I will skip Curtains' Call as well. For 4cmc I think there is better removal.
I kinda dislike the Undead Alchemist cause as long as he is on the field you contradict The Scarab Gods Ability. That I dont like. I think 1-2 specific Token are way more valuable than just a massive 2/2 Zombie Horde. (If you hit a Wrath ALL Cards will be gone and Scarab God is nearly a 5/5 Beatstick and nothing more.)
5 months ago
TDK: OMG, i know its stupid but had to comment on how great of a suggestion cutting Chromatic Lantern for Phyrexian Altar is, just wow. Opens up combos and still serves the mana purpose, just thumbs up man.
VexenX : First of all, congratulations on the best zombie EDH deck on tappedout, you deserve it for putting this much work into it :) And i am also going to build one zombie deck with scarab god, it might be an exact copy of this deck, why mess with the formula ;). Love the amount of zombies, not to many but not to few, great token abilities, not only clean 2/2 zombies but zombie token with abilities :D And can win without its commander which is so nice to be able to do either through draining life, milling or just smash them in the face with zombies.
Now on your recent update.
First of all Phyrexian Altar, im glad to see you adding it soon, it goes so well with Gravecrawler and unlocks so many combos, most have already been posted but my list is over 20 combos with the two of them, crazy. And with The Scarab God Scry ability, you will find those two so freaking fast.
Chromatic Lantern out for Damnation: Agree, Not that useful in 2 colours, you will rarely start with mono coloured mana in your hand. Damnation is a great boardwipe, and there should always be included board wipes in EDH decks, and as you mention it fills the grave. There is still the Zombie friendly board wipe with Noxious Ghoul you could consider if you think about replacing a zombie.
Overseer of the Damned out for Fleshbag Marauder: Sad to see Overseer of the Damned go, it such a good card, but because of the CMC it just doesn't work. It is very expensive and not a zombie which also takes it a bit down. Fleshbag Marauder on the other hand is a zombie, removes more than Overseer of the Damned on the enter the battlefield effect, even though you dont get to choose, but playing it early will not often give other players a choice :)
Risen Executioner out for Undead Alchemist: Great swap. Risen Executioner as you say is the most expensive and worst lord. Completely agree on the arguments about Undead Alchemist, if only the exile had just let them stay in the graveyeard it would have been nuts. But it is still powering up your commanders triggered ability which seem more mana friendly than the activated ability, and a bit more healthy for you being one step ahead in both life total and knowing what you will be getting from your topdeck the next several turns. And if somebody removes it for the life drain effect, oh no what will i do with my 20 zombie tokens...swing.
Nim Deathmantle out for Gempalm Polluter: Yeah, the mana needed for Nim Deathmantle always seemed to high for me, awesome effect but for 6 mana there are better things to use the mana on. Gempalm Polluter seems really good, if only for its cycling its still amazing it can be a instant target player dies :)
Psychic Strike out for Rewind: I would say strictly better counterspell, great swap. Nice having four mana open, and it will also be able to generate an extra mana with Dimir Aqueduct or if you included Temple of the False God could in a rare instance generate 2 more mana :)
Dictate of Erebos out for Curtains' Call: Seems like a fine swap, more removal is always good, and Dictate of Erebos always seems like a little to expensive and you already have the same effect with Grave Pact.
4 mana for the ability = 1 trigger (4 mana total)
+2 additional trigger = 2 triggers (6 mana total)
+2 additional trigger = 3 triggers (8 mana total)
+2 additional trigger = 4 triggers (10 mana total)
+2 additional trigger = 5 triggers (12 mana total)
+2 additional trigger = 6 triggers (14 mana total)
4 mana for ability + extra trigger = 2 triggers (4 mana total)
4 mana for ability + extra trigger = 4 triggers (8 mana total)
4 mana for ability + extra trigger = 6 triggers (12 mana total
But yeah, great swaps :)
My last considerations is Noxious Ghoul for the zombie friendly board wipe.
Phyrexian Altar which you are going to include, which is good :D
Yeah, thats all i got, great deck, thanks for the appreciation of the suggestions, really nice to see one appreciating them :)
5 months ago
MegaMatt13: My Avg CMC is even better then you might think, because Curtains' Call and Gempalm Polluter are not really 6cmc when you think about it, which leave only Grave Titan, Mikaeus, the Unhallowed and Rooftop Storm at 6cmc in the deck. I top off with Army of the Damned of course, but that is way to good to remove!
There has been some discussion about removing Rooftop Storm, but it has done VERY good in my experience. My hand is OFTEN full because of all my draw, as well as my opting to use The Scarab God's reanimate instead of casting spells. Rooftop Storm allows me to save many for that ability, which really is a big deal in this deck! I am running 20 zombies, which seems like enough to keep it in.
Daedalus19876: Thanks man! The Scarab God has really allowed for tribal zombies to really be a power-house in commander. Both Grimgrin, Corpse-Born and Gisa and Geralf are good, but they have nothing on the power level of The Scarab God!!!
6 months ago
@man1ac Nice observations. I came mostly to same concluisons. I have been tuning my deck yesterday based on some games we had with our playgroup recently.
Totally agree on targeted removal. Myself, I prefer Pongify, Snuff Out (free removal so more mana to use the God) and Curtains' Call (as it takes out two creatures unconditionaly. Some other observations I had:
1) You may end up playing against spell decks, had a hard time playing against Glissa and combo Hanna, Ship's Navigator. both reccuring artifacts and enchantments from the graveyard. So you need a beatdown plan and also gravehate for other than creatures. Therefore I added Withered Wretch
6) Memory Plunder continues to impress. Played Toxic Deluge in opponents combat phase or Krosan Grip to take out a combo piece I wouldnt be otherwise able to ged rid of. This card is an all-star in the deck.
6 months ago
Lets be honest, Cyclonic Rift is always an auto include if you are playing . I know I want stuff in their grave, but it also just wins me the game when I get to keep all of my stuff. The instant speed of it is just nuts.
XDarthRipperX - I have been thinking a lot about Undead Alchemist recently. Although it is the opposite of what you want to do with The Scarab God's second ability, it is AMAZING for his first ability. I think I might add it because of that...
I don't like adding cards because of there one interaction with another card, unless I was building a combo centered deck. That being said, I don't think Duskmantle Guildmage is good enough.
MegaMatt13: Rewind might be going in at some point, getting to keep up mana to BOTH counter and then use with The Scarab God seems really sweet. Plus, untapping utility lands like Cabal Coffers seems nice!
Peaceful_Ninja: The mass-mill proved by Mesmeric Orb is not really what I am looking for. I play with a lot of gy focused decks in my meta, so I am going more for a smaller-scale controled mill, just to have a few targets for The Scarab God.
Thank you all so much for the support! We are just a few votes away from being the best Zombie deck on Tappedout!!!
6 months ago
Nice deck! It's definitely provided some inspiration for mine: The Scarab God, Grave Defiler
A couple suggestions:
Rewind is a great counterspell in here. It untaps just enough lands for Scarab God's ability.