Snuff Out

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Garruk vs. Liliana (DDD) Common
Mercadian Masques (MMQ) Common

Combos Browse all

Snuff Out

Instant

If you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost.

Destroy target nonblack creature. It can't be regenerated.

Price & Acquistion Set Price Alerts

DDD

MMQ

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Snuff Out Discussion

ProfessorPikachu on Invincible Under the Sun 天下無双

2 days ago

Have you considered Snuff Out, Sudden Death or Rend Flesh? The majority of your removal is 2 CMC or less and often has a caveat of some sort. Rend Flesh and Sudden Death are 3 CMC, but I'd consider them pretty reliable removal since (a) the caveat of Rend Flesh is pretty uncommon, I think, and (b) the split second on Sudden Death will ensure the kill. As for Snuff Out, this card functions like another Pact. I assume you'll most often be casting it by paying life rather than hard-casting, and the deck already has plenty of life-costed spells so I don't imagine one more will hurt the balance.

Lastly, why no Sol Ring? I assume its because most your kill spells are only 2 CMC and/or have double black. Did you ever try running it? How did it play out?

StopShot on Marchesa, Political Queen of Pillows

3 days ago

I would run Mastermind's Acquisition over Diabolic Tutor. You could easily run a sideboard of situational cards like Blasphemous Act, Innocent Blood, Abolish, Snuff Out, Hour of Revelation, Reanimate, Raze, Fragmentize, etc. which would give you more options at your disposal while still costing the same amount of mana.

xeratheenigma on Kresh Deck : Need help ...

3 weeks ago

Well you have access to Asceticism, Wrap in Vigor, Blossoming Defense and which are pretty good at turning off removal. Imp's Mischief is also pretty good at making removal bad.

Crypt Angel has decent utility and pro white can go along way and Marauding Knight could be pretty backbreaking against a monowhite deck.

I completely overlooked spot removal and yes I would personally up the number of spot removal I'd play. Here's a short list of spot removal I'd consider for kresh:

Doom Blade, Go for the Throat, Ultimate Price, Innocent Blood, Vendetta, Slaughter Pact, Chaos Warp, Dismember, Ashes to Ashes, Snuff Out, Terminate, Putrefy, Devour Flesh, Diabolic Edict, and Oblivion Strike ( I suggest this only if your avacyn player plays Iona, Shield of Emeria.). Hopefully some of these will prove to be helpful

Polybius on Harder, Better, Faster, Stronger, than Kraj

1 month ago

Id advise against Mass Hysteria. The reason I think Fervor is cuttable is because you already have plenty of other haste enablers.

Several creatures like Anger, artifacts like Lightning Greaves, etc. should be plenty but ultimately thats just my opinion.

Interaction depends entirely on your meta. Swan Song and Chain of Vapor are auto-includes, definitely snag those.

These are other spells I like:

Typically, I like to carry 6-10 targeted removal options(these include counter spells) and at least 2 mass removal spells.

wraya2 on Shaman of the Fireball | Pauper EDH

2 months ago

Also, if you're planning on saccing him, cards like Undying Evil and Supernatural Stamina should synergize well to abuse the ETB effect.

Snuff Out is also a good kill spell.

JoosetheMuice on Scarab God Zombie Party

2 months ago

Praetor's Grasp could also be good in here. Lich Lord of Unx is also awesome here, especially in tribal, but is pricey. Sidisi, Undead Vizier is also a good fit. Snuff Out is always nice in black. Liliana, Death's Majesty is another good fit if you are a fan of planeswalkers. Zombie Master could also be solid, tho he can't save your commander. One other kind of interesting option is Exsanguinate as a way to finish off weaker opponents in multiplayers.

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