Snuff Out

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Garruk vs. Liliana (DDD) Common
Mercadian Masques (MMQ) Common

Combos Browse all

Snuff Out

Instant

If you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost.

Destroy target nonblack creature. It can't be regenerated.

Price & Acquistion Set Price Alerts

DDD

MMQ

Ebay

Recent Decks

Load more

Snuff Out Discussion

PhotogenicParasympathetic on W: IMA Archangel of Thune, ...

23 hours ago

Sounds good, thanks! Would you be willing to toss in a Snuff Out and Cream of the Crop to make up the price difference?

cgomes on *Primer* Night of the Living Stax

2 weeks ago

xEth0sx, I've finished reading the description of your Gisa deck and I think I can help you with it. I'll talk about some of my impressions about your primer first, then I'll go over some of your card choices and I'll tell you about a few cards I think should be in the deck.

As far as primers go, I'd say this one is missing a couple of important things. If I had to list them in order of relevance, I'd say that it is missing (a) a single card discussion section; (b) a section about how one should play the deck, what the deck is trying to accomplish, and how it tries to finish the game (e.g., a How to Play the Deck or a Strategy section); (c) why mono-B instead of any other color or color combination?; and (d) why Gisa? There might be other things but those are the items that came to my mind. I get that maybe you've just started writing this primer but moving forward, I believe it would be important to address these issues.

Now, let's talk about the exciting stuff, namely the decklist. The idea to use Ghoulcaller Gisa as a stax commander is an interesting one. It punishes spot removal and it takes advantage of creatures with a recursion ability to make even more creatures, which in turn can be used for stax pieces (e.g., Contamination, Smokestack) and hit face. I like the idea but why did you choose Gisa?

As a mono-B player, you'll need to be proactive about making it hard for your opponents to combo off because you don't have the luxury of running permission spells. The stax plan is very good here and I can see you are also playing a few disruption spells. A+ here. The only strange choice is Cabal Therapy. The sac ability might come handy at times but seems too situational. Duress is hands down a better choice, and I'd consider running Hymn to Tourach and Mind Twist as well. In the same vein, I'd even consider running Ill-Gotten Gains, too. It has great synergy with Waste Not and Leyline of the Void, and if you manage resolve it in the early game, it will set all your opponents back quite a lot (and it's also an additional yard recursion). It's a very versatile card that should be in every mono-B deck in my opinion.

On the stax package, I'd favor Infernal Darkness over Contamination hands down, or play both. Contamination shuts down your own coffers and it is more situational than Inf Darkness--that is, if you can cast darkness, you can keep it going for at least 2 turns, but if you can cast Contamination, you can only keep it going it you can also sac creatures. I understand the role of Tenacious Dead and Reassembling Skeleton but in my mind, I think you could remove both of them and if you really need an alternative, add something like Ophiomancer. Similar to Bitterblossom, Ophio doesn't require you to keep spending mana to create a creature.

One thing I feel you are missing is mana doublers. One advantage of playing a mono colored deck is that it makes it easier to run mana doublers, such as Extraplanar Lens, Bubbling Muck, and Crypt Ghast. If you go that route, you can get additional value with Candelabra of Tawnos (someone suggested before) and I'd also run Snow-Covered Swamps instead.

I have additional suggestions (e.g., Jet Medallion, Snuff Out, Xiahou Dun, the One-Eyed, Innocent Blood) but I don't want to make this comment longer than it is. I have a competitive Erebos list (Erebos' Bargain) that might give you a few additional ideas on how to improve your own list. Feel free to check it. Anyway, good stuff you have here. Keep working on it and good luck on future games!

muse99 on Yahenni cEDH

1 month ago

With Extraplanar Lens you should be running Snow-Covered Swamp to make it less likely your opponents benefit from the effect.

I would also cut Hero's Downfall and add Dismember and possibly Snuff Out. Removal is usually played reactively so costing less or no mana is a huge boon.

For the same reason I would cut Ob Nixilis Reignited. At 5 CMC it doesn't usually do enough. Most of the time, it will draw you a card or takes care of a creature before it dies, which is not great for that cost. Having to do it at sorcery speed doesn't help.

You're running relatively expensive cards like Mana Crypt, but not Vampiric Tutor?

Consider adding Mindslicer. It can be back-breaking and really seal the deal.

VesuvanDoppelbanger on Chains Comes From Within

1 month ago

bradtheimpaler13

Ooo I like Snuff Out, I'll snag one soon. Kokusho is great as well, but I don't own a copy, and he's a bit pricey. The man himself (Gary) should be in here, I'll dig one out of my box for this.

Thank you for stopping by!

bradtheimpaler13 on Chains Comes From Within

1 month ago

Snuff Out is another good kill spell. Also Kokusho, the Evening Star is amazing with Chainer, Grey Merchant of Asphodel too for that matter. With either one, just play em, sac em, chain em back out and repeat as much as you have mana to do it.

Raging_Squiggle on Turn 1 desolation twins

2 months ago

Vendetta, Snuff Out, basically any early drop kill spell.

FireStorm4056 on [PRIMER] Death & Staxes: Competitive Meren EDH

2 months ago

jeannieboef:

I think the question with Spore Frog is: what is the problem we encounter that this seeks to solve, and is it worth spending our Meren triggers bringing this tool back over the alternatives? By spending resources recurring Spore Frog, it means we aren't utilizing a Reclamation Sage, Fleshbag Marauder, etc. so we should be sure it's the right choice.

Spore Frog seems to shine best as an anti-aggro strategy against a single aggro deck (since he can't protect you from multiple). The price paid is your Meren trigger each turn. If your meta is such that this gives you the space to win the game, I think there is nothing wrong with the choice - but keep in mind that Spore Frog doesn't deal with problems permanently and requires a continuous stream of resources (Meren triggers) to maintain. So, it is worth examining whether Spore Frog handles the problem better or worse than simply adding more removal (either that which is already in the list above, or alternatives like Infest, Drown in Sorrow, Fatal Push, Snuff Out, Go for the Throat, etc)

Yes! Living Plane has benefits outside of the combo. Off the top of my head:

  • (a) It gives all lands summoning sickness so helps with our goal of slowing down the game (works ESPECIALLY well vs. fetchlands!)
  • (b) It makes lands vulnerable to Grave Pact, Fleshbag Marauder, and other similar effects which we run quite a few of (I'm heavily considering Pox since this makes it even better than it already is)
  • (c) It goes pretty wild with Gaea's Cradle

Saucealicious on Harness the Maelstrom~ Yidris EDH

2 months ago

Jovins343 I don't think Snuff Out is going to be consistent enough with only 5 lands that counts as a Swamp.

Skywatch I hadn't considered those. They should work great in this deck! Thanks for the suggestion.

Load more