Snuff Out

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Snuff Out

Instant

If you control a Swamp, you may pay 4 life rather than pay Snuff Out's mana cost.

Destroy target nonblack creature. It can't be regenerated.

DadHumanPraetor on Killing with (Konrad)

2 months ago

Agadeem's Awakening  Flip is usually better than a basic swamp. I always play Snuff Out when I am in a cabal coffers deck, I know some people dont like the 'non-black' restriction but I have always had good experiences with it. Maybe Scavenger Grounds, I know it's strip mining you, but you could disrupt the meren player or you could just like, win, the versatility seems nice.
Plumb the Forbidden is cool because you can just cycle it for 2cmc, or draw an extra card for each creature you sac, which in this deck could be a bunch.

I really like this deck, looks super fun, a lot of my favorite cards in magic are in there.

SufferFromEDHD on Sidisi 1CMC Glass Cannon

2 months ago

41.5% of this deck has CMC 0 for a reason. I'm all in on Ad Nauseam. Fantastic suggestions but I have to be very mindful of CMC total. Right now it's at 55 but maybe I'm overthinking it?

Grim Monolith had to double check my list. Was very surprised it is not in. Guessing CMC 2 scared me away but it would allow me to go off a turn earlier.

Necropotence Ad Nauseum #2. Back ups are important. Will slot in.

Snuff Out and Force of Despair I know this deck needs more removal but 7 CMC is a lot of life. Slaughter Pact is truly free. These are guaranteed sideboard cards for certain match ups.

Of your anti blue tech Mind Twist is a great suggestion. Old school power. Conqueror's Flail is a great "can't" but involves too much setup in a creature lite list.

Profet93 on Sidisi 1CMC Glass Cannon

2 months ago

SufferFromEDHD +1

Grim Monolith - Ramp

Necropotence - In case shit hits the fan and you need to dig?

Conqueror's Flail - Anti blue?

Snuff Out - Interaction

Mind Twist - Anti-blue bait. Should they exile your wincon, you can just spite them by making them discard their hand. Also deadly if ramped early game, should you wish.

Force of Despair - Interaction?

AudderPop on Dream Nauseam ($50⁰ ɕƐðɧ)

2 months ago

Snuff Out and Force of Despair unfortunately work the opposite way of how we want; although they're cheap to cast in reality, their CMC is high, so they hurt us a lot to draw off Ad Nauseam. Cavern of Souls and Cabal Ritual are both solid options to proxy in for the cEDH sideboard, as they're both useful but way outside of what I'd actually spend money on. Defense Grid is in the middle sweet spot where it's not a super expensive card and I can see how it improves our combo; it probably limits the number of counterspells our opponent can hit us with while we're comboing off to two max, which is nice :)

Thank you for the suggestions!

Profet93 on Dream Nauseam ($50⁰ ɕƐðɧ)

2 months ago

AudderPop +1

Defense Grid is also a potential consideration for combo protection.

Cavern of Souls for your commander. After you play this deck once, anyone worth their salt is gonna try to counter your glass cannon. This provides extra protection against blue.

Snuff Out Removal

Force of Despair can this work?

EokLennon on Yuriko (Optimized) Primer

6 months ago

I'm currently on a budget so what do you think on cards like Pact of Negation and Foil to replace Force of Will and Force of Negation, also Baleful Mastery to replace Snuff Out?

griffstick on infinite rats

10 months ago

Curtains' Call is good removal too. Everything he or she said is very good. You could swap alot of your removal package with what he said. Leaving in Snuff Out.

griffstick on infinite rats

10 months ago

Yes absolutely but this is an aggro/combo deck so it has to stay low to the ground. Add Snuff Out

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