Triskelion

Triskelion

Artifact Creature — Construct

Triskelion enters the battlefield with three +1/+1 counters on it.

Remove a +1/+1 counter from Triskelion: Triskelion deals 1 damage to target creature or player.

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Printings View all

Set Rarity
Duel Decks: Elspeth vs. Tezzeret (DDF) Rare
2011 Core Set (M11) Rare
Mirrodin (MRD) Rare
Fourth Edition (4ED) Rare
4th Edition Foreign Black Border (4EDFBB) Rare
Antiquities (ATQ) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Oldschool 93/94 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Triskelion occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Black: 0.18%

Golgari: 0.14%

Triskelion Discussion

SueMe on Hogaak: My Favorite (Infinite) Combo Deck

6 days ago

Hello korlicday!

I think your Mesmeric Orb idea is interesting. I've recently put in Hermit Druid after much deliberation, and now I know why it has been recommended so much. Sometimes, it just helps to have twenty cards in the graveyard. I should have an open slot in the deck available for some more of that.

I actually had Necrotic Ooze in the list for some time, and this was when I also had Razaketh, the Foulblooded. I think I ended up taking them both out of my list because I never actually got them in paper, but it's definitely solid. I agree on your sentiment with Triskelion and Phyrexian Devourer. Any deck could use those cards. Also, I'm not sure I want to dedicate another two slots to cards that are only useful 5-percent of the time. In fact, because of that exact reason, I think I'll move Desecrated Tomb to my Maybeboard. It can have its uses, but 90-percent of time, it's a dead card.

Genesis doesn't seem like a bad card. I think I had it in my first iteration of this deck. It's just since then, Hogaak has slowly become reserved as my combo deck for my collection. I've ended up taking out cards that were a bit slower than others, and those included Genesis. But if you want to put it in to your list, please be my guest. Again, it's a good card, just a little slow.

Oh yeah. The Gitrog Monster is a must-include for my discard subtheme shenanigans. Also combos off with Dakmor Salvage and a discard outlet.

Thank you for taking the time to comment and share your ideas! Believe it or not, it helps me build my Hogaak deck. As for me, it's always been my pleasure to share my ideas, and to spread the Hogaak energy.

korlicday on Hogaak: My Favorite (Infinite) Combo Deck

1 week ago

Hi SueMe,

I like this deck and building a version myself.

A couple of suggestions:

  • Mesmeric Orb Fills up your graveyards pretty fast; It has some more risk to it. For self milling. But it also combos very good with Syr Konrad, the Grim. To be evil, you could combine it Mana Web; the latter also has an impact on the tempo of others.

  • Necrotic Ooze Might help you out with some of the activated abilities you want to have on the table, but have been milled to the graveyard. Like the discard outlets or ability of Korozda Guildmage. You could be disgusting by including a combo like Triskelion and Phyrexian Devourer; In my opinion, this might be boring.

Did you think of including Genesis to return valuable creatures? Like the Eternal Witness or Riftsweeper. If so, why not?

And is the The Gitrog Monster worth it to include?

I love the deck and your thought process. Thank you for sharing! It helps me build my Hogaak deck.

rychu on BRGW Commander EDH

1 week ago

For myself and others, how to optimally pilot the deck

Philosophy behind the deck, ideally should be played with 2+ other players.

You are a hard to kill end game boss, blue is boring busted and broken and is also expensive. Try to go for cards that will keep your hand healthy since we are not running blue so think how much you can squeeze out of one card for maximum value.

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If you are good on mana the first couple of two card instant win combos will both require Heliod, Sun-Crowned. Be sure to use the activated ability on the other combo piece by giving them lifelink Walking Ballista normally played from hand and normally will need to be cast for 4 colorless mana. Heliod, Sun-Crowned can also combo with Triskelion cost 6 colorless mana and can be cast straight from library or graveyard to play without dying unlike Walking Ballista.

Walking Ballista will want cards like Demonic Tutor , Congregation at Dawn better yet Shared Summons

while Triskelion will want cards like Defense of the Heart , Tooth and Nail with the added 2 colorless for entwine (if it's already in hand just pick a different creature and still summon the creatures you want in hand.)

The next big combo piece requires Dockside Extortionist to get the mana engine running if low, if you are netting 4 or more treasure tokens you can go infinite with Eldrazi Displacer if the treasure tokens remain you can stop mostly all creatures as they hit battlefield or are entering combat for a lockdown by blinking the creatures in an early enough response.

A third piece combo to draw your deck with is Korvold, Fae-Cursed King sacrifice enough treasure tokens to draw your whole deck and play Revel in Riches and then Final Fortune.

Other three piece card combo include Oketra's Last Mercy , Felidar Sovereign into Final Fortune, lastly Wall of Blood , Near-Death Experience into Final Fortune.

Oath of Druids Best way to cheat in creatures, take advantage of Forbidden Orchard

Shifting Shadow will still work even if you are trying to destroy an indestructible creature during upkeep reveal the next creature while still keeping the previous one. Can be easily retrieved if no graveyard hate.

Sun Titan can even get a land into play

Jarad, Golgari Lich Lord+Wall of Blood if you have higher health than all opponents.

Thespian's Stage or Mirage Mirror+Dark Depths 20/20 flying indestructible legendary token combos with Mayael's Aria , I ended up cutting Vampire Hexmage

Green Sun's Zenith ramp for a single forest zero cmc Dryad Arbor or get rid of a huge threat with Reclamation Sage

Crop Rotation into Glacial Chasm in critical moment before losing the game from combat damage. Exactly 31 life can buy up to 5 turns consecutively (2,4,6,8,10)

Elvish Reclaimer does the same thing, also get Riftstone Portal into graveyard as it helps against Blood Moon

Chromatic Lantern can negate damage lands and lands with downside and can make useless lands useful.

Urborg, Tomb of Yawgmoth+Cabal Coffers maximum ramp the reason to try to run less artifacts.

Birthing Pod you can sacrifice zero cmc token creatures for a one drop ect.

Ahdor on Order of the Sun God

1 week ago

DarthEon the church used to punish people a lot. Crusades, Witch Hunting, and so on. I think Walking Ballista and Triskelion are great representatives of that.

DarthEon on Order of the Sun God

1 week ago

Ahdor: I've thought about it, but neither Triskelion nor Walking Ballista match the "church" theme of the deck.

Ahdor on Order of the Sun God

2 weeks ago

What about Triskelion and Walking Ballista? They both go infinite with your commander.

triproberts12 on Siona, captain of the auras

3 weeks ago

If you're looking for budget aura-based combos, Presence of Gond+Village Bell-Ringer and Triskelion/Walking Ballista+Sunbond are fun!

WUBRG87 on Heliod is the best

3 weeks ago

Scrapyard Recombiner is another way to fecth up Walking Ballista & Triskelion too since theyre both constructs and it can sac itself.

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