Vindictive Vampire

Vindictive Vampire

Creature — Vampire

Whenever another creature you control dies, Vindictive Vampire deals 1 damage to each opponent and you gain 1 life.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Vindictive Vampire Discussion

Meachman on Elenda's Thorns

1 month ago

Some aristocrats additions worth considering: Viscera Seer Bastion of Remembrance Vindictive Vampire Yahenni, Undying Partisan

Erebos, Bleak-Hearted can give you card draw and removal options.

The equipment package makes it look like there might be a Voltron sub-theme to get Elenda big and punch in. Fallen Ideal would give evasion and Dark Privilege would give protection in an aristocrats-y way. And Rogue's Passage could be a nice swap for Reliquary Tower if you're not drawing very much.

Arkhanuin on Ayara - MonoBlack - TEST

2 months ago

Thank you very much your feedback and suggestions.

I really plan to cut out Breeding Pit and Aphemia, the Cacophony , I just feel I need more token factories and those are my only possibilities right now. Ophiomancer and Bloodline Keeper  Flip are brilliant cards for my deck, unfortunately I don't have money for them right now.

Ghoulcaller Gisa is a good call, but I really won't have big power creatures, I could sacrifice only 0-1-2 power creatures, and for 5 mana it's too much from a creature without ETB effects.

I don't want Glaring Spotlight and Daring Fiendbonder in my deck, since these cards are for attack support. I don't feel like attack at all with this deck. Probably all my creatures will defend my health and my PW's and they will be sacrificed before the summoning sickness wears off.

I made some changes tho, some cards arrived, what I ordered previously: Sword of the Animist instead of Sword of Body and Mind

Crypt Ghast instead of Solemn Simulacrum

and I took off some "targeted removals" for more Damge//Gain Life effects like: Blood Artist , Bontu's Monument and Vindictive Vampire

Kamerot on SAPROLING_ARMY!!!

3 months ago

This looks bbn like a fun build, my only suggestions are to help reinforce the aristocrats aspect of the deck.

Death triggers:

  • Harvester of Souls
  • Vindictive Vampire
  • Sac outlets:

  • Psychotrope Thallid
  • Viscera Seer
  • Woe Strider
  • ThousandOaks on Elenda - Life After Death

    4 months ago

    iplayBANJO provides a lot of good feedback. In many instances, I agree with the feedback provided.

    I see two main items that need to be improved. First, your deck is very unfocused. Second, you don't have much interaction.

    *Adding Focus*

    You have too many themes. It's unclear if you want to go Vampire Tribal, Aristocrats, Graveyard, Tokens, or Recursion. As a starting place for your first build, it's not a bad starting place, but we can definitely tighten up your direction. The best next step for you is to pick one theme and building around that. You can "splash" some other themes by adding utility cards like Priest of Forgotten Gods that contribute to your main theme, but dips into other themes consequentially.

    ARISTOCRATS

    I'm going to assume you're building aristocrats. For any build, it's very important to figure out your mana base. Some may disagree with me, but the utility of the mana base is one of the most important starting places when building any new deck. So for each build you make, identify at least your utility lands that support your build. Then use basic lands as place holders.

    If you are running aristocrats, consider the following feedback.

    Utility Lands: High Market and Phyrexian Tower . These are great sac outlets that can provide you added value. Command Beacon and Memorial to Folly are cheap utility lands that will help you avoid commander tax later in the game.

    Value Engines: Take advantage of death triggers. (Death triggers are triggered abilities when a creature dies; e.g., hits the graveyard.) As the previous post discuss, you need to demand value from things dying. Ask your self the question "what value am I getting" when something dies. A few items I don't see above:

    Grave Pact is great for you. With your aristocrats package out, you're generating value and removing your opponents board. It also gets around indestructible and hexproof.

    Razaketh, the Foulblooded . This is an "I-Win" card in an aristocrats deck. It allows you to tutor and find answers as soon as it resolves.

    Skullclamp will allow you to draw a metric butt-load of cards.

    Teysa Karlov doubles the value of your death triggers.

    Kokusho, the Evening Star is a great nuclear deterrent. It gives you a flyer, solid 5/5 body, and in a pinch, you can sacrifice it to get 15 life and deal out 15 damage.

    *Interaction*

    Interaction refers to your ability to respond to threats at instant speed. Currently, this is very crucial weak point in your build. This partially goes back to Focusing the deck. I would recommend first picking a single theme and rebuilding around that theme. Then, as you're rebuilding, as yourself the following questions for EVERY card you add:

    Does this card do something when it resolves?

    Identify what value the card gives you as it resolves. There's no right or wrong answer here, but we want to know what we're getting out of the mana we spend. Is it a 1/1 body I get? Or is it a 1/1 body with a trigger of some sort?

    Keep in mind. Every time a card resolves (for example a combo piece), if it doesn't give you immediate value when it resolves, it's an opportunity for your opponents to remove it. How will you protect those combo pieces from removal? Teferi's Protection , Flawless Maneuver , Cosmic Intervention .

    Does this card, by itself, have synergy with my theme or commander?

    With Elenda at the helm, sometimes you're just putting fodder on the field for her. And that's perfectly okay, so long as you're playing at the broader synergy. Remember, with Aristocrats, you're probably not going to win by swinging a big beefy 50/50 Elenda, the Dusk Rose at someone's face. (She doesn't even have trample.) You're most likely going to win by all the triggers from Blood Artist , Cruel Celebrant , Falkenrath Noble , Zulaport Cutthroat , Bastion of Remembrance , Syr Konrad, the Grim , and Vindictive Vampire .

    What value do I want out of this card, and how many other pieces do I need to get that value?

    Again. No right or wrong answer here. Sometimes, it's just fun to play a card for the hell of it. Looking at you Choice of Damnations .

    What is the range of the card? (Early/Opener, Mid-Range, Late Game/Close)

    Have an idea of when you plan for a card to be most impactful. Is it a card that is strong early game, mid-game, or late game? How will it impact your state or the overall board when it resolves?

    FINAL THOUGHTS

    My immediate recommendation is to pick a single theme. I would move away from "perfect world" value situations. This refers to those situations where you're convincing yourself of value. For example, if you want to play Card X because you'll win if you also have Card Y on the field, and Card Z in your graveyard, then I wouldn't play Card X.

    Next, I wouldn't run a single combo besides the following: Mikaeus, the Unhallowed + Triskelion or Mikaeus, the Unhallowed + Walking Ballista . Mikeaus by himself brings so much value to an aristocrats build. It essentially allows you to sacrifice each of your non-token creatures twice, including Elenda. With Triskelion or Walking Ballista, Mikaeus creates an infinite damage combo and wins you the game... also infinitely triggering your aristocrat triggers.

    Finally, I would remove all the "lord" effects. Lord effects refer to effects that buff a certain creature type. Again, if you're running Aristocrats, you're not going to win because you have big creatures, you're going to win because you're forcing the most value from the death of your creatures.

    All food for thought. Feel free to take or decline any suggestions. Happy brewing!

    channelfireball12345 on Your favourite card name

    6 months ago

    Last_Laugh lol I've never even seen that card before but its actually kind of cool! An extra copy of Blood Artist/Zulaport Cutthroat/Vindictive Vampire, perhaps?

    KibaAlpha on Teysa Karlov Aristocrats

    7 months ago

    Corpse Knight synergizes nicely with the Thalisse you already have.

    I'd remove Anointed Procession. Teysa as your commander does the same and more.

    You could use more ramp and adding Talisman of Hierarchy, Jet Medallion and Pearl Medallion would help

    Ashen Rider is overcosted for what it does. I suggest removing it.

    You should add Cruel Celebrant, Bastion of Remembrance and Vindictive Vampire.

    KibaAlpha on Teysa & the Aristocrats

    8 months ago

    Any particular reason for no Vindictive Vampire?

    Erebos, God of the Dead and Greed are nice card draw engines on your terms and Erebos stops your opponents from gaining life.

    If you want a bit more life gain I suggest Deathgreeter.

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