Carrion Feeder

Carrion Feeder

Creature — Zombie

Carrion Feeder can't block.

Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Carrion Feeder Discussion

Balaam__ on Many Blessed Returns

4 days ago

Thanks sergiodelrio for the input. I’ll definitely add Viscera Seer to the maindeck; I had somehow missed him when I was trying to find a free sac outlet (hence the 4x Carrion Feeder). I think you’re right and I’ll drop the counts to 2 Carrion Feeder, 4 Viscera Seer and 2 Village Rites. That cuts into the zombie count though—should I adjust Cryptbreaker? He’ll have less viable ways to pay for the draw ability since Viscera Seer isn’t a zombie:/

sergiodelrio on Many Blessed Returns

4 days ago

I really like the strategy and most of the build here, +1!

However, some of the choices are not optimal imho. I understand that you have a Zombie sub-theme, however, Carrion Feeder does not play well with your key game engine. Mana Tithe is kinda situational in this deck as well, and as far as I can see, has no additional interactions with other cards or your strat. I'd recommend ditching the tithe alltogether and then going with 2-3x Carrion Feeder (instead of 4x), 3-4x Viscera Seer and 2-ish Village Rites. Doubling down on sac outlets makes a lot more sense here imho.

Foster_I_Am on Necronomicon | Teysa Karlov | Primer

1 week ago

Hi Masterful - cfost827 here on a new account I created :)

Out of curiosity, have you ever thought about running Academy Rector? He's a pretty solid card that cares about going to the graveyard. It could allow you to immediately put into play our strong Enchantments like Necropotence, Bolas's Citadel, Land Tax, Grave Pact, Bastion of Remembrance - whichever you need most at the given time.

Also, what are your thoughts on Ranger-Captain of Eos? He could tutor up Viscera Seer, Carrion Feeder or sac fodder if needed. He also can stop some of the annoying blue players from countering our spells if needed by saying him.

As always, I'm Looking forward to hearing your feedback! :) Thanks!

DemonDragonJ on Should I Keep Angrath in …

1 week ago

seshiro_of_the_orochi, I agree that sacrifice outlets that cost no mana are the best, but some of those, such as Carrion Feeder, simply have too minor of an effect. What about sacrifice outlets that cost only 1 mana?

Also, the ability of Smothering Abomination is mandatory, not optional, so that could hurt me, if I am not careful.

TypicalTimmy, I definitely am fond of Angrath, but I am removing him so that I can switch Caged Sun with The Immortal Sun, which may seem to be an unusual choice, but I am very fond of that card and have it in nearly every EDH deck of mine. Do not worry, I am keeping Angrath in my red/black/blue EDH deck, because that deck also contains Nicol Bolas, Planeswalker, who is too awesome to remove from that deck.

seshiro_of_the_orochi on Should I Keep Angrath in …

1 week ago

That decision makes sense.

I'd say the sac outlets not costing any mana usually are the best ones. There are some I'd like to suggest in addition to your list (I didn't double check your decks, so I don't know if you play any of them.):

Carrion Feeder

Spawning Pit

Relic Vial

Another card that goes well into decks that want to sacrifice is Smothering Abomination.

multimedia on Wilhelt's Zombie Apocalypse

1 week ago

Hey, well done with the precon upgrade and very nice formated deck description. You're a good deck builder with the budget that you have, choosing the better expensive price cards (Demonic, Gravecrawler, Acererak, Cryptbreaker and Watery). If on a budget I don't think Tainted Adversary and Ebondeath, Dracolich are worth their prices.

You're very honest about the power level here, not exaggerating and saying power level 8 to make your deck seem better than it really is. Believe me, I hear this all the time, players insisting that the power level of their deck is very high while playing $100 deck with only 30 lands and Guildgates...

In the combo section of the description you don't mention Gravecrawler and it's a pretty important Zombie for combos especially with Rooftop. He needs a sac outlet with Rooftop to go infinite which all you need is Carrion Feeder. Gravecrawler is the most powerful Zombie printed because its just so damn mana efficient. He deserves his own section in the description since his interaction with Wilhert is excellent, giving you a Zombie on your turn to repeatedly sac at your end steps to draw and create a decayed Zombie for one mana.


You clearly have deck building skills, but there's some cards here that could be upgraded even on a budget. You've removed some of the better cards from the precon that can give you repeatable value especially more draw and Zombie tokens.

  • Undead Augur: very good Zombie since it triggers to draw whenever a Zombie token dies.
  • Midnight Reaper: another source or repeatable draw when nontokens die.

  • Gisa and Geralf: don't underestimate how valuable it is to be able repeatedly cast even one Zombie on your turn from your graveyard. Pair Augur with Gisa/Geralf and Wilhelt to repeatedly draw two cards/create a decayed Zombie on your turns for two mana. Pair Gisa/Geralf with Fleshbag Marauder and Wilhelt to repeatedly wreck your opponents creatures for three mana and create a decayed Zombie.

  • Fleshbag Marauder: making all opponents have to sac a creature they control is really good in multiplayer Commander especially on a three drop Zombie who can be recurred or reanimated.

  • Curse of the Restless Dead: you can curse yourself to have more control over this making it a repeatable Zombie source by playing lands. Honestly, this card is better than Endless Ranks of the Dead at consistency of creating Zombies since there's no lame restriction like Ranks has and you'll have lands.

  • Liliana, Death's Majesty: all her loyalty abilities are good especially her -7 which is not difficult to get to and in casual it can wreck, be a game winning effect.

Some changes to consider:


Poppet Stitcher  Flip is a powerful new card for Zombies and Poppet Factory is busted with Wilhert because it removes decayed from Zombies letting you repeatedly sac a decayed Zombie to create another. Fallen Ideal is an underrated gem in Commander with token strategies because it gives the enchanted creature flying and it's a sac outlet.

Enchant Wilhert and then sac your Zombie horde to attack for lethal Commander damage at an opponent. If you created a bunch of decayed Zombies potentially attack again for lethal Commander damage to another opponent on your next turn. Pair Ideal with Factory to attack for lethal Commander damage on your turn every turn.

Good luck with your deck.

multimedia on Zombie tribal

2 weeks ago

Hey, well done with upgrades to the precon. For being new to Magic you've added some really good cards. Nice stained glass Liliana :)

The Poppet Factory combo with Wilhelt for infinite Zombies with Diregraf Captain as the win condition needs a sac outlet. Grimgrin, Corpse-Born and Ashnod's Altar are good, but only two sac outlets for the combo isn't really enough. Carrion Feeder is a one drop Zombie.

Apprentice Necromancer can reanimate Poppet Stitcher  Flip at instant speed at the end step of your last opponent before your next upkeep. With Wilhelt when you sac Necromancer you create a Zombie token which could be the third token you need to flip into Factory. I'm not positive, but I think if Stitcher flips into Factory than you don't have to sac Factory at the end step Apprentice trigger because it's no longer a creature.

Carrion Feeder and Apprentice Necromancer could replace two of the higher CMC cards here to reduce the mana curve. Ruthless Deathfang and Overseer of the Damned are just not as good as the other 6 or 7 CMC cards namely Liliana, Rooftop, Titan, Dominance even Hex.


There's a few cards in the precon that were cut that you should consider adding back.

Dreadhorde Invasion creates a Zombie token for the cost of only 1 life at your upkeep to give you a constant source of a Zombie to sac with Wilhelt at your end step. Zombie Apocalypse is mass reanimation for Zombies, all Zombies in your graveyard.

Hordewing Skaab gives flying to all Zombies you control and it can also be repeatable loot (draw then discard). Midnight Reaper is another Zombie who draws when it dies as well as can be repeatable draw whenever any nontoken Zombie dies.

Eternal Skylord only gives flying to Zombie tokens, not giving flying to Wilhelt makes it lackluster. Cellar Door will miss more than hit since you don't have a way to control getting a creature to the bottom of your library or your opponents libraries. Paying three mana and having this miss is pretty bad. Cancel is not needed because you have three other much better counterspells.

Good luck with your deck.

KingKaz on Orzhov Gravecrawler/ Zombie Sacrifice

2 weeks ago

Boogsbay Thank you for such a thorough comment and suggestions! You've confirmed my suspitions that this deck is too slow.

I was tempted to take out Cryptbreaker for Undead Augur but was being stubborn since I spent the money on Cryptbreaker already lol. But it makes sense to take them out. No use if I need to tap three zombies and the point of this deck is to constantly be sacrificing them.

Carrion Feeder was on my radar but I figured I already had enough avenues for sacrifice, but it wouldnt hurt to add more. Plus he gets bigger and can become a threat if not dealt with.

I would love some fetch lands, but my budget doesn't right now haha. But I can add it to the deck so that it is fully optimized. Good point with the Godless Shrine with the Castle Locthwain play. I didn't even consider that.

In my mind Geralf's Messenger and Gravecrawler are the ultimate zombie cards and represent everything that a zombiue deck should be. I also wanted some of him, but my budget also doesn't allow it unfortunately.

I liked the life gain that Wayward Servant provided, but I see Corpse Knight would be better. Not only would it enable triggers from Zulaport Cutthroat but also Jadar, Ghoulcaller of Nephalia. That's a potential 6 more triggers.

I will gladly replace Blasting Station with Unearth, my budget thanks you for this one haha.

You've got me thinking with Ghoulish Procession oppposed to Jadar, Ghoulcaller of Nephalia. I'll need to think on that one.

Again, I really appreciate such great feedback!

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