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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Creature — Zombie Soldier
Sightless Ghoul can't block.
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
jarncards on Dead WOMan Walking
2 months ago
Fiend Artisan is green
I think Sidisi, Undead Vizier is awful unless you use a lot of reanimate effects, it's just so expensive to tutor. Geth, Lord of the Vault is crazy strong, but he's a totally different deck most of the time. I'd dump Liliana's Steward too. You and one other player go down a card, putting the rest of the table ahead of you by one card, but they also get to choose, so you're never going to get the card you want out of their hand.
Hobbling Zombie and other cards like it, like Putrid Goblin are excellent at keeping attacks away from you while you build up your board. and the pseudo revival effects let you abuse a lot of other zombie mechanics. Butcher Ghoul, and Geralf's Messenger or Doomed Dissenter are ok too. i wouldnt use Sightless Ghoul though. They are all better than Reassembling Skeleton though. Keep Relentless Dead. Im not sure if they make the cut, but they arent scary, but that means they are good at keeping a target off your back til youre readyfor one.
Magus of the Bridge is great for a non-zombie. Probably use it over Tainted Adversary, i feel like that one just costs way too much before its good. Dreadhorde Invasion is incredibly good, as is Mikaeus, the Unhallowed. i'd put those in for sure.Tormod, the Desecrator is still really good. Zombie Trailblazer is devastating to the person sitting to your left in particular or anyone playing five colors/ not black. When you REALLY need someone to not cast a spell. make all their lands swamps during the upkeep. almost every board wipe is a sorcery.
I think you might want to dump Thought Vessel for Mind Stone or even Blood Pet. In many cases discarding is beneficial to zombies. If you want to keep infinite hand size, Zombie Infestation and discard at will cards are pretty helpful.
I think Noxious Ghoul is the single best zombie card in the game, in this deck it basically says, tap your commander, wipe everyone else's boards. Use it.
Sutured Ghoul is runner up. If you include it and other high power zombies like Rotting Regisaur you can put him out as a 20+/xx easily, and then get 2/2s. HE doesnt play nice with mass reanimate, but he's an alternate win condition on his own. also its a great tool since youre probably gonna sac the dino and Phyrexian Soulgorger pretty quickly. If you sacrifice him on the end step before your turn i think you will almost always have a game ending horde.
Gray Merchant of Asphodel is utterly stupid. The absolute best reanimate target you could hope for. and since your card draw is gonna cost a ton of life, hes always going to be valuable. Whip of Erebos is probably the only other reasonable lifegain choice.That one makes aggressive attacking suddenly super safe
Jadar, Ghoulcaller of Nephalia is really cheap at making zombies if you dont have any other sources of decayed zombs. they cant block, but you get so many death triggers
Graveborn Muse is great card draw.
Hatred is usually better than Endless Scream
I think Gempalm Polluter is fantastic. its card draw, puts a big zombie into your graveyard, and hurts a player if things are going well.
I don't think Endless Ranks of the Dead is that great, but it certainly is cool. Wand of Orcus is really cool too. I'm not sure if its good though.
Board wipes will shut you down as you have things right now. Crowded Crypt and Kalitas, Traitor of Ghet, that way, even if there's a board wipe you still have a whole army of zombs to multiply even after everything is dead. Rise of the Dread Marn is another fantastic option that you can abuse if you run things like Carrion Feeder too. Run Carrion Feeder, period. It lets you loop gravecrawler and saves yourself from control magic and exile spells.
Consider Toxic Deluge and STRONGLY CONSIDER Nevinyrral's Disk. Single target removal like tragic slip is ok because you can choose when things die, but other cards like Malicious Affliction are going to miss a lot of key targets. And you absolutely need to have a way to clear artifacts and especially enchantments.
Dark Salvation is pretty cool. not sure if it is good enough, but i'd use it rather than some of your spot removal.
Liliana, Dreadhorde General is really absurdly strong if you can get it out, and even if it dies the next turn you can draw a bunch off of it. Liliana, Heretical Healer Flip you already know is great.
If you diversify your black lands, Field of the Dead is the best land. its silly how good it is. I'll start you off with the autoinclude Unholy Grotto. Malakir Rebirth Flip is too.
I'll see what you make and see if i find anything else. later
DevoMelvminster on Everything Mono-Black (Competitive EDH)
1 year ago
Hey man, i notice you don’t have any undying creatures. These are the BEST creatures with Yawgmoth, Thran Physician as hexan just slap them with a -1/-1 counter to reset them.
Butcher Ghoul , Sightless Ghoul , and Treacherous Pit-Dweller are great and could replace some of your other token creators. Or run big daddy Mikaeus, the Unhallowed to give anything undying. Gray Merchant of Asphodel with undying, and yawgmoth reseting it? You just won.
Cards like Blight Mound , and Nest of Scarabs also pop off hard with yawgmoth.
Mortlocke on Apex of Infect (Budget-ish)
3 years ago
beets, Glistening Oil is an interesting card that I want to find a good use for - but the problem of -1/-1 counters just limits it's use to creatures with Undying like Sightless Ghoul - granting you endless undying triggers. I think Glistening Oil would be better used in a Yawgmoth, Thran Physician deck - not yours. In my opinion. What sub-themes are you including in the deck? Infect can't win games alone.
Metroid_Hybrid on Do All Harm
3 years ago
I love my Yawgmoth deck, it’s a blast to play with..
Some Undying creatures for looping with Yawg-daddy to consider are Sightless Ghoul , Vengeful Vampire , and then depending on your budget, there’s the Shock -trooper Geralf's Messenger , and the (non-Human) Undying Lord himself: Mikaeus, the Unhallowed ..
More importantly, there’s two other Blood Artist -effects in his big brother Falkenrath Noble , and the new & even more ridiculous Syr Konrad, the Grim ..
burferking on Moon art cards for Princess …
3 years ago
I'll continue with the ones in the Innistrad block: Corpse Traders Deadeye Navigator Defy Death Angelic Overseer Alpha Brawl Afflicted Deserter Flip // Werewolf Ransacker Bloodline Keeper Flip // Lord of Lineage Harvester of Souls Grave Bramble Ghost Quarter Fiend of the Shadows Doomed Traveler Helvault Hinterland Hermit Flip // Hinterland Scourge Hunger of the Howlpack Hysterical Blindness Immerwolf Kruin Outlaw Flip // Terror of Kruin Pass Lunar Mystic Marrow Bats Midnight Duelist Misthollow Griffin Morkrut Banshee Paraselene Purify the Grave Rally the Peasants Tormented Pariah Flip// Rampaging Werewolf Screeching Bat Flip// Stalking Vampire Silverclaw Griffin Smite the Monstrous Sorin, Lord of Innistrad Traitorous Blood Treacherous Pit-Dweller Wakedancer Zealous Strike
Tiny Moon: Cobbled Wings Hollowhenge Beast Moorland Haunt
Debatable: Demonic Rising Ashmouth Hound Havengul Skaab Gallows Warden Entreat the Angels Killing Wave Nephalia Drownyard Seance Sightless Ghoul Somberwald Vigilante Withengar Unbound
Only on Transformed side: Bane of Hanweir Archdemon of Greed Gatstaf Howler Howlpack of Estwald Ironfang Krallenhorde Wantons Merciless Predator Ravager of the Fells Silverpelt Werewolf Tovolar's Magehunter Wildblood Pack
seshiro_of_the_orochi on Father of Hell
3 years ago
The title made me think of a Rankle deck as the little fairy is a trickster, so he might be interpreted as Loki, who's the father of the norse goddess Hel. After scrolling a little through the list, I quickle came to the conclusion that this has to be a Yawgmoth list. That much regarding the flavour and synergies.
As far as suggestions go, how about Geralf's Messenger , Sightless Ghoul , Evernight Shade and Butcher Ghoul ? Just get into play two of these and go infinite, killing all of your opponents off with any die-trigger drainer.
Hoobynobber7395 on Lord of the Wastes
4 years ago
take out Astral Cornucopia , Butcher Ghoul , Sign in Blood , Sightless Ghoul , Sengir Autocrat , Grim Haruspex , Animate Dead , and Orzhov Enforcer , you have a lot of card drawing already, and more bringing back things from the grave in masses rather than 1 by 1 put in Living Death , Key to the City , Agent of Erebos , Lord of the Void , Yahenni, Undying Partisan , Gonti, Lord of Luxury , Dictate of Erebos , and Carrion Feeder Dictate of Erebos is worth it, it will not only l=allow you to sac creatures and make theirs die but pull out counters, and other things, the real goal is to win, and with more demons on the field and Liliana's Contract you are more likely to get your win con, and if not you have back up options to get other ways to win
Lokotor on Marchesa, The Black Rose - Primer
4 years ago
I'd say that your ranking of the 4 options is pretty accurate. You missed Smothering Abomination though, which is my number 2 pick I think, especially where it is a sac outlet in a way. Having flying also means it's a bit easier to get dethrone triggers with it if you need to.
I'm currently using Grim Haruspex because it's 3mana and has some wizard synergies, but smothering abomination is very high on my list of potential changes.
Midnight Reaper would be a good include if you needed more life loss cards, or if you needed more card draw and didn't want something like Necropotence. personally i have no issues on those fronts so I've opted to go for the cards i have here. midnight reaper is definitely a good option if you're looking for a low CMC card draw effect to replace Harvester of Souls or river kelpie.
The thing with persist is that other than Glen Elendra Archmage there are only two other creatures that are even worth considering. River Kelpie and Puppeteer Clique. the rest are basically just vanilla creatures essentially in that they have no abilities or other interactions with the deck's gameplan.
as i mentioned before, haruspex is just a more efficient effect than kelpie, 2 less mana is a lot. and i ran clique for a while actually, but i just rarely found myself making good use of the reanimation effect and so i dropped it for something else.
Anything > CMC4 has to be particularly good in my opinion, otherwise it's tough to play in a deck like this since we don't have the ramp that other (Green) decks have available. being able to get the most out of your mana each turn is a big big factor in how effective your deck is.
Undying is obviously much stronger than persist, but again, there's only really about two cards worth bothering with here.
a card which doesn't do more than one thing isn't usually a good pick in my opinion. a creature like Sightless Ghoul which is basically just an attacker with no really notable abilities isn't worth running when its only significant synergy with the deck is that it's hard to remove. cards like Rakdos Cackler are a much better way to get the same effect.
as for undying cards Pyreheart Wolf and Flayer of the Hatebound are the two (other than mikaeus). flayer is too expensive at 6CMC where all he does is give some incidental damage that can just as easily come from attacking. pyreheart wolf might be a decent include, but since i'm running a lot of cards like gravepact and such i can keep the board fairly clear and don't have to worry too much about blockers.
i find that glen elendra archmage is a very strong card in the deck though. flying makes dethrone easy and like you said, sage of fables makes it a great soft lock.
metallic mimic isn't worth it for me since my tribal synergy is pretty light. i have about 7 wizards and nothing else really overlaps much, but if you focus a bit more on the wizard theme though then it would be a great include for sure.
feel free to look at my queen marchesa deck if you want. it's public on my profile i believe.