
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Highlander | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Doomsday
Sorcery
Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
aladinnsane on
Disco Infernum
1 month ago
Madcookie yeah I'd noticed too late and haven't got my hands on any better recursion atm. So those 2 cards are on top of the list, thanks!
Not too fussed about the combat damage tbh so Golden Argosy is an awesome suggestion, will get that on the buy list too.
Honestly, ad naus is there cos I had one, it's always handy if I get real screwed with cards and need to dig a bit. Doomsday is there to use with living death, if it's at the right time, can win the game if I really need a hail Mary. I wanna get a good rakdos doomsday pile but not come up with much yet.
Madcookie on
Disco Infernum
1 month ago
I see two regenerate cards but they don't work too good with what you are trying to do. I'd consider Undying Evil and Feign Death instead.
For Rakdos blink stuff the only suitable card for your strategy that comes to mind is Golden Argosy but it will blink your commander before combat damage it dealt, meaning he won't proc of your stuff dying while attacking. Nim Deathmantle could work too I suppose but it is more mana intensive.
BTW I'm curious why does the list run Ad Nauseam and Doomsday?
sylvannos on
Hoax Storm v2
3 months ago
To start with, there's a few cards that have better Vintage equivalents. Overmaster and Spell Pierce should be the 3rd. and 4th. copies of Force of Will. Leftover space from cutting those can be Red Elemental Blast, Pyroblast, or Flusterstorm. You don't need Faithless Looting because we have Paradoxical Outcome, Sensei's Divining Top, Gush, Dig Through Time, Treasure Cruise, and Brainstorm to choose from. Merchant Scroll also belongs in here, because you can use it to grab Ancestral Recall at the very least. Usually you want it to make sure you have protection in hand by grabbing countermagic.
Library of Alexandria isn't good in this deck. And you're not the type that needs 8x sources, so Steam Vents can go, along with a few copies of Volcanic Island (1 or 2). Replace all of these with four copies of Scalding Tarn and basic lands. Or even just play 6x fetches. You need to be able to shuffle after using Brainstorm, Ponder,and Sensei's Divining Top.
From here, you have a solid U/R Storm shell. However, I wouldn't play straight "Modern U/R Storm, but Power 9" dot dec. 2 mana is a lot for Goblin Electromancer, there are easier ways of winning than Grapeshot, and so on. The question then becomes "Where to go from here?"
- Paradoxical Outcome is just the nuts. By bouncing moxen and cheap artifacts, it's a ritual (since you can replay everything for , untapping it all) and it's a draw spell. However, Paradoxical Outcome requires Mox Opals, Lotus Petal, Lion's Eye Diamond, etc. so you'll have to cut rituals (likely Seething Song). The upside is you get an extremely powerful engine that can often end the game with a single Paradoxical Outcome.
- Thassa's Oracle is the new hotness for Vintage combo cards. You can win the game by casting Brain Freeze on yourself, then casting Thassa's Oracle. It also opens up more combos using Demonic Consultation and Doomsday. Sometimes you've just drawn a bunch of cards and have ~3 cards left in your deck.
- Tinker is too good in Storm not to play it. You're either getting Memory Jar, Bolas's Citadel, Time Vault (Voltaic Key is already good in Storm when combined with Mana Vault and friends), or a random wincon like Sphinx of the Steel Wind boarded in for game 2. Bolas's Citadel will essentially flip the top half of your deck into play.
- You can also play draw 7s (Wheel of Fortune, Timetwister, Memory Jar, Diminishing Returns) in combination with Narset, Parter of Veils and Hullbreacher.
- Mana Drain is good, but you may find it too slow if you make any of the above changes. It definitely does more work in a more control-oriented Storm deck with Narset, Parter of Veils, Dack Fayden, Grim Tutor, etc.
- Lastly, there's the question of Underworld Breach, Yawgmoth's Will, Monastery Mentor, or some combination of these. Underworld Breach will mean you can stay in two colors. Playing black for Yawgmoth's Will allows you to play Dark Ritual, Cabal Ritual, Yawgmoth's Bargain, Necropotence, Doomsday, Tendrils of Agony, and hardcasting Bolas's Citadel. Monastery Mentor both scales up and goes sideways. A single token is enough to kill someone combined with Paradoxical Outcome or a draw 7. Monastery Mentor is like casting Tarmogoyf and Empty the Warrens for three mana and one card.
Hope this helps! Welcome to MtG's oldest and greatest format.
Spirits on
Yuriko, Shadow of Fate EDH
3 months ago
Still unsure what to replace Doomsday with, was trying to figure out if there is an Intuition win? Show and Tell + Omniscience + Enter the Infinite seems to work with the high CMC on them, hmm.
Wondering if I should focus more on the damage aspects (above would help with that too) instead of Doomsday.
The 3 CMC tutors seem heavy, and the Grazilaxx, Illithid Scholar gets lots of hate. Thinking maybe more ninjas to try and draw more.
Still needs tweaks, but can't figure out what to do.
JoyBoy6 on
Welcome to the Undercity
5 months ago
More like a last resort card. Y need a specific creature or spell or the enemy will win in a turn or 2, and y cast Doomsday to draw the card(s) you want and get the advantage. The downside is sure lose in 5 turns at best, but if you are at a point where you will lose the game anyway, then you have no other choice and y dont exile the enemy graveyard.Y set the draw for the next 5 turns and y win with mill(Consuming Aberration+ Rite of Replication), clone( Phyrexian Metamorph) or abuse the graveyard( Rise of the Dark Realms) of the enemy.
JoyBoy6 on
Welcome to the Undercity
5 months ago
Doomsday would be a nice end game card, in this deck ?
Azoth2099 on
MICROSEEKER (INALLA)
8 months ago
SniperFrog Overmaster is a complete work horse in this deck! The prevelance of Ad Nauseam, Doomsday, Intuition, and Mnemonic Betrayal makes it a great thing to draw into and cast at all points of the game.
Black Market Connections is insane value in my opinion, being able to draw and ramp every turn for the low price of 3 life per turn is pushed lol.
Plunge into Darkness is hit-or-miss, and I consider replacing it pretty often. With so many other 1-card wincons in the deck, it's really only good for grabbing a missing piece for your Thassa's Oracle combo.
Opt can be great off-curve for drawing into an answer for a threat that you need to address immediately via tutor, or for expediting an Ad Nauseam. If I'm lucky enough to have Emergence Zone on the field, it can enable some very sneaky wins as well.
I consider Faithless Looting and Careful Study all the time, but I can't quite decide what to cut for them...
Thanks for the +1!
Stardragon on Scry With Demonfire
10 months ago
TypicalTimmy +1 upvote from me love the design and can see this popping off with Doomsday for with second part of the effects last effect and if you could make a scry deck in 4 colors Elminster would be able to utilize the Scry X very well
Also how did you add the art here from MTG.Design? I can't seem to do it myself
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