Liliana, Dreadhorde General
Legendary Planeswalker — Liliana
Whenever a creature you control dies (is put into the graveyard from the battlefield), draw a card.
+1: Create a 2/2 black Zombie creature token.
-4: Each player sacrifices two creatures.
-9: Each opponent chooses a permanent they control of each permanent type and sacrifices the rest.
|Have (2)||TrystonSpencer , gildan_bladeborn|
Combos Browse all
|Commander / EDH||Legal|
Liliana, Dreadhorde General Discussion
3 days ago
I think Karmic Justice is a metagame consideration. If your tables play a lot of destroy over other forms of removal I do think its fine, if a little weak. It has the big issue of not affecting folks killing walkers through combat and not doing anything if folks play around it. Its part of why I like things like Carth, and Leovold before him, which offer card advantage in exchange for your permanents being removed. If you want to use Karmic Justice to protect your other enchantments I would suggest Sterling Grove instead.
As for AFR, nothing I saw there really interested me for this deck. I think Lolth, Spider Queen has the tools, Card Advantage + Protection, but I'm unsure she has some of the inevitability that many of the other walkers have. She reminds me a lot of Ob Nixilis Reignited , which I cut for similar reasons some time ago. A similar card that I think is a better version, which I am always considering for this deck is Liliana, Dreadhorde General , which does have that crucial inevitability.
2 weeks ago
ShadowUmbreon She's worse at drawing cards than Tevesh Szat, Doom of Fools and Liliana, Dreadhorde General . She's also worse at making tokens than Tevesh and Elspeth, Sun's Champion . However, her emblem is pretty unique and she's hard to deal with when we have a lot of creatures out. Since we're not really trying to attack people, I don't think the emblem is insane, but it's a wincon. If the rules work for multiple emblems, Teysa is the place where they're most easily obtainable. I'd probably play Tevesh before her, but she's competitive for the 3rd planeswalker slot. If you're a D&D fan or otherwise think she's cooler than Tevesh or Liliana, I'd go ahead and play her. She'll never be bad in any aristocrats deck.
2 months ago
Ramp (12): Kiora, the Crashing Wave , Nissa, Who Shakes the World , Teferi, Temporal Archmage , Astral Cornucopia , Chromatic Lantern , Sol Ring , Circuitous Route , Cultivate , Explosive Vegetation , Kodama's Reach , Oath of Ajani , and Harrow
Card Advantage (11): Ajani Unyielding , Jace, Unraveler of Secrets , Jace, the Mind Sculptor , Kiora, the Crashing Wave , Liliana, Dreadhorde General , Tamiyo, Collector of Tales , Teferi, Hero of Dominaria , Teferi, Temporal Archmage , Vraska, Golgari Queen , Toothy, Imaginary Friend , and Tezzeret's Gambit
Removal (12): Ajani Unyielding , Liliana of the Veil , Liliana, Dreadhorde General , Liliana, Waker of the Dead , Teferi, Hero of Dominaria , Ugin, the Spirit Dragon , Vraska the Unseen , Vraska, Golgari Queen , Vraska, Relic Seeker , Assassin's Trophy , Fierce Guardianship , and Path to Exile
2 months ago
Dina, Soul Steeper , Plumb the Forbidden , Culling Ritual , Necrogenesis , Moldervine Reclamation , Poison-Tip Archer , Pitiless Plunderer , Winding Constrictor , Syr Konrad, the Grim , Sporeweb Weaver , Species Specialist , Korozda Guildmage , Casualties of War , Morbid Bloom , Damnation , Toxic Deluge , Druidic Satchel , Bolas's Citadel , Maskwood Nexus , Bastion of Remembrance , Golgari Germination , Black Market , Phyrexian Arena , Path of Discovery , Liliana, Dreadhorde General , Castle Garenbrig , Castle Locthwain , Undergrowth Stadium ,
3 months ago
No, vampires are great for utilizing sacrifice. I have a casual modern vamp deck that is similar and wins quite often in multiplayer. Though I use a couple red/black cards over black/white vamps and I go with more of a Sacrifice theme. Cards you may want to consider for this deck are- Bloodghast , Liliana, Dreadhorde General , Vampire Nocturnus , and maybe some more Grave Pact .
4 months ago
Here is an interesting article on lands (CMC0 Artifacts are lands) https://edhrec.com/articles/superior-numbers-land-counts/
Topic: Card Advantage! (There's lots of discussion on this if you search it, it can be a bit complicated, but ultimately, it means playing more cards than your opponent, in this deck, bringing multiple creatures back again and again is a way, draw is key, you don't ever want an empty hand)
Staying on theme with draw:
Skullclamp is going to be a necessity with your afterlife mechanic and hopefully a Teysa Karlov . Turn creature advantage into card advantage (yes Teysa Karlov make 2x spirits for afterlife 1, and then draws 4! cards when it dies).
Grim Haruspex is a common way to get some draw in and very well suited.
Viscera Seer is another way to get advantage, protect creatures from being exiled or stolen, as well as turn creature advantage into scry and hopefully draw with another ability on-board. This also means if you have recursion in hand but nothing to target, you can make a target.
Village Rites can be ok, if you're holding recursion to, or in response to someone unfavorably blocking your creature or if you just need to dig for an answer. It's not my favorite because its one-shot though.
Midnight Reaper is another way to utilize your deathtouch to remove opponents creatures and refill your hand.
There are some other guys, maybe not within your deathtouch theme, so maybe not right for you Reassembling Skeleton , Bloodghast (kind of like a Soul Stair Expedition effect but on a creature. Check out this deck for more guys like this, Yawgmoth Thran Physician EDH, if interested.
There's also some ways to utilize your life total to draw, Bolas's Citadel is amazing (can win games or get you back in them), Necropotence (it's really good if you've never used it, Greed or Arguel's Blood Fast Flip (crappy greed). You have some draw, Eg. Priest of Forgotten Gods , but I would get at minimum 8 draw mechanics into the deck, staying on theme, up to 12 is even good.
Liliana, Dreadhorde General does this pretty good too, and has a nice ultimate but is pricey ($20?), Phyrexian Arena is a classic ($12), Avoid anything with an activation costs on a triggered ability like Mentor of the Meek (static like Greed is ok).
Sorin, Vengeful Bloodlord really fits your recursion theme, think he like $2 now, he doesn't draw cards, but gives all your guys lifelink and allows you to recur multiple creatures, and has lifelink himself for the +2 pinging ability.
This sort of led into another Topic: Winning
The most common way for to win is Gray Merchant of Asphodel and recurring him, multiple times. Torment of Hailfire is nice, but you need much more land/ramp. Command the Dreadhorde is really strong too, if you can get a little bit extra life and have protected your life with your deathtouch, can get a bunch of strong/deathtouch back for relatively low life, even hits opponents graveyard.
Not sure i like the payoff for God-Pharaoh's Statue by the time you get there, your opponents will have ramped ( especially) enough mana to pay it.
Archetype of Finality is also not a great payoff for the mana cost, I would rather Command the Dreadhorde or Bolas's Citadel anytime. Plus many of your creatures have or can get deathtouch by themselves.
Just replace some key payoffs and you'll find your high CMC spell require a response from other players. Lots of ways to get there, whatever you like based on the theme.
I'll do one more post tomorrow with some other specific card evals, but quite a bit there. Trying to recommend some cuts as well as I go, I know it can be just as difficult deciding what to cut as it is for what to play.
Staying Low-Mid (battlecruiser/low) means you probably dont need a tutor package, but I'll give some ideas on the interaction package which you'll still need to answer some things your opponents are doing. Check back later. Happy reading :)
4 months ago
4 months ago
I used to run a superfriends deck and found Sarkhan the Masterless to be quite effective.
Liliana, Dreadhorde General can also help keep the board in check.