Whenever an opponent loses life, that player puts that many cards from the top of his or her library into his or her graveyard. (Damage dealt by sources without infect causes loss of life.)
|Want (2)||TheWhaler , zudna|
Combos Browse all
|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Latest Decks as Commander
3 days ago
Your deck would make people run for the hills... With Mindcrank in mind, I have some suggestions:
1 week ago
Cut Day's Undoing - Because it ends the turn, you do not receive any of the damage triggers from Nekusar.
Font of Mythos/Howling Mine/Dictate of Kruphix/etc. effects are a bit of a trap. They look like they should be good with Nekusar but, in actuality, are rather lackluster and tend to help your opponents more than they help you. Nekusar's biggest problem is that he gives your opponents additional cards, making it easier for some opponent to draw into whatever they need to stop you. Each Font of Mythos or similar effect increases the chance your opponents will draw into the card they need to stop you, while only providing a small amount of damage--and only providing that damage if you can keep your Nekusar-like effects on the field. I would include Temple Bell and Geier Reach Sanitarium on this list of cards that should be cut.
Add Teferi's Puzzle Box--unlike Font of Mythos effects, Teferi's Puzzle Box does not provide card advantage to opponents, and can severely disrupt their ability to run tutors and such. It can provide massive, consistent damage per turn, helping you win the game rather quickly.
Helm of the Ghastlord also draws your entire deck with Niv-Mizzet and has the added advantage of forming a soft lock when put on Nekusar. If you play a wheel-type effect (including having Teferi's Puzzle box afield), Ghastlord will force an opponent to discard each card they draw, locking them out of anything other than instants or cards with flash.
Windfall is another wheel effect that you missed that isn't all that expensive.
Do not run Izzet Boilerworks, or any others of these bounce lands, ever. They are just bad cards, and are actually worse in a budget mana base, because of the high likelihood you might have to bounce (and eventually replay) a "this land enters tapped" land.
1 week ago
Worchatz: Forgot to mention Mindcrank and Crypt Incursion: Incursion used to be in here but got kicked, and Mindcrank seems highly proplematic because, as I mentioned, grave decks are the archenemy here.
4 weeks ago
I'd say, that if you drew him by himself would he be worth it?
Nivix as a mana sink isn't bad but I think there are better 5c mana sink options out there.
1 month ago
Duskmantle Guildmage combos with Mindcrank to instantly win you the game. That is a fun "mill" combo i really like. Archaeomancer also lets you get back some of you solid instant and sorcery speed options.
1 month ago
Nice, I’m looking at building this so I’ll keep an eye on your build. I’m a tad rusty atm :p
Not sure if you think this would be a dead card in the build you’re going for but I think Mindcrank is hilarious in here. Since everyone will be loosing so much life anyways.
2 months ago
I always enjoyed the synergy between Lich Lord of Unx and Undead Alchemist ! Some other cards you may find really play into the entwining of mill and life-loss include Mindcrank , Duskmantle Guildmage and Bloodchief Ascension .