|Commander / EDH||Legal|
Printings View all
|Rise of the Eldrazi (ROE)||Common|
|Mercadian Masques (MMQ)||Common|
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Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
2 weeks ago
Fatal Push isn’t that good in this deck because of the lack of fetches. Without those you can’t trigger revolt on cue and thus would only hit the first couple turns of the game. Smother or Vendetta basically can hit everything and cost a dime.
3 weeks ago
You might like Changeling Outcast over Prickly Boggart, just for that extra assurance against any black decks.
Murder also seems pretty slow for a deck this fast-paced. Something cheaper like Devour in Shadow , Vendetta or even Snuff Out might be preferable to take its place. Or you could just forget removal entirely and go completely all-out, putting in something like Morsel Theft as a cheap way to whittle down your opponent's life without losing a card.
1 month ago
2 months ago
I think rather than asking “where can’t I use this?” It’s better to ask “where is Vendetta good?”
Against big creature decks, it’s bad in multiples, as you will just end up killing your self with it.
Against aggro it’s bad because your life total matters a lot.
Against control it’s probably fine.
Against combo it’s likely fine.
So... Vendetta is a creature removal spell that is at its worst against creature-centric decks, and at its best against decks that win by some mean other than creature combat (and therefore leverage creatures incidentally -control- or indirectly -combo-). That’s a really awkward spot for a modern removal spell to be in.
2 months ago
Why doesn't the card Vendetta see more play in Modern? Is it the life loss that scares people away?
If we look at the most played creatures in Modern, the black ones are:
- Street Wraith : doesn't count.
- Death's Shadow : this is an issue, but Lightning Bolt usually doesn't kill it either.
- Stinkweed Imp : doesn't count.
- Gurmag Angler : This is an issue, but Fatal Push doesn't kill it either.
- Prized Amalgam : unlikely to ever want to spend removal on this.
- Golgari Thug : doesn't count.
- Dark Confidant : this is an issue.
- Bloodghast : unlikely to ever want to spend removal on this.
- Kitesail Freebooter : this is not a huge deal.
- Viscera Seer : This is usually used as a combo piece, and the other pieces are usually vulnerable.
- Griselbrand : Fatal Push doesn't get it either.
So, yeah there are a few creatures that it doesn't get, but is that enough to make it unplayable? It seems like a relatively short list of modern-playable creatures that it can't hurt.
2 months ago
Thanks for the comments everyone! Blossoming Defense is definitely going in the deck, I haven't been able to find one for some reason, guess I'll have to order it online. As for whether or not the deck can be competitive, I would agree that in a full competitive meta that this deck might have some issues, but so far in local tournaments, Skullbriar has gone undefeated (6-0) so it can at least hold its own against other fairly competitive decks. Now to the card recommendations:
-I definitely prefer Toxic Deluge to the Languish I have in the deck (I'm also working on getting a Damnation ) -I'm not a big fan of putting in Fatal Push (not running sac outlets to trigger Revolt), Beast Within (creates a blocker), or Bane of Progress (mana cost is high) -I wouldn't mind dropping Reclamation Sage for Natural State -I already have a Dismember in the deck (love that card) - Cursed Totem is going in for sure as well as Vendetta - Tangle Wire has actually been one of my favorite cards to play in the deck, I can stack the triggers at the beginning of my upkeep so that I always tap 1 less than my opponents and it can also target itself so i can tap another 1 less. This is really good at stalling the game once I have Skullbriar out so that they can't create blockers while I keep swinging every turn -Finally, while I agree that some of the hand hate and removal spells aren't the greatest, where this deck excels is the quantity of these in the deck to the point where i can consistently have my opponent top-decking and creatureless ( Icy Manipulator , Blackmail , and Despise will all probably come out as I get better cards though)
Thanks again, you guys made some really good points and I'll be buying some of those cards later today!
2 months ago
I'm not sure this deck can be cEDH, but here I go. Toxic Deluge , Natural State , Fatal Push , Dismember , Berserk , Beast Within , Bane of Progress . I'd pull Tangle Wire because it doesn't seem to be doing anything in this deck, as you want to cast your commander T2. Icy Manipulator is bad, and so is Mind Rot . I'd also pull Naturalize , Price of Fame , Blackmail , Despise , and Duress . Doom Blade is really awkward sometimes (I prefer Vendetta anyways), and I'd drop the Murder . For slowing down your opponents, I'd add Torpor Orb , Root Maze , Nether Void , No Mercy , Chalice of the Void , Grafdigger's Cage , Leyline of the Void . Maybe even Hum of the Radix . Just a point- Murderous Cut is better the more fetches you run Sorry about the long post, just really want this deck to work!
4 months ago
Epicure of Blood : Is the only common-rarity creature that can let you win through lifegain, so it would be Vizkopa Guildmage 's second ability on a stick. Redundancy on a deck's central theme is probably a good thing, but again, it looks like you already have very smooth deck here, without a lot of room for improvement.
Also, perhaps consider having at least one "edict effect" in your removal, such as Geth's Verdict or the ever-popular namesake, Chainer's Edict . Also consider Celestial Flare if you face a lot of voltron or something, since they specifically have to sac an attacker or blocker. Perhaps in place of Doom Blade and Vendetta .
Vendetta occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%