Tragic Slip

Tragic Slip

Instant

Target creature gets -1/-1 until end of turn.

Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

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Trade

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Printings View all

Set Rarity
Mystery Booster (MYS1) Common
Eternal Masters (EMA) Common
Commander 2014 (C14) Common
Conspiracy (CNS) Common
Duel Decks: Jace vs. Vraska (DDM) Common
Dark Ascension (DKA) Common

Combos Browse all

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Tiny Leaders Legal
Highlander Legal
Legacy Legal
Penny Dreadful Legal
Oathbreaker Legal
Casual Legal
Leviathan Legal
Magic Duels Legal
Noble Legal
1v1 Commander Legal
Commander / EDH Legal
Pauper EDH Legal
Canadian Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Modern Legal
Pauper Legal
Unformat Legal

Tragic Slip occurrence in decks from the last year

Tiny Leaders:

All decks: None%

Black: None%

Rakdos: None%

1v1 Commander:

All decks: None%

Black: None%

Canadian Highlander:

All decks: None%

RBW (Mardu): None%

BRGW: None%

Unknown:

All decks: None%

Black: None%

UB (Dimir): None%

WB (Orzhov): None%

WUB (Esper): None%

RBW (Mardu): None%

Modern:

All decks: None%

Black: None%

Rakdos: None%

Golgari: None%

UB (Dimir): None%

WB (Orzhov): None%

BRG (Jund): None%

WUB (Esper): None%

RBW (Mardu): None%

BGW (Abzan, Junk): None%

Highlander:

All decks: None%

BGW (Abzan, Junk): None%

Casual:

All decks: None%

Black: None%

White: None%

Rakdos: None%

Golgari: None%

UB (Dimir): None%

WB (Orzhov): None%

WU (Azorius): None%

BRG (Jund): None%

UBR (Grixis): None%

WUB (Esper): None%

RBW (Mardu): None%

BGW (Abzan, Junk): None%

Legacy:

All decks: None%

Black: None%

Rakdos: None%

UB (Dimir): None%

Vintage:

All decks: None%

Black: None%

Rakdos: None%

BUG (Sultai): None%

Oathbreaker:

All decks: None%

Black: None%

Golgari: None%

Pauper:

All decks: None%

Black: None%

Rakdos: None%

Golgari: None%

UB (Dimir): None%

WB (Orzhov): None%

BRG (Jund): None%

UBR (Grixis): None%

BUG (Sultai): None%

BGW (Abzan, Junk): None%

GWUB: None%

Commander / EDH:

All decks: None%

Black: None%

Rakdos: None%

Golgari: None%

UB (Dimir): None%

WB (Orzhov): None%

BRG (Jund): None%

UBR (Grixis): None%

WUB (Esper): None%

RBW (Mardu): None%

BUG (Sultai): None%

BGW (Abzan, Junk): None%

UBRG: None%

BRGW: None%

Tragic Slip Discussion

EightsTheHobo on Thirteen and the Ability of Trees

6 days ago

Koka My Idea behind it, is to attach Mortarpod to Tree of Perdition, play the Morbid ability on Tragic Slip, Exchange life totals with my opponent, then use the sacrifice ability on Mortarpod to ping them for their last health point. I'm thinking a problem could be, not being able to activate the Morbid ability. But if I'm able to, I think it'd be a fun little combo!

Koka on Thirteen and the Ability of Trees

1 week ago

What is the reason behind Tragic Slip?

DasButch on They Eat... ZoMbIE BrAiNs?!?

3 weeks ago

Hey wallisface! Thx for the advice!

Grave Pact was too slow, and I removed it a while back. Didn't realize that I hadn't updated here! Just found a faster way to export/update decks today.

With the removal of Grave Pact I also added several spells for removal. Tragic Slip easily satisfied for -13/-13 through sac outlets. Fatal Push can hit its 4cmc level just by cracking a land.

Darkblast really to just help bury Bloodghast and Gravedigger

Fallen Ideal serves as an additional sac outlet, plus flying. This deck can't run w/o a sac outlet, hence the redundancy there. During playing, 4 did prove to be a bit much.

zAzen7977 on They Eat... ZoMbIE BrAiNs?!?

1 month ago

Hey DasButch, I like your deck! I have a few suggestions -

Rotting Regisaur is a big zombie that helps discard your Crawlers and Ghasts. Plus you can sac it if you want to stop discarding.

Demonic Embrace may be an option since you are self-milling. Another possibility is Liliana, the Last Hope, she self-mills and can generate bodies for sac’ing later.

Soul Stair Expedition seems too slow. You want to keep stuff in the grave to boost your Diregraf Colossus, which I think you should 4 of. Why not 1-2 Unearth instead? Creature goes straight to the battlefield. Also Witch's Cottage and Castle Locthwain are good utility lands.

I think a couple Fatal Push will complement the Tragic Slips too. More removal will help against super fast creature decks. :)

UpsetTomcat on The Black Sacrament (Mono-Black Control)

1 month ago

Hey, thanks for the recommendations! I looked at Pawn of Ulamog while I was building this deck, but at the time I wanted to make it hyper-budget so I skipped it. Now it should slot in nicely, though!

I'll test out the deck with the no-Tribute build, but I've found that the instant speed sac trigger/removal has been useful despite its higher cmc. The life gain is more of a bonus than the actual reason for having it in.

I originally had Tragic Slip in here when I was running more Morbid cards, but found that I had enough removal that it wasn't 100 percent worth it to not have removal that can also activate sac triggers (hence the 4x Spark Harvest). So I'll probably keep that in maybes for now.

Glad you liked the build, thanks for your suggestions!

Reznorboy on Wheely Wheely, Let me Stealy

1 month ago

I really like instant speed disruption strategies. I haven't seen this kind of deck before personally. I really like the win condition.

Other good decks for instant speed mass disruption strategies that may interest you are Sidisi, Undead Vizier (you can search for Shimmer Myr and play something like a Nevinyrral's Disk followed by Voltaic Key), or play Raff Capashen, Ship's Mage and do similar things. K'rrik, Son of Yawgmoth can also play lots of cards like Tragic Slip and Necropotence. Basically, any commander that has Flash-giving abilities, tutoring, and or mass mana giving and/or drawing capabilities can be built like this in the right conditions.

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