Tragic Slip

Tragic Slip

Instant

Target creature gets -1/-1 until end of turn.

Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Latest Decks as Commander

Tragic Slip Discussion

DeckResource on Vito, Lifesucker

1 week ago

Hey, figured I would return the favor and drop a comment on your Vito deck here, I also see a couple of cards that I had in my initial list that I took out that I thought I'd share my thinking on in case it's helpful!

I was initially running both Corrupt and Consume Spirit in my Vito build but ended up taking them out because they seemed to be taking up room without having the ability to put a lot of pressure on the entire board or close out the game in a pass. On the one hand they are attractive options because they allow you to potentially kill off a single player who might have a problematic board state but they would have to have low life or you would have to have a lot of mana to pull it off. I chose to run Exsanguinate instead as it has huge synergy off Vito by hitting every player, playing it for x = 5 returns 15 life to you and deals a total of 30 damage to group, with 20 focused on a single player. It is, admittedly, like $7 right now so if that's a barrier you could consider Blood Tithe, it won't win you the game but 4 mana for 9 life and 18 damage to the board is a decent trade or Smitten Swordmaster might be workable for big value if you fancy taking a knight tribal bend to your creature list, I think they're like $0.25 each.

If the X cost, single targets are appealing to you a bigger ramp package might be helpful which can be tough since Crypt Ghast is apparently $10 these days. For one shot mana Bubbling Muck can be helpful and is maybe $2, Crypt of Agadeem could work after a board wipe for like $4. Maybe...Phyrexian Reclamation x Burnished Hart and/or Wild-Field Scarecrow, has some synergy with other cards too. Ramp in Mono Black is tough on a budget!

Other thought was you have a lot of targeted removal in sorceries, there are always a million options for creature removal in black but you are limited in ability to leverage them if you can't cast at instant speed to respond to an attacker or to remove a combo from the board on another player's turn. Maybe consider Doomblade, Victim of Night, or Tragic Slip as low cost alternatives!

Good luck with the build!

Frosto on Golgari Aristocrats (Sacrifice)

3 weeks ago

I'd replace Disfigure withTragic Slip. And Why notVillage Rites?

zapyourtumor on $50 Feast for the Beast

1 month ago

Demon of Death's Gate?

Recommend Fatal Push over Tragic Slip, as its better without revolt/morbid.

Jellyfisch42 on Grixis Zombie Midrange

1 month ago

Awsome deck I love these kind of zombie decks. How about Village Rites for draw and Tragic Slip. I feel like it's better than fatal push.

Balaam__ on The Sacrifice

3 months ago

Good call on Tragic Slip over the usual Cast Down, it really shines in this deck.

Cosmoesis on Curse me love

3 months ago

Not curses but curse adjacent flavor in goading: (12 suggestions) 1)Shiny Impetus 2)Psychic Impetus 3)Parasitic Impetus 4)Disrupt Decorum 5)Vengeful Ancestor 6)Bloodthirsty Blade 7)Karazikar, the Eye Tyrant 8)Jeering Homunculus 9)Goblin Racketeer 10)Grenzo, Havoc Raiser 11)Coveted Peacock 12)Kardur, Doomscourge

Other Curse like things with wither: (12 suggestions - some of these aren't very good and can be left out) 1)Stigma Lasher 2)Fang Skulkin 3+4)Nest of Scarabs + Corrosive Mentor 5)Everlasting Torment 6)Needle Specter 7)Midnight Banshee 8)Kulrath Knight 9)Necroskitter 10)Fists of the Demigod 11)Cinderbones 12)Oona's Gatewarden

Add 12 more lands (36 cards suggested total) + 56 cards currently on the list = 92 cards

Remaining 8 slots should be card draw, removal and Board-wipes (15 suggestions here) 1)Rhystic Study 2)Erebos, God of the Dead 3)Wheel of Misfortune 4)Shadowmage Infiltrator 5)Phyrexian Arena 6)Eye of Vecna 7)Blue Sun's Zenith 8)Tragic Slip 9)Go for the Throat 10)Doom Blade 11)Feed the Swarm 12)Ravenform 13)Chaos Warp 14)Damnation 15)Ritual of Soot

Icbrgr on Merchant, Marauder, Murderer

5 months ago

In my opinion the utility of your creatures having adventure/deathtouch is certainly great value and I think are great picks; however I personally would like to have access to cheap instant speed spot removal... just for an example I'd try to cut 2 copies of Gray Merchant of Asphodel and a single copy of Geralf's Messenger in favor of 3xTragic Slip (or some other ratio of creatures)... Whether they or you swing with a deathtouch creature and when they chump block you can pay to take out an additional creature of value... Vendetta/Disfigure also have there place for consideration depending on your meta.

Just my thoughts on the matter; i really do like your deck good luck and happy brewing!

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